本文整理匯總了Java中org.bukkit.entity.Player.spawnParticle方法的典型用法代碼示例。如果您正苦於以下問題:Java Player.spawnParticle方法的具體用法?Java Player.spawnParticle怎麽用?Java Player.spawnParticle使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類org.bukkit.entity.Player
的用法示例。
在下文中一共展示了Player.spawnParticle方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: handleDetonate
import org.bukkit.entity.Player; //導入方法依賴的package包/類
private void handleDetonate(Player player, Rune rune) {
player.spawnParticle(Particle.EXPLOSION_HUGE, player.getLocation(), 1);
player.playSound(player.getLocation(), Sound.ENTITY_GENERIC_EXPLODE, 1F, 1F);
for(Entity entity : player.getNearbyEntities(3D, 3D, 3D)) {
if(!(entity instanceof Player)) {
continue;
}
Player target = (Player) entity;
if(Utility.canAttack(player, target)) {
if(target.getHealth() > 6) {
target.setHealth(target.getHealth() - 6);
}
else {
target.damage(1000000D, player);
}
}
}
finish(player, false);
}
示例2: spawnParticle
import org.bukkit.entity.Player; //導入方法依賴的package包/類
public static void spawnParticle(Player player, Location location, Particle particle) {
player.spawnParticle(particle, location, 1);
}
示例3: spawnParticleOffset
import org.bukkit.entity.Player; //導入方法依賴的package包/類
public static void spawnParticleOffset(Player player, Location location, Particle particle, double offset) {
player.spawnParticle(particle, location, 1, offset, offset, offset);
}
示例4: spawn
import org.bukkit.entity.Player; //導入方法依賴的package包/類
public void spawn(Location location, Iterable<Player> players) {
for (Player player : players) {
player.spawnParticle(particle, location.add(0.5, 0, 0.5), count, offsetX, offsetY, offsetZ, extra, data);
}
}