本文整理匯總了C#中wServer.realm.entities.Player.ResolveGuildChatName方法的典型用法代碼示例。如果您正苦於以下問題:C# Player.ResolveGuildChatName方法的具體用法?C# Player.ResolveGuildChatName怎麽用?C# Player.ResolveGuildChatName使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類wServer.realm.entities.Player
的用法示例。
在下文中一共展示了Player.ResolveGuildChatName方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: Execute
public void Execute(Player player, string[] args)
{
if (player.Guild != "")
{
try
{
string saytext = string.Join(" ", args);
foreach (var w in RealmManager.Worlds)
{
World world = w.Value;
if (w.Key != 0) // 0 is limbo??
{
foreach (var i in world.Players)
{
if (i.Value.Guild == player.Guild)
{
i.Value.Client.SendPacket(new TextPacket() //echo to self
{
BubbleTime = 10,
ObjectId = player.Id,
Stars = player.Stars,
Name = player.ResolveGuildChatName(),
Recipient = "*Guild*",
Text = " " + saytext
});
}
}
}
}
}
catch
{
player.SendInfo("Cannot guild chat!");
}
}
else
player.SendInfo("You need to be in a guild to use guild chat!");
}