本文整理匯總了C#中WCell.RealmServer.Entities.WorldObject.IterateEnvironment方法的典型用法代碼示例。如果您正苦於以下問題:C# WorldObject.IterateEnvironment方法的具體用法?C# WorldObject.IterateEnvironment怎麽用?C# WorldObject.IterateEnvironment使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類WCell.RealmServer.Entities.WorldObject
的用法示例。
在下文中一共展示了WorldObject.IterateEnvironment方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: ApplyEffectsToArea
protected void ApplyEffectsToArea(WorldObject goObj)
{
var go = (GameObject)goObj;
goObj.IterateEnvironment(Radius, obj => {
if (obj is Character)
{
AreaEffectHandler(go, (Character)obj);
}
return true;
});
}
示例2: SendMonsterMessage
public static void SendMonsterMessage(WorldObject chatter, ChatMsgType chatType, ChatLanguage language, string[] localizedMsgs, float radius)
{
if (chatter == null || !chatter.IsAreaActive)
return;
using (var packet = CreateObjectChatMessage(chatType, language, chatter))
{
chatter.IterateEnvironment(radius, obj =>
{
if (obj is Character)
{
packet.WriteUIntPascalString(localizedMsgs.Localize(((Character)obj).Client.Info.Locale));
packet.Write((byte)(chatter is Unit ? ((Unit)chatter).ChatTag : ChatTag.None));
((Character)obj).Send(packet.GetFinalizedPacket());
}
return true;
});
}
}