本文整理匯總了C#中WCell.RealmServer.Entities.WorldObject.GetNearbyRandomHostileCharacter方法的典型用法代碼示例。如果您正苦於以下問題:C# WorldObject.GetNearbyRandomHostileCharacter方法的具體用法?C# WorldObject.GetNearbyRandomHostileCharacter怎麽用?C# WorldObject.GetNearbyRandomHostileCharacter使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類WCell.RealmServer.Entities.WorldObject
的用法示例。
在下文中一共展示了WorldObject.GetNearbyRandomHostileCharacter方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: CastDistractingPain
void CastDistractingPain(WorldObject owner)
{
var chr = owner.GetNearbyRandomHostileCharacter();
if (chr != null)
{
owner.SpellCast.Start(distractingPain, false, chr);
m_owner.Idle(1000); // idle a little after casting a spell
}
}
示例2: CastDecrepify
void CastDecrepify(WorldObject owner)
{
//owner.Yell("Hi");
Character chr = owner.GetNearbyRandomHostileCharacter(); //TODO: Work out why this was commented out and replaced with a test string
if (chr != null)
{
m_owner.SpellCast.Start(decrepify, false, chr);
}
}