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C# Rigidbody.FindComponent方法代碼示例

本文整理匯總了C#中UnityEngine.Rigidbody.FindComponent方法的典型用法代碼示例。如果您正苦於以下問題:C# Rigidbody.FindComponent方法的具體用法?C# Rigidbody.FindComponent怎麽用?C# Rigidbody.FindComponent使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在UnityEngine.Rigidbody的用法示例。


在下文中一共展示了Rigidbody.FindComponent方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: OnRigidbodyExit

        public override void OnRigidbodyExit(Rigidbody attachedRigidbody)
        {
            base.OnRigidbodyExit(attachedRigidbody);

            Gravity attachedGravity = attachedRigidbody.FindComponent<Gravity>();

            if (attachedGravity != null && GravityDict.ContainsKey(attachedGravity)) {
                attachedGravity.Force = GravityDict[attachedGravity];
                GravityDict.Remove(attachedGravity);
            }
        }
開發者ID:Magicolo,項目名稱:No-Love-No-Gain,代碼行數:11,代碼來源:GravityZone.cs

示例2: OnRigidbodyEnter

        public override void OnRigidbodyEnter(Rigidbody attachedRigidbody)
        {
            base.OnRigidbodyEnter(attachedRigidbody);

            Gravity attachedGravity = attachedRigidbody.FindComponent<Gravity>();

            if (attachedGravity != null) {
                GravityDict[attachedGravity] = attachedGravity.Force;
                attachedGravity.Force = gravity;
            }
        }
開發者ID:Magicolo,項目名稱:No-Love-No-Gain,代碼行數:11,代碼來源:GravityZone.cs


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