當前位置: 首頁>>代碼示例>>C#>>正文


C# Rect.ClampInsideScreen方法代碼示例

本文整理匯總了C#中UnityEngine.Rect.ClampInsideScreen方法的典型用法代碼示例。如果您正苦於以下問題:C# Rect.ClampInsideScreen方法的具體用法?C# Rect.ClampInsideScreen怎麽用?C# Rect.ClampInsideScreen使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在UnityEngine.Rect的用法示例。


在下文中一共展示了Rect.ClampInsideScreen方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: OnGUI

        /// <summary>
        ///     Called to draw the floating section window when the UI is enabled.
        /// </summary>
        private void OnGUI()
        {
            if (this.ParentSection == null || !this.ParentSection.IsVisible || (DisplayStack.Instance.Hidden && !this.ParentSection.IsHud) || !FlightEngineerCore.IsDisplayable)
            {
                return;
            }

            if (this.resizeRequested)
            {
                this.windowPosition.width = 0;
                this.windowPosition.height = 0;
                this.resizeRequested = false;
            }
            GUI.skin = null;
            this.windowPosition = GUILayout.Window(this.windowId, this.windowPosition, this.Window, string.Empty,
                                                   (!this.ParentSection.IsHud || this.ParentSection.IsEditorVisible) ? this.windowStyle
                                                       : this.ParentSection.IsHudBackground && this.ParentSection.LineCount > 0
                                                           ? this.hudWindowBgStyle
                                                           : this.hudWindowStyle);

            windowPosition = (ParentSection.IsHud) ? windowPosition.ClampInsideScreen() : windowPosition.ClampToScreen();

            this.ParentSection.FloatingPositionX = this.windowPosition.x;
            this.ParentSection.FloatingPositionY = this.windowPosition.y;
        }
開發者ID:Kerbas-ad-astra,項目名稱:KerbalEngineer,代碼行數:28,代碼來源:SectionWindow.cs


注:本文中的UnityEngine.Rect.ClampInsideScreen方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。