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C# Animator.SendMessage方法代碼示例

本文整理匯總了C#中Animator.SendMessage方法的典型用法代碼示例。如果您正苦於以下問題:C# Animator.SendMessage方法的具體用法?C# Animator.SendMessage怎麽用?C# Animator.SendMessage使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Animator的用法示例。


在下文中一共展示了Animator.SendMessage方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: OnStateExit

 // OnStateExit is called before OnStateExit is called on any state inside this state machine
 public override void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     if (sendTo == Option.selfOnly)
         animator.SendMessage(messageName, _require);
     else if (sendTo == Option.selfAndParent) {
         animator.SendMessage(messageName, _require);
         if (animator.transform.parent)
             animator.transform.parent.SendMessage(messageName, _require);
     } else if (sendTo == Option.parentOnly) {
         if (animator.transform.parent)
             animator.transform.parent.SendMessage(messageName, _require);
     } else if (sendTo == Option.upwards)
         animator.SendMessageUpwards(messageName, _require);
 }
開發者ID:Turnary-Games,項目名稱:Battery-Golem,代碼行數:15,代碼來源:MessageOnExit.cs

示例2: OnStateUpdate

 public override void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     if (stateInfo.normalizedTime >= 1)
     {
         string message = transitionIn? "TransitionedIn" : "TransitionedOut";
         animator.SendMessage(message);
     }
 }
開發者ID:spriest487,項目名稱:spacetrader-unity,代碼行數:8,代碼來源:ScreenTransitionBehaviour.cs

示例3: OnStateEnter

 // OnStateEnter is called when a transition starts and the state machine starts to evaluate this state
 public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     animator.SendMessage ("StartRecording",SendMessageOptions.DontRequireReceiver);
 }
開發者ID:GenaSG,項目名稱:UsefulScripts,代碼行數:5,代碼來源:RecorderController.cs

示例4: OnStateUpdate

 // OnStateUpdate is called on each Update frame between OnStateEnter and OnStateExit callbacks
 public override void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     animator.SendMessage ("Record",SendMessageOptions.DontRequireReceiver);
 }
開發者ID:GenaSG,項目名稱:UsefulScripts,代碼行數:5,代碼來源:RecorderController.cs


注:本文中的Animator.SendMessage方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。