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C# Animator.GetComponentInChildren方法代碼示例

本文整理匯總了C#中Animator.GetComponentInChildren方法的典型用法代碼示例。如果您正苦於以下問題:C# Animator.GetComponentInChildren方法的具體用法?C# Animator.GetComponentInChildren怎麽用?C# Animator.GetComponentInChildren使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Animator的用法示例。


在下文中一共展示了Animator.GetComponentInChildren方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: OnStateEnter

 public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     if (_enemy == null)
     {
         _enemy = animator.GetComponent<Enemy>();
         _ardColl = animator.GetComponentInChildren<AttackRangeDetector>().GetComponent<Collider>();
     }
     _ardColl.enabled = false;
 }
開發者ID:Lobo-Prix,項目名稱:TeraTale,代碼行數:9,代碼來源:EnemyAttacking.cs

示例2: OnStateEnter

 // OnStateEnter is called when a transition starts and the state machine starts to evaluate this state
 public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     WIHolder whtemp = animator.gameObject.GetComponentInParent<Character>().gameObject.GetComponentInChildren<WIHolder>();
     pos = whtemp.gameObject.transform.localPosition;
     rot = whtemp.gameObject.transform.localRotation;
     animator.GetComponent<IKHands>().ikActive = false;
     whtemp.gameObject.transform.SetParent(animator.GetComponentInChildren<RHandItPos>().gameObject.transform);
     whtemp.gameObject.transform.localPosition = Vector3.zero;
 }
開發者ID:VictorCode,項目名稱:BattleProject,代碼行數:10,代碼來源:ItemAnimBasic.cs

示例3: OnStateEnter

	 // OnStateEnter is called when a transition starts and the state machine starts to evaluate this state
	override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) 
    {
        animator.SetBool("CanAttack", false);
        animator.GetComponentInChildren<MeleeAttack>().GetComponent<CircleCollider2D>().enabled = true;
	}
開發者ID:Ian-A-Jones,項目名稱:SuperfluousGGJ16,代碼行數:6,代碼來源:CanAttack.cs


注:本文中的Animator.GetComponentInChildren方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。