本文整理匯總了C++中ShuttleGui::StartThreeColumn方法的典型用法代碼示例。如果您正苦於以下問題:C++ ShuttleGui::StartThreeColumn方法的具體用法?C++ ShuttleGui::StartThreeColumn怎麽用?C++ ShuttleGui::StartThreeColumn使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類ShuttleGui
的用法示例。
在下文中一共展示了ShuttleGui::StartThreeColumn方法的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C++代碼示例。
示例1: PopulateOrExchange
/// Normally in classes derived from PrefsPanel this function
/// is used both to populate the panel and to exchange data with it.
/// With KeyConfigPrefs all the exchanges are handled specially,
/// so this is only used in populating the panel.
void KeyConfigPrefs::PopulateOrExchange(ShuttleGui & S)
{
S.SetBorder(2);
S.StartStatic(_("Key Bindings"), 1);
{
S.StartHorizontalLay(wxALIGN_CENTRE, false);
{
S.Id(CategoryID);
mCat = S.AddChoice(_("C&ategory:"),
mCats[0],
&mCats);
}
S.EndHorizontalLay();
mList = S.Id(CommandsListID).AddListControlReportMode();
mList->SetName(_("Key Bindings"));
S.StartThreeColumn();
{
if (!mKey) {
mKey = new wxTextCtrl(this,
CurrentComboID,
wxT(""),
wxDefaultPosition,
#if defined(__WXMAC__)
wxSize(300, -1));
#else
wxSize(210, -1));
#endif
mKey->Connect(wxEVT_KEY_DOWN,
wxKeyEventHandler(KeyConfigPrefs::OnCaptureKeyDown));
mKey->Connect(wxEVT_CHAR,
wxKeyEventHandler(KeyConfigPrefs::OnCaptureChar));
}
S.AddWindow(mKey);
/* i18n-hint: (verb)*/
S.Id(SetButtonID).AddButton(_("Set"));
S.Id(ClearButtonID).AddButton(_("Cl&ear"));
}
S.EndThreeColumn();
#if defined(__WXMAC__)
S.AddFixedText(_("Note: Pressing Cmd+Q will quit. All other keys are valid."));
#endif
S.StartThreeColumn();
{
S.Id(ImportButtonID).AddButton(_("&Import..."));
S.Id(ExportButtonID).AddButton(_("&Export..."));
S.Id(AssignDefaultsButtonID).AddButton(_("&Defaults"));
}
S.EndThreeColumn();
}
示例2: PopulateOrExchange
void TruncSilenceDialog::PopulateOrExchange(ShuttleGui & S)
{
S.StartHorizontalLay(wxCENTER, false);
{
S.AddTitle(_("by Lynn Allan"));
}
S.EndHorizontalLay();
S.StartHorizontalLay(wxCENTER, false);
{
// Add a little space
}
S.EndHorizontalLay();
S.StartThreeColumn();
{
wxArrayString choices(Enums::NumDbChoices, Enums::GetDbChoices());
S.Id( ID_LONGEST_SILENCE_TEXT ).TieTextBox(_("Max silence duration:"),
mEffect->mTruncLongestAllowedSilentMs,
10);
S.AddUnits( _("milliseconds") );
//S.AddUnits(_("(9999999 or greater is off)"));
S.TieChoice(_("Threshold for silence:"),
mEffect->mTruncDbChoiceIndex,
&choices);
}
S.EndTwoColumn();
pWarning = S.AddVariableText( wxT("") );
}
示例3: PopulateOrExchange
void AudioIOPrefs::PopulateOrExchange( ShuttleGui & S )
{
/// \todo
/// JKC: I think setting paths in gPrefs is bad practice.
/// Suppose we are using gPrefs from elsewhere at the same time?
/// Change these all to full paths?
gPrefs->SetPath(wxT("/AudioIO"));
S.SetBorder( 2 );
S.StartHorizontalLay(wxEXPAND, 0 );
S.StartStatic( _("Playback"),1 );
{
S.StartMultiColumn(2, wxEXPAND);
S.SetStretchyCol(1);
S.TieChoice( _("Device") + wxString(wxT(":")), wxT("PlaybackDevice"),
wxT(""), mmPlayNames, mmPlayLabels );
S.AddPrompt( _("Using:") );
wxString ver = _("Portaudio v");
#if USE_PORTAUDIO_V19
ver += wxT("19");
#else
ver += wxT("18");
#endif
S.AddFixedText( ver );
S.EndMultiColumn();
}
S.EndStatic();
S.StartStatic( _("Recording"), 1 );
{
S.StartMultiColumn(2, wxEXPAND);
S.SetStretchyCol(1);
S.TieChoice( _("Device") + wxString(wxT(":")), wxT("RecordingDevice"),
wxT(""), mmRecordNames, mmRecordLabels );
S.TieChoice( _("Channels") + wxString(wxT(":")), wxT("RecordChannels"),
2, mmChannelNames, mmChannelLabels );
S.EndMultiColumn();
}
S.EndStatic();
S.EndHorizontalLay();
S.StartStatic( _("Playthrough") );
{
S.TieCheckBox( _("&Play other tracks while recording new one"),
wxT("Duplex"),true);
#ifdef __MACOSX__
S.TieCheckBox( _("&Hardware Playthrough (Play new track while recording it)"),
wxT("Playthrough"),false);
#endif
S.TieCheckBox( _("&Software Playthrough (Play new track while recording it)"),
wxT("SWPlaythrough"),false);
}
S.EndStatic();
S.StartHorizontalLay( wxEXPAND, 0 );
S.StartStatic( _("Cut Preview"),1 );
{
S.StartThreeColumn();
S.TieTextBox( _("Play before cut region:"), wxT("CutPreviewBeforeLen"),1.0,9);
S.AddUnits( _("seconds") );
S.TieTextBox( _("Play after cut region:"),wxT("CutPreviewAfterLen"), 1.0,9);
S.AddUnits( _("seconds") );
S.EndThreeColumn();
}
S.EndStatic();
S.StartStatic( _("Latency"),1 );
{
S.StartThreeColumn();
#if USE_PORTAUDIO_V19
// only show the following controls if we use Portaudio v19, because
// for Portaudio v19 we always use default buffer sizes
S.TieTextBox( _("Audio to buffer:"),wxT("LatencyDuration"),100.0,9);
S.AddUnits( _("milliseconds") );
#endif
S.TieTextBox( _("Latency correction:"),wxT("LatencyCorrection"),0.0,9);
S.AddUnits( _("milliseconds") );
S.EndThreeColumn();
}
S.EndStatic();
S.EndHorizontalLay();
S.StartHorizontalLay( wxEXPAND, 0 );
S.StartStatic( _("Seek Time"),1 );
{
S.StartThreeColumn();
S.TieTextBox( _("Short period:"), wxT("SeekShortPeriod"),1.0,9);
S.AddUnits( _("seconds") );
S.TieTextBox( _("Long period:"),wxT("SeekLongPeriod"), 15.0,9);
S.AddUnits( _("seconds") );
S.EndThreeColumn();
}
S.EndStatic();
S.StartStatic( _("Effects Preview"),1 );
{
S.StartThreeColumn();
S.TieTextBox( _("Play when previewing:"), wxT("EffectsPreviewLen"), 3.0,9);
S.AddUnits( _("seconds") );
S.EndThreeColumn();
}
gPrefs->SetPath(wxT("/"));
}
示例4: PopulateOrExchange
/// Normally in classes derived from PrefsPanel this function
/// is used both to populate the panel and to exchange data with it.
/// With KeyConfigPrefs all the exchanges are handled specially,
/// so this is only used in populating the panel.
void KeyConfigPrefs::PopulateOrExchange(ShuttleGui & S)
{
S.SetBorder(2);
S.StartStatic(_("Key Bindings"), 1);
{
S.StartMultiColumn(3, wxEXPAND);
{
S.SetStretchyCol(1);
S.StartHorizontalLay(wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 0);
{
S.AddTitle(_("View by:"));
S.StartRadioButtonGroup(wxT("/Prefs/KeyConfig/ViewBy"), wxT("tree"));
{
mViewByTree = S.Id(ViewByTreeID).TieRadioButton(_("&Tree"), wxT("tree"));
mViewByTree->SetName(_("View by tree"));
mViewByName = S.Id(ViewByNameID).TieRadioButton(_("&Name"), wxT("name"));
mViewByName->SetName(_("View by name"));
mViewByKey = S.Id(ViewByKeyID).TieRadioButton(_("&Key"), wxT("key"));
mViewByKey->SetName(_("View by key"));
}
S.EndRadioButtonGroup();
}
S.EndHorizontalLay();
S.StartHorizontalLay(wxALIGN_CENTER|wxALIGN_CENTER_VERTICAL, 0);
{
// just a spacer
}
S.EndHorizontalLay();
S.StartHorizontalLay(wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 0);
{
mFilterLabel = S.AddVariableText(_("Searc&h:"));
if (!mFilter) {
mFilter = safenew wxTextCtrl(this,
FilterID,
wxT(""),
wxDefaultPosition,
#if defined(__WXMAC__)
wxSize(300, -1),
#else
wxSize(210, -1),
#endif
wxTE_PROCESS_ENTER);
mFilter->SetName(wxStripMenuCodes(mFilterLabel->GetLabel()));
mFilter->Connect(wxEVT_KEY_DOWN,
wxKeyEventHandler(KeyConfigPrefs::OnFilterKeyDown),
NULL,
this);
mFilter->Connect(wxEVT_CHAR,
wxKeyEventHandler(KeyConfigPrefs::OnFilterChar),
NULL,
this);
}
S.AddWindow(mFilter, wxALIGN_NOT | wxALIGN_LEFT);
}
S.EndHorizontalLay();
}
S.EndThreeColumn();
S.AddSpace(-1, 2);
S.StartHorizontalLay(wxEXPAND, 1);
{
if (!mView) {
mView = safenew KeyView(this, CommandsListID);
mView->SetName(_("Bindings"));
}
S.Prop(true);
S.AddWindow(mView, wxEXPAND);
}
S.EndHorizontalLay();
S.StartThreeColumn();
{
if (!mKey) {
mKey = safenew wxTextCtrl(this,
CurrentComboID,
wxT(""),
wxDefaultPosition,
#if defined(__WXMAC__)
wxSize(300, -1),
#else
wxSize(210, -1),
#endif
wxTE_PROCESS_ENTER);
mKey->SetName(_("Short cut"));
mKey->Connect(wxEVT_KEY_DOWN,
wxKeyEventHandler(KeyConfigPrefs::OnHotkeyKeyDown),
NULL,
this);
mKey->Connect(wxEVT_CHAR,
wxKeyEventHandler(KeyConfigPrefs::OnHotkeyChar),
//.........這裏部分代碼省略.........
示例5: PopulateOrExchange
void RecordingPrefs::PopulateOrExchange(ShuttleGui & S)
{
wxTextCtrl *w;
S.SetBorder(2);
S.StartStatic(_("Playthrough"));
{
S.TieCheckBox(_("Overdub: &Play other tracks while recording new one"),
wxT("/AudioIO/Duplex"),
true);
#if defined(__WXMAC__)
S.TieCheckBox(_("&Hardware Playthrough: Listen while recording or monitoring new track"),
wxT("/AudioIO/Playthrough"),
false);
#endif
S.TieCheckBox(_("&Software Playthrough: Listen while recording or monitoring new track"),
wxT("/AudioIO/SWPlaythrough"),
false);
#if !defined(__WXMAC__)
S.AddUnits(wxString(wxT(" ")) + _("(uncheck when recording \"stereo mix\")"));
#endif
}
S.EndStatic();
S.StartStatic( _("Latency"));
{
S.StartThreeColumn();
{
// only show the following controls if we use Portaudio v19, because
// for Portaudio v18 we always use default buffer sizes
w = S.TieNumericTextBox(_("Audio to &buffer:"),
wxT("/AudioIO/LatencyDuration"),
DEFAULT_LATENCY_DURATION,
9);
S.AddUnits(_("milliseconds (higher = more latency)"));
w->SetName(w->GetName() + wxT(" ") + _("milliseconds (higher = more latency)"));
w = S.TieNumericTextBox(_("L&atency correction:"),
wxT("/AudioIO/LatencyCorrection"),
DEFAULT_LATENCY_CORRECTION,
9);
S.AddUnits(_("milliseconds (negative = backwards)"));
w->SetName(w->GetName() + wxT(" ") + _("milliseconds (negative = backwards)"));
}
S.EndThreeColumn();
}
S.EndStatic();
S.StartStatic(_("Sound Activated Recording"));
{
S.TieCheckBox(_("Sound Activated &Recording"),
wxT("/AudioIO/SoundActivatedRecord"),
false);
S.StartMultiColumn(2, wxEXPAND);
{
S.SetStretchyCol(1);
int dBRange = gPrefs->Read(wxT("/GUI/EnvdBRange"), ENV_DB_RANGE);
S.TieSlider(_("Sound Activation Le&vel (dB):"),
wxT("/AudioIO/SilenceLevel"),
-50,
0,
-dBRange);
}
S.EndMultiColumn();
}
S.EndStatic();
#ifdef AUTOMATED_INPUT_LEVEL_ADJUSTMENT
S.StartStatic(_("AutomatedRecording Level Adjustment"));
{
S.TieCheckBox(_("Enable Automated Recordingt Level Adjustment."),
wxT("/AudioIO/AutomatedInputLevelAdjustment"),
false);
S.StartMultiColumn(2, wxEXPAND);
{
S.SetStretchyCol(1);
/* i18n-hint: Desired maximum (peak) volume for sound */
S.TieSlider(_("Target Peak:"),
wxT("/AudioIO/TargetPeak"),
AILA_DEF_TARGET_PEAK,
100,
0);
S.TieSlider(_("Within:"),
wxT("/AudioIO/DeltaPeakVolume"),
AILA_DEF_DELTA_PEAK,
100,
0);
}
S.EndMultiColumn();
S.StartThreeColumn();
{
S.TieNumericTextBox(_("Analysis Time:"),
wxT("/AudioIO/AnalysisTime"),
//.........這裏部分代碼省略.........