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C++ ShuttleGui::AddTextBox方法代碼示例

本文整理匯總了C++中ShuttleGui::AddTextBox方法的典型用法代碼示例。如果您正苦於以下問題:C++ ShuttleGui::AddTextBox方法的具體用法?C++ ShuttleGui::AddTextBox怎麽用?C++ ShuttleGui::AddTextBox使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在ShuttleGui的用法示例。


在下文中一共展示了ShuttleGui::AddTextBox方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C++代碼示例。

示例1: PopulateOrExchange

void EchoDialog::PopulateOrExchange(ShuttleGui & S)
{
   S.StartHorizontalLay(wxCENTER, false);
   {
      /* i18n-hint: && in here is an escape character to get a single & on
       * screen, so keep it as is */
      S.AddTitle(_("by Dominic Mazzoni && Vaughan Johnson"));
   }
   S.EndHorizontalLay();

   S.StartHorizontalLay(wxCENTER, false);
   {
      // Add a little space
   }
   S.EndHorizontalLay();

   S.StartMultiColumn(2, wxALIGN_CENTER);
   {
      m_pTextCtrl_Delay = S.AddTextBox(_("Delay time (seconds):"),
                                       wxT("1.0"),
                                       10);
      m_pTextCtrl_Delay->SetValidator(wxTextValidator(wxFILTER_NUMERIC));

      m_pTextCtrl_Decay = S.AddTextBox(_("Decay factor:"),
                                       wxT("0.5"),
                                       10);
      m_pTextCtrl_Decay->SetValidator(wxTextValidator(wxFILTER_NUMERIC));
   }
   S.EndMultiColumn();
}
開發者ID:andreipaga,項目名稱:audacity,代碼行數:30,代碼來源:Echo.cpp

示例2: PopulateOrExchange

void PaulstretchDialog::PopulateOrExchange(ShuttleGui & S){
   S.StartHorizontalLay(wxCENTER, false);
   {
      S.AddTitle(_("by Nasca Octavian Paul"));
   }

   S.EndHorizontalLay();

   S.StartHorizontalLay(wxCENTER, false);
   S.EndHorizontalLay();
   S.StartMultiColumn(2, wxALIGN_CENTER);
   {
      /* i18n-hint: This is how many times longer the sound will be, e.g. applying 
       * the effect to a 1-second sample, with the default Stretch Factor of 10.0
       * will give an (approximately) 10 second sound
       */
      m_pTextCtrl_Amount = S.AddTextBox(_("Stretch Factor:"),wxT("10.0"),10);
      m_pTextCtrl_Amount->SetValidator(wxTextValidator(wxFILTER_NUMERIC));

      m_pTextCtrl_TimeResolution= S.AddTextBox(_("Time Resolution (seconds):"), wxT("0.25"),10);
      m_pTextCtrl_TimeResolution->SetValidator(wxTextValidator(wxFILTER_NUMERIC));
   }
   S.EndMultiColumn();

};
開發者ID:tuanmasterit,項目名稱:audacity,代碼行數:25,代碼來源:Paulstretch.cpp

示例3: PopulateOrExchange

void MacroCommandDialog::PopulateOrExchange(ShuttleGui &S)
{
   S.StartVerticalLay(true);
   {
      S.StartMultiColumn(4, wxEXPAND);
      {
         S.SetStretchyCol(1);
         mCommand = S.AddTextBox(_("&Command"), wxT(""), 20);
         mCommand->SetEditable(false);
         mEditParams = S.Id(EditParamsButtonID).AddButton(_("&Edit Parameters"));
         mEditParams->Enable(false); // disable button as box is empty
         mUsePreset = S.Id(UsePresetButtonID).AddButton(_("&Use Preset"));
         mUsePreset->Enable(false); // disable button as box is empty
      }
      S.EndMultiColumn();

      S.StartMultiColumn(2, wxEXPAND);
      {
         S.SetStretchyCol(1);
         mParameters = S.AddTextBox(_("&Parameters"), wxT(""), 0);
         mParameters->SetEditable(false);
         wxString prompt{_("&Details")};
         S.Prop(0).AddPrompt(prompt);
         mDetails = S.AddTextWindow( wxT(""));
         mDetails->SetEditable(false);
         mDetails->SetName(wxStripMenuCodes(prompt));
      }
      S.EndMultiColumn();

      S.Prop(10).StartStatic(_("Choose command"), true);
      {
         S.SetStyle(wxSUNKEN_BORDER | wxLC_LIST | wxLC_SINGLE_SEL);
         mChoices = S.Id(CommandsListID).AddListControl();
      }
      S.EndStatic();
   }
   S.EndVerticalLay();

   S.AddStandardButtons( eOkButton | eCancelButton | eHelpButton);

   PopulateCommandList();
   if (mChoices->GetItemCount() > 0) {
      // set first item to be selected (and the focus when the
      // list first becomes the focus)
      mChoices->SetItemState(0, wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED,
         wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED);
   }

   SetMinSize(wxSize(780, 560));
   Fit();
   Center();
}
開發者ID:SteveDaulton,項目名稱:audacity,代碼行數:52,代碼來源:BatchCommandDialog.cpp

示例4: PopulateOrExchange

void EffectEcho::PopulateOrExchange(ShuttleGui & S)
{
   S.AddSpace(0, 5);

   S.StartMultiColumn(2, wxALIGN_CENTER);
   {
      FloatingPointValidator<double> vldDelay(3, &delay, NUM_VAL_NO_TRAILING_ZEROES);
      vldDelay.SetRange(MIN_Delay, MAX_Delay);
      S.AddTextBox(_("Delay time (seconds):"), wxT(""), 10)->SetValidator(vldDelay);

      FloatingPointValidator<double> vldDecay(3, &decay, NUM_VAL_NO_TRAILING_ZEROES);
      vldDecay.SetRange(MIN_Decay, MAX_Decay);
      S.AddTextBox(_("Decay factor:"), wxT(""), 10)->SetValidator(vldDecay);
   }
   S.EndMultiColumn();
}
開發者ID:henricj,項目名稱:audacity,代碼行數:16,代碼來源:Echo.cpp

示例5: PopulateOrExchange

void EffectNoise::PopulateOrExchange(ShuttleGui & S)
{
   wxASSERT(nTypes == WXSIZEOF(kTypeStrings));

   S.StartMultiColumn(2, wxCENTER);
   {
      auto typeChoices = LocalizedStrings(kTypeStrings, nTypes);
      S.AddChoice(_("Noise type:"), wxT(""), &typeChoices)->SetValidator(wxGenericValidator(&mType));

      FloatingPointValidator<double> vldAmp(6, &mAmp, NumValidatorStyle::NO_TRAILING_ZEROES);
      vldAmp.SetRange(MIN_Amp, MAX_Amp);
      S.AddTextBox(_("Amplitude (0-1):"), wxT(""), 12)->SetValidator(vldAmp);

      S.AddPrompt(_("Duration:"));
      mNoiseDurationT = safenew
         NumericTextCtrl(S.GetParent(), wxID_ANY,
                         NumericConverter::TIME,
                         GetDurationFormat(),
                         GetDuration(),
                         mProjectRate,
                         NumericTextCtrl::Options{}
                            .AutoPos(true));
      mNoiseDurationT->SetName(_("Duration"));
      S.AddWindow(mNoiseDurationT, wxALIGN_LEFT | wxALIGN_CENTER_VERTICAL | wxALL);
   }
   S.EndMultiColumn();
}
開發者ID:finefin,項目名稱:audacity,代碼行數:27,代碼來源:Noise.cpp

示例6: PopulateOrExchange

void EffectNoise::PopulateOrExchange(ShuttleGui & S)
{
   wxASSERT(kNumTypes == WXSIZEOF(kTypeStrings));

   wxArrayString typeChoices;
   for (int i = 0; i < kNumTypes; i++)
   {
      typeChoices.Add(wxGetTranslation(kTypeStrings[i]));
   }

   S.StartMultiColumn(2, wxCENTER);
   {
      S.AddChoice(_("Noise type:"), wxT(""), &typeChoices)->SetValidator(wxGenericValidator(&mType));

      FloatingPointValidator<double> vldAmp(6, &mAmp, NUM_VAL_NO_TRAILING_ZEROES);
      vldAmp.SetRange(MIN_Amp, MAX_Amp);
      S.AddTextBox(_("Amplitude (0-1):"), wxT(""), 12)->SetValidator(vldAmp);

      S.AddPrompt(_("Duration:"));
      mNoiseDurationT = new
         NumericTextCtrl(NumericConverter::TIME,
                         S.GetParent(),
                         wxID_ANY,
                         GetDurationFormat(),
                         GetDuration(),
                         mProjectRate,
                         wxDefaultPosition,
                         wxDefaultSize,
                         true);
      mNoiseDurationT->SetName(_("Duration"));
      mNoiseDurationT->EnableMenu();
      S.AddWindow(mNoiseDurationT, wxALIGN_LEFT | wxALIGN_CENTER_VERTICAL | wxALL);
   }
   S.EndMultiColumn();
}
開發者ID:MartynShaw,項目名稱:audacity,代碼行數:35,代碼來源:Noise.cpp

示例7: PopulateOrExchange

   void PopulateOrExchange(ShuttleGui & S)
   {
      wxString text;

      S.SetBorder(10);
      S.StartVerticalLay(true);
      {
         text.Printf(_("Audacity needs the file '%s' to import and export audio via FFmpeg."), mName.c_str());
         S.AddTitle(text);

         S.SetBorder(3);
         S.StartHorizontalLay(wxALIGN_LEFT, true);
         {
            text.Printf(_("Location of '%s':"), mName.c_str());
            S.AddTitle(text);
         }
         S.EndHorizontalLay();

         S.StartMultiColumn(2, wxEXPAND);
         S.SetStretchyCol(0);
         {
            if (mLibPath.GetFullPath().IsEmpty()) {
               text.Printf(_("To find '%s', click here -->"), mName.c_str());
               mPathText = S.AddTextBox(wxT(""), text, 0);
            }
            else {
               mPathText = S.AddTextBox(wxT(""), mLibPath.GetFullPath(), 0);
            }
            S.Id(ID_FFMPEG_BROWSE).AddButton(_("Browse..."), wxALIGN_RIGHT);
            S.AddVariableText(_("To get a free copy of FFmpeg, click here -->"), true);
            S.Id(ID_FFMPEG_DLOAD).AddButton(_("Download"), wxALIGN_RIGHT);
         }
         S.EndMultiColumn();

         S.AddStandardButtons();
      }
      S.EndVerticalLay();

      Layout();
      Fit();
      SetMinSize(GetSize());
      Center();

      return;
   }
開發者ID:AthiVarathan,項目名稱:audacity,代碼行數:45,代碼來源:FFmpeg.cpp

示例8: PopulateOrExchange

void EchoDialog::PopulateOrExchange(ShuttleGui & S)
{
   S.AddSpace(0, 5); 

   S.StartMultiColumn(2, wxALIGN_CENTER);
   {
      m_pTextCtrl_Delay = S.AddTextBox(_("Delay time (seconds):"),
                                       wxT("1.0"),
                                       10);
      m_pTextCtrl_Delay->SetValidator(wxTextValidator(wxFILTER_NUMERIC));

      m_pTextCtrl_Decay = S.AddTextBox(_("Decay factor:"),
                                       wxT("0.5"),
                                       10);
      m_pTextCtrl_Decay->SetValidator(wxTextValidator(wxFILTER_NUMERIC));
   }
   S.EndMultiColumn();
}
開發者ID:JordanGraves,項目名稱:TabMagic,代碼行數:18,代碼來源:Echo.cpp

示例9: PopulateOrExchange

void EffectPaulstretch::PopulateOrExchange(ShuttleGui & S)
{
   S.StartMultiColumn(2, wxALIGN_CENTER);
   {
      FloatingPointValidator<float> vldAmount(1, &mAmount);
      vldAmount.SetMin(MIN_Amount);

      /* i18n-hint: This is how many times longer the sound will be, e.g. applying
       * the effect to a 1-second sample, with the default Stretch Factor of 10.0
       * will give an (approximately) 10 second sound
       */
      S.AddTextBox(_("Stretch Factor:"), wxT(""), 10)->SetValidator(vldAmount);

      FloatingPointValidator<float> vldTime(3, &mTime_resolution, NumValidatorStyle::ONE_TRAILING_ZERO);
      vldTime.SetMin(MIN_Time);
      S.AddTextBox(_("Time Resolution (seconds):"), wxT(""), 10)->SetValidator(vldTime);
   }
   S.EndMultiColumn();
};
開發者ID:finefin,項目名稱:audacity,代碼行數:19,代碼來源:Paulstretch.cpp

示例10: PopulateOrExchange

void BatchCommandDialog::PopulateOrExchange(ShuttleGui &S)
{
   S.StartVerticalLay(true);
   {
      S.StartMultiColumn(3, wxEXPAND);
      {
         S.SetStretchyCol(1);
         mCommand = S.AddTextBox(_("&Command"), wxT(""), 20);
         mCommand->SetEditable(false);
         mEditParams = S.Id(EditParamsButtonID).AddButton(_("&Edit Parameters"));
         mEditParams->Enable( false ); // disable button as box is empty
      }
      S.EndMultiColumn();

      S.StartMultiColumn(2, wxEXPAND);
      {
         S.SetStretchyCol(1);
         mParameters = S.AddTextBox(_("&Parameters"), wxT(""), 0);
         mParameters->SetEditable(false);
      }
      S.EndMultiColumn();

      S.StartStatic(_("C&hoose command"), true);
      {
         S.SetStyle(wxSUNKEN_BORDER | wxLC_LIST | wxLC_SINGLE_SEL);
         mChoices = S.Id(CommandsListID).AddListControl();
      }
      S.EndStatic();
   }
   S.EndVerticalLay();

   S.AddStandardButtons();

   for(int i=0;i<99;i++)
   {
      mChoices->InsertItem( i, wxString::Format(wxT("Item%02i"),i));
   }
   PopulateCommandList();

   SetSize(350, 400);
   SetSizeHints(GetSize());
   Center();
}
開發者ID:PhilSee,項目名稱:audacity,代碼行數:43,代碼來源:BatchCommandDialog.cpp

示例11: PopulateOrExchange

void EffectRepeat::PopulateOrExchange(ShuttleGui & S)
{
   S.StartHorizontalLay(wxCENTER, false);
   {
      IntegerValidator<int> vldRepeatCount(&repeatCount);
      vldRepeatCount.SetRange(MIN_Count, 2147483647 / mProjectRate);
      mRepeatCount = S.AddTextBox(_("Number of repeats to add:"), wxT(""), 12);
      mRepeatCount->SetValidator(vldRepeatCount);
   }
   S.EndHorizontalLay();

   S.StartMultiColumn(1, wxCENTER);
   {
      mCurrentTime = S.AddVariableText(_("Current selection length: dd:hh:mm:ss"));
      mTotalTime = S.AddVariableText(_("New selection length: dd:hh:mm:ss"));
   }
   S.EndMultiColumn();
}
開發者ID:AthiVarathan,項目名稱:audacity,代碼行數:18,代碼來源:Repeat.cpp

示例12: PopulateOrExchange

void EffectTruncSilence::PopulateOrExchange(ShuttleGui & S)
{
   wxASSERT(kNumActions == WXSIZEOF(kActionStrings));

   wxArrayString actionChoices;
   for (int i = 0; i < kNumActions; i++)
   {
      actionChoices.Add(wxGetTranslation(kActionStrings[i]));
   }

   S.AddSpace(0, 5);

   S.StartStatic(_("Detect Silence"));
   {
      S.StartMultiColumn(3, wxALIGN_CENTER_HORIZONTAL);
      {
         // Threshold
         mTruncDbChoice = S.AddChoice(_("Level:"), wxT(""), &mDbChoices);
         mTruncDbChoice->SetValidator(wxGenericValidator(&mTruncDbChoiceIndex));
         S.SetSizeHints(-1, -1);
         S.AddSpace(0); // 'choices' already includes units.

         // Ignored silence
         FloatingPointValidator<double> vldDur(3, &mInitialAllowedSilence, NUM_VAL_NO_TRAILING_ZEROES);
         vldDur.SetRange(MIN_Minimum, MAX_Minimum);
         mInitialAllowedSilenceT = S.AddTextBox(_("Duration:"), wxT(""), 12);
         mInitialAllowedSilenceT->SetValidator(vldDur);
         S.AddUnits(wxT("seconds"));
      }
      S.EndMultiColumn();
   }
   S.EndStatic();

   S.StartStatic(_("Action"));
   {
      S.StartHorizontalLay();
      {
         // Action choices
         mActionChoice = S.AddChoice(wxT(""), wxT(""), &actionChoices);
         mActionChoice->SetValidator(wxGenericValidator(&mActionIndex));
         S.SetSizeHints(-1, -1);
      }
      S.EndHorizontalLay();
      S.StartMultiColumn(3, wxALIGN_CENTER_HORIZONTAL);
      {
         // Truncation / Compression factor

         FloatingPointValidator<double> vldTrunc(3, &mTruncLongestAllowedSilence, NUM_VAL_NO_TRAILING_ZEROES);
         vldTrunc.SetRange(MIN_Truncate, MAX_Truncate);
         mTruncLongestAllowedSilenceT = S.AddTextBox(_("Truncate to:"), wxT(""), 12);
         mTruncLongestAllowedSilenceT->SetValidator(vldTrunc);
         S.AddUnits(wxT("seconds"));

         FloatingPointValidator<double> vldComp(3, &mSilenceCompressPercent, NUM_VAL_NO_TRAILING_ZEROES);
         vldComp.SetRange(MIN_Compress, MAX_Compress);
         mSilenceCompressPercentT = S.AddTextBox(_("Compress to:"), wxT(""), 12);
         mSilenceCompressPercentT->SetValidator(vldComp);
         S.AddUnits(wxT("percent"));
      }
      S.EndMultiColumn();

      S.StartMultiColumn(2, wxALIGN_CENTER_HORIZONTAL);
      {
         mIndependent = S.AddCheckBox(_("Truncate tracks independently"),
            mbIndependent ? wxT("true") : wxT("false"));
      }
   S.EndMultiColumn();
}
   S.EndStatic();

   UpdateUI();
}
開發者ID:jengelh,項目名稱:audacity,代碼行數:72,代碼來源:TruncSilence.cpp

示例13: PopulateOrExchange

void EffectAutoDuck::PopulateOrExchange(ShuttleGui & S)
{
   S.SetBorder(5);
   S.StartVerticalLay(true);
   {
      S.AddSpace(0, 5);

      mPanel = safenew EffectAutoDuckPanel(S.GetParent(), this);
      S.AddWindow(mPanel);

      S.AddSpace(0, 5);

      S.StartMultiColumn(6, wxCENTER);
      {
         FloatingPointValidator<double> vldDuckAmountDb(1, &mDuckAmountDb, NUM_VAL_NO_TRAILING_ZEROES);
         vldDuckAmountDb.SetRange(MIN_DuckAmountDb, MAX_DuckAmountDb);
         mDuckAmountDbBox = S.AddTextBox(_("Duck amount:"), wxT(""), 10);
         mDuckAmountDbBox->SetValidator(vldDuckAmountDb);
         S.AddUnits(_("dB"));

         FloatingPointValidator<double> vldMaximumPause(2, &mMaximumPause, NUM_VAL_NO_TRAILING_ZEROES);
         vldMaximumPause.SetRange(MIN_MaximumPause, MAX_MaximumPause);
         mMaximumPauseBox = S.AddTextBox(_("Maximum pause:"), wxT(""), 10);
         mMaximumPauseBox->SetValidator(vldMaximumPause);
         S.AddUnits(_("seconds"));

         FloatingPointValidator<double> vldOuterFadeDownLen(2, &mOuterFadeDownLen, NUM_VAL_NO_TRAILING_ZEROES);
         vldOuterFadeDownLen.SetRange(MIN_OuterFadeDownLen, MAX_OuterFadeDownLen);
         mOuterFadeDownLenBox = S.AddTextBox(_("Outer fade down length:"), wxT(""), 10);
         mOuterFadeDownLenBox->SetValidator(vldOuterFadeDownLen);
         S.AddUnits(_("seconds"));

         FloatingPointValidator<double> vldOuterFadeUpLen(2, &mOuterFadeUpLen, NUM_VAL_NO_TRAILING_ZEROES);
         vldOuterFadeUpLen.SetRange(MIN_OuterFadeUpLen, MAX_OuterFadeUpLen);
         mOuterFadeUpLenBox = S.AddTextBox(_("Outer fade up length:"), wxT(""), 10);
         mOuterFadeUpLenBox->SetValidator(vldOuterFadeUpLen);
         S.AddUnits(_("seconds"));

         FloatingPointValidator<double> vldInnerFadeDownLen(2, &mInnerFadeDownLen, NUM_VAL_NO_TRAILING_ZEROES);
         vldInnerFadeDownLen.SetRange(MIN_InnerFadeDownLen, MAX_InnerFadeDownLen);
         mInnerFadeDownLenBox = S.AddTextBox(_("Inner fade down length:"), wxT(""), 10);
         mInnerFadeDownLenBox->SetValidator(vldInnerFadeDownLen);
         S.AddUnits(_("seconds"));

         FloatingPointValidator<double> vldInnerFadeUpLen(2, &mInnerFadeUpLen, NUM_VAL_NO_TRAILING_ZEROES);
         vldInnerFadeUpLen.SetRange(MIN_InnerFadeUpLen, MAX_InnerFadeUpLen);
         mInnerFadeUpLenBox = S.AddTextBox(_("Inner fade up length:"), wxT(""), 10);
         mInnerFadeUpLenBox->SetValidator(vldInnerFadeUpLen);
         S.AddUnits(_("seconds"));
      }
      S.EndMultiColumn();

      S.StartMultiColumn(3, wxCENTER);
      {
         FloatingPointValidator<double> vldThresholdDb(2, &mThresholdDb, NUM_VAL_NO_TRAILING_ZEROES);
         vldThresholdDb.SetRange(MIN_ThresholdDb, MAX_ThresholdDb);
         mThresholdDbBox = S.AddTextBox(_("Threshold:"), wxT(""), 10);
         mThresholdDbBox->SetValidator(vldThresholdDb);
         S.AddUnits(_("dB"));
      }
      S.EndMultiColumn();

   }
   S.EndVerticalLay();

   return;
}
開發者ID:MayTheSForceBeWithYou,項目名稱:audacity,代碼行數:67,代碼來源:AutoDuck.cpp

示例14: PopulateOrExchange

void EffectToneGen::PopulateOrExchange(ShuttleGui & S)
{
   wxTextCtrl *t;

   S.StartMultiColumn(2, wxCENTER);
   {
      wxChoice *c = S.AddChoice(_("Waveform:"), wxT(""), &mWaveforms);
      c->SetValidator(wxGenericValidator(&mWaveform));

      if (mChirp)
      {
         S.AddFixedText(wxT(""));
         S.StartHorizontalLay(wxEXPAND);
         {
            S.StartHorizontalLay(wxLEFT, 50);
            {
               S.AddTitle(_("Start"));
            }
            S.EndHorizontalLay();

            S.StartHorizontalLay(wxLEFT, 50);
            {
               S.AddTitle(_("End"));
            }
            S.EndHorizontalLay();
         }
         S.EndHorizontalLay();

         S.AddPrompt(_("Frequency (Hz):"));
         S.StartHorizontalLay(wxEXPAND);
         {
            S.StartHorizontalLay(wxLEFT, 50);
            {
               FloatingPointValidator<double> vldStartFreq(6, &mFrequency[0], NUM_VAL_NO_TRAILING_ZEROES);
               vldStartFreq.SetRange(MIN_StartFreq, GetActiveProject()->GetRate() / 2.0);
               t = S.AddTextBox(wxT(""), wxT(""), 12);
               t->SetName(_("Frequency Hertz Start"));
               t->SetValidator(vldStartFreq);
            }
            S.EndHorizontalLay();

            S.StartHorizontalLay(wxLEFT, 50);
            {
               FloatingPointValidator<double> vldEndFreq(6, &mFrequency[1], NUM_VAL_NO_TRAILING_ZEROES);
               vldEndFreq.SetRange(MIN_EndFreq, GetActiveProject()->GetRate() / 2.0);
               t = S.AddTextBox(wxT(""), wxT(""), 12);
               t->SetName(_("Frequency Hertz End"));
               t->SetValidator(vldEndFreq);
            }
            S.EndHorizontalLay();
         }
         S.EndHorizontalLay();

         S.AddPrompt(_("Amplitude (Hz):"));
         S.StartHorizontalLay(wxEXPAND);
         {
            S.StartHorizontalLay(wxLEFT, 50);
            {
               FloatingPointValidator<double> vldStartAmp(6, &mAmplitude[0], NUM_VAL_NO_TRAILING_ZEROES);
               vldStartAmp.SetRange(MIN_StartAmp, MAX_StartAmp);
               t = S.AddTextBox(wxT(""), wxT(""), 12);
               t->SetName(_("Amplitude Start"));
               t->SetValidator(vldStartAmp);
            }
            S.EndHorizontalLay();

            S.StartHorizontalLay(wxLEFT, 50);
            {
               FloatingPointValidator<double> vldEndAmp(6, &mAmplitude[1], NUM_VAL_NO_TRAILING_ZEROES);
               vldEndAmp.SetRange(MIN_EndAmp, MAX_EndAmp);
               t = S.AddTextBox(wxT(""), wxT(""), 12);
               t->SetName(_("Amplitude End"));
               t->SetValidator(vldEndAmp);
            }
            S.EndHorizontalLay();
         }
         S.EndHorizontalLay();

         c = S.AddChoice(_("Interpolation:"), wxT(""), &mInterpolations);
         c->SetValidator(wxGenericValidator(&mInterpolation));
      }
      else
      {
         FloatingPointValidator<double> vldFrequency(6, &mFrequency[0], NUM_VAL_NO_TRAILING_ZEROES);
         vldFrequency.SetRange(MIN_Frequency, GetActiveProject()->GetRate() / 2.0);
         t = S.AddTextBox(_("Frequency (Hz):"), wxT(""), 12);
         t->SetValidator(vldFrequency);

         FloatingPointValidator<double> vldAmplitude(6, &mAmplitude[0], NUM_VAL_NO_TRAILING_ZEROES);
         vldAmplitude.SetRange(MIN_Amplitude, MAX_Amplitude);
         t = S.AddTextBox(_("Amplitude (0-1):"), wxT(""), 12);
         t->SetValidator(vldAmplitude);
      }

      bool isSelection;
      double duration = GetDuration(&isSelection);

      S.AddPrompt(_("Duration:"));
      mToneDurationT = new
         NumericTextCtrl(NumericConverter::TIME,
//.........這裏部分代碼省略.........
開發者ID:MartynShaw,項目名稱:audacity,代碼行數:101,代碼來源:ToneGen+-+Copy.cpp

示例15: PopulateOrExchange


//.........這裏部分代碼省略.........
               {
                  S.Id(ID_Toggles + p);
                  mToggles[p] = S.AddCheckBox( {},
                                              value > 0.5);
                  mToggles[p]->SetName(labelText);
                  if (!tip.empty())
                  {
                     mToggles[p]->SetToolTip(tip);
                  }
                  wxSizer *s = mToggles[p]->GetContainingSizer();
                  s->GetItem(mToggles[p])->SetFlag(wxALIGN_LEFT | wxALIGN_CENTER_VERTICAL | wxALL);

                  S.AddSpace(1, 1);
                  S.AddSpace(1, 1);
                  S.AddSpace(1, 1);

               }
               else if (mParameters[p].isQuantized &&
                        mParameters[p].quantizeStep == 1.0 &&
                        !mParameters[p].valueNames.empty())
               {
                  wxArrayStringEx choices;
                  int selected = -1;

                  for (size_t i = 0, cnt = mParameters[p].valueNames.size(); i < cnt; i++)
                  {
                     wxString choice = wxString::FromUTF8(mParameters[p].valueNames[i].c_str());
                     if (size_t(value - mParameters[p].minValue + 0.5) == i)
                     {
                        selected = i;
                     }
                     choices.push_back(choice);
                  }

                  S.Id(ID_Choices + p);
                  mChoices[p] = S.AddChoice( {}, choices, selected );
                  mChoices[p]->SetName(labelText);
                  mChoices[p]->SetSizeHints(-1, -1);
                  if (!tip.empty())
                  {
                     mChoices[p]->SetToolTip(tip);
                  }
                  wxSizer *s = mChoices[p]->GetContainingSizer();
                  s->GetItem(mChoices[p])->SetFlag(wxEXPAND | wxALIGN_CENTER_VERTICAL | wxALL);

                  S.AddSpace(1, 1);
                  S.AddSpace(1, 1);
                  S.AddSpace(1, 1);
               }
               else
               {
                  mValues[p] = value;
                  FloatingPointValidator<float> vld(6, &mValues[p]);
                  vld.SetRange(mParameters[p].minValue, mParameters[p].maxValue);

                  float range = mParameters[p].maxValue - mParameters[p].minValue;
                  auto style = range < 10 ? NumValidatorStyle::THREE_TRAILING_ZEROES :
                              range < 100 ? NumValidatorStyle::TWO_TRAILING_ZEROES :
                              NumValidatorStyle::ONE_TRAILING_ZERO;
                  vld.SetStyle(style);

                  S.Id(ID_Texts + p);
                  mFields[p] = S.AddTextBox( {}, wxT(""), 12);
                  mFields[p]->SetName(labelText);
                  mFields[p]->SetValidator(vld);
                  if (!tip.empty())
                  {
                     mFields[p]->SetToolTip(tip);
                  }
                  wxSizer *s = mFields[p]->GetContainingSizer();
                  s->GetItem(mFields[p])->SetFlag(wxALIGN_CENTER_VERTICAL | wxALL);

                  wxString str = Internat::ToDisplayString(mParameters[p].minValue);
                  S.AddPrompt(str);

                  S.SetStyle(wxSL_HORIZONTAL);
                  S.Id(ID_Sliders + p);
                  mSliders[p] = S.AddSlider( {}, 0, 1000, 0);
                  mSliders[p]->SetName(labelText);
                  mSliders[p]->SetSizeHints(150, -1);
                  if (!tip.empty())
                  {
                     mSliders[p]->SetToolTip(tip);
                  }
                  
                  str = Internat::ToDisplayString(mParameters[p].maxValue);
                  S.AddUnits(str);
               }
            }
         }
         S.EndMultiColumn();
      }
      S.EndStatic();
   }
   S.EndScroller();

   scroller->SetScrollRate(0, 20);

   return;
}
開發者ID:SteveDaulton,項目名稱:audacity,代碼行數:101,代碼來源:VampEffect.cpp


注:本文中的ShuttleGui::AddTextBox方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。