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C++ ShuttleGui::EndStatic方法代碼示例

本文整理匯總了C++中ShuttleGui::EndStatic方法的典型用法代碼示例。如果您正苦於以下問題:C++ ShuttleGui::EndStatic方法的具體用法?C++ ShuttleGui::EndStatic怎麽用?C++ ShuttleGui::EndStatic使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在ShuttleGui的用法示例。


在下文中一共展示了ShuttleGui::EndStatic方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C++代碼示例。

示例1: PopulateOrExchange

void GUIPrefs::PopulateOrExchange(ShuttleGui & S)
{
   S.SetBorder(2);

   S.StartStatic(_("Display"));
   {
      S.TieCheckBox(_("&Ergonomic order of Transport Toolbar buttons"),
                    wxT("/GUI/ErgonomicTransportButtons"),
                    true);
      S.TieCheckBox(_("S&how 'How to Get Help' dialog box at program start up"),
                    wxT("/GUI/ShowSplashScreen"),
                    true);

      S.AddSpace(10);

      S.StartMultiColumn(2);
      {
         const wxString defaultRange = wxString::Format(wxT("%d"), ENV_DB_RANGE);
         S.TieChoice(_("Meter dB &range:"),
                     ENV_DB_KEY,
                     defaultRange,
                     mRangeChoices,
                     mRangeCodes);
         S.SetSizeHints(mRangeChoices);

         S.TieChoice(_("&Language:"),
                     wxT("/Locale/Language"),
                     wxT(""),
                     mLangNames,
                     mLangCodes);
         S.SetSizeHints(mLangNames);

         S.TieChoice(_("Location of &Manual:"),
                     wxT("/GUI/Help"),
                     wxT("Local"),
                     mHtmlHelpChoices,
                     mHtmlHelpCodes);
         S.SetSizeHints(mHtmlHelpChoices);
      }
      S.EndMultiColumn();
   }
   S.EndStatic();

   S.StartStatic(_("Behaviors"));
   {
      S.TieCheckBox(_("&Beep on completion of longer activities"),
                    wxT("/GUI/BeepOnCompletion"),
                    false);
      S.TieCheckBox(_("Re&tain labels if selection snaps to a label edge"),
                    wxT("/GUI/RetainLabels"),
                    false);

#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
      S.TieCheckBox(_("&Display a mono channel as virtual stereo"),
                    wxT("/GUI/MonoAsVirtualStereo"),
                    false);
#endif
   }
   S.EndStatic();
}
開發者ID:onuryuruten,項目名稱:audacity,代碼行數:60,代碼來源:GUIPrefs.cpp

示例2: PopulateOrExchange

void MidiIOPrefs::PopulateOrExchange( ShuttleGui & S ) {
   wxArrayString empty;

   S.SetBorder(2);

   S.StartStatic(_("Interface"));
   {
      S.StartMultiColumn(2);
      {
         S.Id(HostID);
         mHost = S.TieChoice(_("Host") + wxString(wxT(":")),
                             wxT("/MidiIO/Host"), 
                             wxT(""),
                             mHostNames,
                             mHostLabels);
         S.SetSizeHints(mHostNames);

         S.AddPrompt(_("Using:"));
         S.AddFixedText(wxString(Pa_GetVersionText(), wxConvLocal));
      }
      S.EndMultiColumn();
   }                              
   S.EndStatic();

   S.StartStatic(_("Playback"));
   {
      S.StartMultiColumn(2);
      {
         S.Id(PlayID);
         mPlay = S.AddChoice(_("Device") + wxString(wxT(":")),
                             wxEmptyString,
                             &empty);
      }
      S.EndMultiColumn();
   }
   S.EndStatic();

   S.StartStatic(_("Recording"));
   {
      S.StartMultiColumn(2);
      {
         S.Id(RecordID);
         mRecord = S.AddChoice(_("Device") + wxString(wxT(":")),
                               wxEmptyString,
                               &empty);

         S.Id(ChannelsID);
         /*
         mChannels = S.AddChoice(_("Channels") + wxString(wxT(":")),
                                 wxEmptyString,
                                 &empty);
         */
      }
      S.EndMultiColumn();
   }
   S.EndStatic();
}
開發者ID:ruthmagnus,項目名稱:audacity,代碼行數:57,代碼來源:MidiIOPrefs.cpp

示例3: PopulateOrExchange

void ModulePrefs::PopulateOrExchange(ShuttleGui & S)
{
  wxArrayString StatusChoices;
   StatusChoices.Add( _("Disabled" ) );
   StatusChoices.Add( _("Enabled" ) );
   StatusChoices.Add( _("Ask" ) );
   StatusChoices.Add( _("Failed" ) );
   StatusChoices.Add( _("New" ) );
   S.SetBorder(2);

   S.StartStatic(_(""));
   {
      S.AddFixedText(_("These are experimental Modules. Enable them only if you've read the manual\nand know what you are doing.") );
      S.AddFixedText(wxString(wxT("  ")) + _("'Ask' means Audacity will ask if you want to load the plug-each time it starts.") );
      S.AddFixedText(wxString(wxT("  ")) + _("'Failed' means Audacity thinks the plug-in is broken and won't run it.") );
      S.AddFixedText(wxString(wxT("  ")) + _("'New' is like 'Ask', but asks just once.") );
      S.StartMultiColumn( 2 );
      int i;
      for(i=0;i<(int)mModules.GetCount();i++)
         S.TieChoice( mModules[i], mStatuses[i], &StatusChoices );
      S.EndMultiColumn();
lse);
   }
   S.EndStatic();
}
開發者ID:jeevithag,項目名稱:audacity,代碼行數:25,代碼來源:ModulePrefs.cpp

示例4: PopulateOrExchange

void ModulePrefs::PopulateOrExchange(ShuttleGui & S)
{
   wxArrayString StatusChoices;
   StatusChoices.Add( _("Disabled" ) );
   StatusChoices.Add( _("Enabled" ) );
   StatusChoices.Add( _("Ask" ) );
   StatusChoices.Add( _("Failed" ) );
   StatusChoices.Add( _("New" ) );
   S.SetBorder(2);

   S.StartStatic(wxT(""));
   {
      S.AddFixedText(_("These are experimental modules. Enable them only if you've read the Audacity Manual\nand know what you are doing.") );
      S.AddFixedText(wxString(wxT("  ")) + _("'Ask' means Audacity will ask if you want to load the module each time it starts.") );
      S.AddFixedText(wxString(wxT("  ")) + _("'Failed' means Audacity thinks the module is broken and won't run it.") );
      S.AddFixedText(wxString(wxT("  ")) + _("'New' means no choice has been made yet.") );
      S.AddFixedText(_("Changes to these settings only take effect when Audacity starts up."));
      S.StartScroller();
      {
        S.StartMultiColumn( 2 );
        int i;
        for(i=0;i<(int)mModules.GetCount();i++)
           S.TieChoice( mModules[i], mStatuses[i], &StatusChoices );
        S.EndMultiColumn();
      }
      if( mModules.GetCount() < 1 )
      {
        S.AddFixedText( _("No modules were found") );
      }
      S.EndScroller();
   }
   S.EndStatic();
}
開發者ID:Azpidatziak,項目名稱:audacity,代碼行數:33,代碼來源:ModulePrefs.cpp

示例5: PopulateOrExchange

void TruncSilenceDialog::PopulateOrExchange(ShuttleGui & S)
{
   S.AddSpace(0, 5);

   S.StartHorizontalLay();
   {
      // Action choices
      wxArrayString processChoices;
      processChoices.Add(_("Truncate Detected Silence"));
      processChoices.Add(_("Compress Excess Silence"));

      S.Id(ID_PROCESS_CHOICE).TieChoice(wxT(""),
                                        mEffect->mProcessIndex,
                                        &processChoices);
      S.SetSizeHints(-1, -1);
   }
   S.EndHorizontalLay();


   S.StartStatic(_("Detect Silence"));
   {
      S.StartMultiColumn(3, wxALIGN_CENTER_HORIZONTAL);
      {
         // Threshold
         wxArrayString choices(Enums::NumDbChoices, Enums::GetDbChoices());
         S.TieChoice(_("Level:"),
                     mEffect->mTruncDbChoiceIndex,
                     &choices);
         S.SetSizeHints(-1, -1);
         S.AddSpace(0); // 'choices' aleady includes units.

      // Ignored silence
         S.Id(ID_DETECT_SILENCE).TieNumericTextBox(_("Duration:"),
                                                          mEffect->mInitialAllowedSilence,
                     12);
         S.AddUnits(wxT("seconds"));
      }
      S.EndMultiColumn();
   }
   S.EndStatic();

   S.StartMultiColumn(3, wxALIGN_CENTER_HORIZONTAL);
   {
      // Truncation / Compression factor
      S.Id( ID_TRUNCATION_DURATION ).TieNumericTextBox(_("Truncate to:"),
                                                            mEffect->mTruncLongestAllowedSilence,
                                                            12);
      S.AddUnits(wxT("seconds"));

      S.Id( ID_COMPRESS_FACTOR ).TieNumericTextBox(_("Compress to:"),
                                                   mEffect->mSilenceCompressPercent,
                                                   12);
      S.AddUnits(wxT("percent"));
   }
   S.EndMultiColumn();

   // Warnings
   pWarning = S.AddVariableText( wxT("") );
   UpdateUI();
}
開發者ID:GYGit,項目名稱:Audacity,代碼行數:60,代碼來源:TruncSilence.cpp

示例6: PopulateOrExchange

void ExportFFmpegWMAOptions::PopulateOrExchange(ShuttleGui & S)
{
   S.StartHorizontalLay(wxEXPAND, 0);
   {
      S.StartStatic(_("WMA Export Setup"), 0);
      {
         S.StartTwoColumn();
         {
            S.TieChoice(_("Bit Rate:"), wxT("/FileFormats/WMABitRate"), 
               180189, mBitRateNames, mBitRateLabels);
         }
         S.EndTwoColumn();
      }
      S.EndStatic();
   }
   S.EndHorizontalLay();

   S.AddStandardButtons();

   Layout();
   Fit();
   SetMinSize(GetSize());
   Center();

   return;
}
開發者ID:ruthmagnus,項目名稱:audacity,代碼行數:26,代碼來源:ExportFFmpegDialogs.cpp

示例7: PopulateOrExchange

void TimeDialog::PopulateOrExchange(ShuttleGui &S)
{
   S.SetBorder(5);
   S.StartVerticalLay(true);
   {
      S.StartStatic(mPrompt, true);
      {
         mTimeCtrl = new
            TimeTextCtrl(this,
                         wxID_ANY,
                         wxT(""),
                         mTime,
                         mRate,
                         wxDefaultPosition,
                         wxDefaultSize,
                         true);
         mTimeCtrl->SetName(mPrompt);
         mTimeCtrl->SetFormatString(mTimeCtrl->GetBuiltinFormat(mFormat));
         S.AddWindow(mTimeCtrl);
         mTimeCtrl->EnableMenu();
      }
      S.EndStatic();
   }
   S.EndVerticalLay();
   S.AddStandardButtons();

   TransferDataToWindow();

   Layout();
   Fit();
   SetMinSize(GetSize());
   Center();
}
開發者ID:Kirushanr,項目名稱:audacity,代碼行數:33,代碼來源:TimeDialog.cpp

示例8: PopulateOrExchange

void DirectoriesPrefs::PopulateOrExchange(ShuttleGui & S)
{
   S.SetBorder(2);

   S.StartStatic(_("Temporary files directory"));
   {
      S.StartMultiColumn(3, wxEXPAND);
      {
         S.SetStretchyCol(1);

         S.Id(TempDirID);
         mTempDir = S.TieTextBox(_("&Location:"),
                                 wxT("/Directories/TempDir"),
                                 wxT(""),
                                 30);
         S.Id(ChooseButtonID);
         S.AddButton(_("C&hoose..."));

         S.AddFixedText(_("Free Space:"));
         mFreeSpace = S.AddVariableText(wxT(""));
      }
      S.EndMultiColumn();
   }
   S.EndStatic();

#ifdef DEPRECATED_AUDIO_CACHE
   // See http://bugzilla.audacityteam.org/show_bug.cgi?id=545.
   S.StartStatic(_("Audio cache"));
   {
      S.TieCheckBox(_("Play and/or record using &RAM (useful for slow drives)"),
                    wxT("/Directories/CacheBlockFiles"),
                    false);

      S.StartTwoColumn();
      {
         S.TieNumericTextBox(_("Mi&nimum Free Memory (MB):"),
                             wxT("/Directories/CacheLowMem"),
                             16,
                             9);
      }
      S.EndTwoColumn();

      S.AddVariableText(_("If the available system memory falls below this value, audio will no longer\nbe cached in memory and will be written to disk."))->Wrap(600);
   }
   S.EndStatic();
#endif // DEPRECATED_AUDIO_CACHE
}
開發者ID:MartynShaw,項目名稱:audacity,代碼行數:47,代碼來源:DirectoriesPrefs.cpp

示例9: PopulateOrExchange

void DirectoriesPrefs::PopulateOrExchange(ShuttleGui & S)
{
   S.SetBorder(2);

   S.StartStatic(_("Temporary files directory"));
   {
      S.StartMultiColumn(3, wxEXPAND);
      {
         S.SetStretchyCol(1);

         S.Id(TempDirID);
         mTempDir = S.TieTextBox(_("Location:"),
                                 wxT("/Directories/TempDir"),
                                 wxT(""),
                                 30);
         S.Id(ChooseButtonID);
         S.AddButton(_("Choose..."));

         S.AddFixedText(_("Free Space:"));
         mFreeSpace = S.AddVariableText(wxT(""));
      }
      S.EndMultiColumn();
   }
   S.EndStatic();

   S.StartStatic(_("Audio cache"));
   {
      S.TieCheckBox(_("Play and/or record using RAM (useful for slow drives)"),
                    wxT("/Directories/CacheBlockFiles"),
                    false);

      S.StartTwoColumn();
      {
         S.TieTextBox(_("Minimum Free Memory (MB):"),
                      wxT("/Directories/CacheLowMem"),
                      16,
                      9);
      }
      S.EndTwoColumn();

      S.AddVariableText(_("If the available system memory falls below this value, audio will no longer\nbe cached in memory and will be written to disk."))->Wrap(600);
   }
   S.EndStatic();
}
開發者ID:tuanmasterit,項目名稱:audacity,代碼行數:44,代碼來源:DirectoriesPrefs.cpp

示例10: PopulateOrExchange

/// Places controls on the panel and also exchanges data with them.
void MousePrefs::PopulateOrExchange(ShuttleGui & S)
{
   S.SetBorder(2);

   S.StartStatic(_("Mouse Bindings (default values, not configurable)"), 1);
   {
      mList = S.AddListControlReportMode();
   }
   S.EndStatic();
}
開發者ID:MaxKellermann,項目名稱:audacity,代碼行數:11,代碼來源:MousePrefs.cpp

示例11: PopulateOrExchange

/// Create the dialog contents, or exchange data with it.
void SmartRecordPrefs::PopulateOrExchange( ShuttleGui & S)
{
   S.StartStatic( _("Pause Recording on Silence") );
   {
      S.TieCheckBox( _("Pause Recording on Silence"), wxT("/AudioIO/PauseRecOnSilence"),false);
      S.StartMultiColumn(2, wxEXPAND);
         S.SetStretchyCol(1);
         S.TieSlider(_("Silence level (dB):"), wxT("/AudioIO/SilenceLevel"), -50, 0, -60);
      S.EndMultiColumn();
   }
   S.EndStatic();
}
開發者ID:andreipaga,項目名稱:audacity,代碼行數:13,代碼來源:SmartRecordPrefs.cpp

示例12: PopulateOrExchange

void TracksBehaviorsPrefs::PopulateOrExchange(ShuttleGui & S)
{
   S.SetBorder(2);
   S.StartScroller();

   S.StartStatic(_("Behaviors"));
   {
      S.TieCheckBox(_("A&uto-select, if selection required"),
                    wxT("/GUI/SelectAllOnNone"),
                    false);
      /* i18n-hint: Cut-lines are lines that can expand to show the cut audio.*/
      S.TieCheckBox(_("Enable cut &lines"),
                    wxT("/GUI/EnableCutLines"),
                    false);
      S.TieCheckBox(_("Enable &dragging selection edges"),
                    wxT("/GUI/AdjustSelectionEdges"),
                    true);
      S.TieCheckBox(_("Editing a clip can &move other clips"),
                    wxT("/GUI/EditClipCanMove"),
                    true);
      S.TieCheckBox(_("\"Move track focus\" c&ycles repeatedly through tracks"),
                    wxT("/GUI/CircularTrackNavigation"),
                    false);
      S.TieCheckBox(_("&Type to create a label"),
                    wxT("/GUI/TypeToCreateLabel"),
                    true);
      S.TieCheckBox(_("Use dialog for the &name of a new label"),
                    wxT("/GUI/DialogForNameNewLabel"),
                    false);
#ifdef EXPERIMENTAL_SCROLLING_LIMITS
      S.TieCheckBox(_("Enable scrolling left of &zero"),
                    ScrollingPreferenceKey(),
                    ScrollingPreferenceDefault());
#endif
      S.TieCheckBox(_("Advanced &vertical zooming"),
                    wxT("/GUI/VerticalZooming"),
                    false);

      S.AddSpace(10);

      S.StartMultiColumn(2);
      {
         S.TieChoice(_("Solo &Button:"),
                     wxT("/GUI/Solo"),
                     wxT("Standard"),
                     mSoloChoices,
                     mSoloCodes);
      }
      S.EndMultiColumn();
   }
   S.EndStatic();
   S.EndScroller();
}
開發者ID:finefin,項目名稱:audacity,代碼行數:53,代碼來源:TracksBehaviorsPrefs.cpp

示例13: PopulateOrExchange

/// Defines the dialog and does data exchange with it.
void BatchProcessDialog::PopulateOrExchange(ShuttleGui &S)
{
   S.StartVerticalLay(true);
   {
      /*i18n-hint: A chain is a sequence of commands that can be applied
       * to one or more audio files.*/
      S.StartStatic(_("&Select Chain"), true);
      {
         S.SetStyle(wxSUNKEN_BORDER | wxLC_REPORT | wxLC_HRULES | wxLC_VRULES |
                     wxLC_SINGLE_SEL);
         mChains = S.Id(ChainsListID).AddListControlReportMode();
         mChains->InsertColumn(0, _("Chain"), wxLIST_FORMAT_LEFT);
      }
      S.EndStatic();

      S.StartHorizontalLay(wxALIGN_RIGHT, false);
      {
         S.SetBorder(10);
         S.Id(ApplyToProjectID).AddButton(_("Apply to Current &Project"));
         S.Id(ApplyToFilesID).AddButton(_("Apply to &Files..."));
         S.Id(wxID_CANCEL).AddButton(_("&Cancel"));
      }
      S.EndHorizontalLay();
   }
   S.EndVerticalLay();

   wxArrayString names = mBatchCommands.GetNames();
   for (int i = 0; i < (int)names.GetCount(); i++) {
      mChains->InsertItem(i, names[i]);
   }

   // Get and validate the currently active chain
   wxString name = gPrefs->Read(wxT("/Batch/ActiveChain"), wxT(""));

   int item = mChains->FindItem(-1, name);
   if (item == -1) {
      item = 0;
      name = mChains->GetItemText(0);
   }

   // Select the name in the list...this will fire an event.
   mChains->SetItemState(item, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED);

   Layout();
   Fit();
   SetSizeHints(GetSize());
   Center();

   // Set the column size for the chains list.
   wxSize sz = mChains->GetClientSize();
   mChains->SetColumnWidth(0, sz.x);
}
開發者ID:AkiraShirase,項目名稱:audacity,代碼行數:53,代碼來源:BatchProcessDialog.cpp

示例14: PopulateOrExchange

void MacroCommandDialog::PopulateOrExchange(ShuttleGui &S)
{
   S.StartVerticalLay(true);
   {
      S.StartMultiColumn(4, wxEXPAND);
      {
         S.SetStretchyCol(1);
         mCommand = S.AddTextBox(_("&Command"), wxT(""), 20);
         mCommand->SetEditable(false);
         mEditParams = S.Id(EditParamsButtonID).AddButton(_("&Edit Parameters"));
         mEditParams->Enable(false); // disable button as box is empty
         mUsePreset = S.Id(UsePresetButtonID).AddButton(_("&Use Preset"));
         mUsePreset->Enable(false); // disable button as box is empty
      }
      S.EndMultiColumn();

      S.StartMultiColumn(2, wxEXPAND);
      {
         S.SetStretchyCol(1);
         mParameters = S.AddTextBox(_("&Parameters"), wxT(""), 0);
         mParameters->SetEditable(false);
         wxString prompt{_("&Details")};
         S.Prop(0).AddPrompt(prompt);
         mDetails = S.AddTextWindow( wxT(""));
         mDetails->SetEditable(false);
         mDetails->SetName(wxStripMenuCodes(prompt));
      }
      S.EndMultiColumn();

      S.Prop(10).StartStatic(_("Choose command"), true);
      {
         S.SetStyle(wxSUNKEN_BORDER | wxLC_LIST | wxLC_SINGLE_SEL);
         mChoices = S.Id(CommandsListID).AddListControl();
      }
      S.EndStatic();
   }
   S.EndVerticalLay();

   S.AddStandardButtons( eOkButton | eCancelButton | eHelpButton);

   PopulateCommandList();
   if (mChoices->GetItemCount() > 0) {
      // set first item to be selected (and the focus when the
      // list first becomes the focus)
      mChoices->SetItemState(0, wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED,
         wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED);
   }

   SetMinSize(wxSize(780, 560));
   Fit();
   Center();
}
開發者ID:SteveDaulton,項目名稱:audacity,代碼行數:52,代碼來源:BatchCommandDialog.cpp

示例15: PopulateOrExchange

/// Defines the dialog and does data exchange with it.
void BatchPrefs::PopulateOrExchange( ShuttleGui & S )
{
   S.StartHorizontalLay( wxEXPAND, 0 );
   S.SetBorder( 2 );
   S.StartStatic( _("Behaviors"),1 );
   {
#ifdef __WXDEBUG__
      S.TieCheckBox( _("&Don't apply effects in batch mode"),
         wxT("/Batch/Debug"), false);
#endif
   }
   S.EndStatic();
   S.EndHorizontalLay();

   return;
}
開發者ID:AthiVarathan,項目名稱:audacity,代碼行數:17,代碼來源:BatchPrefs.cpp


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