本文整理汇总了TypeScript中babylonjs/Animations/index.AnimationGroup.reset方法的典型用法代码示例。如果您正苦于以下问题:TypeScript AnimationGroup.reset方法的具体用法?TypeScript AnimationGroup.reset怎么用?TypeScript AnimationGroup.reset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类babylonjs/Animations/index.AnimationGroup
的用法示例。
在下文中一共展示了AnimationGroup.reset方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: playMode
/**
* Set the play mode.
* If the animation is played, it will continue playing at least once more, depending on the new play mode set.
* If the animation is not set, the will be initialized and will wait for the user to start playing it.
*/
public set playMode(value: AnimationPlayMode) {
if (value === this._playMode) {
return;
}
this._playMode = value;
if (this.state === AnimationState.PLAYING) {
this._animationGroup.play(this._playMode === AnimationPlayMode.LOOP);
} else {
this._animationGroup.reset();
this._state = AnimationState.INIT;
}
}
示例2: reset
/**
* Reset the animation group
*/
reset() {
this._animationGroup.reset();
}