本文整理汇总了Python中ui.Ui.update_size方法的典型用法代码示例。如果您正苦于以下问题:Python Ui.update_size方法的具体用法?Python Ui.update_size怎么用?Python Ui.update_size使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ui.Ui
的用法示例。
在下文中一共展示了Ui.update_size方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from ui import Ui [as 别名]
# 或者: from ui.Ui import update_size [as 别名]
class Menu:
def __init__(self):
reload(sys)
sys.setdefaultencoding("UTF-8")
self.datatype = "main"
self.title = "网易云音乐"
self.datalist = ["排行榜", "艺术家", "新碟上架", "精选歌单", "我的歌单", "DJ节目", "打碟", "收藏", "搜索", "帮助"]
self.offset = 0
self.index = 0
self.storage = Storage()
self.storage.load()
self.collection = self.storage.database["collections"][0]
self.player = Player()
self.ui = Ui()
self.netease = NetEase()
self.screen = curses.initscr()
self.screen.keypad(1)
self.step = 10
self.stack = []
self.djstack = []
self.userid = None
self.username = None
self.resume_play = True
signal.signal(signal.SIGWINCH, self.change_term)
signal.signal(signal.SIGINT, self.send_kill)
self.START = time.time()
def change_term(self, signum, frame):
self.ui.screen.clear()
self.ui.screen.refresh()
def send_kill(self, signum, fram):
self.player.stop()
self.storage.save()
curses.endwin()
sys.exit()
def start(self):
self.START = time.time() // 1
self.ui.build_menu(self.datatype, self.title, self.datalist, self.offset, self.index, self.step, self.START)
self.ui.build_process_bar(
self.player.process_location,
self.player.process_length,
self.player.playing_flag,
self.player.pause_flag,
self.storage.database["player_info"]["playing_mode"],
)
self.stack.append([self.datatype, self.title, self.datalist, self.offset, self.index])
while True:
datatype = self.datatype
title = self.title
datalist = self.datalist
offset = self.offset
idx = index = self.index
step = self.step
stack = self.stack
djstack = self.djstack
self.screen.timeout(500)
key = self.screen.getch()
self.ui.screen.refresh()
# term resize
if key == -1:
self.ui.update_size()
self.player.update_size()
# 退出
if key == ord("q"):
break
# 退出并清除用户信息
if key == ord("w"):
self.storage.database["user"] = {"username": "", "password": ""}
break
# 上移
elif key == ord("k"):
self.index = carousel(offset, min(len(datalist), offset + step) - 1, idx - 1)
self.START = time.time()
# 下移
elif key == ord("j"):
self.index = carousel(offset, min(len(datalist), offset + step) - 1, idx + 1)
self.START = time.time()
# 数字快捷键
elif ord("0") <= key <= ord("9"):
if self.datatype == "songs" or self.datatype == "djchannels" or self.datatype == "help":
continue
idx = key - ord("0")
self.ui.build_menu(self.datatype, self.title, self.datalist, self.offset, idx, self.step, self.START)
self.ui.build_loading()
self.dispatch_enter(idx)
self.index = 0
self.offset = 0
# 向上翻页
elif key == ord("u"):
if offset == 0:
continue
#.........这里部分代码省略.........
示例2: __init__
# 需要导入模块: from ui import Ui [as 别名]
# 或者: from ui.Ui import update_size [as 别名]
#.........这里部分代码省略.........
if self.playing_song_changed_callback is not None:
self.playing_song_changed_callback()
def next(self):
self.stop()
time.sleep(0.01)
self.next_idx()
self.recall()
def prev_idx(self):
if not self._is_idx_valid():
self.stop()
return
playlist_len = len(self.info["player_list"])
playinglist_len = len(self.info["playing_list"])
# Playing mode. 0 is ordered. 1 is orderde loop.
# 2 is single song loop. 3 is single random. 4 is random loop
if self.info["playing_mode"] == 0:
self._dec_idx()
elif self.info["playing_mode"] == 1:
self.info["idx"] = (self.info["idx"] - 1) % playlist_len
elif self.info["playing_mode"] == 2:
self.info["idx"] = self.info["idx"]
elif self.info["playing_mode"] == 3 or self.info["playing_mode"] == 4:
if self.info["ridx"] >= len(self.info["playing_list"]) or \
self.info["playing_list"][self.info["ridx"]] != self.info["idx"]:
self.generate_shuffle_playing_list()
playinglist_len = len(self.info["playing_list"])
self.info["ridx"] -= 1
if self.info["ridx"] < 0:
if self.info["playing_mode"] == 3:
self.info["ridx"] = 0
else:
self.info["ridx"] %= playinglist_len
self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
else:
self.info["idx"] -= 1
if self.playing_song_changed_callback is not None:
self.playing_song_changed_callback()
def prev(self):
self.stop()
time.sleep(0.01)
self.prev_idx()
self.recall()
def shuffle(self):
self.stop()
time.sleep(0.01)
self.info["playing_mode"] = 3
self.generate_shuffle_playing_list()
self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
self.recall()
def volume_up(self):
self.info["playing_volume"] = self.info["playing_volume"] + 7
if (self.info["playing_volume"] > 100):
self.info["playing_volume"] = 100
if not self.playing_flag:
return
self.popen_handler.stdin.write("V " + str(self.info[
"playing_volume"]) + "\n")
def volume_down(self):
self.info["playing_volume"] = self.info["playing_volume"] - 7
if (self.info["playing_volume"] < 0):
self.info["playing_volume"] = 0
if not self.playing_flag:
return
self.popen_handler.stdin.write("V " + str(self.info[
"playing_volume"]) + "\n")
def update_size(self):
try:
self.ui.update_size()
item = self.songs[self.info["player_list"][self.info["idx"]]]
if self.playing_flag:
self.ui.build_playinfo(item['song_name'], item['artist'],
item['album_name'], item['quality'],
time.time())
if self.pause_flag:
self.ui.build_playinfo(item['song_name'],
item['artist'],
item['album_name'],
item['quality'],
time.time(),
pause=True)
except Exception as e:
log.error(e)
pass
def cacheSong1time(self, song_id, song_name, artist, song_url):
def cacheExit(song_id, path):
self.songs[str(song_id)]['cache'] = path
self.cache.enable = False
self.cache.enable = True
self.cache.add(song_id, song_name, artist, song_url, cacheExit)
self.cache.start_download()
示例3: __init__
# 需要导入模块: from ui import Ui [as 别名]
# 或者: from ui.Ui import update_size [as 别名]
#.........这里部分代码省略.........
def previous_song(self):
if len(self.storage.database["player_info"]["player_list"]) == 0:
return
self.player.prev()
time.sleep(0.1)
def start(self):
self.START = time.time() // 1
self.ui.build_menu(self.datatype, self.title, self.datalist, self.offset, self.index, self.step, self.START)
self.ui.build_process_bar(self.player.process_location, self.player.process_length, self.player.playing_flag,
self.player.pause_flag, self.storage.database['player_info']['playing_mode'])
self.stack.append([self.datatype, self.title, self.datalist, self.offset, self.index])
if bind_global:
keybinder.bind(self.config.get_item("global_play_pause"), self.play_pause)
keybinder.bind(self.config.get_item("global_next"), self.next_song)
keybinder.bind(self.config.get_item("global_previous"), self.previous_song)
while True:
datatype = self.datatype
title = self.title
datalist = self.datalist
offset = self.offset
idx = index = self.index
step = self.step
stack = self.stack
djstack = self.djstack
self.screen.timeout(500)
key = self.screen.getch()
if bind_global:
keybinder.gtk.main_iteration(False)
self.ui.screen.refresh()
# term resize
if key == -1:
self.ui.update_size()
self.player.update_size()
# 退出
if key == ord('q'):
break
# 退出并清除用户信息
if key == ord('w'):
self.storage.database['user'] = {
"username": "",
"password": "",
"user_id": "",
"nickname": "",
}
try:
os.remove(self.storage.cookie_path)
except:
break
break
# 上移
elif key == ord('k'):
# turn page if at beginning
if idx == offset:
if offset == 0:
continue
self.offset -= step
# 移动光标到最后一列
self.index = offset - 1
else:
self.index = carousel(offset, min( len(datalist), offset + step) - 1, idx - 1)
self.START = time.time()
示例4: __init__
# 需要导入模块: from ui import Ui [as 别名]
# 或者: from ui.Ui import update_size [as 别名]
#.........这里部分代码省略.........
def play(self, datatype, songs, idx):
# if same playlists && idx --> same song :: pause/resume it
self.datatype = datatype
if datatype == 'songs' or datatype == 'djchannels':
if idx == self.idx and songs == self.songs:
if self.pause_flag:
self.resume()
else:
self.pause()
else:
if datatype == 'songs' or datatype == 'djchannels':
self.songs = songs
self.idx = idx
# if it's playing
if self.playing_flag:
self.switch()
# start new play
else:
self.recall()
# if current menu is not song, pause/resume
else:
if self.playing_flag:
if self.pause_flag:
self.resume()
else:
self.pause()
else:
pass
# play another
def switch(self):
self.stop()
# wait process be killed
time.sleep(0.01)
self.recall()
def stop(self):
if self.playing_flag and self.popen_handler:
self.playing_flag = False
self.popen_handler.stdin.write("Q\n")
self.popen_handler.kill()
def pause(self):
self.pause_flag = True
os.kill(self.popen_handler.pid, signal.SIGSTOP)
item = self.songs[self.idx]
self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time(), pause=True)
def resume(self):
self.pause_flag = False
os.kill(self.popen_handler.pid, signal.SIGCONT)
item = self.songs[self.idx]
self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time())
def next(self):
self.stop()
time.sleep(0.01)
self.idx = carousel(0, len(self.songs) - 1, self.idx + 1)
self.recall()
def prev(self):
self.stop()
time.sleep(0.01)
self.idx = carousel(0, len(self.songs) - 1, self.idx - 1)
self.recall()
def shuffle(self):
self.stop()
time.sleep(0.01)
num = random.randint(0, 12)
self.idx = carousel(0, len(self.songs) - 1, self.idx + num)
self.recall()
def volume_up(self):
self.volume = self.volume + 7
if (self.volume > 100):
self.volume = 100
self.popen_handler.stdin.write("V " + str(self.volume) + "\n")
def volume_down(self):
self.volume = self.volume - 7
if (self.volume < 0):
self.volume = 0
self.popen_handler.stdin.write("V " + str(self.volume) + "\n")
def update_size(self):
try:
self.ui.update_size()
item = self.songs[self.idx]
if self.playing_flag:
self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time())
if self.pause_flag:
self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time(), pause=True)
except IndexError:
pass
示例5: __init__
# 需要导入模块: from ui import Ui [as 别名]
# 或者: from ui.Ui import update_size [as 别名]
#.........这里部分代码省略.........
def start(self):
# Hong, Return the time in seconds since the epoch as a floating point number.
self.START = time.time() // 1
self.ui.build_menu(self.datatype, self.title, self.datalist, self.offset, self.index, self.step, self.START)
self.ui.build_process_bar(
self.player.process_location,
self.player.process_length,
self.player.playing_flag,
self.player.pause_flag,
self.storage.database["player_info"]["playing_mode"],
)
self.stack.append([self.datatype, self.title, self.datalist, self.offset, self.index])
if bind_global:
keybinder.bind(self.config.get_item("global_play_pause"), self.play_pause)
keybinder.bind(self.config.get_item("global_next"), self.next_song)
keybinder.bind(self.config.get_item("global_previous"), self.previous_song)
while True:
datatype = self.datatype
title = self.title
datalist = self.datalist
offset = self.offset
idx = index = self.index
step = self.step
stack = self.stack
djstack = self.djstack
self.screen.timeout(500)
key = self.screen.getch()
if bind_global:
keybinder.gtk.main_iteration(False)
self.ui.screen.refresh()
# term resize
if key == -1:
self.ui.update_size()
self.player.update_size()
# 退出
# Hong, ord(), Given a string of length one, return an integer representing the Unicode code point of the character when the argument is a unicode object,
# or the value of the byte when the argument is an 8-bit string.
if key == ord("q"):
break
# 退出并清除用户信息
if key == ord("w"):
self.storage.database["user"] = {"username": "", "password": "", "user_id": "", "nickname": ""}
try:
os.remove(self.storage.cookie_path)
except:
break
break
# 上移
elif key == ord("k"):
# turn page if at beginning
if idx == offset:
if offset == 0:
continue
self.offset -= step
# 移动光标到最后一列
self.index = offset - 1
else:
self.index = carousel(offset, min(len(datalist), offset + step) - 1, idx - 1)
self.START = time.time()
# 下移
elif key == ord("j"):
示例6: __init__
# 需要导入模块: from ui import Ui [as 别名]
# 或者: from ui.Ui import update_size [as 别名]
#.........这里部分代码省略.........
self.generate_shuffle_playing_list()
elif self.info["playing_list"][self.info["ridx"]] != self.info["idx"]:
self.generate_shuffle_playing_list()
try:
now_songs = self.info["playing_list"].index(self.info["idx"])
temp = self.info["playing_list"][0]
self.info["playing_list"][0] = self.info["playing_list"][now_songs]
self.info["playing_list"][now_songs] = temp
except:
self.generate_shuffle_playing_list()
self.info["ridx"] = (self.info["ridx"] + 1) % len(self.info["player_list"])
self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
else:
self.info["idx"] += 1
def next(self):
self.stop()
time.sleep(0.01)
self.next_idx()
self.recall()
def prev_idx(self):
if self.info["idx"] < 0 or self.info["idx"] >= len(self.info["player_list"]):
self.stop()
return
# Playing mode. 0 is ordered. 1 is orderde loop. 2 is single song loop. 3 is single random. 4 is random loop
if self.info["playing_mode"] == 0:
self.info["idx"] -= 1
elif self.info["playing_mode"] == 1:
self.info["idx"] = (self.info["idx"] - 1) % len(self.info["player_list"])
elif self.info["playing_mode"] == 2:
self.info["idx"] = self.info["idx"]
elif self.info["playing_mode"] == 3:
if self.info["ridx"] >= len(self.info["playing_list"]):
self.generate_shuffle_playing_list()
elif self.info["playing_list"][self.info["ridx"]] != self.info["idx"]:
self.generate_shuffle_playing_list()
self.info["ridx"] -= 1
if self.info["ridx"] < 0:
self.info["ridx"] = 0
return
self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
elif self.info["playing_mode"] == 4:
if self.info["ridx"] >= len(self.info["playing_list"]):
self.generate_shuffle_playing_list()
elif self.info["playing_list"][self.info["ridx"]] != self.info["idx"]:
self.generate_shuffle_playing_list()
self.info["ridx"] = (self.info["ridx"] - 1) % len(self.info["player_list"])
self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
else:
self.info["idx"] -= 1
def prev(self):
self.stop()
time.sleep(0.01)
self.prev_idx()
self.recall()
def shuffle(self):
self.stop()
time.sleep(0.01)
self.info["playing_mode"] = 3
self.generate_shuffle_playing_list()
self.info["idx"] = self.info["playing_list"][self.info["ridx"]]
self.recall()
def volume_up(self):
self.info["playing_volume"] = self.info["playing_volume"] + 7
if (self.info["playing_volume"] > 100):
self.info["playing_volume"] = 100
if not self.playing_flag:
return
try:
self.popen_handler.stdin.write("V " + str(self.info["playing_volume"]) + "\n")
except:
self.switch()
def volume_down(self):
self.info["playing_volume"] = self.info["playing_volume"] - 7
if (self.info["playing_volume"] < 0):
self.info["playing_volume"] = 0
if not self.playing_flag:
return
try:
self.popen_handler.stdin.write("V " + str(self.info["playing_volume"]) + "\n")
except:
self.switch()
def update_size(self):
try:
self.ui.update_size()
item = self.songs[self.info["player_list"][self.info["idx"]]]
if self.playing_flag:
self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'],
time.time())
if self.pause_flag:
self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'],
time.time(), pause=True)
except:
pass
示例7: __init__
# 需要导入模块: from ui import Ui [as 别名]
# 或者: from ui.Ui import update_size [as 别名]
class Menu:
def __init__(self):
reload(sys)
sys.setdefaultencoding('UTF-8')
self.datatype = 'main'
self.title = '网易云音乐'
self.datalist = ['排行榜', '艺术家', '新碟上架', '精选歌单', '我的歌单', 'DJ节目', '打碟', '收藏', '搜索', '帮助']
self.offset = 0
self.index = 0
self.storage = Storage()
self.storage.load()
self.collection = self.storage.database['collections'][0]
self.player = Player()
self.cache = Cache()
self.ui = Ui()
self.netease = NetEase()
self.screen = curses.initscr()
self.screen.keypad(1)
self.step = 10
self.stack = []
self.djstack = []
self.userid = None
self.username = None
self.resume_play = True
signal.signal(signal.SIGWINCH, self.change_term)
signal.signal(signal.SIGINT, self.send_kill)
self.START = time.time()
def change_term(self, signum, frame):
self.ui.screen.clear()
self.ui.screen.refresh()
def send_kill(self, signum, fram):
self.player.stop()
self.cache.quit()
self.storage.save()
curses.endwin()
sys.exit()
def start(self):
self.START = time.time() // 1
self.ui.build_menu(self.datatype, self.title, self.datalist, self.offset, self.index, self.step, self.START)
self.ui.build_process_bar(self.player.process_location, self.player.process_length, self.player.playing_flag,
self.player.pause_flag, self.storage.database['player_info']['playing_mode'])
self.stack.append([self.datatype, self.title, self.datalist, self.offset, self.index])
while True:
datatype = self.datatype
title = self.title
datalist = self.datalist
offset = self.offset
idx = index = self.index
step = self.step
stack = self.stack
djstack = self.djstack
self.screen.timeout(500)
key = self.screen.getch()
self.ui.screen.refresh()
# term resize
if key == -1:
self.ui.update_size()
self.player.update_size()
# 退出
if key == ord('q'):
break
# 退出并清除用户信息
if key == ord('w'):
self.storage.database['user'] = {
"username": "",
"password": "",
}
break
# 上移
elif key == ord('k'):
self.index = carousel(offset, min(len(datalist), offset + step) - 1, idx - 1)
self.START = time.time()
# 下移
elif key == ord('j'):
self.index = carousel(offset, min(len(datalist), offset + step) - 1, idx + 1)
self.START = time.time()
# 数字快捷键
elif ord('0') <= key <= ord('9'):
if self.datatype == 'songs' or self.datatype == 'djchannels' or self.datatype == 'help':
continue
idx = key - ord('0')
self.ui.build_menu(self.datatype, self.title, self.datalist, self.offset, idx, self.step, self.START)
self.ui.build_loading()
self.dispatch_enter(idx)
self.index = 0
self.offset = 0
# 向上翻页
elif key == ord('u'):
if offset == 0:
continue
#.........这里部分代码省略.........
示例8: Menu
# 需要导入模块: from ui import Ui [as 别名]
# 或者: from ui.Ui import update_size [as 别名]
#.........这里部分代码省略.........
keybinder.unbind(self.config.get_item('global_previous'))
def start(self):
self.START = time.time() // 1
self.ui.build_menu(self.datatype, self.title, self.datalist,
self.offset, self.index, self.step, self.START)
self.ui.build_process_bar(
self.player.process_location, self.player.process_length,
self.player.playing_flag, self.player.pause_flag,
self.storage.database['player_info']['playing_mode'])
self.stack.append([self.datatype, self.title, self.datalist,
self.offset, self.index])
try:
self.bind_keys()
except KeyError as e:
log.warning(e)
show_lyrics_new_process()
while True:
datatype = self.datatype
title = self.title
datalist = self.datalist
offset = self.offset
idx = index = self.index
step = self.step
stack = self.stack
self.screen.timeout(500)
key = self.screen.getch()
if BINDABLE:
keybinder.gtk.main_iteration(False)
self.ui.screen.refresh()
# term resize
if key == -1:
self.ui.update_size()
self.player.update_size()
# 退出
if key == ord('q'):
try:
self.unbind_keys()
except KeyError as e:
log.warning(e)
break
# 退出并清除用户信息
if key == ord('w'):
self.storage.database['user'] = {
'username': '',
'password': '',
'user_id': '',
'nickname': '',
}
try:
os.remove(self.storage.cookie_path)
except OSError as e:
log.error(e)
break
break
# 上移
elif key == ord('k'):
# turn page if at beginning
if idx == offset:
if offset == 0:
continue
self.offset -= step