本文整理汇总了Python中ui.Ui.notify方法的典型用法代码示例。如果您正苦于以下问题:Python Ui.notify方法的具体用法?Python Ui.notify怎么用?Python Ui.notify使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ui.Ui
的用法示例。
在下文中一共展示了Ui.notify方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from ui import Ui [as 别名]
# 或者: from ui.Ui import notify [as 别名]
#.........这里部分代码省略.........
thread = threading.Thread(target=runInThread,
args=(onExit, popenArgs['cache']))
else:
thread = threading.Thread(target=runInThread,
args=(onExit, popenArgs['mp3_url']))
cache_thread = threading.Thread(
target=cacheSong,
args=(popenArgs['song_id'], popenArgs['song_name'], popenArgs[
'artist'], popenArgs['mp3_url']))
cache_thread.start()
thread.start()
lyric_download_thread = threading.Thread(target=getLyric, args=())
lyric_download_thread.start()
tlyric_download_thread = threading.Thread(target=gettLyric, args=())
tlyric_download_thread.start()
# returns immediately after the thread starts
return thread
def get_playing_id(self):
return self.playing_id
def recall(self):
if self.info["idx"] >= len(self.info["player_list"]) and self.end_callback is not None:
self.end_callback()
if self.info["idx"] < 0 or self.info["idx"] >= len(self.info["player_list"]):
self.info["idx"] = 0
self.stop()
return
self.playing_flag = True
self.pause_flag = False
item = self.songs[self.info["player_list"][self.info["idx"]]]
self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time())
if self.notifier:
self.ui.notify("Now playing", item['song_name'], item['album_name'], item['artist'])
self.playing_id = item['song_id']
self.popen_recall(self.recall, item)
def generate_shuffle_playing_list(self):
del self.info["playing_list"][:]
for i in range(0, len(self.info["player_list"])):
self.info["playing_list"].append(i)
random.shuffle(self.info["playing_list"])
self.info["ridx"] = 0
def new_player_list(self, type, title, datalist, offset):
self.info["player_list_type"] = type
self.info["player_list_title"] = title
self.info["idx"] = offset
del self.info["player_list"][:]
del self.info["playing_list"][:]
self.info["ridx"] = 0
for song in datalist:
self.info["player_list"].append(str(song["song_id"]))
if str(song["song_id"]) not in self.songs.keys():
self.songs[str(song["song_id"])] = song
else:
database_song = self.songs[str(song["song_id"])]
if (database_song["song_name"] != song["song_name"] or
database_song["quality"] != song["quality"]):
self.songs[str(song["song_id"])] = song
def append_songs(self, datalist):
for song in datalist:
self.info["player_list"].append(str(song["song_id"]))
if str(song["song_id"]) not in self.songs.keys():
self.songs[str(song["song_id"])] = song
示例2: __init__
# 需要导入模块: from ui import Ui [as 别名]
# 或者: from ui.Ui import notify [as 别名]
#.........这里部分代码省略.........
self.cache.add(song_id, song_name, artist, song_url, cacheExit)
self.cache.start_download()
if 'cache' in popenArgs.keys() and os.path.isfile(popenArgs['cache']):
thread = threading.Thread(target=runInThread, args=(onExit, popenArgs['cache']))
else:
thread = threading.Thread(target=runInThread, args=(onExit, popenArgs['mp3_url']))
cache_thread = threading.Thread(target=cacheSong, args=(
popenArgs['song_id'], popenArgs['song_name'], popenArgs['artist'], popenArgs['mp3_url']))
cache_thread.start()
thread.start()
lyric_download_thread = threading.Thread(target=getLyric, args=())
lyric_download_thread.start()
tlyric_download_thread = threading.Thread(target=gettLyric, args=())
tlyric_download_thread.start()
# returns immediately after the thread starts
return thread
def get_playing_id(self):
return self.playing_id
def recall(self):
if self.info["idx"] >= len(self.info["player_list"]) and self.end_callback != None:
self.end_callback()
if self.info["idx"] < 0 or self.info["idx"] >= len(self.info["player_list"]):
self.info["idx"] = 0
self.stop()
return
self.playing_flag = True
self.pause_flag = False
item = self.songs[self.info["player_list"][self.info["idx"]]]
self.ui.build_playinfo(item['song_name'], item['artist'], item['album_name'], item['quality'], time.time())
if self.notifier == True:
self.ui.notify("Now playing", item['song_name'], item['album_name'], item['artist'])
self.playing_id = item['song_id']
self.popen_recall(self.recall, item)
def generate_shuffle_playing_list(self):
del self.info["playing_list"][:]
for i in range(0, len(self.info["player_list"])):
self.info["playing_list"].append(i)
random.shuffle(self.info["playing_list"])
self.info["ridx"] = 0
def new_player_list(self, type, title, datalist, offset):
self.info["player_list_type"] = type
self.info["player_list_title"] = title
self.info["idx"] = offset
del self.info["player_list"][:]
del self.info["playing_list"][:]
self.info["ridx"] = 0
for song in datalist:
self.info["player_list"].append(str(song["song_id"]))
if str(song["song_id"]) not in self.songs.keys():
self.songs[str(song["song_id"])] = song
else:
database_song = self.songs[str(song["song_id"])]
if (database_song["song_name"] != song["song_name"]
or database_song["quality"] != song["quality"]):
self.songs[str(song["song_id"])] = song
def append_songs(self, datalist):
for song in datalist:
self.info["player_list"].append(str(song["song_id"]))
if str(song["song_id"]) not in self.songs.keys():
self.songs[str(song["song_id"])] = song