本文整理汇总了Python中types.SimpleNamespace.quickbar方法的典型用法代码示例。如果您正苦于以下问题:Python SimpleNamespace.quickbar方法的具体用法?Python SimpleNamespace.quickbar怎么用?Python SimpleNamespace.quickbar使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类types.SimpleNamespace
的用法示例。
在下文中一共展示了SimpleNamespace.quickbar方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: player
# 需要导入模块: from types import SimpleNamespace [as 别名]
# 或者: from types.SimpleNamespace import quickbar [as 别名]
#.........这里部分代码省略.........
general_settings.append(
ui.Slider(
"min_data_confidence",
g_pool,
setter=set_data_confidence,
step=0.05,
min=0.0,
max=1.0,
label="Minimum data confidence",
)
)
general_settings.append(
ui.Button("Restart with default settings", reset_restart)
)
g_pool.menubar.append(general_settings)
icon = ui.Icon(
"collapsed",
general_settings,
label=chr(0xE8B8),
on_val=False,
off_val=True,
setter=toggle_general_settings,
label_font="pupil_icons",
)
icon.tooltip = "General Settings"
g_pool.iconbar.append(icon)
user_plugin_separator = ui.Separator()
user_plugin_separator.order = 0.35
g_pool.iconbar.append(user_plugin_separator)
g_pool.quickbar = ui.Stretching_Menu("Quick Bar", (0, 100), (100, -100))
g_pool.export_button = ui.Thumb(
"export",
label=chr(0xE2C5),
getter=lambda: False,
setter=do_export,
hotkey="e",
label_font="pupil_icons",
)
g_pool.quickbar.extend([g_pool.export_button])
g_pool.gui.append(g_pool.menubar)
g_pool.gui.append(g_pool.timelines)
g_pool.gui.append(g_pool.iconbar)
g_pool.gui.append(g_pool.quickbar)
# we always load these plugins
default_plugins = [
("Plugin_Manager", {}),
("Seek_Control", {}),
("Log_Display", {}),
("Raw_Data_Exporter", {}),
("Vis_Polyline", {}),
("Vis_Circle", {}),
("System_Graphs", {}),
("System_Timelines", {}),
("World_Video_Exporter", {}),
("Pupil_From_Recording", {}),
("GazeFromRecording", {}),
("Audio_Playback", {}),
]
g_pool.plugins = Plugin_List(
g_pool, session_settings.get("loaded_plugins", default_plugins)
示例2: world
# 需要导入模块: from types import SimpleNamespace [as 别名]
# 或者: from types.SimpleNamespace import quickbar [as 别名]
#.........这里部分代码省略.........
g_pool.gui_user_scale = new_scale
window_size = (
camera_render_size[0]
+ int(icon_bar_width * g_pool.gui_user_scale * hdpi_factor),
glfw.glfwGetFramebufferSize(main_window)[1],
)
logger.warning(icon_bar_width * g_pool.gui_user_scale * hdpi_factor)
glfw.glfwSetWindowSize(main_window, *window_size)
def reset_restart():
logger.warning("Resetting all settings and restarting Capture.")
glfw.glfwSetWindowShouldClose(main_window, True)
ipc_pub.notify({"subject": "clear_settings_process.should_start"})
ipc_pub.notify({"subject": "world_process.should_start", "delay": 2.0})
def toggle_general_settings(collapsed):
# this is the menu toggle logic.
# Only one menu can be open.
# If no menu is opened, the menubar should collapse.
g_pool.menubar.collapsed = collapsed
for m in g_pool.menubar.elements:
m.collapsed = True
general_settings.collapsed = collapsed
# setup GUI
g_pool.gui = ui.UI()
g_pool.gui_user_scale = session_settings.get("gui_scale", 1.0)
g_pool.menubar = ui.Scrolling_Menu(
"Settings", pos=(-400, 0), size=(-icon_bar_width, 0), header_pos="left"
)
g_pool.iconbar = ui.Scrolling_Menu(
"Icons", pos=(-icon_bar_width, 0), size=(0, 0), header_pos="hidden"
)
g_pool.quickbar = ui.Stretching_Menu("Quick Bar", (0, 100), (120, -100))
g_pool.gui.append(g_pool.menubar)
g_pool.gui.append(g_pool.iconbar)
g_pool.gui.append(g_pool.quickbar)
general_settings = ui.Growing_Menu("General", header_pos="headline")
general_settings.append(
ui.Selector(
"gui_user_scale",
g_pool,
setter=set_scale,
selection=[0.6, 0.8, 1.0, 1.2, 1.4],
label="Interface size",
)
)
def set_window_size():
f_width, f_height = g_pool.capture.frame_size
f_width += int(icon_bar_width * g_pool.gui.scale)
glfw.glfwSetWindowSize(main_window, f_width, f_height)
general_settings.append(ui.Button("Reset window size", set_window_size))
general_settings.append(
ui.Selector("audio_mode", audio, selection=audio.audio_modes)
)
general_settings.append(
ui.Selector(
"detection_mapping_mode",
g_pool,
label="detection & mapping mode",
setter=set_detection_mapping_mode,
selection=["disabled", "2d", "3d"],
)