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Python Sprite.draw方法代码示例

本文整理汇总了Python中sprites.Sprite.draw方法的典型用法代码示例。如果您正苦于以下问题:Python Sprite.draw方法的具体用法?Python Sprite.draw怎么用?Python Sprite.draw使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在sprites.Sprite的用法示例。


在下文中一共展示了Sprite.draw方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: Slide

# 需要导入模块: from sprites import Sprite [as 别名]
# 或者: from sprites.Sprite import draw [as 别名]
class Slide(Stator):
    """ Create a sprite for a slide """
    def __init__(self, sprites, path, name, x, y, w, h, svg_engine=None,
                 function=None):
        if svg_engine is None:
            self.spr = Sprite(sprites, x, y, file_to_pixbuf(path, name, w, h))
        else:
            self.spr = Sprite(sprites, x, y,
                              svg_str_to_pixbuf(svg_engine().svg))
        self.tab_dx = [0, SWIDTH - TABWIDTH]
        self.tab_dy = [2 * SHEIGHT, 2 * SHEIGHT]
        self.tabs = []
        self.tabs.append(Tab(sprites, path, 'tab', x + self.tab_dx[0],
                             y + self.tab_dy[0], TABWIDTH, SHEIGHT))
        self.tabs.append(Tab(sprites, path, 'tab', x + self.tab_dx[1],
                             y + self.tab_dy[1], TABWIDTH, SHEIGHT))
        self.calculate = function
        self.name = name

    def add_textview(self, textview, i=0):
        self.tabs[i].textview = textview
        self.tabs[i].textbuffer = textview.get_buffer()

    def set_fixed(self, fixed):
        for tab in self.tabs:
            tab.fixed = fixed

    def match(self, sprite):
        if sprite == self.spr or sprite == self.tabs[0].spr or \
                sprite == self.tabs[1].spr:
            return True
        return False

    def draw(self, layer=1000):
        self.spr.set_layer(layer)
        self.spr.draw()
        for tab in self.tabs:
            tab.draw()

    def move(self, dx, dy):
        self.spr.move((dx, dy))
        for i, tab in enumerate(self.tabs):
            tab.move(dx + self.tab_dx[i], dy + self.tab_dy[i])

    def move_relative(self, dx, dy):
        self.spr.move_relative((dx, dy))
        for i, tab in enumerate(self.tabs):
            tab.move_relative(dx, dy)

    def hide(self):
        self.spr.hide()
        for tab in self.tabs:
            tab.hide()

    def label(self, label, i=0):
        self.tabs[i].label(label)
开发者ID:leonardcj,项目名称:slideruler,代码行数:58,代码来源:sprite_factory.py

示例2: __init__

# 需要导入模块: from sprites import Sprite [as 别名]
# 或者: from sprites.Sprite import draw [as 别名]
class Card:

    ''' Individual cards '''

    def __init__(self, scale=1.0):
        ''' Create the card and store its attributes '''
        self.spr = None
        self.index = None  # Calculated index
        self._scale = scale

    def create(self, string, attributes=None, sprites=None, file_path=None):
        if attributes is None:
            if self.spr is None:
                self.spr = Sprite(sprites, 0, 0, svg_str_to_pixbuf(string))
            else:
                self.spr.set_image(svg_str_to_pixbuf(string))
            self.index = None
        else:
            self.shape = attributes[0]
            self.color = attributes[1]
            self.num = attributes[2]
            self.fill = attributes[3]
            self.index = self.shape * COLORS * NUMBER * FILLS + \
                self.color * NUMBER * FILLS + \
                self.num * FILLS + \
                self.fill
            if self.spr is None:
                self.spr = Sprite(sprites, 0, 0, svg_str_to_pixbuf(string))
            else:
                self.spr.set_image(svg_str_to_pixbuf(string))

            if file_path is not None:
                self.spr.set_image(load_image(file_path, self._scale), i=1,
                                   dx=int(self._scale * CARD_WIDTH * .125),
                                   dy=int(self._scale * CARD_HEIGHT * .125))
        self.spr.set_label_attributes(self._scale * 24)
        self.spr.set_label('')

    def show_card(self, layer=2000):
        ''' Show the card '''
        if self.spr is not None:
            self.spr.set_layer(layer)
            self.spr.draw()

    def hide_card(self):
        ''' Hide a card '''
        if self.spr is not None:
            self.spr.hide()
开发者ID:i5o,项目名称:dimensions,代码行数:50,代码来源:card.py

示例3: Tab

# 需要导入模块: from sprites import Sprite [as 别名]
# 或者: from sprites.Sprite import draw [as 别名]
class Tab():
    """ Create tabs for the slide; include a TextView for OSK input """
    def __init__(self, sprites, path, name, x, y, w, h):
        self.spr = Sprite(sprites, x, y, file_to_pixbuf(path, name, w, h))
        self.spr.label = "1.0"
        self.spr.type = name
        self.name = name
        self.width = w
        self.textview = None
        self.textbuffer = None
        self.fixed = None
        self.textview_y_offset = 0

    def label(self, label):
        if self.textbuffer is not None:
            self.textbuffer.set_text(label)

    def _move_textview(self, x, y):
        y += self.textview_y_offset
        if self.textview is not None:
            if x > 0 and x < Gdk.Screen.width() - self.width and y > 0:
                self.fixed.move(self.textview, x, y)
                self.textview.show()
            else:
                self.textview.hide()

    def move(self, x, y):
        self.spr.move((x, y))
        self._move_textview(x, y)

    def move_relative(self, dx, dy):
        self.spr.move_relative((dx, dy))
        x, y = self.spr.get_xy()
        self._move_textview(x, y)

    def draw(self, layer=100):
        self.spr.set_layer(layer)
        self.spr.draw()
        x, y = self.spr.get_xy()
        self._move_textview(x, y)

    def hide(self):
        self.spr.hide()
开发者ID:leonardcj,项目名称:slideruler,代码行数:45,代码来源:sprite_factory.py


注:本文中的sprites.Sprite.draw方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。