本文整理汇总了Python中pyqtcore.QMap.keys方法的典型用法代码示例。如果您正苦于以下问题:Python QMap.keys方法的具体用法?Python QMap.keys怎么用?Python QMap.keys使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pyqtcore.QMap
的用法示例。
在下文中一共展示了QMap.keys方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: removeRow
# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import keys [as 别名]
def removeRow(self, layout, row):
itemToPos = QMap()
idx = 0
while (idx < len(layout)):
r, c, rs, cs = layout.getItemPosition(idx)
if (r > row):
itemToPos[layout.takeAt(idx)] = QRect(r - 1, c, rs, cs)
else:
idx += 1
for k in itemToPos.keys():
r = itemToPos[k]
layout.addItem(k, r.x(), r.y(), r.width(), r.height())
示例2: insertRow
# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import keys [as 别名]
def insertRow(self, layout, row):
itemToPos = QMap()
idx = 0
while (idx < layout.count()):
r, c, rs, cs = layout.getItemPosition(idx)
if (r >= row):
itemToPos[layout.takeAt(idx)] = QRect(r + 1, c, rs, cs)
else:
idx += 1
for it in itemToPos.keys():
r = itemToPos[it]
layout.addItem(it, r.x(), r.y(), r.width(), r.height())
示例3: QtGroupBoxPropertyBrowserPrivate
# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import keys [as 别名]
class QtGroupBoxPropertyBrowserPrivate():
def __init__(self):
self.q_ptr = None
self.m_indexToItem = QMap()
self.m_itemToIndex = QMap()
self.m_widgetToItem = QMap()
self.m_mainLayout = 0
self.m_children = QList()
self.m_recreateQueue = QList()
def createEditor(self, property, parent):
return self.q_ptr.createEditor(property, parent)
def init(self, parent):
self.m_mainLayout = QGridLayout()
parent.setLayout(self.m_mainLayout)
item = QSpacerItem(0, 0, QSizePolicy.Fixed, QSizePolicy.Expanding)
self.m_mainLayout.addItem(item, 0, 0)
def slotEditorDestroyed(self):
editor = self.q_ptr.sender()
if (not editor):
return
if (not editor in self.m_widgetToItem.keys()):
return
self.m_widgetToItem[editor].widget = 0
self.m_widgetToItem.remove(editor)
def slotUpdate(self):
for item in self.m_recreateQueue:
par = item.parent
w = 0
l = 0
oldRow = -1
if (not par):
w = self.q_ptr
l = self.m_mainLayout
oldRow = self.m_children.indexOf(item)
else:
w = par.groupBox
l = par.layout
oldRow = par.children.indexOf(item)
if (self.hasHeader(par)):
oldRow += 2
if (item.widget):
item.widget.setParent(w)
elif (item.widgetLabel):
item.widgetLabel.setParent(w)
else:
item.widgetLabel = QLabel(w)
item.widgetLabel.setSizePolicy(QSizePolicy(QSizePolicy.Ignored, QSizePolicy.Fixed))
item.widgetLabel.setTextFormat(Qt.PlainText)
span = 1
if (item.widget):
l.addWidget(item.widget, oldRow, 1, 1, 1)
elif (item.widgetLabel):
l.addWidget(item.widgetLabel, oldRow, 1, 1, 1)
else:
span = 2
item.label = QLabel(w)
item.label.setSizePolicy(QSizePolicy(QSizePolicy.Fixed, QSizePolicy.Fixed))
l.addWidget(item.label, oldRow, 0, 1, span)
self.updateItem(item)
self.m_recreateQueue.clear()
def updateLater(self):
QTimer.singleShot(0, self.q_ptr, self.slotUpdate())
def propertyInserted(self, index, afterIndex):
afterItem = self.m_indexToItem[afterIndex]
parentItem = self.m_indexToItem.value(index.parent())
newItem = WidgetItem()
newItem.parent = parentItem
layout = 0
parentWidget = 0
row = -1
if (not afterItem):
row = 0
if (parentItem):
parentItem.children.insert(0, newItem)
else:
self.m_children.insert(0, newItem)
else:
if (parentItem):
row = parentItem.children.indexOf(afterItem) + 1
parentItem.children.insert(row, newItem)
else:
row = self.m_children.indexOf(afterItem) + 1
self.m_children.insert(row, newItem)
if (parentItem and self.hasHeader(parentItem)):
row += 2
if (not parentItem):
#.........这里部分代码省略.........
示例4: TilesetManager
# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import keys [as 别名]
#.........这里部分代码省略.........
imgSrc = tileset.imageSource()
if (imgSrc != ''):
self.mWatcher.addPath(imgSrc)
##
# Removes a tileset reference. When the last reference has been removed,
# the tileset is no longer watched for changes.
##
def removeReference(self, tileset):
if self.mTilesets[tileset]:
self.mTilesets[tileset] -= 1
if (self.mTilesets[tileset] == 0):
self.mTilesets.remove(tileset)
if (tileset.imageSource()!=''):
self.mWatcher.removePath(tileset.imageSource())
##
# Convenience method to add references to multiple tilesets.
# @see addReference
##
def addReferences(self, tilesets):
for tileset in tilesets:
self.addReference(tileset)
##
# Convenience method to remove references from multiple tilesets.
# @see removeReference
##
def removeReferences(self, tilesets):
for tileset in tilesets:
self.removeReference(tileset)
##
# Returns all currently available tilesets.
##
def tilesets(self):
return self.mTilesets.keys()
##
# Forces a tileset to reload.
##
def forceTilesetReload(self, tileset):
if (not self.mTilesets.contains(tileset)):
return
fileName = tileset.imageSource()
if (tileset.loadFromImage(fileName)):
self.tilesetChanged.emit(tileset)
##
# Sets whether tilesets are automatically reloaded when their tileset
# image changes.
##
def setReloadTilesetsOnChange(self, enabled):
self.mReloadTilesetsOnChange = enabled
# TODO: Clear the file system watcher when disabled
def reloadTilesetsOnChange(self):
return self.mReloadTilesetsOnChange
##
# Sets whether tile animations are running.
##
def setAnimateTiles(self, enabled):
# TODO: Avoid running the driver when there are no animated tiles
if (enabled):
self.mAnimationDriver.start()
else:
self.mAnimationDriver.stop()
def animateTiles(self):
return self.mAnimationDriver.state() == QAbstractAnimation.Running
def fileChanged(self, path):
if (not self.mReloadTilesetsOnChange):
return
##
# Use a one-shot timer since GIMP (for example) seems to generate many
# file changes during a save, and some of the intermediate attempts to
# reload the tileset images actually fail (at least for .png files).
##
self.mChangedFiles.insert(path)
self.mChangedFilesTimer.start()
def fileChangedTimeout(self):
for tileset in self.tilesets():
fileName = tileset.imageSource()
if (self.mChangedFiles.contains(fileName)):
if (tileset.loadFromImage(fileName)):
self.tilesetChanged.emit(tileset)
self.mChangedFiles.clear()
def advanceTileAnimations(self, ms):
# TODO: This could be more optimal by keeping track of the list of
# actually animated tiles
for tileset in self.tilesets():
imageChanged = False
for tile in tileset.tiles():
imageChanged |= tile.advanceAnimation(ms)
if (imageChanged):
self.repaintTileset.emit(tileset)
示例5: MainWindow
# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import keys [as 别名]
#.........这里部分代码省略.........
item = QtCanvasLine(self.canvas)
item.setPoints(0, 0, rand() % self.canvas.width() - self.canvas.width() / 2, rand() % self.canvas.height() - self.canvas.height() / 2)
item.move(rand() % self.canvas.width(), rand() % self.canvas.height())
item.setPen(QPen(QColor(rand() % 32*8, rand() % 32*8, rand() % 32*8), 6))
item.setZ(rand() % 256)
item.show()
return item
def addText(self):
item = QtCanvasText(self.canvas)
item.setText(self.tr("Text"))
item.setColor(QColor(rand() % 32*8, rand() % 32*8, rand() % 32*8))
item.move(rand() % self.canvas.width(), rand() % self.canvas.height())
item.setZ(rand() % 256)
item.show()
return item
def itemMoved(self, item):
if (item != self.currentItem or self.currentItem.isNone()):
return
self.doubleManager.setValue(self.idToProperty["xpos"], item.x())
self.doubleManager.setValue(self.idToProperty["ypos"], item.y())
self.doubleManager.setValue(self.idToProperty["zpos"], item.z())
def updateExpandState(self):
l = self.propertyEditor.topLevelItems()
for item in l:
prop = item.property()
self.idToExpanded[self.propertyToId[prop]] = self.propertyEditor.isExpanded(item)
def itemClicked(self, item):
self.updateExpandState()
for p in self.propertyToId.keys():
p.destroy()
self.propertyToId.clear()
self.idToProperty.clear()
self.currentItem = item
if (not self.currentItem or self.currentItem.isNone()):
self.deleteAction.setEnabled(False)
return
self.deleteAction.setEnabled(True)
property = self.doubleManager.addProperty(self.tr("Position X"))
self.doubleManager.setRange(property, 0, self.canvas.width())
self.doubleManager.setValue(property, item.x())
self.addProperty(property, "xpos")
property = self.doubleManager.addProperty(self.tr("Position Y"))
self.doubleManager.setRange(property, 0, self.canvas.height())
self.doubleManager.setValue(property, item.y())
self.addProperty(property, "ypos")
property = self.doubleManager.addProperty(self.tr("Position Z"))
self.doubleManager.setRange(property, 0, 256)
self.doubleManager.setValue(property, item.z())
self.addProperty(property, "zpos")
if (item.rtti() == RttiValues.Rtti_Rectangle):
i = item
property = self.colorManager.addProperty(self.tr("Brush Color"))
self.colorManager.setValue(property, i.brush().color())
self.addProperty(property, "brush")