当前位置: 首页>>代码示例>>Python>>正文


Python QMap.clear方法代码示例

本文整理汇总了Python中pyqtcore.QMap.clear方法的典型用法代码示例。如果您正苦于以下问题:Python QMap.clear方法的具体用法?Python QMap.clear怎么用?Python QMap.clear使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pyqtcore.QMap的用法示例。


在下文中一共展示了QMap.clear方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: RandomPicker

# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import clear [as 别名]
class RandomPicker():

    def __init__(self):
        self.mSum = 0.0
        self.mThresholds = QMap()

    def add(self, value, probability = 1.0):
        self.mSum += probability
        self.mThresholds.insert(self.mSum, value)
    
    def isEmpty(self):
        return self.mThresholds.isEmpty()
    
    def pick(self):
        random = (rand() / RAND_MAX) * self.mSum
        it = self.mThresholds.lowerBound(random)
        if (it != self.mThresholds.end()):
            return self.mThresholds.itemByIndex(it)[1]
        else:
            return self.mThresholds.itemByIndex(-1)[1]
    
    def clear(self):
        self.mSum = 0.0
        self.mThresholds.clear()
开发者ID:theall,项目名称:Python-Tiled,代码行数:26,代码来源:randompicker.py

示例2: VariantEditorFactory

# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import clear [as 别名]
class VariantEditorFactory(QtVariantEditorFactory):
    def __init__(self, parent = None):
        super().__init__(parent)

        self.mCreatedEditors = QMapList()
        self.mEditorToProperty = QMap()

    def __del__(self):
        self.mEditorToProperty.clear()

    def connectPropertyManager(self, manager):
        manager.valueChangedSignal.connect(self.slotPropertyChanged)
        manager.attributeChangedSignal.connect(self.slotPropertyAttributeChanged)
        super().connectPropertyManager(manager)

    def createEditor(self, manager, property, parent):
        type = manager.propertyType(property)
        if (type == VariantPropertyManager.filePathTypeId()):
            editor = FileEdit(parent)
            editor.setFilePath(manager.value(property))
            editor.setFilter(manager.attributeValue(property, "filter"))
            self.mCreatedEditors[property].append(editor)
            self.mEditorToProperty[editor] = property
            editor.filePathChanged.connect(self.slotSetValue)
            editor.destroyed.connect(self.slotEditorDestroyed)
            return editor

        editor = super().createEditor(manager, property, parent)
        if (type == QVariant.String):
            # Add support for "suggestions" attribute that adds a QCompleter to the QLineEdit
            suggestions = manager.attributeValue(property, "suggestions")
            if suggestions and len(suggestions)>0:
                lineEdit = editor
                if lineEdit:
                    completer = QCompleter(suggestions, lineEdit)
                    completer.setCaseSensitivity(Qt.CaseInsensitive)
                    lineEdit.setCompleter(completer)
        return editor

    def disconnectPropertyManager(self, manager):
        manager.valueChangedSignal.disconnect(self.slotPropertyChanged)
        manager.attributeChangedSignal.disconnect(self.slotPropertyAttributeChanged)
        super().disconnectPropertyManager(manager)

    def slotPropertyChanged(self, property, value):
        if (not self.mCreatedEditors.contains(property)):
            return
        editors = self.mCreatedEditors[property]
        for itEditor in editors:
            itEditor.setFilePath(value.toString())

    def slotPropertyAttributeChanged(self, property, attribute, value):
        if (not self.mCreatedEditors.contains(property)):
            return
        if (attribute != "filter"):
            return
        editors = self.mCreatedEditors[property]
        for itEditor in editors:
            itEditor.setFilter(value.toString())

    def slotSetValue(self, value):
        object = self.sender()
        itEditor = self.mEditorToProperty.constBegin()
        while (itEditor != self.mEditorToProperty.constEnd()):
            if (itEditor.key() == object):
                property = itEditor.value()
                manager = self.propertyManager(property)
                if (not manager):
                    return
                manager.setValue(property, value)
                return

            itEditor += 1

    def slotEditorDestroyed(self, object):
        for itEditor in self.mEditorToProperty:
            if (itEditor.key() == object):
                editor = itEditor.key()
                property = itEditor.value()
                self.mEditorToProperty.remove(editor)
                self.mCreatedEditors[property].removeAll(editor)
                if (self.mCreatedEditors[property].isEmpty()):
                    self.mCreatedEditors.remove(property)
                return
开发者ID:theall,项目名称:Python-Tiled,代码行数:86,代码来源:varianteditorfactory.py

示例3: RangeSet

# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import clear [as 别名]
class RangeSet():

    # This class is based on std.map rather than QMap since std.map's insert
    # method has an overload that takes a hint about where to insert the new
    # pair.
    def __init__(self):
        self.mMap = QMap()

    ##
    # Insert \a value in the set of ranges. Has no effect when the value is
    # already part of an existing range. When possible, an existing range is
    # extended to include the new value, otherwise a new range is inserted.
    ##
    def insert(self, value):
        if (self.mMap.empty()):
            self.mMap.insert(value, value)
            return

        # We can now assume that 'it' will be at most one end of the range
        # This is the only full-tree search of the map, everything else is
        # relative to this
        it = self.mMap.lowerBound(value)
        itValue = self.mMap.itemByIndex(it)
        begin = self.mMap.begin()
        end = self.mMap.end()
        if (it == end):
            # Check whether the value is included in the last range
            # assert: it != begin
            it -= 1
            itValue = self.mMap.itemByIndex(it)
            
            # assert: it.first < value
            if (itValue[1] >= value):
                return
            # Try to add the value to the end of the previous range
            itValue[1] += 1
            if (itValue[1] == value):
                return
            # Didn't work, restore the previous range
            itValue[1] -= 1
            # We have to insert a new range
            self.mMap.insert(it, [value, value])
            return

        # Now we can dereference 'it' itself
        # assert: it.first >= value
        if (itValue[0] == value):
            return
        # Check whether we can extend the range downwards to include value
        if (itValue[0] == value + 1):
            # When extending the range downwards, it may need to be merged
            # with the previous range.
            # Remember 'prev' for the insertion hint. It is not necessarily
            # before the value, if it == begin.
            prev = itValue
            if (it != begin):
                prev = self.mMap.itemByIndex(prev-1)
                if (prev[1] == value - 1):
                    # The new value fills the gab. Merge the ranges, leaving
                    # only the first, but with a larger range.
                    prev[1] = itValue[1]
                    self.mMap.erase(itValue[0])
                    return

            # No merge needed
            # To change the key, we have to both add and remove. Add first,
            # then remove, to avoid invalidating the iterator too early.
            self.mMap.insert(prev, [value, itValue[1]])
            self.mMap.erase(it)
            return

        # Check if we can grow the previous range upwards to include value
        if (it != begin):
            it -= 1
            itValue = self.mMap.itemByIndex(it)
            if (itValue[1] == value - 1):
                itValue[1] += 1
                return

        # 'it' now points below the range, unless it was already begin
        # We couldn't increase an existing range
        self.mMap.insert(it, [value, value])

    ##
    # Removes all ranges from this set.
    ##
    def clear(self):
        self.mMap.clear()

    # Only are provided, because it is not safe to modify the
    # underlying list. Note that const_iterator is a typedef for Range.
    def begin(self):
        return self.mMap.begin()

    def end(self):
        return self.mMap.end()

    def isEmpty(self):
        return self.mMap.empty()

#.........这里部分代码省略.........
开发者ID:theall,项目名称:Python-Tiled,代码行数:103,代码来源:rangeset.py

示例4: QtCursorDatabase

# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import clear [as 别名]
class QtCursorDatabase():
    def __init__(self):
        self.m_cursorNames = QList()
        self.m_cursorIcons = QMap()
        self.m_valueToCursorShape = QMap()
        self.m_cursorShapeToValue = QMap()

        self.appendCursor(Qt.ArrowCursor, QCoreApplication.translate("QtCursorDatabase", "Arrow"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-arrow.png"))
        self.appendCursor(Qt.UpArrowCursor, QCoreApplication.translate("QtCursorDatabase", "Up Arrow"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-uparrow.png"))
        self.appendCursor(Qt.CrossCursor, QCoreApplication.translate("QtCursorDatabase", "Cross"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-cross.png"))
        self.appendCursor(Qt.WaitCursor, QCoreApplication.translate("QtCursorDatabase", "Wait"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-wait.png"))
        self.appendCursor(Qt.IBeamCursor, QCoreApplication.translate("QtCursorDatabase", "IBeam"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-ibeam.png"))
        self.appendCursor(Qt.SizeVerCursor, QCoreApplication.translate("QtCursorDatabase", "Size Vertical"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-sizev.png"))
        self.appendCursor(Qt.SizeHorCursor, QCoreApplication.translate("QtCursorDatabase", "Size Horizontal"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-sizeh.png"))
        self.appendCursor(Qt.SizeFDiagCursor, QCoreApplication.translate("QtCursorDatabase", "Size Backslash"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-sizef.png"))
        self.appendCursor(Qt.SizeBDiagCursor, QCoreApplication.translate("QtCursorDatabase", "Size Slash"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-sizeb.png"))
        self.appendCursor(Qt.SizeAllCursor, QCoreApplication.translate("QtCursorDatabase", "Size All"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-sizeall.png"))
        self.appendCursor(Qt.BlankCursor, QCoreApplication.translate("QtCursorDatabase", "Blank"),
                     QIcon())
        self.appendCursor(Qt.SplitVCursor, QCoreApplication.translate("QtCursorDatabase", "Split Vertical"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-vsplit.png"))
        self.appendCursor(Qt.SplitHCursor, QCoreApplication.translate("QtCursorDatabase", "Split Horizontal"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-hsplit.png"))
        self.appendCursor(Qt.PointingHandCursor, QCoreApplication.translate("QtCursorDatabase", "Pointing Hand"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-hand.png"))
        self.appendCursor(Qt.ForbiddenCursor, QCoreApplication.translate("QtCursorDatabase", "Forbidden"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-forbidden.png"))
        self.appendCursor(Qt.OpenHandCursor, QCoreApplication.translate("QtCursorDatabase", "Open Hand"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-openhand.png"))
        self.appendCursor(Qt.ClosedHandCursor, QCoreApplication.translate("QtCursorDatabase", "Closed Hand"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-closedhand.png"))
        self.appendCursor(Qt.WhatsThisCursor, QCoreApplication.translate("QtCursorDatabase", "What's This"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-whatsthis.png"))
        self.appendCursor(Qt.BusyCursor, QCoreApplication.translate("QtCursorDatabase", "Busy"),
                     QIcon(":/qt-project.org/qtpropertybrowser/images/cursor-busy.png"))

    def clear(self):
        self.m_cursorNames.clear()
        self.m_cursorIcons.clear()
        self.m_valueToCursorShape.clear()
        self.m_cursorShapeToValue.clear()

    def appendCursor(self,shape, name, icon):
        if self.m_cursorShapeToValue.get(shape):
            return
        value = len(self.m_cursorNames)
        self.m_cursorNames.append(name)
        self.m_cursorIcons[value] = icon
        self.m_valueToCursorShape[value] = shape
        self.m_cursorShapeToValue[shape] = value

    def cursorShapeNames(self):
        return self.m_cursorNames

    def cursorShapeIcons(self):
        return self.m_cursorIcons

    def cursorToShapeName(self,cursor):
        val = self.cursorToValue(cursor)
        if val >= 0:
            return self.m_cursorNames[val]
        return ''

    def cursorToShapeIcon(self,cursor):
        val = self.cursorToValue(cursor)
        return self.m_cursorIcons[val]

    def cursorToValue(self,cursor):
        shape = cursor.shape()
        return self.m_cursorShapeToValue.get(shape, -1)

    def valueToCursor(self,value):
        if value in self.m_valueToCursorShape:
            return QCursor(self.m_valueToCursorShape[value])
        return QCursor()
开发者ID:theall,项目名称:Python-Tiled,代码行数:87,代码来源:qtpropertybrowserutils.py

示例5: MainWindow

# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import clear [as 别名]
class MainWindow(QMainWindow):
    def __init__(self, parent=None):
        super(MainWindow, self).__init__(parent)

        self.propertyToId = QMap()
        self.idToProperty = QMap()
        self.idToExpanded = QMap()

        editMenu = self.menuBar().addMenu(self.tr("Edit"))
        newObjectMenu = editMenu.addMenu(self.tr("New Object"))

        newRectangleAction = QAction(self.tr("Rectangle"), self)
        newRectangleAction.triggered.connect(self.newRectangle)
        newObjectMenu.addAction(newRectangleAction)

        newLineAction = QAction(self.tr("Line"), self)
        newLineAction.triggered.connect(self.newLine)
        newObjectMenu.addAction(newLineAction)

        newEllipseAction = QAction(self.tr("Ellipse"), self)
        newEllipseAction.triggered.connect(self.newEllipse)
        newObjectMenu.addAction(newEllipseAction)

        newTextAction = QAction(self.tr("Text"), self)
        newTextAction.triggered.connect(self.newText)
        newObjectMenu.addAction(newTextAction)

        self.deleteAction = QAction(self.tr("Delete Object"), self)
        self.deleteAction.triggered.connect(self.deleteObject)
        editMenu.addAction(self.deleteAction)

        clearAction = QAction(self.tr("Clear All"), self)
        clearAction.triggered.connect(self.clearAll)
        editMenu.addAction(clearAction)

        fillAction = QAction(self.tr("Fill View"), self)
        fillAction.triggered.connect(self.fillView)
        editMenu.addAction(fillAction)

        self.doubleManager = QtDoublePropertyManager(self)
        self.stringManager = QtStringPropertyManager(self)
        self.colorManager = QtColorPropertyManager(self)
        self.fontManager = QtFontPropertyManager(self)
        self.pointManager = QtPointPropertyManager(self)
        self.sizeManager = QtSizePropertyManager(self)

        self.doubleManager.valueChangedSignal.connect(self.valueChanged)
        self.stringManager.valueChangedSignal.connect(self.valueChanged)
        self.colorManager.valueChangedSignal.connect(self.valueChanged)
        self.fontManager.valueChangedSignal.connect(self.valueChanged)
        self.pointManager.valueChangedSignal.connect(self.valueChanged)
        self.sizeManager.valueChangedSignal.connect(self.valueChanged)

        doubleSpinBoxFactory = QtDoubleSpinBoxFactory(self)
        checkBoxFactory = QtCheckBoxFactory(self)
        spinBoxFactory = QtSpinBoxFactory(self)
        lineEditFactory = QtLineEditFactory(self)
        comboBoxFactory = QtEnumEditorFactory(self)

        self.canvas = QtCanvas(800, 600)
        self.canvasView = CanvasView(self.canvas, self)
        self.setCentralWidget(self.canvasView)

        dock = QDockWidget(self)
        self.addDockWidget(Qt.RightDockWidgetArea, dock)

        self.propertyEditor = QtTreePropertyBrowser(dock)
        self.propertyEditor.setFactoryForManager(self.doubleManager, doubleSpinBoxFactory)
        self.propertyEditor.setFactoryForManager(self.stringManager, lineEditFactory)
        self.propertyEditor.setFactoryForManager(self.colorManager.subIntPropertyManager(), spinBoxFactory)
        self.propertyEditor.setFactoryForManager(self.fontManager.subIntPropertyManager(), spinBoxFactory)
        self.propertyEditor.setFactoryForManager(self.fontManager.subBoolPropertyManager(), checkBoxFactory)
        self.propertyEditor.setFactoryForManager(self.fontManager.subEnumPropertyManager(), comboBoxFactory)
        self.propertyEditor.setFactoryForManager(self.pointManager.subIntPropertyManager(), spinBoxFactory)
        self.propertyEditor.setFactoryForManager(self.sizeManager.subIntPropertyManager(), spinBoxFactory)
        dock.setWidget(self.propertyEditor)

        self.currentItem = QtCanvasItem(None)

        self.canvasView.itemClickedSignal.connect(self.itemClicked)
        self.canvasView.itemMovedSignal.connect(self.itemMoved)

        self.fillView()
        self.itemClicked(QtCanvasItem(None))

    def newRectangle(self):
        item = self.addRectangle()
        self.canvas.update()
        self.itemClicked(item)

    def newEllipse(self):
        item = self.addEllipse()
        self.canvas.update()
        self.itemClicked(item)

    def newLine(self):
        item = self.addLine()
        self.canvas.update()
        self.itemClicked(item)

#.........这里部分代码省略.........
开发者ID:theall,项目名称:QtPropertyBrowserV2.6-for-pyqt5,代码行数:103,代码来源:canvas_typed.py

示例6: MapObjectModel

# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import clear [as 别名]

#.........这里部分代码省略.........
    def toObjectGroup(self, index):
        if (not index.isValid()):
            return None
        oog = index.internalPointer()
        if oog:
            return oog.mGroup

    def toMapObject(self, index):
        if (not index.isValid()):
            return None
        oog = index.internalPointer()
        if oog:
            return oog.mObject

    def toLayer(self, index):
        if (not index.isValid()):
            return None
        oog = index.internalPointer()
        if oog:
            if oog.mGroup:
                _x = oog.mGroup
            else:
                _x = oog.mObject.objectGroup()
            return _x

    def setMapDocument(self, mapDocument):
        if (self.mMapDocument == mapDocument):
            return
        if (self.mMapDocument):
            self.mMapDocument.disconnect()
        self.beginResetModel()
        self.mMapDocument = mapDocument
        self.mMap = None
        self.mObjectGroups.clear()
        self.mGroups.clear()
        self.mGroups.clear()
        self.mObjects.clear()
        self.mObjects.clear()
        if (self.mMapDocument):
            self.mMap = self.mMapDocument.map()
            self.mMapDocument.layerAdded.connect(self.layerAdded)
            self.mMapDocument.layerChanged.connect(self.layerChanged)
            self.mMapDocument.layerAboutToBeRemoved.connect(self.layerAboutToBeRemoved)
            for og in self.mMap.objectGroups():
                if GROUPS_IN_DISPLAY_ORDER:
                    self.mObjectGroups.prepend(og)
                else:
                    self.mObjectGroups.append(og)
                self.mGroups.insert(og, ObjectOrGroup(og))
                for o in og.objects():
                    self.mObjects.insert(o, ObjectOrGroup(o))

        self.endResetModel()

    def insertObject(self, og, index, o):
        if (index >= 0):
            _x = index
        else:
            _x = og.objectCount()
        row = _x
        self.beginInsertRows(self.index(og), row, row)
        og.insertObject(row, o)
        self.mObjects.insert(o, ObjectOrGroup(o))
        self.endInsertRows()
        self.objectsAdded.emit(QList([o]))
开发者ID:theall,项目名称:Python-Tiled,代码行数:69,代码来源:mapobjectmodel.py

示例7: TileStampManager

# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import clear [as 别名]
class TileStampManager(QObject):
    setStamp = pyqtSignal(TileStamp)

    def __init__(self, toolManager, parent = None):
        super().__init__(parent)
        
        self.mStampsByName = QMap()
        self.mQuickStamps = QVector()
        for i in range(TileStampManager.quickStampKeys().__len__()):
            self.mQuickStamps.append(0)
        
        self.mTileStampModel = TileStampModel(self)
        self.mToolManager = toolManager

        prefs = preferences.Preferences.instance()
        prefs.stampsDirectoryChanged.connect(self.stampsDirectoryChanged)
        self.mTileStampModel.stampAdded.connect(self.stampAdded)
        self.mTileStampModel.stampRenamed.connect(self.stampRenamed)
        self.mTileStampModel.stampChanged.connect(self.saveStamp)
        self.mTileStampModel.stampRemoved.connect(self.deleteStamp)
        self.loadStamps()

    def __del__(self):
        # needs to be over here where the TileStamp type is complete
        pass
        
    ##
    # Returns the keys used for quickly accessible tile stamps.
    # Note: To store a tile layer <Ctrl> is added. The given keys will work
    # for recalling the stored values.
    ##
    def quickStampKeys():
        keys=[Qt.Key_1, Qt.Key_2, Qt.Key_3, Qt.Key_4, Qt.Key_5, Qt.Key_6, Qt.Key_7, Qt.Key_8, Qt.Key_9]
        return keys
        
    def tileStampModel(self):
        return self.mTileStampModel
        
    def createStamp(self):
        stamp = self.tampFromContext(self.mToolManager.selectedTool())
        if (not stamp.isEmpty()):
            self.mTileStampModel.addStamp(stamp)
        return stamp
    
    def addVariation(self, targetStamp):
        stamp = stampFromContext(self.mToolManager.selectedTool())
        if (stamp.isEmpty()):
            return
        if (stamp == targetStamp): # avoid easy mistake of adding duplicates
            return
        for variation in stamp.variations():
            self.mTileStampModel.addVariation(targetStamp, variation)

    def selectQuickStamp(self, index):
        stamp = self.mQuickStamps.at(index)
        if (not stamp.isEmpty()):
            self.setStamp.emit(stamp)
    
    def createQuickStamp(self, index):
        stamp = stampFromContext(self.mToolManager.selectedTool())
        if (stamp.isEmpty()):
            return
        self.setQuickStamp(index, stamp)
    
    def extendQuickStamp(self, index):
        quickStamp = self.mQuickStamps[index]
        if (quickStamp.isEmpty()):
            self.createQuickStamp(index)
        else:
            self.addVariation(quickStamp)
    
    def stampsDirectoryChanged(self):
        # erase current stamps
        self.mQuickStamps.fill(TileStamp())
        self.mStampsByName.clear()
        self.mTileStampModel.clear()
        self.loadStamps()

    def eraseQuickStamp(self, index):
        stamp = self.mQuickStamps.at(index)
        if (not stamp.isEmpty()):
            self.mQuickStamps[index] = TileStamp()
            if (not self.mQuickStamps.contains(stamp)):
                self.mTileStampModel.removeStamp(stamp)

    def setQuickStamp(self, index, stamp):
        stamp.setQuickStampIndex(index)
        # make sure existing quickstamp is removed from stamp model
        self.eraseQuickStamp(index)
        self.mTileStampModel.addStamp(stamp)
        self.mQuickStamps[index] = stamp
    
    def loadStamps(self):
        prefs = preferences.Preferences.instance()
        stampsDirectory = prefs.stampsDirectory()
        stampsDir = QDir(stampsDirectory)
        iterator = QDirIterator(stampsDirectory,
                              ["*.stamp"],
                              QDir.Files | QDir.Readable)
        while (iterator.hasNext()):
#.........这里部分代码省略.........
开发者ID:theall,项目名称:Python-Tiled,代码行数:103,代码来源:tilestampmanager.py

示例8: MapScene

# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import clear [as 别名]
class MapScene(QGraphicsScene):
    selectedObjectItemsChanged = pyqtSignal()

    ##
    # Constructor.
    ##
    def __init__(self, parent):
        super().__init__(parent)
        self.mMapDocument = None
        self.mSelectedTool = None
        self.mActiveTool = None
        self.mObjectSelectionItem = None
        self.mUnderMouse = False
        self.mCurrentModifiers = Qt.NoModifier,
        self.mDarkRectangle = QGraphicsRectItem()
        self.mDefaultBackgroundColor = Qt.darkGray

        self.mLayerItems = QVector()
        self.mObjectItems = QMap()
        self.mObjectLineWidth = 0.0
        self.mSelectedObjectItems = QSet()
        self.mLastMousePos = QPointF()
        self.mShowTileObjectOutlines = False
        self.mHighlightCurrentLayer = False
        self.mGridVisible = False

        self.setBackgroundBrush(self.mDefaultBackgroundColor)
        tilesetManager = TilesetManager.instance()
        tilesetManager.tilesetChanged.connect(self.tilesetChanged)
        tilesetManager.repaintTileset.connect(self.tilesetChanged)
        prefs = preferences.Preferences.instance()
        prefs.showGridChanged.connect(self.setGridVisible)
        prefs.showTileObjectOutlinesChanged.connect(self.setShowTileObjectOutlines)
        prefs.objectTypesChanged.connect(self.syncAllObjectItems)
        prefs.highlightCurrentLayerChanged.connect(self.setHighlightCurrentLayer)
        prefs.gridColorChanged.connect(self.update)
        prefs.objectLineWidthChanged.connect(self.setObjectLineWidth)
        self.mDarkRectangle.setPen(QPen(Qt.NoPen))
        self.mDarkRectangle.setBrush(Qt.black)
        self.mDarkRectangle.setOpacity(darkeningFactor)
        self.addItem(self.mDarkRectangle)
        self.mGridVisible = prefs.showGrid()
        self.mObjectLineWidth = prefs.objectLineWidth()
        self.mShowTileObjectOutlines = prefs.showTileObjectOutlines()
        self.mHighlightCurrentLayer = prefs.highlightCurrentLayer()
        # Install an event filter so that we can get key events on behalf of the
        # active tool without having to have the current focus.
        QCoreApplication.instance().installEventFilter(self)

    ##
    # Destructor.
    ##
    def __del__(self):
        if QCoreApplication.instance():
            QCoreApplication.instance().removeEventFilter(self)

    ##
    # Returns the map document this scene is displaying.
    ##
    def mapDocument(self):
        return self.mMapDocument

    ##
    # Sets the map this scene displays.
    ##
    def setMapDocument(self, mapDocument):
        if (self.mMapDocument):
            self.mMapDocument.disconnect()
            if (not self.mSelectedObjectItems.isEmpty()):
                self.mSelectedObjectItems.clear()
                self.selectedObjectItemsChanged.emit()

        self.mMapDocument = mapDocument
        if (self.mMapDocument):
            renderer = self.mMapDocument.renderer()
            renderer.setObjectLineWidth(self.mObjectLineWidth)
            renderer.setFlag(RenderFlag.ShowTileObjectOutlines, self.mShowTileObjectOutlines)
            self.mMapDocument.mapChanged.connect(self.mapChanged)
            self.mMapDocument.regionChanged.connect(self.repaintRegion)
            self.mMapDocument.tileLayerDrawMarginsChanged.connect(self.tileLayerDrawMarginsChanged)
            self.mMapDocument.layerAdded.connect(self.layerAdded)
            self.mMapDocument.layerRemoved.connect(self.layerRemoved)
            self.mMapDocument.layerChanged.connect(self.layerChanged)
            self.mMapDocument.objectGroupChanged.connect(self.objectGroupChanged)
            self.mMapDocument.imageLayerChanged.connect(self.imageLayerChanged)
            self.mMapDocument.currentLayerIndexChanged.connect(self.currentLayerIndexChanged)
            self.mMapDocument.tilesetTileOffsetChanged.connect(self.tilesetTileOffsetChanged)
            self.mMapDocument.objectsInserted.connect(self.objectsInserted)
            self.mMapDocument.objectsRemoved.connect(self.objectsRemoved)
            self.mMapDocument.objectsChanged.connect(self.objectsChanged)
            self.mMapDocument.objectsIndexChanged.connect(self.objectsIndexChanged)
            self.mMapDocument.selectedObjectsChanged.connect(self.updateSelectedObjectItems)

        self.refreshScene()

    ##
    # Returns whether the tile grid is visible.
    ##
    def isGridVisible(self):
        return self.mGridVisible
#.........这里部分代码省略.........
开发者ID:theall,项目名称:Python-Tiled,代码行数:103,代码来源:mapscene.py

示例9: GidMapper

# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import clear [as 别名]
class GidMapper():
    ##
    # Default constructor. Use \l insert to initialize the gid mapper
    # incrementally.
    ##
    def __init__(self, *args):
        self.mInvalidTile = None
        self.mTilesetColumnCounts = QMap()
        self.mFirstGidToTileset = QMap()
        if len(args)==1:
            ##
            # Constructor that initializes the gid mapper using the given \a tilesets.
            ##
            firstGid = 1
            tilesets = args[0]
            for tileset in tilesets:
                self.insert(firstGid, tileset)
                firstGid += tileset.tileCount()

    ##
    # Insert the given \a tileset with \a firstGid as its first global ID.
    ##
    def insert(self, firstGid, tileset):
        self.mFirstGidToTileset.insert(firstGid, tileset)

    ##
    # Clears the gid mapper, so that it can be reused.
    ##
    def clear(self):
        self.mFirstGidToTileset.clear()

    ##
    # Returns True when no tilesets are known to this gid mapper.
    ##
    def isEmpty(self):
        return self.mFirstGidToTileset.isEmpty()

    ##
    # Returns the GID of the invalid tile in case decodeLayerData() returns
    # the InvalidTile error.
    ##
    def invalidTile(self):
        return self.mInvalidTile

    ##
    # Returns the cell data matched by the given \a gid. The \a ok parameter
    # indicates whether an error occurred.
    ##
    def gidToCell(self, gid):
        result = Cell()
        # Read out the flags
        result.flippedHorizontally = (gid & FlippedHorizontallyFlag)
        result.flippedVertically = (gid & FlippedVerticallyFlag)
        result.flippedAntiDiagonally = (gid & FlippedAntiDiagonallyFlag)
        # Clear the flags
        gid &= ~(FlippedHorizontallyFlag |
                 FlippedVerticallyFlag |
                 FlippedAntiDiagonallyFlag)
        if (gid == 0):
            ok = True
        elif (self.isEmpty()):
            ok = False
        else:
            # Find the tileset containing this tile
            index = self.mFirstGidToTileset.upperBound(gid)
            if index==0:
                ok = False
            else:
                item = self.mFirstGidToTileset.itemByIndex(index-1)
                # Navigate one tileset back since upper bound finds the next
                tileId = gid - item[0]
                tileset = item[1]

                columnCount = self.mTilesetColumnCounts.value(tileset, 0)
                if (columnCount > 0 and columnCount != tileset.columnCount()):
                    # Correct tile index for changes in image width
                    row = int(tileId / columnCount)
                    column = int(tileId % columnCount)
                    tileId = row * tileset.columnCount() + column
                result.tile = tileset.tileAt(tileId)
                ok = True

        return result, ok

    ##
    # Returns the global tile ID for the given \a cell. Returns 0 when the
    # cell is empty or when its tileset isn't known.
    ##
    def cellToGid(self, cell):
        if (cell.isEmpty()):
            return 0
        tileset = cell.tile.tileset()
        # Find the first GID for the tileset
        for item in self.mFirstGidToTileset:
            if item[1] == tileset:
                gid = item[0] + cell.tile.id()
                if (cell.flippedHorizontally):
                    gid |= FlippedHorizontallyFlag
                if (cell.flippedVertically):
                    gid |= FlippedVerticallyFlag
#.........这里部分代码省略.........
开发者ID:theall,项目名称:Python-Tiled,代码行数:103,代码来源:gidmapper.py

示例10: EditPolygonTool

# 需要导入模块: from pyqtcore import QMap [as 别名]
# 或者: from pyqtcore.QMap import clear [as 别名]
class EditPolygonTool(AbstractObjectTool):
    NoMode, Selecting, Moving = range(3)

    def __init__(self, parent = None):
        super().__init__(self.tr("Edit Polygons"),
              QIcon(":images/24x24/tool-edit-polygons.png"),
              QKeySequence(self.tr("E")),
              parent)

        self.mSelectedHandles = QSet()
        self.mModifiers = Qt.KeyboardModifiers()
        self.mScreenStart = QPoint()
        self.mOldHandlePositions = QVector()
        self.mAlignPosition = QPointF()
        ## The list of handles associated with each selected map object
        self.mHandles = QMapList()
        self.mOldPolygons = QMap()
        self.mStart = QPointF()

        self.mSelectionRectangle = SelectionRectangle()
        self.mMousePressed = False
        self.mClickedHandle = None
        self.mClickedObjectItem = None
        self.mMode = EditPolygonTool.NoMode

    def __del__(self):
        del self.mSelectionRectangle

    def tr(self, sourceText, disambiguation = '', n = -1):
        return QCoreApplication.translate('EditPolygonTool', sourceText, disambiguation, n)

    def activate(self, scene):
        super().activate(scene)
        self.updateHandles()
        # TODO: Could be more optimal by separating the updating of handles from
        # the creation and removal of handles depending on changes in the
        # selection, and by only updating the handles of the objects that changed.
        self.mapDocument().objectsChanged.connect(self.updateHandles)
        scene.selectedObjectItemsChanged.connect(self.updateHandles)
        self.mapDocument().objectsRemoved.connect(self.objectsRemoved)

    def deactivate(self, scene):
        try:
            self.mapDocument().objectsChanged.disconnect(self.updateHandles)
            scene.selectedObjectItemsChanged.disconnect(self.updateHandles)
        except:
            pass
        # Delete all handles
        self.mHandles.clear()
        self.mSelectedHandles.clear()
        self.mClickedHandle = None
        super().deactivate(scene)

    def mouseEntered(self):
        pass
    def mouseMoved(self, pos, modifiers):
        super().mouseMoved(pos, modifiers)
        if (self.mMode == EditPolygonTool.NoMode and self.mMousePressed):
            screenPos = QCursor.pos()
            dragDistance = (self.mScreenStart - screenPos).manhattanLength()
            if (dragDistance >= QApplication.startDragDistance()):
                if (self.mClickedHandle):
                    self.startMoving()
                else:
                    self.startSelecting()

        x = self.mMode
        if x==EditPolygonTool.Selecting:
            self.mSelectionRectangle.setRectangle(QRectF(self.mStart, pos).normalized())
        elif x==EditPolygonTool.Moving:
            self.updateMovingItems(pos, modifiers)
        elif x==EditPolygonTool.NoMode:
            pass

    def mousePressed(self, event):
        if (self.mMode != EditPolygonTool.NoMode): # Ignore additional presses during select/move
            return
        x = event.button()
        if x==Qt.LeftButton:
            self.mMousePressed = True
            self.mStart = event.scenePos()
            self.mScreenStart = event.screenPos()
            items = self.mapScene().items(self.mStart,
                                                                   Qt.IntersectsItemShape,
                                                                   Qt.DescendingOrder,
                                                                   viewTransform(event))
            self.mClickedObjectItem = first(items, MapObjectItem)
            self.mClickedHandle = first(items, PointHandle)
        elif x==Qt.RightButton:
            items = self.mapScene().items(event.scenePos(),
                                                                   Qt.IntersectsItemShape,
                                                                   Qt.DescendingOrder,
                                                                   viewTransform(event))
            clickedHandle = first(items)
            if (clickedHandle or not self.mSelectedHandles.isEmpty()):
                self.showHandleContextMenu(clickedHandle,
                                      event.screenPos())
            else:
                super().mousePressed(event)
        else:
#.........这里部分代码省略.........
开发者ID:theall,项目名称:Python-Tiled,代码行数:103,代码来源:editpolygontool.py


注:本文中的pyqtcore.QMap.clear方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。