本文整理汇总了Python中pygame.Rect.collidedictall方法的典型用法代码示例。如果您正苦于以下问题:Python Rect.collidedictall方法的具体用法?Python Rect.collidedictall怎么用?Python Rect.collidedictall使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pygame.Rect
的用法示例。
在下文中一共展示了Rect.collidedictall方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: test_collidedictall
# 需要导入模块: from pygame import Rect [as 别名]
# 或者: from pygame.Rect import collidedictall [as 别名]
def test_collidedictall(self):
# __doc__ (as of 2008-08-02) for pygame.rect.Rect.collidedictall:
# Rect.collidedictall(dict): return [(key, value), ...]
# test if all rectangles in a dictionary intersect
#
# Returns a list of all the key and value pairs that intersect with
# the Rect. If no collisions are found an empty dictionary is
# returned.
#
# Rect objects are not hashable and cannot be used as keys in a
# dictionary, only as values.
r = Rect(1, 1, 10, 10)
r2 = Rect(1, 1, 10, 10)
r3 = Rect(5, 5, 10, 10)
r4 = Rect(10, 10, 10, 10)
r5 = Rect(50, 50, 10, 10)
rects_values = 1
d = {2: r2}
l = r.collidedictall(d, rects_values)
self.assertEqual(l, [(2, r2)])
d2 = {2: r2, 3: r3, 4: r4, 5: r5}
l2 = r.collidedictall(d2, rects_values)
self.assertEqual(l2, [(2, r2), (3, r3), (4, r4)])