本文整理汇总了Python中polygon.Polygon.append方法的典型用法代码示例。如果您正苦于以下问题:Python Polygon.append方法的具体用法?Python Polygon.append怎么用?Python Polygon.append使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类polygon.Polygon
的用法示例。
在下文中一共展示了Polygon.append方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from polygon import Polygon [as 别名]
# 或者: from polygon.Polygon import append [as 别名]
#.........这里部分代码省略.........
self.main_window.setup_play_btn.setEnabled(False)
def click_setup_pause_btn(self):
print("Clicked setup pause button!")
self.play.setup_status = False
self.play.setup_timer.stop()
self.main_window.setup_pause_btn.setEnabled(False)
self.main_window.setup_play_btn.setEnabled(True)
def click_setup_bg_btn(self):
print("Clicked capture background button")
self.background.capture_frame()
def click_draw_btn(self):
print("Clicked draw button")
self.line_status = False
self.draw_status = True
if self.play.setup_status == False:
self.play.run_setup_pause()
self.main_window.setup_draw_btn.setEnabled(False)
self.main_window.setup_line_btn.setEnabled(True)
# get area of polygon
area = self.polygon.compute_area()
self.main_window.area_lbl.setText(str(self.polygon.area))
def click_line_btn(self):
print("Clicked line button")
self.line_status = True
self.draw_status = False
if self.play.setup_status == False:
self.play.run_setup_pause()
self.main_window.setup_line_btn.setEnabled(False)
self.main_window.setup_draw_btn.setEnabled(True)
self.main_window.area_lbl.setText("")
def click_reset_btn(self):
print("Clicked reset button")
self.polygon.reset()
if self.play.setup_status == False:
self.play.run_setup_reset()
self.main_window.setup_reset_btn.setEnabled(False)
self.main_window.setup_line_btn.setEnabled(False)
self.main_window.setup_draw_btn.setEnabled(False)
self.line_status = False
self.draw_status = False
def setup_frame_click(self, event):
if self.play.setup_status == True:
print("Pause the source before assigning coordinates")
else:
print("Clicked setup frame")
x = event.pos().x()
y = event.pos().y()
print(x, y)
print(event.pos())
point = (x, y)
self.polygon.append(point)
self.polygon.get_no_points()
if self.polygon.no_of_points > 0:
self.main_window.setup_reset_btn.setEnabled(True)
if self.polygon.no_of_points > 1:
self.line_status = True
if self.polygon.no_of_points > 2:
self.main_window.setup_draw_btn.setEnabled(True)
self.play.run_setup_pause()
def get_video(self):
return self.video
def load_video(self, video_id):
load = False
s = self.dbs
result = s.query(Video).filter(Video.id == video_id)
if result.count() == 1:
video = result.first()
load = True
elif result.count() > 1:
print("Found more than 1 match in database!")
else:
print("No match found in database!")
if load == True:
self.path = video.path
self.base_name = video.name
self.fps = str(video.fps)
self.duration = video.duration
# address
self.address_window = AddressWindow(self, self.main_window)
self.address_window.get_address(video.address_id)
# polygon
self.polygon = Polygon(self, self.source)
self.polygon.get_points(video.id)
self.polygon.compute_area()
area = self.polygon.area
self.main_window.area_lbl.setText(str(abs(area)))
self.metadata = get_metadata(self.path)
self.duration = get_duration(self.metadata)
self.resolution = get_resolution(self.metadata)
self.format = get_format(self.metadata)
# load in setup
self.populate_setup()