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Python EconomyGlobals.getItemIcons方法代码示例

本文整理汇总了Python中pirates.economy.EconomyGlobals.getItemIcons方法的典型用法代码示例。如果您正苦于以下问题:Python EconomyGlobals.getItemIcons方法的具体用法?Python EconomyGlobals.getItemIcons怎么用?Python EconomyGlobals.getItemIcons使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pirates.economy.EconomyGlobals的用法示例。


在下文中一共展示了EconomyGlobals.getItemIcons方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: addTab

# 需要导入模块: from pirates.economy import EconomyGlobals [as 别名]
# 或者: from pirates.economy.EconomyGlobals import getItemIcons [as 别名]
 def addTab(self, itemGroup, item):
     newTab = self.tabBar.addTab(itemGroup, command = self.setPage, extraArgs = [
         itemGroup])
     repId = WeaponGlobals.getRepId(item)
     if repId:
         iconName = ReputationGlobals.RepIcons.get(repId)
         if repId == InventoryType.FishingRep:
             icon = StoreGUI.FishingIcons.find('**/%s' % iconName)
         else:
             icon = StoreGUI.WeaponIcons.find('**/%s' % iconName)
     elif InventoryType.begin_Consumables <= item:
         pass
     elif repId or ItemGlobals.getClass(item) == InventoryType.ItemTypeConsumable:
         iconName = EconomyGlobals.getItemIcons(item)
         icon = StoreGUI.SkillIcons.find('**/%s' % iconName)
     elif InventoryType.begin_WeaponCannonAmmo <= item:
         pass
     elif ItemGlobals.getClass(item) == InventoryType.ItemTypeConsumable:
         iconName = EconomyGlobals.getItemIcons(InventoryType.CannonL1)
         icon = StoreGUI.WeaponIcons.find('**/%s' % iconName)
     elif InventoryType.begin_WeaponGrenadeAmmo <= item:
         pass
     elif ItemGlobals.getClass(item) == InventoryType.ItemTypeConsumable:
         itemId = InventoryType.GrenadeWeaponL1
         iconName = EconomyGlobals.getItemIcons(itemId)
         icon = StoreGUI.WeaponIcons.find('**/%s' % iconName)
     elif InventoryType.begin_FishingLures <= item:
         pass
     elif ItemGlobals.getClass(item) == InventoryType.ItemTypeConsumable:
         icon = StoreGUI.FishingIcons.find('**/pir_t_gui_gen_fish_lure')
     else:
         icon = None
     newTab.nameTag = DirectLabel(parent = newTab, relief = None, state = DGG.DISABLED, image = icon, image_scale = 0.40000000000000002, image_pos = (0, 0, 0.040000000000000001), pos = (0.059999999999999998, 0, -0.035000000000000003))
     self.pageNames.append(itemGroup)
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:36,代码来源:StoreGUI.py

示例2: createGui

# 需要导入模块: from pirates.economy import EconomyGlobals [as 别名]
# 或者: from pirates.economy.EconomyGlobals import getItemIcons [as 别名]
 def createGui(self):
     itemId = self.data[0]
     self.itemCount += 1
     self.itemQuantity = self.quantity
     self.itemCost = self.price
     self.picture = DirectFrame(parent = self, relief = None, state = DGG.DISABLED, pos = (0.035000000000000003, 0, 0.025000000000000001))
     self.quantityLabel = DirectLabel(parent = self, relief = None, state = DGG.DISABLED, text = str(self.quantity), text_fg = PiratesGuiGlobals.TextFG2, text_scale = PiratesGuiGlobals.TextScaleSmall * PLocalizer.getHeadingScale(2), text_align = TextNode.ARight, text_wordwrap = 11, pos = (0.1225, 0, 0.014999999999999999))
     if len(self.name) >= 39:
         textScale = PiratesGuiGlobals.TextScaleMicro * PLocalizer.getHeadingScale(2)
     elif len(self.name) >= 35:
         textScale = PiratesGuiGlobals.TextScaleTiny * PLocalizer.getHeadingScale(2)
     else:
         textScale = PiratesGuiGlobals.TextScaleSmall * PLocalizer.getHeadingScale(2)
     self.nameTag = DirectLabel(parent = self, relief = None, state = DGG.DISABLED, text = self.name, text_fg = PiratesGuiGlobals.TextFG2, text_scale = textScale, text_align = TextNode.ALeft, pos = (0.13, 0, 0.014999999999999999))
     self.costText = DirectLabel(parent = self, relief = None, state = DGG.DISABLED, image = InventoryListItem.coinImage, image_scale = 0.12, image_pos = Vec3(-0.0050000000000000001, 0, 0.012500000000000001), text = str(self.price), text_fg = PiratesGuiGlobals.TextFG2, text_scale = PiratesGuiGlobals.TextScaleSmall, text_align = TextNode.ARight, text_wordwrap = 11, text_pos = (-0.029999999999999999, 0, 0), pos = (self.width - 0.035000000000000003, 0, 0.014999999999999999), text_font = PiratesGlobals.getInterfaceFont())
     itemClass = EconomyGlobals.getItemCategory(itemId)
     itemType = EconomyGlobals.getItemType(itemId)
     if itemType == ItemType.FISHING_ROD or itemType == ItemType.FISHING_LURE:
         asset = EconomyGlobals.getItemIcons(itemId)
         if asset:
             self.picture['geom'] = PurchaseListItem.fishingIcons.find('**/%s*' % asset)
             self.picture['geom_scale'] = 0.040000000000000001
             self.picture['geom_pos'] = (0, 0, 0)
         
     elif itemClass == ItemType.WEAPON or itemClass == ItemType.POUCH:
         asset = EconomyGlobals.getItemIcons(itemId)
         if asset:
             self.picture['geom'] = InventoryListItem.weaponIcons.find('**/%s*' % asset)
             self.picture['geom_scale'] = 0.040000000000000001
             self.picture['geom_pos'] = (0, 0, 0)
         
     elif itemClass == ItemType.CONSUMABLE:
         asset = EconomyGlobals.getItemIcons(itemId)
         if asset:
             self.picture['geom'] = InventoryListItem.skillIcons.find('**/%s*' % asset)
             self.picture['geom_scale'] = 0.040000000000000001
             self.picture['geom_pos'] = (0, 0, 0)
         
     
     if not InventoryType.begin_WeaponCannonAmmo <= itemId or itemId <= InventoryType.end_WeaponCannonAmmo:
         if (InventoryType.begin_WeaponPistolAmmo <= itemId or itemId <= InventoryType.end_WeaponGrenadeAmmo or InventoryType.begin_WeaponDaggerAmmo <= itemId) and itemId <= InventoryType.end_WeaponDaggerAmmo:
             skillId = WeaponGlobals.getSkillIdForAmmoSkillId(itemId)
             if skillId:
                 asset = WeaponGlobals.getSkillIcon(skillId)
                 if asset:
                     self.picture['geom'] = InventoryListItem.skillIcons.find('**/%s' % asset)
                     self.picture['geom_scale'] = 0.059999999999999998
                     self.picture['geom_pos'] = (0, 0, 0)
                 
             
         elif InventoryType.SmallBottle <= itemId and itemId <= InventoryType.LargeBottle:
             self.picture['geom'] = self.topGui.find('**/main_gui_ship_bottle')
             self.picture['geom_scale'] = 0.10000000000000001
             self.picture['geom_pos'] = (0, 0, 0)
         
     self.flattenStrong()
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:58,代码来源:PurchaseListItem.py

示例3: getGeomParams

# 需要导入模块: from pirates.economy import EconomyGlobals [as 别名]
# 或者: from pirates.economy.EconomyGlobals import getItemIcons [as 别名]
 def getGeomParams(itemId):
     geomParams = { }
     itemType = EconomyGlobals.getItemType(itemId)
     if itemType <= ItemType.WAND or itemType == ItemType.POTION:
         if itemType == ItemType.POTION:
             geomParams['geom'] = InventoryItemGui.skillIcons.find('**/%s' % ItemGlobals.getIcon(itemId))
         else:
             itemType = ItemGlobals.getType(itemId)
             if ItemGlobals.getIcon(itemId):
                 geomParams['geom'] = InventoryItemGui.weaponIcons.find('**/%s' % ItemGlobals.getIcon(itemId))
             
         geomParams['geom_scale'] = 0.11
         geomParams['geom_pos'] = (0.080000000000000002, 0, 0.068000000000000005)
     else:
         itemClass = EconomyGlobals.getItemCategory(itemId)
         itemType = EconomyGlobals.getItemType(itemId)
         if itemType == ItemType.FISHING_ROD or itemType == ItemType.FISHING_LURE:
             asset = EconomyGlobals.getItemIcons(itemId)
             if asset:
                 geomParams['geom'] = InventoryItemGui.fishingIcons.find('**/%s*' % asset)
                 geomParams['geom_scale'] = 0.11
                 geomParams['geom_pos'] = (0.080000000000000002, 0, 0.068000000000000005)
             
         elif itemClass == ItemType.WEAPON and itemClass == ItemType.POUCH or itemClass == ItemType.AMMO:
             asset = EconomyGlobals.getItemIcons(itemId)
             if asset:
                 geomParams['geom'] = InventoryItemGui.weaponIcons.find('**/%s*' % asset)
                 geomParams['geom_scale'] = 0.11
                 geomParams['geom_pos'] = (0.080000000000000002, 0, 0.068000000000000005)
             
         elif itemClass == ItemType.CONSUMABLE:
             asset = EconomyGlobals.getItemIcons(itemId)
             if asset:
                 geomParams['geom'] = InventoryItemGui.skillIcons.find('**/%s*' % asset)
                 geomParams['geom_scale'] = 0.11
                 geomParams['geom_pos'] = (0.080000000000000002, 0, 0.068000000000000005)
             
         
     if not InventoryType.begin_WeaponCannonAmmo <= itemId or itemId <= InventoryType.end_WeaponCannonAmmo:
         if (InventoryType.begin_WeaponPistolAmmo <= itemId or itemId <= InventoryType.end_WeaponGrenadeAmmo or InventoryType.begin_WeaponDaggerAmmo <= itemId) and itemId <= InventoryType.end_WeaponDaggerAmmo:
             skillId = WeaponGlobals.getSkillIdForAmmoSkillId(itemId)
             if skillId:
                 asset = WeaponGlobals.getSkillIcon(skillId)
                 if asset:
                     geomParams['geom'] = InventoryListItem.skillIcons.find('**/%s' % asset)
                     geomParams['geom_scale'] = 0.14999999999999999
                     geomParams['geom_pos'] = (0.069000000000000006, 0, 0.069000000000000006)
                 
             
         elif InventoryType.SmallBottle <= itemId and itemId <= InventoryType.LargeBottle:
             geomParams['geom'] = InventoryListItem.topGui.find('**/main_gui_ship_bottle')
             geomParams['geom_scale'] = 0.10000000000000001
             geomParams['geom_pos'] = (0.069000000000000006, 0, 0.069000000000000006)
         
     return geomParams
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:57,代码来源:InventoryItemGui.py

示例4: __init__

# 需要导入模块: from pirates.economy import EconomyGlobals [as 别名]
# 或者: from pirates.economy.EconomyGlobals import getItemIcons [as 别名]
 def __init__(self, manager, itemId, itemTuple, imageScaleFactor = 1.0, showMax = 1, update = False):
     self.itemId = itemId
     InventoryUIStackItem.InventoryUIStackItem.__init__(self, manager, itemTuple, imageScaleFactor = imageScaleFactor, showMax = showMax, update = update)
     self.initialiseoptions(InventoryUIMaterialItem)
     SkillIcons = loader.loadModel('models/textureCards/skillIcons')
     MaterialIcons = loader.loadModel('models/textureCards/shipMaterialIcons')
     self['image'] = MaterialIcons.find('**/%s' % EconomyGlobals.getItemIcons(itemId))
     self.helpFrame = None
     self.cm = CardMaker('itemCard')
     self.cm.setFrame(-0.29999999999999999, 0.29999999999999999, -0.089999999999999997, 0.089999999999999997)
     self.buffer = None
     self.lens = PerspectiveLens()
     self.lens.setNear(0.10000000000000001)
     self.lens.setAspectRatio(0.59999999999999998 / 0.17999999999999999)
     self.realItem = None
     self.iconLabel = None
     self.itemCard = None
     self.portraitSceneGraph = NodePath('PortraitSceneGraph')
     detailGui = loader.loadModel('models/gui/gui_card_detail')
     self.bg = detailGui.find('**/color')
     self.bg.setScale(4)
     self.bg.setPos(0, 17, -6.2999999999999998)
     self.glow = detailGui.find('**/glow')
     self.glow.setScale(3)
     self.glow.setPos(0, 17, -6.2999999999999998)
     self.glow.setColor(1, 1, 1, 0.80000000000000004)
     self.setBin('gui-fixed', 1)
     self.accept('open_main_window', self.createBuffer)
     self.accept('aspectRatioChanged', self.createBuffer)
     self.accept('close_main_window', self.destroyBuffer)
     self['image_scale'] = 0.10000000000000001 * imageScaleFactor
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:33,代码来源:InventoryUIMaterialItem.py

示例5: __init__

# 需要导入模块: from pirates.economy import EconomyGlobals [as 别名]
# 或者: from pirates.economy.EconomyGlobals import getItemIcons [as 别名]
 def __init__(self, manager, itemTuple, imageScaleFactor=1.0):
     InventoryUIStackItem.InventoryUIStackItem.__init__(self, manager, itemTuple, imageScaleFactor=imageScaleFactor)
     self.initialiseoptions(InventoryUIPouchItem)
     Icons = loader.loadModel("models/gui/gui_icons_weapon")
     self["image"] = Icons.find("**/%s" % EconomyGlobals.getItemIcons(self.getId()))
     self.helpFrame = None
     self.cm = CardMaker("itemCard")
     self.cm.setFrame(-0.29999999999999999, 0.29999999999999999, -0.089999999999999997, 0.089999999999999997)
     self.buffer = None
     self.lens = PerspectiveLens()
     self.lens.setNear(0.10000000000000001)
     self.lens.setAspectRatio(0.59999999999999998 / 0.17999999999999999)
     self.realItem = None
     self.iconLabel = None
     self.itemCard = None
     self.portraitSceneGraph = NodePath("PortraitSceneGraph")
     detailGui = loader.loadModel("models/gui/gui_card_detail")
     self.bg = detailGui.find("**/color")
     self.bg.setScale(4)
     self.bg.setPos(0, 17, -6.2999999999999998)
     self.glow = detailGui.find("**/glow")
     self.glow.setScale(3)
     self.glow.setPos(0, 17, -6.2999999999999998)
     self.glow.setColor(1, 1, 1, 0.80000000000000004)
     self.setBin("gui-fixed", 1)
     self.accept("open_main_window", self.createBuffer)
     self.accept("aspectRatioChanged", self.createBuffer)
     self.accept("close_main_window", self.destroyBuffer)
     self["image_scale"] = 0.10000000000000001 * imageScaleFactor
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:31,代码来源:InventoryUIPouchItem.py

示例6: __init__

# 需要导入模块: from pirates.economy import EconomyGlobals [as 别名]
# 或者: from pirates.economy.EconomyGlobals import getItemIcons [as 别名]
 def __init__(self, manager, skillId, itemTuple, imageScaleFactor = 1.0):
     InventoryUIItem.InventoryUIItem.__init__(self, manager, itemTuple, imageScaleFactor = imageScaleFactor)
     self.initialiseoptions(InventoryUIAmmoBagItem)
     weaponIcons = loader.loadModel('models/gui/gui_icons_weapon')
     fishingIcons = loader.loadModel('models/textureCards/fishing_icons')
     if self.itemTuple[1]:
         self['image'] = weaponIcons.find('**/%s' % EconomyGlobals.getItemIcons(self.itemTuple[1]))
     elif skillId == EconomyGlobals.ItemType.FISHING_POUCH:
         self['image'] = fishingIcons.find('**/%s' % EconomyGlobals.getItemTypeIcon(skillId))
     else:
         self['image'] = weaponIcons.find('**/%s' % EconomyGlobals.getItemTypeIcon(skillId))
     self.skillId = skillId
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:14,代码来源:InventoryUIAmmoBagItem.py

示例7: __init__

# 需要导入模块: from pirates.economy import EconomyGlobals [as 别名]
# 或者: from pirates.economy.EconomyGlobals import getItemIcons [as 别名]
 def __init__(self, uid):
     SimpleEconomyItem.__init__(self, uid)
     self.icon = self.Icons.find('**/%s' % EconomyGlobals.getItemIcons(uid))
     if uid in range(InventoryType.begin_PistolPouches, InventoryType.end_PistolPouches):
         self.shortDesc = PLocalizer.makeHeadingString(PLocalizer.InventoryItemClassNames.get(ItemType.PISTOL), 1)
     elif uid in range(InventoryType.begin_DaggerPouches, InventoryType.end_DaggerPouches):
         self.shortDesc = PLocalizer.makeHeadingString(PLocalizer.InventoryItemClassNames.get(ItemType.DAGGER), 1)
     elif uid in range(InventoryType.begin_GrenadePouches, InventoryType.end_GrenadePouches):
         self.shortDesc = PLocalizer.makeHeadingString(PLocalizer.GrenadeShort, 1)
     elif uid in range(InventoryType.begin_CannonPouches, InventoryType.end_CannonPouches):
         self.shortDesc = PLocalizer.makeHeadingString(PLocalizer.ShipCannonShort, 1)
     else:
         self.shortDesc = PLocalizer.makeHeadingString(self.itemType, 1)
     self.itemName = self.shortDesc
     self.longDesc = self.shortDesc
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:17,代码来源:SimpleStoreItem.py

示例8: showDetails

# 需要导入模块: from pirates.economy import EconomyGlobals [as 别名]
# 或者: from pirates.economy.EconomyGlobals import getItemIcons [as 别名]
 def showDetails(self, cell, detailsPos, detailsHeight, event = None):
     self.notify.debug('Item showDetails')
     if self.manager.heldItem and self.manager.locked and cell.isEmpty() and self.isEmpty() or not (self.itemTuple):
         self.notify.debug(' early exit')
         return None
     
     self.helpFrame = DirectFrame(parent = self.manager, relief = None, state = DGG.DISABLED, sortOrder = 1)
     self.helpFrame.setBin('gui-popup', -5)
     detailGui = loader.loadModel('models/gui/gui_card_detail')
     topGui = loader.loadModel('models/gui/toplevel_gui')
     coinImage = topGui.find('**/treasure_w_coin*')
     SkillIcons = loader.loadModel('models/textureCards/skillIcons')
     border = SkillIcons.find('**/base')
     halfWidth = 0.29999999999999999
     halfHeight = 0.20000000000000001
     basePosX = cell.getX(aspect2d)
     basePosZ = cell.getZ(aspect2d)
     cellSizeX = 0.0
     cellSizeZ = 0.0
     if cell:
         cellSizeX = cell.cellSizeX
         cellSizeZ = cell.cellSizeZ
     
     textScale = PiratesGuiGlobals.TextScaleMed
     titleScale = PiratesGuiGlobals.TextScaleTitleSmall
     if len(self.getName()) >= 30:
         titleNameScale = PiratesGuiGlobals.TextScaleLarge
     else:
         titleNameScale = PiratesGuiGlobals.TextScaleExtraLarge
     subtitleScale = PiratesGuiGlobals.TextScaleMed
     iconScalar = 1.5
     borderScaler = 0.25
     splitHeight = 0.01
     vMargin = 0.029999999999999999
     runningVertPosition = 0.29999999999999999
     runningSize = 0.0
     labels = []
     titleColor = PiratesGuiGlobals.TextFG24
     titleLabel = DirectLabel(parent = self, relief = None, text = self.getName(), text_scale = titleNameScale, text_fg = titleColor, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
     self.bg.setColor(titleColor)
     tHeight = 0.070000000000000007
     titleLabel.setZ(runningVertPosition)
     runningVertPosition -= tHeight
     runningSize += tHeight
     labels.append(titleLabel)
     subtitleLabel = DirectLabel(parent = self, relief = None, text = PLocalizer.InventoryItemClassNames.get(EconomyGlobals.getItemType(self.getId()), ''), text_scale = subtitleScale, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
     subtHeight = 0.050000000000000003
     subtitleLabel.setZ(subtHeight * 0.5 + runningVertPosition)
     runningVertPosition -= subtHeight
     runningSize += subtHeight
     labels.append(subtitleLabel)
     MaterialIcons = loader.loadModel('models/textureCards/shipMaterialIcons')
     self.iconLabel = DirectLabel(parent = self.portraitSceneGraph, relief = None, image = MaterialIcons.find('**/%s' % EconomyGlobals.getItemIcons(self.getItemId())), pos = (0.0, 2.5, 0.0))
     iHeight = 0.17999999999999999
     self.createBuffer()
     self.itemCard.setZ(runningVertPosition - 0.059999999999999998)
     runningVertPosition -= iHeight
     runningSize += iHeight
     labels.append(self.itemCard)
     description = PLocalizer.WeaponDescriptions.get(self.getId())
     if not description:
         description = PLocalizer.WeaponDescriptions.get(self.getItemId())
     
     if description:
         descriptionLabel = DirectLabel(parent = self, relief = None, text = description, text_scale = textScale, text_wordwrap = halfWidth * 2.0 * (0.94999999999999996 / textScale), text_align = TextNode.ALeft, pos = (-halfWidth + textScale * 0.5, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
         dHeight = descriptionLabel.getHeight() + 0.02
         runningVertPosition -= dHeight
         runningSize += dHeight
         labels.append(descriptionLabel)
     
     runningVertPosition -= 0.02
     runningSize += 0.02
     panels = self.helpFrame.attachNewNode('panels')
     topPanel = panels.attachNewNode('middlePanel')
     detailGui.find('**/top_panel').copyTo(topPanel)
     topPanel.setScale(0.080000000000000002)
     topPanel.reparentTo(self.helpFrame)
     middlePanel = panels.attachNewNode('middlePanel')
     detailGui.find('**/middle_panel').copyTo(middlePanel)
     middlePanel.setScale(0.080000000000000002)
     middlePanel.reparentTo(self.helpFrame)
     placement = 0
     i = 0
     heightMax = -0.080000000000000002
     currentHeight = runningVertPosition
     if detailsHeight:
         currentHeight = -detailsHeight
     
     while currentHeight < heightMax:
         middlePanel = panels.attachNewNode('middlePanel%s' % 1)
         detailGui.find('**/middle_panel').copyTo(middlePanel)
         middlePanel.setScale(0.080000000000000002)
         middlePanel.reparentTo(self.helpFrame)
         if currentHeight + 0.20000000000000001 >= heightMax:
             difference = heightMax - currentHeight
             placement += (0.16800000000000001 / 0.20000000000000001) * difference
             currentHeight += difference
         else:
             placement += 0.16800000000000001
             currentHeight += 0.20000000000000001
#.........这里部分代码省略.........
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:103,代码来源:InventoryUIMaterialItem.py

示例9: __init__

# 需要导入模块: from pirates.economy import EconomyGlobals [as 别名]
# 或者: from pirates.economy.EconomyGlobals import getItemIcons [as 别名]
 def __init__(self, manager, materialType, itemTuple, imageScaleFactor = 1.0):
     InventoryUIItem.InventoryUIItem.__init__(self, manager, itemTuple, imageScaleFactor = imageScaleFactor)
     self.initialiseoptions(InventoryUIMaterialBagItem)
     materialIcons = loader.loadModel('models/gui/gui_icons_weapon')
     self['image'] = materialIcons.find('**/%s' % EconomyGlobals.getItemIcons(materialType))
     self.materialType = materialType
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:8,代码来源:InventoryUIMaterialBagItem.py

示例10: _createIface

# 需要导入模块: from pirates.economy import EconomyGlobals [as 别名]
# 或者: from pirates.economy.EconomyGlobals import getItemIcons [as 别名]
 def _createIface(self):
     self.descText = DirectLabel(parent = self, relief = None, text = self.item.get('Text'), text_align = TextNode.ALeft, text_scale = 0.050000000000000003, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, textMayChange = 1, pos = (0.02, 0, self.height / 2), text_font = PiratesGlobals.getInterfaceOutlineFont())
     self.valueText = DirectLabel(parent = self, relief = None, text = str(self.item.get('Value1')), text_align = TextNode.ALeft, text_scale = 0.050000000000000003, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, textMayChange = 1, pos = (self.width * 0.65000000000000002, 0, self.height / 2), text_font = PiratesGlobals.getInterfaceOutlineFont())
     if self.item.get('Type') == 'Title':
         self.descText['text_scale'] = 0.055
         self.descText['text_fg'] = PiratesGuiGlobals.TextFG1
         self.descText['text_font'] = PiratesGlobals.getInterfaceOutlineFont()
         self.valueText['text_scale'] = 0.044999999999999998
         self.valueText['text_font'] = PiratesGlobals.getInterfaceOutlineFont()
         if self.item.has_key('Value2'):
             self.valueText2 = DirectLabel(parent = self, relief = None, text = str(self.item.get('Value2')), text_align = TextNode.ALeft, text_scale = 0.050000000000000003, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, textMayChange = 1, pos = (self.width * 0.80000000000000004, 0, self.height / 2), text_font = PiratesGlobals.getInterfaceOutlineFont())
         
         if self.valueText2:
             self.valueText2['text_scale'] = 0.044999999999999998
             self.valueText2['text_font'] = PiratesGlobals.getInterfaceOutlineFont()
         
     elif self.item.get('Type') == 'Entry':
         self.descText['text_pos'] = (self.width * 0.059999999999999998, 0, 0)
         if self.item.has_key('Value2'):
             self.valueText2 = DirectLabel(parent = self, relief = None, text = str(self.item.get('Value2')), text_align = TextNode.ALeft, text_scale = 0.050000000000000003, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, textMayChange = 1, pos = (self.width * 0.80000000000000004, 0, self.height / 2), text_font = PiratesGlobals.getInterfaceOutlineFont())
         
     elif self.item.get('Type') == 'Space':
         self.descText['text_scale'] = 0.02
         self.descText['text'] = ' '
         self.valueText['text_scale'] = 0.02
         self.valueText['text'] = ' '
     elif self.item.get('Type') == 'Button':
         self.descText['text_pos'] = (self.width * 0.059999999999999998, 0, 0)
         self.valueText['text'] = ' '
         self.button = DirectButton(parent = self, relief = DGG.RIDGE, text = self.item.get('Text'), text_align = TextNode.ALeft, text_scale = PiratesGuiGlobals.TextScaleLarge, text_fg = PiratesGuiGlobals.TextFG1, text_shadow = PiratesGuiGlobals.TextShadow, frameColor = PiratesGuiGlobals.ButtonColor1, command = self.item.get('Value2'), pos = (self.width * 0.65000000000000002, 0, self.height / 2), borderWidth = (0.01, 0.01), pad = (0.0050000000000000001, 0.0050000000000000001), textMayChange = 1)
         if self.item.get('State') == 'off':
             self.button['state'] = DGG.DISABLED
             self.button['text_fg'] = PiratesGuiGlobals.TextFG3
         elif self.item.get('State') == 'oneShot':
             self.button.bind(DGG.B1RELEASE, self.disableButton)
         
     elif self.item.get('Type') == 'Cargo':
         itemId = self.item.get('Value1')
         iconId = EconomyGlobals.getCargoCategory(itemId)
         if not iconId:
             self.notify.error('Invalid Item in Cargo! item: %s' % (self.item,))
         
         icon = self.icons.get(iconId)
         self.descText['geom'] = self.getCargoIcon(icon[0])
         self.descText['geom_scale'] = 0.089999999999999997 * self.height * 10
         self.descText['geom_pos'] = (0.050000000000000003, 0, 0.01)
         self.descText['text_pos'] = (0.23999999999999999, 0, 0)
         self.descText['text'] = icon[1]
         self.descText['text_fg'] = PiratesGuiGlobals.TextFG2
         self.descText['text_font'] = PiratesGlobals.getInterfaceOutlineFont()
         self.descText['text_scale'] = 0.050000000000000003 * self.height * 10
         self.descText.setTransparency(1)
         self.valueText['text'] = PLocalizer.UnknownGoldValue
         self.valueText['text_font'] = PiratesGlobals.getInterfaceOutlineFont()
         self.valueText['text_scale'] = 0.050000000000000003 * self.height * 10
         icon = self.icons.get(ItemId.CARGO_CRATE)
         self.descText2 = DirectLabel(parent = self, relief = None, text = '?', text_align = TextNode.ACenter, text_scale = 0.050000000000000003 * self.height * 10, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, textMayChange = 1, pos = (0.080000000000000002, 0, self.height / 2), geom = self.getCargoIcon(icon[0]), geom_scale = 0.089999999999999997 * self.height * 10, geom_pos = (0.10000000000000001, 0, 0.01), text_pos = (0.10000000000000001, 0, 0), geom_color = Vec4(0, 0, 0, 1), text_font = PiratesGlobals.getInterfaceOutlineFont())
     elif self.item.get('Type') == 'Gold':
         amount = self.item.get('Value2')
         itemName = PLocalizer.LootGold % amount
         self.descText['geom'] = self.getGoldIcon()
         self.descText['geom_scale'] = 0.14999999999999999 * self.height * 10
         self.descText['geom_pos'] = (0.050000000000000003, 0, 0.01)
         self.descText['text_pos'] = (0.23999999999999999, 0, 0)
         self.descText['text'] = itemName
         self.descText['text_fg'] = PiratesGuiGlobals.TextFG2
         self.descText['text_font'] = PiratesGlobals.getInterfaceOutlineFont()
         self.descText['text_scale'] = 0.050000000000000003 * self.height * 10
         self.descText.setTransparency(1)
         self.valueText['text'] = ' '
     elif self.item.get('Type') == 'Weapon':
         itemId = self.item.get('Value1')
         itemName = PLocalizer.InventoryTypeNames.get(itemId)
         iconName = EconomyGlobals.getItemIcons(itemId)
         self.descText['geom'] = self.getWeaponIcon(iconName)
         self.descText['geom_scale'] = 0.089999999999999997 * self.height * 10
         self.descText['geom_pos'] = (0.050000000000000003, 0, 0.01)
         self.descText['text_pos'] = (0.23999999999999999, 0, 0)
         self.descText['text'] = itemName
         self.descText['text_fg'] = PiratesGuiGlobals.TextFG2
         self.descText['text_font'] = PiratesGlobals.getInterfaceOutlineFont()
         self.descText['text_scale'] = 0.050000000000000003 * self.height * 10
         self.descText.setTransparency(1)
         self.valueText['text'] = ' '
     elif self.item.get('Type') == 'Ammo':
         itemId = self.item.get('Value1')
         amount = self.item.get('Value2')
         itemName = '%s %s' % (amount, PLocalizer.InventoryTypeNames.get(itemId))
         iconName = WeaponGlobals.getSkillIcon(itemId)
         self.descText['geom'] = self.getAmmoIcon(iconName)
         self.descText['geom_scale'] = 0.089999999999999997 * self.height * 10
         self.descText['geom_pos'] = (0.050000000000000003, 0, 0.01)
         self.descText['text_pos'] = (0.23999999999999999, 0, 0)
         self.descText['text'] = itemName
         self.descText['text_fg'] = PiratesGuiGlobals.TextFG2
         self.descText['text_font'] = PiratesGlobals.getInterfaceOutlineFont()
         self.descText['text_scale'] = 0.050000000000000003 * self.height * 10
         self.descText.setTransparency(1)
         self.valueText['text'] = ' '
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:101,代码来源:ScoreboardItemGui.py

示例11: createGui

# 需要导入模块: from pirates.economy import EconomyGlobals [as 别名]
# 或者: from pirates.economy.EconomyGlobals import getItemIcons [as 别名]
 def createGui(self):
     itemId = self.data[0]
     self.picture = DirectFrame(parent = self, relief = None, state = DGG.DISABLED, pos = (0.01, 0, 0.01))
     self.nameTag = DirectLabel(parent = self, relief = None, state = DGG.DISABLED, text = self.name, text_scale = PiratesGuiGlobals.TextScaleSmall * PLocalizer.getHeadingScale(2), text_align = TextNode.ALeft, text_fg = PiratesGuiGlobals.TextFG1, text_shadow = PiratesGuiGlobals.TextShadow, pos = (0.050000000000000003, 0, 0.105), text_font = PiratesGlobals.getInterfaceFont())
     itemTypeFormatted = ''
     self.itemTypeName = DirectLabel(parent = self, relief = None, state = DGG.DISABLED, text = itemTypeFormatted, text_scale = PiratesGuiGlobals.TextScaleSmall, text_align = TextNode.ALeft, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_font = PiratesGlobals.getInterfaceFont(), pos = (0.050000000000000003, 0, 0.065000000000000002))
     self.miscText = DirectLabel(parent = self, relief = None, state = DGG.DISABLED, text = '', text_scale = PiratesGuiGlobals.TextScaleSmall, text_align = TextNode.ALeft, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 11, pos = (0.050000000000000003, 0, 0.025000000000000001))
     if self.minLvl > 0:
         repId = WeaponGlobals.getRepId(itemId)
         if repId:
             self.checkLevel(repId, self.minLvl)
         
     
     trainingReq = EconomyGlobals.getItemTrainingReq(itemId)
     if trainingReq:
         self.checkTrainingReq(trainingReq)
     
     if EconomyGlobals.getItemCategory(itemId) == ItemType.AMMO:
         skillId = WeaponGlobals.getSkillIdForAmmoSkillId(itemId)
         self.checkSkillReq(skillId)
     
     if self.buy:
         self.checkPlayerInventory(itemId)
     
     self.costText = DirectLabel(parent = self, relief = None, state = DGG.DISABLED, image = SongListItem.coinImage, image_scale = 0.12, image_pos = Vec3(-0.01, 0, 0.01), text = str(self.price), text_scale = PiratesGuiGlobals.TextScaleSmall, text_align = TextNode.ARight, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 11, text_pos = (-0.029999999999999999, 0, 0), pos = (self.width - 0.035000000000000003, 0, 0.105), text_font = PiratesGlobals.getInterfaceFont())
     if self.quantity and self.quantity > 1:
         self.quantityLabel = DirectLabel(parent = self, relief = None, state = DGG.DISABLED, text = str(self.quantity), frameColor = (0, 0, 0, 1), frameSize = (-0.01, 0.02, -0.01, 0.025000000000000001), text_scale = 0.0275, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 11, pos = (0.02, 0, 0.025000000000000001), text_font = PiratesGlobals.getPirateBoldOutlineFont())
     
     itemClass = EconomyGlobals.getItemCategory(itemId)
     if itemClass == ItemType.WEAPON or itemClass == ItemType.POUCH:
         asset = EconomyGlobals.getItemIcons(itemId)
         if asset:
             self.picture['geom'] = SongItemGui.weaponIcons.find('**/%s*' % asset)
             self.picture['geom_scale'] = 0.11
             self.picture['geom_pos'] = (0.080000000000000002, 0, 0.068000000000000005)
         
     elif itemClass == ItemType.CONSUMABLE:
         asset = EconomyGlobals.getItemIcons(itemId)
         if asset:
             self.picture['geom'] = SongItemGui.skillIcons.find('**/%s*' % asset)
             self.picture['geom_scale'] = 0.11
             self.picture['geom_pos'] = (0.080000000000000002, 0, 0.068000000000000005)
         
     
     if not InventoryType.begin_WeaponCannonAmmo <= itemId or itemId <= InventoryType.end_WeaponCannonAmmo:
         if (InventoryType.begin_WeaponPistolAmmo <= itemId or itemId <= InventoryType.end_WeaponGrenadeAmmo or InventoryType.begin_WeaponDaggerAmmo <= itemId) and itemId <= InventoryType.end_WeaponDaggerAmmo:
             skillId = WeaponGlobals.getSkillIdForAmmoSkillId(itemId)
             if skillId:
                 asset = WeaponGlobals.getSkillIcon(skillId)
                 if asset:
                     self.picture['geom'] = SongListItem.skillIcons.find('**/%s' % asset)
                     self.picture['geom_scale'] = 0.14999999999999999
                     self.picture['geom_pos'] = (0.069000000000000006, 0, 0.069000000000000006)
                 
             
         elif InventoryType.SmallBottle <= itemId and itemId <= InventoryType.LargeBottle:
             self.picture['geom'] = SongListItem.topGui.find('**/main_gui_ship_bottle')
             self.picture['geom_scale'] = 0.10000000000000001
             self.picture['geom_pos'] = (0.069000000000000006, 0, 0.069000000000000006)
         
     self.flattenStrong()
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:63,代码来源:SongItemGui.py

示例12: getMaterialIcon

# 需要导入模块: from pirates.economy import EconomyGlobals [as 别名]
# 或者: from pirates.economy.EconomyGlobals import getItemIcons [as 别名]
 def getMaterialIcon(self, itemId):
     card = loader.loadModel('models/textureCards/shipMaterialIcons')
     icon = card.find('**/%s' % EconomyGlobals.getItemIcons(itemId))
     card.removeNode()
     del card
     return icon
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:8,代码来源:ScoreboardItemGui.py


注:本文中的pirates.economy.EconomyGlobals.getItemIcons方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。