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Python VMobject.rotate_in_place方法代码示例

本文整理汇总了Python中mobject.vectorized_mobject.VMobject.rotate_in_place方法的典型用法代码示例。如果您正苦于以下问题:Python VMobject.rotate_in_place方法的具体用法?Python VMobject.rotate_in_place怎么用?Python VMobject.rotate_in_place使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在mobject.vectorized_mobject.VMobject的用法示例。


在下文中一共展示了VMobject.rotate_in_place方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: physics_conception

# 需要导入模块: from mobject.vectorized_mobject import VMobject [as 别名]
# 或者: from mobject.vectorized_mobject.VMobject import rotate_in_place [as 别名]
    def physics_conception(self, creatures, original_vector):
        self.fade_all_but(creatures, 0)
        physy, compy, mathy = creatures

        vector = Vector(2*RIGHT)
        vector.next_to(physy, UP+RIGHT)
        brace = Brace(vector, DOWN)
        length = TextMobject("Length")
        length.next_to(brace, DOWN)
        group = VMobject(vector, brace, length)
        group.rotate_in_place(np.pi/6)
        vector.get_center = lambda : vector.get_start()        

        direction = TextMobject("Direction")
        direction.next_to(vector, RIGHT)
        direction.shift(UP)

        two_dimensional = TextMobject("Two-dimensional")
        three_dimensional = TextMobject("Three-dimensional")
        two_dimensional.to_corner(UP+RIGHT)
        three_dimensional.to_corner(UP+RIGHT)

        random_vectors = VMobject(*[
            Vector(
                random.uniform(-2, 2)*RIGHT + \
                random.uniform(-2, 2)*UP
            ).shift(
                random.uniform(0, 4)*RIGHT + \
                random.uniform(-1, 2)*UP
            ).highlight(random_color())
            for x in range(5)
        ])

        self.play(
            Transform(original_vector, vector),
            ApplyMethod(physy.change_mode, "speaking")
        )
        self.remove(original_vector)
        self.add(vector )
        self.dither()
        self.play(
            GrowFromCenter(brace),
            Write(length),
            run_time = 1
        )
        self.dither()
        self.remove(brace, length)
        self.play(
            Rotate(vector, np.pi/3, in_place = True),
            Write(direction),
            run_time = 1
        )
        for angle in -2*np.pi/3, np.pi/3:
            self.play(Rotate(
                vector, angle,
                in_place = True,
                run_time = 1
            ))
        self.play(ApplyMethod(physy.change_mode, "plain")) 
        self.remove(direction)
        for point in 2*UP, 4*RIGHT, ORIGIN:
            self.play(ApplyMethod(vector.move_to, point))
        self.dither()
        self.play(
            Write(two_dimensional),
            ApplyMethod(physy.change_mode, "pondering"),
            ShowCreation(random_vectors, submobject_mode = "lagged_start"),
            run_time = 1 
        )
        self.dither(2)
        self.remove(random_vectors, vector)
        self.play(Transform(two_dimensional, three_dimensional))
        self.dither(5)
        self.remove(two_dimensional)
        self.restore_creatures(creatures)
开发者ID:namkam5,项目名称:manim,代码行数:77,代码来源:chapter1.py


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