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Python VMobject.add方法代码示例

本文整理汇总了Python中mobject.vectorized_mobject.VMobject.add方法的典型用法代码示例。如果您正苦于以下问题:Python VMobject.add方法的具体用法?Python VMobject.add怎么用?Python VMobject.add使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在mobject.vectorized_mobject.VMobject的用法示例。


在下文中一共展示了VMobject.add方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: add_braces

# 需要导入模块: from mobject.vectorized_mobject import VMobject [as 别名]
# 或者: from mobject.vectorized_mobject.VMobject import add [as 别名]
    def add_braces(self):
        a = self.i_hat.get_end()[0]*RIGHT
        b = self.j_hat.get_end()[0]*RIGHT
        c = self.i_hat.get_end()[1]*UP
        d = self.j_hat.get_end()[1]*UP

        quads = [
            (ORIGIN, a, DOWN, "a"),
            (a, a+b, DOWN, "b"),
            (a+b, a+b+c, RIGHT, "c"),
            (a+b+c, a+b+c+d, RIGHT, "d"),
            (a+b+c+d, a+c+d, UP, "a"),
            (a+c+d, d+c, UP, "b"),
            (d+c, d, LEFT, "c"),
            (d, ORIGIN, LEFT, "d"),
        ]
        everyone = VMobject()
        for p1, p2, direction, char in quads:
            line = Line(p1, p2)
            brace = Brace(line, direction, buff = 0)
            text = brace.get_text(char)
            text.add_background_rectangle()
            if char in ["a", "c"]:
                text.highlight(X_COLOR)
            else:
                text.highlight(Y_COLOR)
            everyone.add(brace, text)
        self.play(Write(everyone), run_time = 1)
开发者ID:xhrwang,项目名称:manim,代码行数:30,代码来源:chapter5.py

示例2: construct

# 需要导入模块: from mobject.vectorized_mobject import VMobject [as 别名]
# 或者: from mobject.vectorized_mobject.VMobject import add [as 别名]
 def construct(self):
     self.setup()
     blob = Blob(
         height = self.blob_height, 
         random_seed = 5,
         random_nudge_size = 0.2,
     )
     blob.next_to(ORIGIN, UP+RIGHT)
     self.add_transformable_mobject(blob)
     arange = np.arange(
         0, self.blob_height + self.square_size, 
         self.square_size
     )
     square = Square(side_length = self.square_size)
     square.set_stroke(YELLOW, width = 2)
     square.set_fill(YELLOW, opacity = 0.3)
     squares = VMobject()
     for x, y in it.product(*[arange]*2):
         point = x*RIGHT + y*UP
         if blob.probably_contains(point):
             squares.add(square.copy().shift(point))
     self.play(ShowCreation(
         squares, submobject_mode = "lagged_start",
         run_time = 2,
     ))
     self.add_transformable_mobject(squares)
     self.dither()
     self.apply_transposed_matrix([[1, -1], [0.5, 1]])
     self.dither()
开发者ID:xhrwang,项目名称:manim,代码行数:31,代码来源:chapter5.py

示例3: add_polygons

# 需要导入模块: from mobject.vectorized_mobject import VMobject [as 别名]
# 或者: from mobject.vectorized_mobject.VMobject import add [as 别名]
    def add_polygons(self):
        a = self.i_hat.get_end()[0]*RIGHT
        b = self.j_hat.get_end()[0]*RIGHT
        c = self.i_hat.get_end()[1]*UP
        d = self.j_hat.get_end()[1]*UP

        shapes_colors_and_tex = [
            (Polygon(ORIGIN, a, a+c), TEAL, "bd/2"),
            (Polygon(ORIGIN, d+b, d), TEAL, "\\dfrac{bd}{2}"),
            (Polygon(a+c, a+b+c, a+b+c+d), MAROON, "\\dfrac{ac}{2}"),
            (Polygon(b+d, a+b+c+d, b+c+d), MAROON, "ac/2"),
            (Polygon(a, a+b, a+b+c, a+c), PINK, "bc"),
            (Polygon(d, d+b, d+b+c, d+c), PINK, "bc"),
        ]
        everyone = VMobject()
        for shape, color, tex in shapes_colors_and_tex:
            shape.set_stroke(width = 0)
            shape.set_fill(color = color, opacity = 0.7)
            tex_mob = TexMobject(tex)
            tex_mob.scale(0.7)
            tex_mob.move_to(shape.get_center_of_mass())
            everyone.add(shape, tex_mob)
        self.play(FadeIn(
            everyone, 
            submobject_mode = "lagged_start",
            run_time = 1
        ))
开发者ID:xhrwang,项目名称:manim,代码行数:29,代码来源:chapter5.py

示例4: add_lines

# 需要导入模块: from mobject.vectorized_mobject import VMobject [as 别名]
# 或者: from mobject.vectorized_mobject.VMobject import add [as 别名]
    def add_lines(self, left, right):
        line_kwargs = {
            "color" : BLUE,
            "stroke_width" : 2,
        }
        left_rows = [
            VMobject(*row) for row in left.get_mob_matrix()
        ]
        h_lines = VMobject()
        for row in left_rows[:-1]:
            h_line = Line(row.get_left(), row.get_right(), **line_kwargs)
            h_line.next_to(row, DOWN, buff = left.v_buff/2.)
            h_lines.add(h_line)

        right_cols = [
            VMobject(*col) for col in np.transpose(right.get_mob_matrix())
        ]
        v_lines = VMobject()
        for col in right_cols[:-1]:
            v_line = Line(col.get_top(), col.get_bottom(), **line_kwargs)
            v_line.next_to(col, RIGHT, buff = right.h_buff/2.)
            v_lines.add(v_line)

        self.play(ShowCreation(h_lines))
        self.play(ShowCreation(v_lines))
        self.dither()
        self.show_frame()
开发者ID:namkam5,项目名称:manim,代码行数:29,代码来源:matrix.py

示例5: get_det_text

# 需要导入模块: from mobject.vectorized_mobject import VMobject [as 别名]
# 或者: from mobject.vectorized_mobject.VMobject import add [as 别名]
def get_det_text(matrix, determinant = None):
    parens = TexMobject(["(", ")"])
    parens.scale(2)
    parens.stretch_to_fit_height(matrix.get_height())
    l_paren, r_paren = parens.split()
    l_paren.next_to(matrix, LEFT, buff = 0.1)
    r_paren.next_to(matrix, RIGHT, buff = 0.1)
    det = TextMobject("det").next_to(l_paren, LEFT, buff = 0.1)
    det.add_background_rectangle()
    det_text = VMobject(det, l_paren, r_paren)
    if determinant is not None:
        eq = TexMobject("=")
        eq.next_to(r_paren, RIGHT, buff = 0.1)
        result = TexMobject(str(determinant))
        result.next_to(eq, RIGHT, buff = 0.2)
        det_text.add(eq, result)
    return det_text
开发者ID:xhrwang,项目名称:manim,代码行数:19,代码来源:chapter5.py

示例6: NumberLine

# 需要导入模块: from mobject.vectorized_mobject import VMobject [as 别名]
# 或者: from mobject.vectorized_mobject.VMobject import add [as 别名]
class NumberLine(VMobject):
    CONFIG = {
        "color" : BLUE,
        "x_min" : -SPACE_WIDTH,
        "x_max" : SPACE_WIDTH,
        "unit_size" : 1,
        "tick_size" : 0.1,
        "tick_frequency" : 1,
        "leftmost_tick" : None, #Defaults to ceil(x_min)
        "numbers_with_elongated_ticks" : [0],
        "numbers_to_show" : None,
        "longer_tick_multiple" : 2,
        "number_at_center" : 0,
        "propogate_style_to_family" : True
    }
    def __init__(self, **kwargs):
        digest_config(self, kwargs)
        if self.leftmost_tick is None:
            self.leftmost_tick = np.ceil(self.x_min)
        VMobject.__init__(self, **kwargs)

    def generate_points(self):
        self.main_line = Line(self.x_min*RIGHT, self.x_max*RIGHT)
        self.tick_marks = VMobject()
        self.add(self.main_line, self.tick_marks)
        for x in self.get_tick_numbers():
            self.add_tick(x, self.tick_size)
        for x in self.numbers_with_elongated_ticks:
            self.add_tick(x, self.longer_tick_multiple*self.tick_size)
        self.stretch(self.unit_size, 0)
        self.shift(-self.number_to_point(self.number_at_center))

    def add_tick(self, x, size):
        self.tick_marks.add(Line(
            x*RIGHT+size*DOWN,
            x*RIGHT+size*UP,
        ))
        return self

    def get_tick_marks(self):
        return self.tick_marks

    def get_tick_numbers(self):
        epsilon = 0.001
        return np.arange(
            self.leftmost_tick, self.x_max+epsilon,
            self.tick_frequency
        )

    def number_to_point(self, number):
        alpha = float(number-self.x_min)/(self.x_max - self.x_min)
        return interpolate(
            self.main_line.get_start(),
            self.main_line.get_end(),
            alpha
        )

    def point_to_number(self, point):
        left_point, right_point = self.main_line.get_start_and_end()
        full_vect = right_point-left_point
        def distance_from_left(p):
            return np.dot(p-left_point, full_vect)/np.linalg.norm(full_vect)

        return interpolate(
            self.x_min, self.x_max, 
            distance_from_left(point)/distance_from_left(right_point)
        )

    def default_numbers_to_display(self):
        if self.numbers_to_show is not None:
            return self.numbers_to_show
        return np.arange(self.leftmost_tick, self.x_max, 1)

    def get_vertical_number_offset(self, direction = DOWN):
        return 4*direction*self.tick_size

    def get_number_mobjects(self, *numbers, **kwargs):
        #TODO, handle decimals
        if len(numbers) == 0:
            numbers = self.default_numbers_to_display()
        result = VGroup()
        for number in numbers:
            mob = TexMobject(str(int(number)))
            mob.scale_to_fit_height(3*self.tick_size)
            mob.shift(
                self.number_to_point(number),
                self.get_vertical_number_offset(**kwargs)
            )
            result.add(mob)
        return result

    def add_numbers(self, *numbers, **kwargs):
        self.numbers = self.get_number_mobjects(
            *numbers, **kwargs
        )
        self.add(*self.numbers)
        return self
开发者ID:PythonJedi,项目名称:manim,代码行数:99,代码来源:number_line.py

示例7: NumberPlane

# 需要导入模块: from mobject.vectorized_mobject import VMobject [as 别名]
# 或者: from mobject.vectorized_mobject.VMobject import add [as 别名]
class NumberPlane(VMobject):
    CONFIG = {
        "color" : BLUE_D,
        "secondary_color" : BLUE_E,
        "axes_color" : WHITE,
        "secondary_stroke_width" : 1,
        "x_radius": None,
        "y_radius": None,
        "x_unit_size" : 1,
        "y_unit_size" : 1,
        "center_point" : ORIGIN,
        "x_line_frequency" : 1,
        "y_line_frequency" : 1,
        "secondary_line_ratio" : 1,
        "written_coordinate_height" : 0.2,
        "propogate_style_to_family" : False,
    }
    
    def generate_points(self):
        if self.x_radius is None:
            center_to_edge = (SPACE_WIDTH + abs(self.center_point[0])) 
            self.x_radius = center_to_edge / self.x_unit_size
        if self.y_radius is None:
            center_to_edge = (SPACE_HEIGHT + abs(self.center_point[1])) 
            self.y_radius = center_to_edge / self.y_unit_size
        self.axes = VMobject()
        self.main_lines = VMobject()
        self.secondary_lines = VMobject()
        tuples = [
            (
                self.x_radius, 
                self.x_line_frequency, 
                self.y_radius*DOWN, 
                self.y_radius*UP,
                RIGHT
            ),
            (
                self.y_radius, 
                self.y_line_frequency, 
                self.x_radius*LEFT, 
                self.x_radius*RIGHT,
                UP,
            ),
        ]
        for radius, freq, start, end, unit in tuples:
            main_range = np.arange(0, radius, freq)
            step = freq/float(freq + self.secondary_line_ratio)
            for v in np.arange(0, radius, step):
                line1 = Line(start+v*unit, end+v*unit)
                line2 = Line(start-v*unit, end-v*unit)                
                if v == 0:
                    self.axes.add(line1)
                elif v in main_range:
                    self.main_lines.add(line1, line2)
                else:
                    self.secondary_lines.add(line1, line2)
        self.add(self.secondary_lines, self.main_lines, self.axes)
        self.stretch(self.x_unit_size, 0)
        self.stretch(self.y_unit_size, 1)
        self.shift(self.center_point)
        #Put x_axis before y_axis
        y_axis, x_axis = self.axes.split()
        self.axes = VMobject(x_axis, y_axis)

    def init_colors(self):
        VMobject.init_colors(self)
        self.axes.set_stroke(self.axes_color, self.stroke_width)
        self.main_lines.set_stroke(self.color, self.stroke_width)
        self.secondary_lines.set_stroke(
            self.secondary_color, self.secondary_stroke_width
        )
        return self

    def get_center_point(self):
        return self.coords_to_point(0, 0)

    def coords_to_point(self, x, y):
        x, y = np.array([x, y])
        result = self.axes.get_center()
        result += x*self.get_x_unit_size()*RIGHT
        result += y*self.get_y_unit_size()*UP
        return result

    def point_to_coords(self, point):
        new_point = point - self.axes.get_center()
        x = new_point[0]/self.get_x_unit_size()
        y = new_point[1]/self.get_y_unit_size()
        return x, y

    def get_x_unit_size(self):
        return self.axes.get_width() / (2.0*self.x_radius)

    def get_y_unit_size(self):
        return self.axes.get_height() / (2.0*self.y_radius)

    def get_coordinate_labels(self, x_vals = None, y_vals = None):
        result = []
        if x_vals == None and y_vals == None:
            x_vals = range(-int(self.x_radius), int(self.x_radius))
            y_vals = range(-int(self.y_radius), int(self.y_radius))
#.........这里部分代码省略.........
开发者ID:PythonJedi,项目名称:manim,代码行数:103,代码来源:number_line.py

示例8: NumberLine

# 需要导入模块: from mobject.vectorized_mobject import VMobject [as 别名]
# 或者: from mobject.vectorized_mobject.VMobject import add [as 别名]
class NumberLine(VMobject):
    CONFIG = {
        "color" : BLUE,
        "x_min" : -SPACE_WIDTH,
        "x_max" : SPACE_WIDTH,
        "space_unit_to_num" : 1,
        "tick_size" : 0.1,
        "tick_frequency" : 0.5,
        "leftmost_tick" : None, #Defaults to ceil(x_min)
        "numbers_with_elongated_ticks" : [0],
        "longer_tick_multiple" : 2,
        "number_at_center" : 0,
        "propogate_style_to_family" : True
    }
    def __init__(self, **kwargs):
        digest_config(self, kwargs)
        if self.leftmost_tick is None:
            self.leftmost_tick = np.ceil(self.x_min)
        VMobject.__init__(self, **kwargs)

    def generate_points(self):
        self.main_line = Line(self.x_min*RIGHT, self.x_max*RIGHT)
        self.tick_marks = VMobject()
        self.add(self.main_line, self.tick_marks)
        for x in self.get_tick_numbers():
            self.add_tick(x, self.tick_size)
        for x in self.numbers_with_elongated_ticks:
            self.add_tick(x, self.longer_tick_multiple*self.tick_size)
        self.stretch(self.space_unit_to_num, 0)
        self.shift(-self.number_to_point(self.number_at_center))

    def add_tick(self, x, size):
        self.tick_marks.add(Line(
            x*RIGHT+size*DOWN,
            x*RIGHT+size*UP,
        ))
        return self

    def get_tick_marks(self):
        return self.tick_marks

    def get_tick_numbers(self):
        return np.arange(self.leftmost_tick, self.x_max, self.tick_frequency)

    def number_to_point(self, number):
        return interpolate(
            self.main_line.get_left(),
            self.main_line.get_right(),
            float(number-self.x_min)/(self.x_max - self.x_min)
        )

    def point_to_number(self, point):
        dist_from_left = (point[0]-self.main_line.get_left()[0])
        num_dist_from_left = num_dist_from_left/self.space_unit_to_num
        return self.x_min + dist_from_left

    def default_numbers_to_display(self):
        return self.get_tick_numbers()[::2]

    def get_vertical_number_offset(self, direction = DOWN):
        return 4*direction*self.tick_size

    def get_number_mobjects(self, *numbers, **kwargs):
        #TODO, handle decimals
        if len(numbers) == 0:
            numbers = self.default_numbers_to_display()
        result = []
        for number in numbers:
            mob = TexMobject(str(int(number)))
            mob.scale_to_fit_height(2*self.tick_size)
            mob.shift(
                self.number_to_point(number),
                self.get_vertical_number_offset(**kwargs)
            )
            result.append(mob)
        return result

    def add_numbers(self, *numbers, **kwargs):
        self.numbers = self.get_number_mobjects(
            *numbers, **kwargs
        )
        self.add(*self.numbers)
        return self
开发者ID:xhrwang,项目名称:manim,代码行数:85,代码来源:number_line.py

示例9: NumberPlane

# 需要导入模块: from mobject.vectorized_mobject import VMobject [as 别名]
# 或者: from mobject.vectorized_mobject.VMobject import add [as 别名]
class NumberPlane(VMobject):
    CONFIG = {
        "color" : BLUE_D,
        "secondary_color" : BLUE_E,
        "axes_color" : WHITE,
        "secondary_stroke_width" : 1,
        "x_radius": SPACE_WIDTH,
        "y_radius": SPACE_HEIGHT,
        "space_unit_to_x_unit" : 1,
        "space_unit_to_y_unit" : 1,
        "x_line_frequency" : 1,
        "y_line_frequency" : 1,
        "secondary_line_ratio" : 1,
        "written_coordinate_height" : 0.2,
        "written_coordinate_nudge" : 0.1*(DOWN+RIGHT),
        "num_pair_at_center" : (0, 0),
        "propogate_style_to_family" : False,
        "submobject_partial_creation_mode" : "smoothed_lagged_start",
    }
    
    def generate_points(self):
        self.axes = VMobject()
        self.main_lines = VMobject()
        self.secondary_lines = VMobject()
        tuples = [
            (
                self.x_radius, 
                self.x_line_frequency, 
                self.y_radius*DOWN, 
                self.y_radius*UP,
                RIGHT
            ),
            (
                self.y_radius, 
                self.y_line_frequency, 
                self.x_radius*LEFT, 
                self.x_radius*RIGHT,
                UP,
            ),
        ]
        for radius, freq, start, end, unit in tuples:
            main_range = np.arange(0, radius, freq)
            step = freq/float(freq + self.secondary_line_ratio)
            for v in np.arange(0, radius, step):
                line1 = Line(start+v*unit, end+v*unit)
                line2 = Line(start-v*unit, end-v*unit)                
                if v == 0:
                    self.axes.add(line1)
                elif v in main_range:
                    self.main_lines.add(line1, line2)
                else:
                    self.secondary_lines.add(line1, line2)
        self.add(self.axes, self.main_lines, self.secondary_lines)
        self.stretch(self.space_unit_to_x_unit, 0)
        self.stretch(self.space_unit_to_y_unit, 1)
        #Put x_axis before y_axis
        y_axis, x_axis = self.axes.split()
        self.axes = VMobject(x_axis, y_axis)

    def init_colors(self):
        VMobject.init_colors(self)
        self.axes.set_stroke(self.axes_color, self.stroke_width)
        self.main_lines.set_stroke(self.color, self.stroke_width)
        self.secondary_lines.set_stroke(
            self.secondary_color, self.secondary_stroke_width
        )
        return self

    def get_center_point(self):
        return self.num_pair_to_point(self.num_pair_at_center)

    def num_pair_to_point(self, pair):
        pair = np.array(pair) + self.num_pair_at_center
        result = self.get_center()
        result[0] += pair[0]*self.space_unit_to_x_unit
        result[1] += pair[1]*self.space_unit_to_y_unit
        return result

    def point_to_num_pair(self, point):
        new_point = point-self.get_center()
        center_x, center_y = self.num_pair_at_center
        x = center_x + point[0]/self.space_unit_to_x_unit
        y = center_y + point[1]/self.space_unit_to_y_unit
        return x, y

    def get_coordinate_labels(self, x_vals = None, y_vals = None):
        result = []
        if x_vals == None and y_vals == None:
            x_vals = range(-int(self.x_radius), int(self.x_radius))
            y_vals = range(-int(self.y_radius), int(self.y_radius))
        for index, vals in enumerate([x_vals, y_vals]):
            num_pair = [0, 0]
            for val in vals:
                num_pair[index] = val
                point = self.num_pair_to_point(num_pair)
                num = TexMobject(str(val))
                num.scale_to_fit_height(
                    self.written_coordinate_height
                )
                num.shift(
#.........这里部分代码省略.........
开发者ID:xhrwang,项目名称:manim,代码行数:103,代码来源:number_line.py


注:本文中的mobject.vectorized_mobject.VMobject.add方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。