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Python Maze.getSize方法代码示例

本文整理汇总了Python中maze.Maze.getSize方法的典型用法代码示例。如果您正苦于以下问题:Python Maze.getSize方法的具体用法?Python Maze.getSize怎么用?Python Maze.getSize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在maze.Maze的用法示例。


在下文中一共展示了Maze.getSize方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

# 需要导入模块: from maze import Maze [as 别名]
# 或者: from maze.Maze import getSize [as 别名]
class GameSpace:
	def __init__(self, mazesize=20):
		# game characters
		self.p1 = 'H'
		self.p2 = 'G'
		self.exit = 'E'

		# game maze
		self.maze = Maze(mazesize)
		self.boot = 1
		self.size = int()

		# game objects
		self.player = None
		self.clock = None

		# game objects
		pygame.init()
                self.exit_sprite = pygame.image.load("../images/exit.png")
                self.exit_rect = self.exit_sprite.get_rect()
                self.gameover_sprite = pygame.image.load("../images/gameover.png")
                self.gameover_rect = self.gameover_sprite.get_rect()
                self.gameover_rect = self.gameover_rect.move(SCREEN_SIZE/4, SCREEN_SIZE/4)
		self.gameoverl_sprite = pygame.image.load("../images/gameover_l.png")
                self.gameoverl_rect = self.gameoverl_sprite.get_rect()
                self.gameoverl_rect = self.gameoverl_rect.move(SCREEN_SIZE/4, SCREEN_SIZE/4)
                self.bg = pygame.image.load("../images/background.png")
                self.bg_rect = self.bg.get_rect()
		self.wait_screen = pygame.image.load("../images/wait_screen.png")
                self.wait_rect = self.wait_screen.get_rect()
                #self.bg_rect = self.bg_rect.move(SCREEN_SIZE/2, SCREEN_SIZE/2)

		self.size = self.width, self.height = SCREEN_SIZE, SCREEN_SIZE
                self.green = 0, 255, 0
		self.connected = 0

		self.opponent = [(MAZE_SIZE/2 - 1) * WALL_SIZE * SCALE, 0, "../images/ghost_down.png"]
		self.ghostImage = pygame.image.load(self.opponent[2])
		self.ghostRect = self.ghostImage.get_rect()		
		self.ghostRect.centerx = self.opponent[0]
		self.ghostRect.centery = self.opponent[1]
		
		# network
		self.ghostProtocol = None

	def setup(self):
		# generate maze
		self.maze.generate()
		size = self.maze.getSize()

		# send data to ghost
		pd = pickle.dumps(self.maze)
		self.ghostProtocol.transport.write(pd)

		# set character start positions
		self.maze.setPos(size-1, size/2-1, self.p1)	# human
		self.maze.setPos(0, size/2-1, self.p2)	   	# ghost

		# set exit (try middle if path, otherwise on edge)
		if self.maze.getPos(size/2-1, size/2-1) == self.maze.path:
			self.maze.setPos(size/2-1, size/2-1, self.exit)
		else:
			side = randint(0,1)
			i = 0

			if side == 0:
				# set on left side
				while i < size:
					if self.maze.getPos(i, 0) == self.maze.path:
						self.maze.setPos(i, 0, self.exit)
						break
					i += 1
			else:
				# set on right side
				while i < self.size:
					if self.maze.getPos(i, size-1) == self.maze.path:
						self.maze.setPos(i, size-1, self.exit)
						break
					i += 1

		#self.maze.display()

		# reset data
		self.walls = []
		self.game_over = 0
		self.lose = 0
		self.break_flag = 0

		# music 
                pygame.mixer.music.load("../music/horror.wav")
                pygame.mixer.music.play(-1, 0.0)
		return

	def main(self):
		# establish connection with ghost
		ghostFactory = GhostFactory(self)
		reactor.listenTCP(GHOST_PORT, ghostFactory)

		# Initialize screen window
		pygame.display.set_caption("PATH")
#.........这里部分代码省略.........
开发者ID:ylin6,项目名称:thePath,代码行数:103,代码来源:human.py


注:本文中的maze.Maze.getSize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。