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Python Matrix.clear方法代码示例

本文整理汇总了Python中matrix.Matrix.clear方法的典型用法代码示例。如果您正苦于以下问题:Python Matrix.clear方法的具体用法?Python Matrix.clear怎么用?Python Matrix.clear使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在matrix.Matrix的用法示例。


在下文中一共展示了Matrix.clear方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: main

# 需要导入模块: from matrix import Matrix [as 别名]
# 或者: from matrix.Matrix import clear [as 别名]
def main():
    m1 = Matrix(3,2)
    m2 = Matrix(3,2)
        
    m1.clear(2)
    m2.clear(3)
    m3 = m1.__add__(m2)
    m3 = m1.__sub__(m2)
    print(type(m1))
    print(type(m1._theGrid))
    m3._theGrid.printArray2D()
    
    mulTest1 = Matrix(3,2)
    mulTest2 = Matrix(2,3)
    
    mulTest1.__setitem__([0,0], 0)
    mulTest1.__setitem__([0,1], 1)
    mulTest1.__setitem__([1,0], 2)
    mulTest1.__setitem__([1,1], 3)
    mulTest1.__setitem__([2,0], 4)
    mulTest1.__setitem__([2,1], 5)
    mulTest1._theGrid.printArray2D()
    
    mulTest2.__setitem__([0,0], 6)
    mulTest2.__setitem__([0,1], 7)
    mulTest2.__setitem__([0,2], 8)
    mulTest2.__setitem__([1,0], 9)
    mulTest2.__setitem__([1,1], 1)
    mulTest2.__setitem__([1,2], 0)
    mulTest2._theGrid.printArray2D()
    
    mulTestRes = mulTest1.__mul__(mulTest2)
    mulTestRes._theGrid.printArray2D()
    mT = mulTestRes.tranpose()
    mT._theGrid.printArray2D()
    '''
开发者ID:sunshineca,项目名称:DataStructureesAndAlgorithmsUsingPython,代码行数:38,代码来源:testMatrix.py

示例2: MatrixGenericTest

# 需要导入模块: from matrix import Matrix [as 别名]
# 或者: from matrix.Matrix import clear [as 别名]
class MatrixGenericTest(unittest.TestCase):

    def setUp(self):
        data = [
            ['One', 'Two', 'Three'],
            ['Aye', 'Bee', 'See']
        ]
        self.matrix = Matrix(default_item, data)

    def test_contains(self):
        self.assertIn('Two', self.matrix)
        self.assertIn('See', self.matrix)
        self.assertNotIn('Fish', self.matrix)
        self.assertNotIn('whoops', self.matrix)

    def test_getitem(self):
        self.assertEqual(self.matrix[0,1], 'Aye')
        self.assertEqual(self.matrix[2,0], 'Three')
        self.assertNotEqual(self.matrix[1,1], 'See')

    def test_setitem(self):
        newval = 'NEW!!'
        self.matrix[2,1] = newval
        self.assertEqual(self.matrix.data[1][2], newval)

    def test_clear(self):
        self.matrix.clear()
        self.assertEqual(self.matrix.data, [[default_item()]])

    def test_flip_orientation(self):
        self.matrix.flip_orientation()
        data = [
            ['One', 'Aye'],
            ['Two', 'Bee'],
            ['Three', 'See']
        ]
        self.assertEqual(self.matrix.data, data)

    def test_has_coord(self):
        self.assertTrue(self.matrix.has_coord(1, 0))
        self.assertTrue(self.matrix.has_coord(2, 1))
        self.assertFalse(self.matrix.has_coord(3, 1))

    def test_count_rows(self):
        self.assertEqual(self.matrix.count_rows(), 2)

    def test_count_cols(self):
        self.assertEqual(self.matrix.count_cols(), 3)

    def test_add_row(self):
        newrow = [default_item()]*3
        data = [
            ['One', 'Two', 'Three'],
            newrow,
            ['Aye', 'Bee', 'See']
        ]
        self.matrix.add_row(1)
        self.assertEqual(self.matrix.data, data)
        data = [
            newrow,
            ['One', 'Two', 'Three'],
            newrow,
            ['Aye', 'Bee', 'See']
        ]
        self.matrix.add_row(0)
        self.assertEqual(self.matrix.data, data)
        data = [
            newrow,
            ['One', 'Two', 'Three'],
            newrow,
            ['Aye', 'Bee', 'See'],
            newrow
        ]
        self.matrix.add_row()
        self.assertEqual(self.matrix.data, data)

    def test_add_col(self):
        data = [
            ['One', default_item(), 'Two', 'Three'],
            ['Aye', default_item(), 'Bee', 'See']
        ]
        self.matrix.add_col(1)
        self.assertEqual(self.matrix.data, data)
        data = [
            [default_item(), 'One', default_item(), 'Two', 'Three'],
            [default_item(), 'Aye', default_item(), 'Bee', 'See']
        ]
        self.matrix.add_col(0)
        self.assertEqual(self.matrix.data, data)
        data = [
            [default_item(), 'One', default_item(), 'Two', 'Three', default_item()],
            [default_item(), 'Aye', default_item(), 'Bee', 'See', default_item()]
        ]
        self.matrix.add_col()
        self.assertEqual(self.matrix.data, data)

    def test_remove_row(self):
        data = [
            ['One', 'Two', 'Three']
        ]
#.........这里部分代码省略.........
开发者ID:nycz,项目名称:libsyntyche,代码行数:103,代码来源:test_matrix.py

示例3: Scene

# 需要导入模块: from matrix import Matrix [as 别名]
# 或者: from matrix.Matrix import clear [as 别名]

#.........这里部分代码省略.........
                self.error('Invalid row')
                return
            self.add_undo('rr', (pos, self.grid.row(pos)))
            self.grid.remove_row(pos)
        else:
            if (pos,0) not in self.grid:
                self.error('Invalid column')
                return
            self.add_undo('rc', (pos, self.grid.col(pos)))
            self.grid.remove_col(pos)
        self.draw_scene()

    # ======== CELLS =========================================================
    def move_cell(self, x1, y1, x2, y2):
        if not ((x1,y1) in self.grid and (x2,y2) in self.grid):
            self.error('Invalid coordinates')
            return
        self.add_undo('mi', ((x1, y1, self.grid[x1,y1]), (x2, y2, self.grid[x2,y2])))
        self.grid[x2,y2] = self.grid[x1,y1]
        self.grid[x1,y1] = None
        self.draw_scene()

    def edit_cell(self, x, y, text):
        if (x,y) not in self.grid:
            self.error('Invalid coordinate')
            return
        if not text:
            self.prompt('e{} {} {}'.format(x, y, self.grid[x,y][0]))
            return
        self.add_undo('e', (x, y, self.grid[x,y]))
        self.set_cell(x, y, text)
        self.draw_scene()

    def clear_cell(self, x, y):
        if (x,y) not in self.grid:
            self.error('Invalid coordinate')
            return
        self.add_undo('e', (x, y, self.grid[x,y]))
        self.grid[x,y] = None
        self.draw_scene()

    def set_cell(self, x, y, name):
        if x == 0 and y == 0:
            self.error('Can\'t edit cell 0,0!')
            return
        if x == 0 or y == 0:
            fd = 'bold'
        else:
            fd = 'def'
        name = name.replace('\\n','\n')
        size = self.font_data[fd][1].boundingRect(0,0,150,10000,Qt.TextWordWrap,name).size()
        self.grid[x,y] = (name, (size.width(), size.height()))

    # ======== UNDO ==========================================================
    def add_undo(self, cmd, arg):
        self.modified_flag = True
        self.update_title()
        self.undo_stack.append((cmd, arg))

    def undo(self):
        if not self.undo_stack:
            self.error('Nothing to undo')
            return
        cmd, arg = self.undo_stack.pop()
        if cmd == 'e':
            x, y, item = arg
开发者ID:nycz,项目名称:urd,代码行数:70,代码来源:scene.py


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