本文整理汇总了Python中libotp.NametagGlobals.setCamera方法的典型用法代码示例。如果您正苦于以下问题:Python NametagGlobals.setCamera方法的具体用法?Python NametagGlobals.setCamera怎么用?Python NametagGlobals.setCamera使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类libotp.NametagGlobals
的用法示例。
在下文中一共展示了NametagGlobals.setCamera方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: resetWindowProperties
# 需要导入模块: from libotp import NametagGlobals [as 别名]
# 或者: from libotp.NametagGlobals import setCamera [as 别名]
def resetWindowProperties(self, pipe, properties):
if base.win:
currentProperties = WindowProperties(base.win.getProperties())
gsg = base.win.getGsg()
else:
currentProperties = WindowProperties.getDefault()
gsg = None
newProperties = WindowProperties(currentProperties)
newProperties.addProperties(properties)
if base.pipe != pipe:
gsg = None
if gsg == None or currentProperties.getFullscreen() != newProperties.getFullscreen() or currentProperties.getParentWindow() != newProperties.getParentWindow():
self.notify.debug('window properties: %s' % properties)
self.notify.debug('gsg: %s' % gsg)
base.pipe = pipe
if not base.openMainWindow(props=properties, gsg=gsg, keepCamera=True):
self.notify.warning('OPEN MAIN WINDOW FAILED')
return 0
self.notify.info('OPEN MAIN WINDOW PASSED')
base.graphicsEngine.openWindows()
if base.win.isClosed():
self.notify.warning('Window did not open, removing.')
base.closeWindow(base.win)
return 0
base.disableShowbaseMouse()
if 'libotp' in sys.modules:
from libotp import NametagGlobals
NametagGlobals.setCamera(base.cam)
NametagGlobals.setMouseWatcher(base.mouseWatcherNode)
else:
self.notify.debug('Adjusting properties')
base.win.requestProperties(properties)
base.graphicsEngine.renderFrame()
return 1
示例2: postOpenWindow
# 需要导入模块: from libotp import NametagGlobals [as 别名]
# 或者: from libotp.NametagGlobals import setCamera [as 别名]
def postOpenWindow(self):
NametagGlobals.setCamera(base.cam)
if base.wantEnviroDR:
base.cam.node().setCameraMask(OTPRender.MainCameraBitmask)
else:
base.cam.node().setCameraMask(OTPRender.MainCameraBitmask | OTPRender.EnviroCameraBitmask)
NametagGlobals.setMouseWatcher(base.mouseWatcherNode)
if base.wantEnviroDR:
base.setupEnviroCamera()
if self.config.GetBool('show-tex-mem', False):
if not (self.texmem) or self.texmem.cleanedUp:
self.toggleTexMem()
示例3: initNametagGlobals
# 需要导入模块: from libotp import NametagGlobals [as 别名]
# 或者: from libotp.NametagGlobals import setCamera [as 别名]
def initNametagGlobals(self):
arrow = loader.loadModel('models/gui/arrow')
card = NodePath('card')
speech3d = ChatBalloon(loader.loadModel('models/gui/chatbox'))
thought3d = ChatBalloon(loader.loadModel('models/gui/chatbox_thought_cutout'))
speech2d = ChatBalloon(loader.loadModel('models/gui/chatbox_noarrow'))
chatButtonGui = loader.loadModel('models/gui/triangle')
chatButtonGui.setScale(0.10000000000000001)
chatButtonGui.flattenStrong()
lookoutButtonGui = loader.loadModel('models/gui/lookout_gui')
lookoutButtonGui.setScale(0.40000000000000002)
lookoutButtonGui.flattenStrong()
NametagGlobals.setCamera(self.cam)
NametagGlobals.setArrowModel(arrow)
NametagGlobals.setNametagCard(card, VBase4(-1, 1, -1, 1))
if self.mouseWatcherNode:
NametagGlobals.setMouseWatcher(self.mouseWatcherNode)
NametagGlobals.setSpeechBalloon3d(speech3d)
NametagGlobals.setThoughtBalloon3d(thought3d)
NametagGlobals.setSpeechBalloon2d(speech2d)
NametagGlobals.setThoughtBalloon2d(thought3d)
NametagGlobals.setPageButton(PGButton.SReady, chatButtonGui.find('**/triangle'))
NametagGlobals.setPageButton(PGButton.SDepressed, chatButtonGui.find('**/triangle_down'))
NametagGlobals.setPageButton(PGButton.SRollover, chatButtonGui.find('**/triangle_over'))
NametagGlobals.setQuitButton(PGButton.SReady, lookoutButtonGui.find('**/lookout_close_window'))
NametagGlobals.setQuitButton(PGButton.SDepressed, lookoutButtonGui.find('**/lookout_close_window_down'))
NametagGlobals.setQuitButton(PGButton.SRollover, lookoutButtonGui.find('**/lookout_close_window_over'))
rolloverSound = PiratesGuiGlobals.getDefaultRolloverSound()
clickSound = PiratesGuiGlobals.getDefaultClickSound()
NametagGlobals.setRolloverSound(rolloverSound)
NametagGlobals.setClickSound(clickSound)
NametagGlobals.setToon(self.cam)
self.marginManager = MarginManager()
self.margins = self.aspect2d.attachNewNode(self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
mm = self.marginManager
self.leftCells = [
mm.addGridCell(0, 1.5, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop),
mm.addGridCell(0, 2.5, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop),
mm.addGridCell(0, 3.5, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop)]
self.bottomCells = [
mm.addGridCell(0.5, 0.5, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop),
mm.addGridCell(1.5, 0.5, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop),
mm.addGridCell(2.5, 0.5, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop),
mm.addGridCell(3.5, 0.5, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop),
mm.addGridCell(4.5, 0.5, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop)]
self.rightCells = [
mm.addGridCell(5, 2.5, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop),
mm.addGridCell(5, 1.5, base.a2dLeft, base.a2dRight, base.a2dBottom, base.a2dTop)]