当前位置: 首页>>代码示例>>Python>>正文


Python Keyboard.get_pressed方法代码示例

本文整理汇总了Python中keyboard.Keyboard.get_pressed方法的典型用法代码示例。如果您正苦于以下问题:Python Keyboard.get_pressed方法的具体用法?Python Keyboard.get_pressed怎么用?Python Keyboard.get_pressed使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在keyboard.Keyboard的用法示例。


在下文中一共展示了Keyboard.get_pressed方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: start_game

# 需要导入模块: from keyboard import Keyboard [as 别名]
# 或者: from keyboard.Keyboard import get_pressed [as 别名]
    def start_game(self):
        
        while 1 :
            if self.toSetGameScreen != None :
                self.currGameScreen = self.toSetGameScreen
                self.toSetGameScreen = None
                
            if self.currGameScreen == None :
                raise Exception("currGameScreen for game is not set")
            
            for event in pygame.event.get() :
                if event.type == pygame.QUIT: 
                    FileDirHelper.delete_dir(self.GAME_DIRECTORY + Default.TMP_FOLDER)
                    sys.exit()
                    
            Keyboard.get_pressed()
            
            if Keyboard.is_down(pygame.K_LCTRL) and Keyboard.is_down(pygame.K_d) :
                DebugHelper.run_debugger()
            
            
            if Keyboard.is_down(pygame.K_LCTRL) and Keyboard.is_down(pygame.K_s) :
                MainMenuHelper.save_game(self)

                Keyboard.get_pressed()
            
            for gameObject in self.currGameScreen.activeObjects.values() :
                gameObject.analyze_state()
            for gameObject in self.currGameScreen.activeObjects.values() :
                gameObject.interpret_state()
                
            self.currGameScreen.refreshScreen()
            
            
            #obj1 = Game.currGameScreen.activeObjects[2]
            #obj2 = Game.currGameScreen.activeObjects[4]
            #DebugHelper.draw_borders(Game.currGameScreen.surface, obj1)
            #DebugHelper.draw_borders(Game.currGameScreen.surface, obj2)
               
开发者ID:d00d171,项目名称:game,代码行数:40,代码来源:game.py


注:本文中的keyboard.Keyboard.get_pressed方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。