本文整理汇总了Python中interface.Interface.mode方法的典型用法代码示例。如果您正苦于以下问题:Python Interface.mode方法的具体用法?Python Interface.mode怎么用?Python Interface.mode使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类interface.Interface
的用法示例。
在下文中一共展示了Interface.mode方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: main
# 需要导入模块: from interface import Interface [as 别名]
# 或者: from interface.Interface import mode [as 别名]
def main():
pygame.init() # Инициация PyGame, обязательная строчка
screen = pygame.display.set_mode(DISPLAY) # Создаем окошко
pygame.display.set_caption("Alert system") # Пишем в шапку
clock = pygame.time.Clock()
fps = 30
interface = Interface(BACKGROUND_COLOR, DISPLAY)
while 1: # Основной цикл программы
for e in pygame.event.get(): # Обрабатываем события
keys = pygame.key.get_pressed()
if keys[pygame.K_f]:
interface.mode = interface.FIRE_MODE
elif keys[pygame.K_c]:
interface.mode = interface.CHEM_MODE
elif keys[pygame.K_v]:
interface.mode = interface.INACTIVE_MODE
if True in mouse.get_pressed():
pos = mouse.get_pos()
if pos[0] < 1000:
interface.new_object(pos)
if e.type == QUIT:
raise SystemExit("QUIT")
interface.update()
screen.blit(interface.image, (0, 0)) # Каждую итерацию необходимо всё перерисовывать
pygame.display.update() # обновление и вывод всех изменений на экран
clock.tick_busy_loop(fps)
示例2: iwconfig
# 需要导入模块: from interface import Interface [as 别名]
# 或者: from interface.Interface import mode [as 别名]
def iwconfig():
devnull = open(os.devnull, 'w')
lst = []
cmd = Popen(['iwconfig'], stdout=PIPE, stderr=devnull)
for line in cmd.communicate()[0].split('\n\n'):
tmpiface = Interface(None, None, None, None)
line = line.strip()
if len(line) == 0:
continue
ifname = re.search('^([A-Za-z0-9]+)', line)
ifessid = re.search('ESSID:"([A-Za-z0-9]+)"', line)
ifmode = re.search('Mode:([A-Za-z]+)', line)
ifbssid = re.search('Access Point: ([0-9:A-F]+)', line)
if ifname is not None:
tmpiface.name = ifname.group(1)
if ifessid is not None:
tmpiface.essid = ifessid.group(1)
if ifmode is not None:
tmpiface.mode = ifmode.group(1)
if ifbssid is not None:
tmpiface.bssid = ifbssid.group(1)
lst.append(tmpiface)
devnull.close()
return lst
示例3: new_interface
# 需要导入模块: from interface import Interface [as 别名]
# 或者: from interface.Interface import mode [as 别名]
def new_interface(self, server, socket):
self.add_recent_server(server)
interface = Interface(server, socket)
interface.mode = 'checkpoint'
self.interfaces[server] = interface
self.request_header(interface, self.blockchain.checkpoint_height)
if server == self.default_server:
self.switch_to_interface(server)
self.notify('interfaces')
示例4: new_interface
# 需要导入模块: from interface import Interface [as 别名]
# 或者: from interface.Interface import mode [as 别名]
def new_interface(self, server, socket):
# todo: get tip first, then decide which checkpoint to use.
self.add_recent_server(server)
interface = Interface(server, socket)
interface.blockchain = None
interface.tip = 0
interface.mode = 'checkpoint'
self.interfaces[server] = interface
self.request_header(interface, self.get_checkpoint())
if server == self.default_server:
self.switch_to_interface(server)
self.notify('interfaces')
示例5: new_interface
# 需要导入模块: from interface import Interface [as 别名]
# 或者: from interface.Interface import mode [as 别名]
def new_interface(self, server, socket):
# todo: get tip first, then decide which checkpoint to use.
self.add_recent_server(server)
interface = Interface(server, socket)
interface.blockchain = None
interface.tip_header = None
interface.tip = 0
interface.mode = 'default'
interface.request = None
self.interfaces[server] = interface
self.queue_request('blockchain.headers.subscribe', [], interface)
if server == self.default_server:
self.switch_to_interface(server)