本文整理汇总了Python中history.History.close方法的典型用法代码示例。如果您正苦于以下问题:Python History.close方法的具体用法?Python History.close怎么用?Python History.close使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类history.History
的用法示例。
在下文中一共展示了History.close方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Timermode
# 需要导入模块: from history import History [as 别名]
# 或者: from history.History import close [as 别名]
class Timermode():
def __init__(self):
self.timer = None
self.mode = '3x3'
self.history = History()
def nextsolve(self):
self.scramble = scramble.scramble()
print("\n" + "Scramble: " + self.scramble + "\n")
print('0.00', end='\r')
self.lasttimer = self.timer
self.timer = Timer()
time.sleep(0.5)
def run(self):
while True:
self.nextsolve()
if self.configmode() == -1:
self.history.close()
break
self.playmode()
self.history.save(self.timer, self.scramble, self.mode)
def playmode(self):
self.timer.go(self.mode)
while True:
c = getch()
if c == ' ':
self.timer.stop()
return
def configmode(self):
while True:
c = getch()
if c == ' ':
break # space = start next solve
if c == 'q': # q = exit timer mode
print("Quit Timer\n")
return -1
if c == 'p':
print(self.history.getlast(self.mode, 2)) # p = print last 2 solves
if c == 'f':
self.history.deletelast() # f = delete last solve
if c == 'd': # d = set last solve as dnf
self.history.set_dnf()
print("DNF nub\n0.00", end="\r")
if c == '2': # 2 = set last solve as plustwo
self.history.set_plustwo()
print("+2 nub\n0.00", end="\r")
if c == 'm': # m = switch modes(3x3,oh, etc.)
self.changemode()
def changemode(self):
self.mode = input("let's play ")
示例2: Simulator
# 需要导入模块: from history import History [as 别名]
# 或者: from history.History import close [as 别名]
#.........这里部分代码省略.........
job.status = Job.Status.SUCCEEDED
# Update queues
self.jobsQueue.remove(job.jobId)
self.jobsDone.append(job.jobId)
# Log
self.history.logJob(job)
# Check which nodes are available to run tasks
# =====================================================
# Maps
while self.mapQueued()>0 and self.getIdleNodeMap() != None:
# Get a map that needs to be executed and assign it to a node
idleNode = self.getIdleNodeMap()
# TODO policy to decide when to approximate
#mapAttempt = self.getMapTask(approx=True if self.getNodesUtilization() > 1.8 else False)
mapAttempt = self.getMapTask()
mapAttempt.start = self.t
if mapAttempt.getJob().isMapDropping():
mapAttempt.drop()
mapAttempt.finish = self.t
mapAttempt.approx = False
completedJobs += mapAttempt.getJob().dropAttempt(mapAttempt)
# Log
self.history.logAttempt(mapAttempt)
else:
# Start running in a node
idleNode.assignMap(mapAttempt)
# Reduces
while self.redQueued()>0 and self.getIdleNodeRed() != None:
# Get a map that needs to be executed and assign it to a node
idleNode = self.getIdleNodeRed()
redAttempt = self.getRedTask()
redAttempt.start = self.t
if redAttempt.getJob().isRedDropping():
redAttempt.drop()
redAttempt.finish = self.t
# Log
self.history.logAttempt(redAttempt)
else:
idleNode.assignRed(redAttempt)
# Node management
# =====================================================
# Check if we need less nodes. Idle nodes.
if self.nodeManagement:
lessNodes = 0
lessNodes = min(len(self.getIdleNodesMap()), len(self.getIdleNodesRed()))
# Check if we need more nodes. Size of the queues.
moreNodes = 0
if lessNodes == 0:
moreNodesMaps = math.ceil(1.0*self.mapQueued() / 3) - self.getWakingNodes()
moreNodesReds = math.ceil(self.redQueued() / 1) - self.getWakingNodes()
moreNodes = max(moreNodesMaps, moreNodesReds, 0)
# Change node status
for node in self.nodes.values():
if node.status == 'ON' and not self.isNodeRequired(node.nodeId) and lessNodes > 0:
lessNodes -= 1
seconds = node.timeSleep
if isRealistic():
seconds = random.gauss(seconds, 0.1*seconds) #+/-10%
node.status = 'SLEEPING-%d' % seconds
self.history.logNodeStatus(self.t, node)
elif node.status == 'SLEEP' and moreNodes > 0:
moreNodes -= 1
seconds = node.timeWake
if isRealistic():
seconds = random.gauss(seconds, 0.1*seconds) #+/-10%
node.status = 'WAKING-%d' % seconds
self.history.logNodeStatus(self.t, node)
# Transition status
elif node.status.startswith('SLEEPING-'):
seconds = int(node.status[len('SLEEPING-'):]) - 1
if seconds <= 0:
node.status = 'SLEEP'
self.history.logNodeStatus(self.t, node)
else:
node.status = 'SLEEPING-%d' % seconds
elif node.status.startswith('WAKING-'):
seconds = int(node.status[len('WAKING-'):]) - 1
if seconds <= 0:
node.status = 'ON'
self.history.logNodeStatus(self.t, node)
else:
node.status = 'WAKING-%d' % seconds
# Account for power
power = 0.0
for node in self.nodes.values():
power += node.getPower()
self.history.logPower(self.t, power)
self.energy += 1.0*power # s x W = J
# Progress to next period
self.t += self.STEP
# Log final output
if self.logfile != None:
self.history.close()
viewer = HistoryViewer(self.history.getFilename())
viewer.generate()
示例3: str
# 需要导入模块: from history import History [as 别名]
# 或者: from history.History import close [as 别名]
log.write('No links found in ' + str(id) + '...')
else:
log.write('Comment seen before...skipping...')
log.write('Looping through 10 hottest posts...')
for submission in submissions:
id = submission.id
log.write('Handling post ' + str(id) + '...')
if id not in all_history:
log.write('Parsing new post ' + str(id) + '...')
body = submission.selftext
links = LinkExtractor.extract_links(body)
if len(links) > 0:
for link in links:
log.write('Storing new link ' + str(link) + '...')
link_file.add(str(link))
log.write('Adding ' + str(link) + ' to history...')
history.add(id)
else:
log.write('No links found in ' + str(id) + '...')
else:
log.write('Post seen before...skipping...')
else:
log.write('Failed to get subreddit...')
log.write('This is most likely due to Reddit\'s request limitations...')
log.write('Will try again momentarily...')
history.close()
log.close()
link_file.close()