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Python Minion.__from_json__方法代码示例

本文整理汇总了Python中hearthbreaker.game_objects.Minion.__from_json__方法的典型用法代码示例。如果您正苦于以下问题:Python Minion.__from_json__方法的具体用法?Python Minion.__from_json__怎么用?Python Minion.__from_json__使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在hearthbreaker.game_objects.Minion的用法示例。


在下文中一共展示了Minion.__from_json__方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __from_json__

# 需要导入模块: from hearthbreaker.game_objects import Minion [as 别名]
# 或者: from hearthbreaker.game_objects.Minion import __from_json__ [as 别名]
    def __from_json__(cls, pd, game, agent):
        deck = Deck.__from__to_json__(pd["deck"],
                                      hearthbreaker.constants.CHARACTER_CLASS.from_str(pd["hero"]["character"]))
        player = Player("whatever", deck, agent, game)
        hero = Hero.__from_json__(pd["hero"], player)
        player.hero = hero
        hero.player = player
        if hero.weapon:
            hero.weapon.player = player
        player.mana = pd["mana"]
        player.max_mana = pd["max_mana"]
        player.name = pd['name']
        player.hand = [card_lookup(name) for name in pd["hand"]]
        player.graveyard = set()
        for card_name in pd["graveyard"]:
            player.graveyard.add(card_name)

        player.secrets = []
        for secret_name in pd["secrets"]:
            secret = card_lookup(secret_name)
            secret.player = player
            player.secrets.append(secret)
        i = 0
        player.minions = []
        for md in pd["minions"]:
            minion = Minion.__from_json__(md, player, game)
            minion.index = i
            player.minions.append(minion)
            i += 1
        return player
开发者ID:jademcgough,项目名称:hearthstone-simulator,代码行数:32,代码来源:engine.py

示例2: __from_json__

# 需要导入模块: from hearthbreaker.game_objects import Minion [as 别名]
# 或者: from hearthbreaker.game_objects.Minion import __from_json__ [as 别名]
    def __from_json__(cls, pd, game, agent):
        deck = Deck.__from__to_json__(pd["deck"], hero_from_name(pd["hero"]["name"]))
        player = Player("whatever", deck, agent, game)
        hero = Hero.__from_json__(pd["hero"], player)
        player.hero = hero
        hero.player = player
        if pd["weapon"]:
            player.weapon = Weapon.__from_json__(pd["weapon"], player)
            player.weapon.player = player
        player.mana = pd["mana"]
        player.max_mana = pd["max_mana"]
        player.upcoming_overload = pd["upcoming_overload"]
        player.current_overload = pd["current_overload"]
        player.name = pd["name"]
        player.hand = []
        for card_def in pd["hand"]:
            card = card_lookup(card_def["name"])
            card.__from_json__(card, **card_def)
            card.attach(card, player)
            player.hand.append(card)
        player.graveyard = pd["graveyard"]

        player.secrets = []
        for secret_name in pd["secrets"]:
            secret = card_lookup(secret_name)
            secret.player = player
            player.secrets.append(secret)
        i = 0
        player.minions = []
        for md in pd["minions"]:
            minion = Minion.__from_json__(md, player, game)
            minion.index = i
            player.minions.append(minion)
            i += 1
        return player
开发者ID:AlexSafatli,项目名称:hearthbreaker,代码行数:37,代码来源:engine.py


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