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Python Chunk.populated方法代码示例

本文整理汇总了Python中bravo.chunk.Chunk.populated方法的典型用法代码示例。如果您正苦于以下问题:Python Chunk.populated方法的具体用法?Python Chunk.populated怎么用?Python Chunk.populated使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在bravo.chunk.Chunk的用法示例。


在下文中一共展示了Chunk.populated方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: test_single_block_damage_packet

# 需要导入模块: from bravo.chunk import Chunk [as 别名]
# 或者: from bravo.chunk.Chunk import populated [as 别名]
 def test_single_block_damage_packet(self):
     chunk = Chunk(2, 1)
     chunk.populated = True
     chunk.set_block((2, 4, 8), 1)
     chunk.set_metadata((2, 4, 8), 2)
     packet = chunk.get_damage_packet()
     self.assertEqual(packet, '\x35\x00\x00\x00\x22\x04\x00\x00\x00\x18\x01\x02')
开发者ID:miea,项目名称:bravo,代码行数:9,代码来源:test_chunk.py

示例2: load_chunk

# 需要导入模块: from bravo.chunk import Chunk [as 别名]
# 或者: from bravo.chunk.Chunk import populated [as 别名]
    def load_chunk(self, x, z):
        """
        Retrieve a ``Chunk`` synchronously.

        This method does lots of automatic caching of chunks to ensure that
        disk I/O is kept to a minimum.
        """

        if (x, z) in self.chunk_cache:
            return self.chunk_cache[x, z]
        elif (x, z) in self.dirty_chunk_cache:
            return self.dirty_chunk_cache[x, z]

        chunk = Chunk(x, z)
        self.serializer.load_chunk(chunk)

        if chunk.populated:
            self.chunk_cache[x, z] = chunk
        else:
            self.populate_chunk(chunk)
            chunk.populated = True
            chunk.dirty = True

            self.dirty_chunk_cache[x, z] = chunk

        self.postprocess_chunk(chunk)

        return chunk
开发者ID:dequis,项目名称:bravo,代码行数:30,代码来源:world.py

示例3: test_get_damage_packet_single

# 需要导入模块: from bravo.chunk import Chunk [as 别名]
# 或者: from bravo.chunk.Chunk import populated [as 别名]
 def test_get_damage_packet_single(self):
     # Create a chunk.
     c = Chunk(0, 0)
     # Damage the block.
     c.populated = True
     c.set_block((0, 0, 0), 1)
     # Enable warning-to-error for DeprecationWarning, then see whether
     # retrieving damage causes a warning-to-error to be raised. (It
     # shouldn't.)
     warnings.simplefilter("error", DeprecationWarning)
     c.get_damage_packet()
     # ...And reset the warning filters.
     warnings.resetwarnings()
开发者ID:miea,项目名称:bravo,代码行数:15,代码来源:test_chunk.py

示例4: load_chunk

# 需要导入模块: from bravo.chunk import Chunk [as 别名]
# 或者: from bravo.chunk.Chunk import populated [as 别名]
    def load_chunk(self, x, z):
        """
        Retrieve a ``Chunk`` synchronously.

        This method does lots of automatic caching of chunks to ensure that
        disk I/O is kept to a minimum.
        """

        if (x, z) in self.chunk_cache:
            return self.chunk_cache[x, z]
        elif (x, z) in self.dirty_chunk_cache:
            return self.dirty_chunk_cache[x, z]

        chunk = Chunk(x, z)

        first, second, filename = names_for_chunk(x, z)
        f = self.folder.child(first).child(second)
        if not f.exists():
            f.makedirs()
        f = f.child(filename)
        if f.exists() and f.getsize():
            chunk.load_from_tag(read_from_file(f.open("r")))

        if chunk.populated:
            self.chunk_cache[x, z] = chunk
        else:
            self.populate_chunk(chunk)
            chunk.populated = True
            chunk.dirty = True

            self.dirty_chunk_cache[x, z] = chunk

        # Apply the current season to the chunk.
        if self.season:
            self.season.transform(chunk)

        # Since this chunk hasn't been given to any player yet, there's no
        # conceivable way that any meaningful damage has been accumulated;
        # anybody loading any part of this chunk will want the entire thing.
        # Thus, it should start out undamaged.
        chunk.clear_damage()

        return chunk
开发者ID:ztripez,项目名称:bravo,代码行数:45,代码来源:world.py


注:本文中的bravo.chunk.Chunk.populated方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。