本文整理汇总了Python中UM.Mesh.MeshBuilder.MeshBuilder.reserveFaceAndVertexCount方法的典型用法代码示例。如果您正苦于以下问题:Python MeshBuilder.reserveFaceAndVertexCount方法的具体用法?Python MeshBuilder.reserveFaceAndVertexCount怎么用?Python MeshBuilder.reserveFaceAndVertexCount使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UM.Mesh.MeshBuilder.MeshBuilder
的用法示例。
在下文中一共展示了MeshBuilder.reserveFaceAndVertexCount方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: createMeshOrJumps
# 需要导入模块: from UM.Mesh.MeshBuilder import MeshBuilder [as 别名]
# 或者: from UM.Mesh.MeshBuilder.MeshBuilder import reserveFaceAndVertexCount [as 别名]
def createMeshOrJumps(self, make_mesh):
builder = MeshBuilder()
line_count = 0
if make_mesh:
for polygon in self._polygons:
line_count += polygon.meshLineCount
else:
for polygon in self._polygons:
line_count += polygon.jumpCount
# Reserve the neccesary space for the data upfront
builder.reserveFaceAndVertexCount(2 * line_count, 4 * line_count)
for polygon in self._polygons:
# Filter out the types of lines we are not interesed in depending on whether we are drawing the mesh or the jumps.
index_mask = numpy.logical_not(polygon.jumpMask) if make_mesh else polygon.jumpMask
# Create an array with rows [p p+1] and only keep those we whant to draw based on make_mesh
points = numpy.concatenate((polygon.data[:-1], polygon.data[1:]), 1)[index_mask.ravel()]
# Line types of the points we want to draw
line_types = polygon.types[index_mask]
# Shift the z-axis according to previous implementation.
if make_mesh:
points[polygon.isInfillOrSkinType(line_types), 1::3] -= 0.01
else:
points[:, 1::3] += 0.01
# Create an array with normals and tile 2 copies to match size of points variable
normals = numpy.tile( polygon.getNormals()[index_mask.ravel()], (1, 2))
# Scale all normals by the line width of the current line so we can easily offset.
normals *= (polygon.lineWidths[index_mask.ravel()] / 2)
# Create 4 points to draw each line segment, points +- normals results in 2 points each.
# After this we reshape to one point per line.
f_points = numpy.concatenate((points-normals, points+normals), 1).reshape((-1, 3))
# __index_pattern defines which points to use to draw the two faces for each lines egment, the following linesegment is offset by 4
f_indices = ( self.__index_pattern + numpy.arange(0, 4 * len(normals), 4, dtype=numpy.int32).reshape((-1, 1)) ).reshape((-1, 3))
f_colors = numpy.repeat(polygon.mapLineTypeToColor(line_types), 4, 0)
builder.addFacesWithColor(f_points, f_indices, f_colors)
return builder.build()