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Python SpecialSessionComponent.update方法代码示例

本文整理汇总了Python中SpecialSessionComponent.SpecialSessionComponent.update方法的典型用法代码示例。如果您正苦于以下问题:Python SpecialSessionComponent.update方法的具体用法?Python SpecialSessionComponent.update怎么用?Python SpecialSessionComponent.update使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SpecialSessionComponent.SpecialSessionComponent的用法示例。


在下文中一共展示了SpecialSessionComponent.update方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: MainSelectorComponent

# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import update [as 别名]
class MainSelectorComponent(ModeSelectorComponent):
	__module__ = __name__
	__doc__ = ' Class that reassigns the button on the launchpad to different functions '

	def __init__(self, matrix, top_buttons, side_buttons, config_button, knobs, sliders, script):
		assert isinstance(matrix, ButtonMatrixElement)
		assert ((matrix.width() == 8) and (matrix.height() == 8))
		assert isinstance(top_buttons, tuple)
		assert (len(top_buttons) == 8)
		assert isinstance(side_buttons, tuple)
		assert (len(side_buttons) == 8)
		assert isinstance(config_button, ButtonElement)
		ModeSelectorComponent.__init__(self)
		self._script = script
		self._session = SpecialSessionComponent(matrix.width(), matrix.height())
		for scene in self._session._scenes:
			for slot in scene._clip_slots:
				slot._triggered_to_play_value = 4
				slot._triggered_to_record_value = 3
				slot._started_value = 2
				slot._recording_value = 1
				slot._stopped_value = 127
		self._zooming = SessionZoomingComponent(self._session)
		self._zooming._stopped_value = 127
		self._zooming._playing_value = 2
		self._zooming._selected_value = 1
		self._matrix = matrix
		self._knobs = knobs
		self._sliders = sliders
		self._side_buttons = side_buttons
		self._nav_buttons = top_buttons[:4]
		self._config_button = config_button
		self._shift_button = top_buttons[5]
		self._zooming.set_empty_value(LED_OFF)
		self._all_buttons = []
		for button in (self._side_buttons + self._nav_buttons):
			self._all_buttons.append(button)
		self._shift_pressed = 0
		self._shift_pressed_timer = 0
		self._last_normal_mode = 0
		self._shift_button = None
		self.set_shift_button(top_buttons[6])
		self._sub_modes = SubSelectorComponent(matrix, side_buttons, self._session)
		self._sub_modes.set_update_callback(self._update_control_channels)
		self._init_session()
		self._all_buttons = tuple(self._all_buttons)
		self.set_modes_buttons(top_buttons[4:6])



	def disconnect(self):
		for button in self._modes_buttons:
			button.remove_value_listener(self._mode_value)

		self._session = None
		self._zooming = None
		for button in self._all_buttons:
			button.set_on_off_values(127, LED_OFF)

		self._config_button.turn_off()
		self._matrix = None
		self._side_buttons = None
		self._nav_buttons = None
		self._config_button = None
		ModeSelectorComponent.disconnect(self)



	def set_shift_button(self, button):
		assert ((button == None) or (isinstance(button, FlashingButtonElement)))
		if self._shift_button != None:
			self._shift_button.remove_value_listener(self._shift_value)
		self._shift_button = button
		if self._shift_button != None:
			self._shift_button.add_value_listener(self._shift_value)
	

	def _shift_value(self, value):
		self._shift_pressed = int(value != 0)
		if self._shift_pressed > 0:
			if (self._shift_pressed_timer + 5) > self._script._timer:
				if(self._script._host.is_enabled() != True):
					self.set_mode(4)
				else:
					self._script.log_message('here')
					self.set_mode(self._last_normal_mode)	
			else:
				self._shift_pressed_timer = self._script._timer % 256
		if(self._script._host.is_enabled() != True):
			if(self._mode_index == 1):
				if value > 0:
					self._session.set_track_bank_buttons(None, None)
					self._session.set_scene_bank_buttons(None, None)
					self._sub_modes.set_modes_buttons(self._nav_buttons)
					self._sub_modes.update()
				else:
					self._sub_modes.set_modes_buttons(None)
					self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
					self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
					self._sub_modes.update()
#.........这里部分代码省略.........
开发者ID:Adamdma,项目名称:monomodular,代码行数:103,代码来源:MainSelectorComponent.py


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