本文整理汇总了Python中SpecialSessionComponent.SpecialSessionComponent.set_scene_bank_buttons方法的典型用法代码示例。如果您正苦于以下问题:Python SpecialSessionComponent.set_scene_bank_buttons方法的具体用法?Python SpecialSessionComponent.set_scene_bank_buttons怎么用?Python SpecialSessionComponent.set_scene_bank_buttons使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SpecialSessionComponent.SpecialSessionComponent
的用法示例。
在下文中一共展示了SpecialSessionComponent.set_scene_bank_buttons方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: MainSelectorComponent
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_scene_bank_buttons [as 别名]
#.........这里部分代码省略.........
scene.set_launch_button(scene_button)
else:
scene.set_launch_button(None)
for track_index in range(self._session._num_tracks):
if as_active:
button = self._matrix.get_button(track_index, scene_index)
button.set_on_off_values(127, self._skin.off)
button.set_enabled(as_active)
scene.clip_slot(track_index).set_launch_button(button)
else:
scene.clip_slot(track_index).set_launch_button(None)
if as_active:
if self._session._stop_clip_buttons != None:
for button in self._session._stop_clip_buttons:
button.set_enabled(as_active)
button.set_on_off_values(self._skin.session.track_stop, self._skin.off)
self._session.set_stop_track_clip_buttons(self._session._stop_clip_buttons)
self._side_buttons[self._session._num_scenes].set_enabled(as_active)
self._side_buttons[self._session._num_scenes].set_on_off_values(self._skin.session._stop_clip_buttons, self._skin.off)
self._session.set_stop_all_clips_button(self._side_buttons[self._session._num_scenes])
else:
self._session.set_stop_track_clip_buttons(None)
self._session.set_stop_all_clips_button(None)
else:
self._session.set_stop_track_clip_buttons(None)
self._session.set_stop_all_clips_button(None)
# zoom
if as_active:
self._zooming.set_zoom_button(self._modes_buttons[0])
self._zooming.set_button_matrix(self._matrix)
self._zooming.set_scene_bank_buttons(self._side_buttons)
self._zooming.set_nav_buttons(self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3])
self._zooming.update()
else:
self._zooming.set_zoom_button(None)
self._zooming.set_button_matrix(None)
self._zooming.set_scene_bank_buttons(None)
self._zooming.set_nav_buttons(None, None, None, None)
# nav buttons
if as_enabled:
self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
else:
self._session.set_track_bank_buttons(None, None)
self._session.set_scene_bank_buttons(None, None)
def _setup_instrument_controller(self, enabled):
if self._instrument_controller != None:
if enabled:
self._activate_matrix(False)
self._activate_scene_buttons(True)
self._activate_navigation_buttons(True)
else:
for scene_index in range(8):
scene_button = self._side_buttons[scene_index]
scene_button.use_default_message()
scene_button.force_next_send()
for track_index in range(8):
button = self._matrix.get_button(track_index, scene_index)
button.use_default_message()
button.force_next_send()
self._instrument_controller.set_enabled(enabled)
示例2: MF3D_Color_Clip
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_scene_bank_buttons [as 别名]
class MF3D_Color_Clip(ControlSurface):
__doc__ = " Script for Mad Zach's Weekly soundpacks "
_active_instances = []
def __init__(self, c_instance):
ControlSurface.__init__(self, c_instance)
self.log_message(time.strftime("%d.%m.%Y %H:%M:%S", time.localtime()) + "--------------= MIDI Fighter Mad Zach Soundpack log opened =--------------") # Writes message into Live's main log file. This is a ControlSurface method.
self.set_suppress_rebuild_requests(True)
self._session = None
self._session_zoom = None
self._last_tr_off = 0
self._last_sc_off = 1
self._setup_session_control()
self.set_suppress_rebuild_requests(False)
def disconnect(self):
self._session = None
self._session_zoom = None
self.log_message(time.strftime("%d.%m.%Y %H:%M:%S", time.localtime()) + "--------------= MIDI Fighter Mad Zach Soundpack log closed =--------------") # Writes message into Live's main log file. This is a ControlSurface method.
ControlSurface.disconnect(self)
def _setup_session_control(self):
is_momentary = True
self._device = DeviceComponent()
self._device.name = 'Device_Component'
self._session = SpecialSessionComponent(4, 4)
self._session.name = 'Session_Control'
self._session.set_track_bank_buttons(self._set_button(BUTTONCHANNEL+1, SESSIONRIGHT),self._set_button(BUTTONCHANNEL+1, SESSIONLEFT))
self._session.set_scene_bank_buttons(self._set_button(BUTTONCHANNEL+1, SESSIONDOWN),self._set_button(BUTTONCHANNEL+1, SESSIONUP))
self._session_zoom = SpecialZoomingComponent(self._session)
self._session_zoom.name = 'Session_Overview'
self._session_zoom.set_nav_buttons(self._set_button(BUTTONCHANNEL+1, ZOOMUP), self._set_button(BUTTONCHANNEL+1, ZOOMDOWN), self._set_button(BUTTONCHANNEL+1, ZOOMLEFT), self._set_button(BUTTONCHANNEL+1, ZOOMRIGHT))
tracks = self.getslots() #get clip slots to access clip colors
for scene_index in range(4):
scene_off=self._session._scene_offset
scene = self._session.scene(scene_index+scene_off)
scene.name = 'Scene_' + str(scene_index+scene_off)
button_row = []
for track_index in range(4):
button = self._set_button(BUTTONCHANNEL, CLIPNOTEMAP[scene_index][track_index], GREEN, OFF)
button_row.append(button)
clip_slot = scene.clip_slot(track_index)
clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index+scene_off)
clip_slot.set_launch_button(button)
c = tracks[track_index][scene_index+scene_off] #get clip for color
clip_slot.set_stopped_value(LOWYELLOW)
if c.clip != None:
cval=self._get_MF3D_color(self.int_to_rgb(c.clip.color))
self.log_message("Clip: tr: " + str(track_index) + " clip: " + str(scene_index+scene_off) + " has color: " + str(self.int_to_rgb(c.clip.color)) + " va " + str(cval))
clip_slot.set_stopped_value(cval)
## clip_slot.set_triggered_to_launch_value(1)
clip_slot.set_triggered_to_play_value(PLAYTRIG_COL)
clip_slot.set_started_value(TRIGD_COL)
clip_slot.set_triggered_to_record_value(RECTRIG_COL)
clip_slot.set_recording_value(RECD_COL)
def int_to_rgb(self,rgbint):
return (rgbint/256/256%256, rgbint/256%256,rgbint%256)
def getslots(self):
tracks = self.song().visible_tracks
clipSlots = []
for track in tracks:
clipSlots.append(track.clip_slots)
return clipSlots
def _set_button(self,_channel,_note,_on_color=118,_off_color=0):
_button=None;
if not _note is -1:
_button = ConfigurableButtonElement(True, MESSAGETYPE, _channel, _note,_on_color,_off_color)
return _button
def _set_colors(self, scene_dir):
tracks = self.getslots() #get clip slots to access clip colors
scene_off=self._session.scene_offset()
track_off=self._session.track_offset()
for scene_index in range(4):
sc=scene_index
scene = self._session.scene(sc)
self.log_message("scene offset + index " + str(scene_index))
scene.name = 'Scene_' + str(scene_index)
button_row = []
for track_index in range(4):
#button = self._set_button(BUTTONCHANNEL, CLIPNOTEMAP[scene_index][track_index], GREEN, OFF)
#button_row.append(button)
tr=track_index
clip_slot = scene.clip_slot(tr)
clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index)
#clip_slot.set_launch_button(button)
c = tracks[track_index][scene_index+scene_off+scene_dir] #get clip for color
clip_slot.set_stopped_value(LOWYELLOW)
if c.clip != None:
cval=self._get_MF3D_color(self.int_to_rgb(c.clip.color))
clip_slot.set_stopped_value(cval)
self.log_message("Clip: tr: " + str(track_index) + " clip: " + str(scene_index) + " has color: " + str(self.int_to_rgb(c.clip.color)) + " va " + str(cval))
def update_display(self):
ControlSurface.update_display(self)
#.........这里部分代码省略.........
示例3: MainSelectorComponent
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_scene_bank_buttons [as 别名]
#.........这里部分代码省略.........
for button in self._all_buttons:
button.set_channel(new_channel)
button.set_force_next_value()
def _setup_session(self, as_active, as_enabled):
assert isinstance(as_active, type(False))
for button in self._nav_buttons:
if as_enabled:
button.set_on_off_values(GREEN_FULL, GREEN_THIRD)
else:
button.set_on_off_values(127, LED_OFF)
# matrix
for scene_index in range(8):
scene = self._session.scene(scene_index)
if as_active:
scene_button = self._side_buttons[scene_index]
scene_button.set_on_off_values(127, LED_OFF)
scene.set_launch_button(scene_button)
else:
scene.set_launch_button(None)
for track_index in range(8):
if as_active:
button = self._matrix.get_button(track_index, scene_index)
button.set_on_off_values(127, LED_OFF)
scene.clip_slot(track_index).set_launch_button(button)
else:
scene.clip_slot(track_index).set_launch_button(None)
# zoom
if as_active:
self._zooming.set_zoom_button(self._modes_buttons[0])
self._zooming.set_button_matrix(self._matrix)
self._zooming.set_scene_bank_buttons(self._side_buttons)
self._zooming.set_nav_buttons(
self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3]
)
self._zooming.update()
else:
self._zooming.set_zoom_button(None)
self._zooming.set_button_matrix(None)
self._zooming.set_scene_bank_buttons(None)
self._zooming.set_nav_buttons(None, None, None, None)
# nav buttons
if as_enabled:
self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
else:
self._session.set_track_bank_buttons(None, None)
self._session.set_scene_bank_buttons(None, None)
def _setup_quick_mix(self, as_active):
if self._quick_mix != None:
if as_active:
for button in range(8):
self._side_buttons[button].set_enabled(True)
self._quick_mix._is_active = True
self._quick_mix.set_enabled(True)
else:
self._quick_mix._is_active = False
self._quick_mix.set_enabled(False)
def _setup_step_sequencer(self, as_active, mode):
if self._stepseq != None:
if self._stepseq._is_active != as_active or self._stepseq._mode != mode:
示例4: MainSelectorComponent
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_scene_bank_buttons [as 别名]
#.........这里部分代码省略.........
else:
new_channel = 15
for button in self._all_buttons:
button.set_channel(new_channel)
button.set_force_next_value()
def _setup_session(self, as_active, as_enabled):
assert isinstance(as_active, type(False))
for button in self._nav_buttons:
if as_enabled:
button.set_on_off_values(GREEN_FULL, GREEN_THIRD)
else:
button.set_on_off_values(127, LED_OFF)
for scene_index in range(8):
scene = self._session.scene(scene_index)
if as_active:
scene_button = self._side_buttons[scene_index]
scene_button.set_on_off_values(127, LED_OFF)
scene.set_launch_button(scene_button)
else:
scene.set_launch_button(None)
for track_index in range(8):
if as_active:
button = self._matrix.get_button(track_index, scene_index)
button.set_on_off_values(127, LED_OFF)
scene.clip_slot(track_index).set_launch_button(button)
else:
scene.clip_slot(track_index).set_launch_button(None)
if as_active:
self._zooming.set_zoom_button(self._modes_buttons[0])
self._zooming.set_button_matrix(self._matrix)
self._zooming.set_scene_bank_buttons(self._side_buttons)
self._zooming.set_nav_buttons(
self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3]
)
self._zooming.update()
else:
self._zooming.set_zoom_button(None)
self._zooming.set_button_matrix(None)
self._zooming.set_scene_bank_buttons(None)
self._zooming.set_nav_buttons(None, None, None, None)
if as_enabled:
self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
# self._session.set_show_highlight(True) #Needs to be replaced with L9 equivalent
else:
self._session.set_track_bank_buttons(None, None)
self._session.set_scene_bank_buttons(None, None)
# self._session.set_show_highlight(False) #Needs to be replaced with L9 equivalent
def _setup_mixer(self, as_active):
assert isinstance(as_active, type(False))
as_active and self._sub_modes.is_enabled() and self._sub_modes.set_mode(-1)
self._sub_modes.set_enabled(as_active)
def _setup_user(self, release_buttons):
for scene_index in range(8):
scene_button = self._side_buttons[scene_index]
scene_button.set_on_off_values(127, LED_OFF)
scene_button.turn_off()
scene_button.set_enabled(not release_buttons)
for track_index in range(8):
button = self._matrix.get_button(track_index, scene_index)
button.set_on_off_values(127, LED_OFF)
示例5: MainSelectorComponent
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_scene_bank_buttons [as 别名]
#.........这里部分代码省略.........
def _setup_session(self, as_active, as_enabled):
assert isinstance(as_active, type(False))
for button in self._nav_buttons:
if as_enabled:
button.set_on_off_values(GREEN_FULL, GREEN_THIRD)
else:
button.set_on_off_values(127, LED_OFF)
#matrix
for scene_index in range(8):
scene = self._session.scene(scene_index)
if as_active:
self._activate_matrix(True)
scene_button = self._side_buttons[scene_index]
scene_button.set_on_off_values(127, LED_OFF)
scene.set_launch_button(scene_button)
else:
scene.set_launch_button(None)
for track_index in range(8):
if as_active:
button = self._matrix.get_button(track_index, scene_index)
button.set_on_off_values(127, LED_OFF)
scene.clip_slot(track_index).set_launch_button(button)
else:
scene.clip_slot(track_index).set_launch_button(None)
#zoom
if as_active:
self._zooming.set_zoom_button(self._modes_buttons[0])
self._zooming.set_button_matrix(self._matrix)
self._zooming.set_scene_bank_buttons(self._side_buttons)
self._zooming.set_nav_buttons(self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3])
self._zooming.update()
else:
self._zooming.set_zoom_button(None)
self._zooming.set_button_matrix(None)
self._zooming.set_scene_bank_buttons(None)
self._zooming.set_nav_buttons(None, None, None, None)
#nav buttons
if as_enabled:
self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
else:
self._session.set_track_bank_buttons(None, None)
self._session.set_scene_bank_buttons(None, None)
def _setup_instrument_controller(self, enabled):
if self._instrument_controller != None:
if enabled:
self._activate_matrix(False)
self._activate_scene_buttons(True)
self._activate_navigation_buttons(True)
else:
for scene_index in range(8):
scene_button = self._side_buttons[scene_index]
scene_button.use_default_message()
scene_button.force_next_send()
for track_index in range(8):
button = self._matrix.get_button(track_index, scene_index)
button.use_default_message()
button.force_next_send()
self._instrument_controller.set_enabled(enabled)
示例6: MainSelectorComponent
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_scene_bank_buttons [as 别名]
#.........这里部分代码省略.........
self._zooming.set_allow_update(True)
self._update_control_channels()
return
def _update_control_channels(self):
new_channel = self.channel_for_current_mode()
for button in self._all_buttons:
button.set_channel(new_channel)
button.set_force_next_value()
def _setup_session(self, as_active, as_enabled):
if not isinstance(as_active, type(False)):
raise AssertionError
for button in self._nav_buttons:
if as_enabled:
button.set_on_off_values(GREEN_FULL, GREEN_THIRD)
else:
button.set_on_off_values(127, LED_OFF)
for scene_index in range(8):
scene = self._session.scene(scene_index)
if as_active:
scene_button = self._side_buttons[scene_index]
scene_button.set_on_off_values(127, LED_OFF)
scene.set_launch_button(scene_button)
else:
scene.set_launch_button(None)
for track_index in range(8):
if as_active:
button = self._matrix.get_button(track_index, scene_index)
button.set_on_off_values(127, LED_OFF)
scene.clip_slot(track_index).set_launch_button(button)
else:
scene.clip_slot(track_index).set_launch_button(None)
if as_active:
self._zooming.set_zoom_button(self._modes_buttons[0])
self._zooming.set_button_matrix(self._matrix)
self._zooming.set_scene_bank_buttons(self._side_buttons)
self._zooming.set_nav_buttons(self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3])
self._zooming.update()
else:
self._zooming.set_zoom_button(None)
self._zooming.set_button_matrix(None)
self._zooming.set_scene_bank_buttons(None)
self._zooming.set_nav_buttons(None, None, None, None)
as_enabled and self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
else:
self._session.set_track_bank_buttons(None, None)
self._session.set_scene_bank_buttons(None, None)
return
def _setup_mixer(self, as_active):
if not isinstance(as_active, type(False)):
raise AssertionError
as_active and self._sub_modes.is_enabled() and self._sub_modes.set_mode(-1)
self._sub_modes.set_enabled(as_active)
def _setup_user(self, release_buttons):
for scene_index in range(8):
scene_button = self._side_buttons[scene_index]
scene_button.set_on_off_values(127, LED_OFF)
scene_button.turn_off()
scene_button.set_enabled(not release_buttons)
for track_index in range(8):
button = self._matrix.get_button(track_index, scene_index)
button.set_on_off_values(127, LED_OFF)
button.turn_off()
button.set_enabled(not release_buttons)
for button in self._nav_buttons:
button.set_on_off_values(127, LED_OFF)
button.turn_off()
button.set_enabled(not release_buttons)
if release_buttons:
self._config_button.send_value(2)
self._config_button.send_value(32, force=True)
def _init_session(self):
self._session.set_stop_clip_value(AMBER_THIRD)
self._session.set_stop_clip_triggered_value(AMBER_BLINK)
for scene_index in range(self._matrix.height()):
scene = self._session.scene(scene_index)
scene.set_triggered_value(GREEN_BLINK)
scene.name = 'Scene_' + str(scene_index)
for track_index in range(self._matrix.width()):
clip_slot = scene.clip_slot(track_index)
clip_slot.set_triggered_to_play_value(GREEN_BLINK)
clip_slot.set_triggered_to_record_value(RED_BLINK)
clip_slot.set_stopped_value(AMBER_FULL)
clip_slot.set_started_value(GREEN_FULL)
clip_slot.set_recording_value(RED_FULL)
clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index)
self._all_buttons.append(self._matrix.get_button(track_index, scene_index))
self._zooming.set_stopped_value(RED_FULL)
self._zooming.set_selected_value(AMBER_FULL)
self._zooming.set_playing_value(GREEN_FULL)
示例7: MainSelectorComponent
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_scene_bank_buttons [as 别名]
#.........这里部分代码省略.........
scene.set_launch_button(scene_button)
else:
scene.set_launch_button(None)
for track_index in range(self._session._num_tracks):#iterate over tracks of a scene -> clip slots
if as_active:#set clip slot launch button
button = self._matrix.get_button(track_index, scene_index)
button.set_on_off_values("DefaultButton.Disabled", "DefaultButton.Disabled")
button.set_enabled(as_active)
scene.clip_slot(track_index).set_launch_button(button)
else:
scene.clip_slot(track_index).set_launch_button(None)
if as_active:#Set up stop clip buttons and stop all clips button
if self._session._stop_clip_buttons != None:
for button in self._session._stop_clip_buttons:
button.set_enabled(as_active)
# button.set_on_off_values("Session.StopClip", "DefaultButton.Disabled")
self._session.set_stop_track_clip_buttons(self._session._stop_clip_buttons)
self._side_buttons[self._session._num_scenes].set_enabled(as_active)
self._side_buttons[self._session._num_scenes].set_on_off_values("Session.StopClip", "DefaultButton.Disabled")
self._session.set_stop_all_clips_button(self._side_buttons[self._session._num_scenes])
else:
self._session.set_stop_track_clip_buttons(None)
self._session.set_stop_all_clips_button(None)
else:
self._session.set_stop_track_clip_buttons(None)
self._session.set_stop_all_clips_button(None)
if as_active:# zoom
self._zooming.set_zoom_button(self._modes_buttons[0])# Set Session button as zoom button, wrong behavior???
self._zooming.set_button_matrix(self._matrix)
self._zooming.set_scene_bank_buttons(self._side_buttons)
self._zooming.set_nav_buttons(self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3])
self._zooming.update()
else:
self._zooming.set_zoom_button(None)
self._zooming.set_button_matrix(None)
self._zooming.set_scene_bank_buttons(None)
self._zooming.set_nav_buttons(None, None, None, None)
if as_navigation_enabled: # nav buttons (track/scene)
self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
else:
self._session.set_track_bank_buttons(None, None)
self._session.set_scene_bank_buttons(None, None)
def _setup_instrument_controller(self, as_active):
if self._instrument_controller != None:
if as_active:
self._activate_matrix(False) #Disable matrix buttons (clip slots)
self._activate_scene_buttons(True)#Enable side buttons
self._activate_navigation_buttons(True)#Enable nav buttons
else:
for scene_index in range(8):#Restore all matrix buttons and scene launch buttons
scene_button = self._side_buttons[scene_index]
scene_button.use_default_message() # Reset to original channel
scene_button.force_next_send() #Flush
for track_index in range(8):
button = self._matrix.get_button(track_index, scene_index)
button.use_default_message()# Reset to original channel
button.force_next_send()#Flush
self._instrument_controller.set_enabled(as_active)#Enable/disable instrument controller
示例8: FCB1020
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_scene_bank_buttons [as 别名]
class FCB1020(ControlSurface):
__doc__ = " Script for FCB1010 in APC emulation mode "
_active_instances = []
def _combine_active_instances():
track_offset = 0
scene_offset = 0
for instance in FCB1020._active_instances:
instance._activate_combination_mode(track_offset, scene_offset)
track_offset += instance._session.width()
_combine_active_instances = staticmethod(_combine_active_instances)
def __init__(self, c_instance):
ControlSurface.__init__(self, c_instance)
#self.set_suppress_rebuild_requests(True)
with self.component_guard():
self._note_map = []
self._ctrl_map = []
self._load_MIDI_map()
self._session = None
self._session_zoom = None
self._mixer = None
self._setup_session_control()
self._setup_mixer_control()
self._session.set_mixer(self._mixer)
self._setup_device_and_transport_control()
self.set_highlighting_session_component(self._session)
#self.set_suppress_rebuild_requests(False)
self._pads = []
self._load_pad_translations()
self._do_combine()
def disconnect(self):
self._note_map = None
self._ctrl_map = None
self._pads = None
self._do_uncombine()
self._shift_button = None
self._session = None
self._session_zoom = None
self._mixer = None
ControlSurface.disconnect(self)
def _do_combine(self):
if self not in FCB1020._active_instances:
FCB1020._active_instances.append(self)
FCB1020._combine_active_instances()
def _do_uncombine(self):
if ((self in FCB1020._active_instances) and FCB1020._active_instances.remove(self)):
self._session.unlink()
FCB1020._combine_active_instances()
def _activate_combination_mode(self, track_offset, scene_offset):
if TRACK_OFFSET != -1:
track_offset = TRACK_OFFSET
if SCENE_OFFSET != -1:
scene_offset = SCENE_OFFSET
self._session.link_with_track_offset(track_offset, scene_offset)
def _setup_session_control(self):
is_momentary = True
self._session = SpecialSessionComponent(8, 5)
self._session.name = 'Session_Control'
self._session.set_track_bank_buttons(self._note_map[SESSIONRIGHT], self._note_map[SESSIONLEFT])
self._session.set_scene_bank_buttons(self._note_map[SESSIONDOWN], self._note_map[SESSIONUP])
self._session.set_select_buttons(self._note_map[SCENEDN], self._note_map[SCENEUP])
self._scene_launch_buttons = [self._note_map[SCENELAUNCH[index]] for index in range(5) ]
self._track_stop_buttons = [self._note_map[TRACKSTOP[index]] for index in range(8) ]
self._session.set_stop_all_clips_button(self._note_map[STOPALLCLIPS])
self._session.set_stop_track_clip_buttons(tuple(self._track_stop_buttons))
self._session.set_stop_track_clip_value(2)
self._session.selected_scene().name = 'Selected_Scene'
self._session.selected_scene().set_launch_button(self._note_map[SELSCENELAUNCH])
self._session.set_slot_launch_button(self._note_map[SELCLIPLAUNCH])
for scene_index in range(5):
scene = self._session.scene(scene_index)
scene.name = 'Scene_' + str(scene_index)
button_row = []
scene.set_launch_button(self._scene_launch_buttons[scene_index])
scene.set_triggered_value(2)
for track_index in range(8):
button = self._note_map[CLIPNOTEMAP[scene_index][track_index]]
button_row.append(button)
clip_slot = scene.clip_slot(track_index)
clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index)
clip_slot.set_launch_button(button)
self._session_zoom = SpecialZoomingComponent(self._session)
self._session_zoom.name = 'Session_Overview'
self._session_zoom.set_nav_buttons(self._note_map[ZOOMUP], self._note_map[ZOOMDOWN], self._note_map[ZOOMLEFT], self._note_map[ZOOMRIGHT])
def _setup_mixer_control(self):
is_momentary = True
self._mixer = SpecialMixerComponent(8)
self._mixer.name = 'Mixer'
#.........这里部分代码省略.........
示例9: MainSelectorComponent
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_scene_bank_buttons [as 别名]
#.........这里部分代码省略.........
button.set_force_next_value()
def _setup_session(self, as_active, as_enabled):
assert isinstance(as_active, type(False))
for button in self._nav_buttons:
if as_enabled:
button.set_on_off_values(GREEN_FULL, GREEN_THIRD)
else:
button.set_on_off_values(127, LED_OFF)
for scene_index in range(8):
scene = self._session.scene(scene_index)
if as_active:
scene_button = self._side_buttons[scene_index]
scene_button.set_on_off_values(127, LED_OFF)
scene.set_launch_button(scene_button)
else:
scene.set_launch_button(None)
for track_index in range(8):
if as_active:
button = self._matrix.get_button(track_index, scene_index)
button.set_on_off_values(127, LED_OFF)
scene.clip_slot(track_index).set_launch_button(button)
else:
scene.clip_slot(track_index).set_launch_button(None)
if as_active:
self._zooming.set_zoom_button(self._modes_buttons[0])
self._zooming.set_button_matrix(self._matrix)
self._zooming.set_scene_bank_buttons(self._side_buttons)
self._zooming.set_nav_buttons(self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3])
self._zooming.update()
else:
self._zooming.set_zoom_button(None)
self._zooming.set_button_matrix(None)
self._zooming.set_scene_bank_buttons(None)
self._zooming.set_nav_buttons(None, None, None, None)
if as_enabled:
self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
self._session.set_show_highlight(True)
else:
self._session.set_track_bank_buttons(None, None)
self._session.set_scene_bank_buttons(None, None)
self._session.set_show_highlight(False)
def _setup_mixer(self, as_active):
assert isinstance(as_active, type(False))
self._sub_modes.set_enabled(as_active)
def _setup_user(self, release_buttons):
for scene_index in range(8):
scene_button = self._side_buttons[scene_index]
scene_button.set_on_off_values(127, LED_OFF)
scene_button.turn_off()
scene_button.set_enabled((not release_buttons))
for track_index in range(8):
示例10: KontrolF1
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_scene_bank_buttons [as 别名]
#.........这里部分代码省略.........
self._suppress_send_midi = False
self.set_enabled(True)
self.update()
self._set_session_highlight(0,0,WIDTH,HEIGHT,True)
def disconnect(self):
self._suppress_send_midi = True
self._session = None
for button in self._all_buttons:
button.set_on_off_values(127, 0)
self._matrix = None
self._stop_buttons = None
self._scene_buttons = None
self._nav_buttons = None
ControlSurface.disconnect(self)
self._suppress_send_midi = False
def update_display(self):
tracks = self.song().visible_tracks
number_tracks = len(tracks)
if self._blink_state:
self._blink_state = False
else:
self._blink_state = True
for track in range(WIDTH):
to = track + self._session._track_offset
if (to < number_tracks):
for y in range(HEIGHT):
ys = self._session._scene_offset+y
yx = (y*4)+track
slot = tracks[to].clip_slots[ys]
if (slot.controls_other_clips) or (slot.has_clip):
if slot.is_triggered:
if self._blink_state:
self._send_midi(tuple([178,yx,40]))
else:
self._send_midi(tuple([178,yx,127]))
def refresh_state(self):
ControlSurface.refresh_state(self)
def _send_midi(self, midi_bytes):
if (not self._suppress_send_midi):
ControlSurface._send_midi(self, midi_bytes)
def _update_hardware(self):
pass
def _send_challenge(self):
pass
def _config_value(self, value):
assert (value in range(128))
def _set_session_highlight(self, track_offset, scene_offset, width, height, include_return_tracks):
ControlSurface._set_session_highlight(self, track_offset, scene_offset, width, height, include_return_tracks)
def _install_forwarding(self, control):
result = ControlSurface._install_forwarding(self, control)
return result
def _translate_message(self, type, from_identifier, from_channel, to_identifier, to_channel):
ControlSurface._translate_message(self, type, from_identifier, from_channel, to_identifier, to_channel)
def on_enabled_changed(self):
self.update()
def update(self):
for scene_index in range(HEIGHT):
self._scene_buttons[scene_index].set_enabled(True)
self._stop_buttons[scene_index].set_enabled(True)
for track_index in range(WIDTH):
self._matrix.get_button(track_index, scene_index).set_enabled(True)
for button in self._nav_buttons:
button.set_enabled(True)
self._session.set_allow_update(False)
for scene_index in range(HEIGHT):
scene = self._session.scene(scene_index)
scene.set_launch_button(self._scene_buttons[scene_index])
for track_index in range(WIDTH):
scene.clip_slot(track_index).set_launch_button(self._matrix.get_button(track_index, scene_index))
#self.log_message(str(tuple(self._stop_buttons)))
self._session.set_stop_track_clip_buttons(tuple(self._stop_buttons))
self._session.set_track_bank_buttons(self._nav_buttons[1], self._nav_buttons[1])
self._session.set_scene_bank_buttons(self._nav_buttons[0], self._nav_buttons[0])
self._session.set_allow_update(True)
示例11: MainSelectorComponent
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_scene_bank_buttons [as 别名]
#.........这里部分代码省略.........
scene_button.set_on_off_values(127, GREEN_THIRD)
scene.set_launch_button(scene_button)
else:
scene.set_launch_button(None)
elif as_active and (not for_mixer):
scene_button = self._side_buttons[scene_index]
scene_button.set_on_off_values(127, GREEN_THIRD)
scene.set_launch_button(scene_button)
else:
scene.set_launch_button(None)
# SLOT BUTTONS
button_index = 0
for track_index in range(len(self.song().tracks)):
if self.song().tracks[track_index].is_foldable:
if button_index < GROUPS_CONSIDERED:
if for_mixer:
if scene_index <= SESSION_HEIGHT_FOR_MIXER:
button = self._matrix.get_button(button_index, scene_index)
button.set_on_off_values(127, LED_OFF)
scene.clip_slot(track_index).set_launch_button(button)
else:
scene.clip_slot(track_index).set_launch_button(None)
elif as_active and (not for_mixer):
button = self._matrix.get_button(button_index, scene_index)
button.set_on_off_values(127, LED_OFF)
scene.clip_slot(track_index).set_launch_button(button)
else:
scene.clip_slot(track_index).set_launch_button(None)
button_index = button_index + 1
else:
scene.clip_slot(track_index).set_launch_button(None)
# --------------------------------------------------------------------- nav buttons
if as_enabled or for_mixer:
self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
else:
self._session.set_scene_bank_buttons(None, None)
" SETUP THE MIXER "
def _setup_mixer(self, as_active):
assert isinstance(as_active, type(False))
self._sub_modes.set_enabled(as_active)
" SETUP USER 1 "
def _setup_user1(self, release_matrix=True,release_side_buttons =True,release_nav_buttons = True):
for scene_index in range(8):
if(release_side_buttons):
scene_button = self._side_buttons[scene_index]
scene_button.set_on_off_values(127, LED_OFF)
scene_button.turn_off()
scene_button.set_enabled((not release_side_buttons))
for track_index in range(8):
button = self._matrix.get_button(track_index, scene_index)
button.set_on_off_values(127, LED_OFF)
button.turn_off()
button.set_enabled((not release_matrix))
for button in self._nav_buttons:
if(release_nav_buttons):
button.set_on_off_values(127, LED_OFF)
button.turn_off()
button.set_enabled((not release_nav_buttons))
if release_matrix:
self._config_button.send_value(2)
self._config_button.send_value(32, force_send=True)
" SETUP USER 2 "
def _setup_user2(self, release_buttons):
示例12: X1MK2
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_scene_bank_buttons [as 别名]
class X1MK2(ControlSurface):
__doc__ = " Script for Traktor X1MK2 in APC emulation mode "
_active_instances = []
def _combine_active_instances():
track_offset = 0
scene_offset = 0
for instance in X1MK2._active_instances:
instance._activate_combination_mode(track_offset, scene_offset)
track_offset += instance._session.width()
_combine_active_instances = staticmethod(_combine_active_instances)
def __init__(self, c_instance):
ControlSurface.__init__(self, c_instance)
self._color_skin = make_rgb_skin()
#self.set_suppress_rebuild_requests(True)
with self.component_guard():
self._to_notify = []
self._clip_map = []
self._note_map = []
self._ctrl_map = []
self._enc_map = []
self._load_MIDI_map()
self._session = None
self._session_zoom = None
self._mixer = None
self._setup_session_control()
self._setup_mixer_control()
self._session.set_mixer(self._mixer)
self._setup_device_and_transport_control()
self.set_highlighting_session_component(self._session)
#self.set_suppress_rebuild_requests(False)
self._pads = []
self._load_pad_translations()
self._do_combine()
def disconnect(self):
self._clip_map = None
self._note_map = None
self._ctrl_map = None
self._pads = None
self._do_uncombine()
self._shift_button = None
self._session = None
self._session_zoom = None
self._mixer = None
ControlSurface.disconnect(self)
def _do_combine(self):
if self not in X1MK2._active_instances:
X1MK2._active_instances.append(self)
X1MK2._combine_active_instances()
def _do_uncombine(self):
if ((self in X1MK2._active_instances) and X1MK2._active_instances.remove(self)):
self._session.unlink()
X1MK2._combine_active_instances()
def _activate_combination_mode(self, track_offset, scene_offset):
if TRACK_OFFSET != -1:
track_offset = TRACK_OFFSET
if SCENE_OFFSET != -1:
scene_offset = SCENE_OFFSET
self._session.link_with_track_offset(track_offset, scene_offset)
def _setup_session_control(self):
is_momentary = True
self._session = SpecialSessionComponent(SESSION_WIDTH, SESSION_HEIGHT, self.log_message, enable_skinning = True)
self._session.set_rgb_mode(color_palette = CLIP_COLOR_TABLE(self.log_message), color_table = None, clip_slots_only = True)
self._session.name = 'Session_Control'
self._session.set_track_bank_buttons(self._note_map[SESSIONRIGHT], self._note_map[SESSIONLEFT])
self._session.set_scene_bank_buttons(self._note_map[SESSIONDOWN], self._note_map[SESSIONUP])
self._session.set_select_buttons(self._note_map[SCENEDN], self._note_map[SCENEUP])
self._scene_launch_buttons = [self._note_map[SCENELAUNCH[index]] for index in range(5) ]
self._track_stop_buttons = [self._note_map[TRACKSTOP[index]] for index in range(SESSION_WIDTH)]
self._session.set_stop_all_clips_button(self._note_map[STOPALLCLIPS])
self._session.set_stop_track_clip_buttons(tuple(self._track_stop_buttons))
self._session.selected_scene().name = 'Selected_Scene'
self._session.selected_scene().set_launch_button(self._note_map[SELSCENELAUNCH])
self._session.set_slot_launch_button(self._note_map[SELCLIPLAUNCH])
for scene_index in range(SESSION_HEIGHT):
scene = self._session.scene(scene_index)
scene.name = 'Scene_' + str(scene_index)
button_row = []
scene.set_launch_button(self._scene_launch_buttons[scene_index])
scene.set_triggered_value(2)
for track_index in range(SESSION_WIDTH):
button = self._clip_map[CLIPNOTEMAP[scene_index][track_index]]
button.num_delayed_messages = 3
delete_button = self._note_map[DELETECLIPNOTEMAP[scene_index][track_index]]
button_row.append(button)
clip_slot = scene.clip_slot(track_index)
clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index)
clip_slot.set_launch_button(button)
#.........这里部分代码省略.........
示例13: MainSelectorComponent
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_scene_bank_buttons [as 别名]
#.........这里部分代码省略.........
def _setup_session(self, as_active, as_enabled):
assert isinstance(as_active, type(False))
for button in self._nav_buttons:
if as_enabled:
button.set_on_off_values(GREEN_FULL, GREEN_THIRD)
else:
button.set_on_off_values(127, LED_OFF)
#matrix
self._activate_matrix(True)
for scene_index in range(8):
scene = self._session.scene(scene_index)
if as_active:
scene_button = self._side_buttons[scene_index]
scene_button.set_enabled(as_active)
scene_button.set_on_off_values(127, LED_OFF)
scene.set_launch_button(scene_button)
else:
scene.set_launch_button(None)
for track_index in range(8):
if as_active:
button = self._matrix.get_button(track_index, scene_index)
button.set_on_off_values(127, LED_OFF)
button.set_enabled(as_active)
scene.clip_slot(track_index).set_launch_button(button)
else:
scene.clip_slot(track_index).set_launch_button(None)
#zoom
if as_active:
self._zooming.set_zoom_button(self._modes_buttons[0])
self._zooming.set_button_matrix(self._matrix)
self._zooming.set_scene_bank_buttons(self._side_buttons)
self._zooming.set_nav_buttons(self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3])
self._zooming.update()
else:
self._zooming.set_zoom_button(None)
self._zooming.set_button_matrix(None)
self._zooming.set_scene_bank_buttons(None)
self._zooming.set_nav_buttons(None, None, None, None)
#nav buttons
if as_enabled:
self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
else:
self._session.set_track_bank_buttons(None, None)
self._session.set_scene_bank_buttons(None, None)
def _setup_instrument_controller(self, enabled):
if self._instrument_controller != None:
if enabled:
self._m4lmode_index = 1
self.refresh_map_display()
self._activate_matrix(False)
self._activate_scene_buttons(True)
self._activate_navigation_buttons(True)
else:
for scene_index in range(8):
scene_button = self._side_buttons[scene_index]
scene_button.use_default_message()
scene_button.force_next_send()
for track_index in range(8):
button = self._matrix.get_button(track_index, scene_index)
button.use_default_message()