本文整理汇总了Python中SpecialSessionComponent.SpecialSessionComponent.set_slot_launch_button方法的典型用法代码示例。如果您正苦于以下问题:Python SpecialSessionComponent.set_slot_launch_button方法的具体用法?Python SpecialSessionComponent.set_slot_launch_button怎么用?Python SpecialSessionComponent.set_slot_launch_button使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SpecialSessionComponent.SpecialSessionComponent
的用法示例。
在下文中一共展示了SpecialSessionComponent.set_slot_launch_button方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: FCB1020
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_slot_launch_button [as 别名]
class FCB1020(ControlSurface):
__doc__ = " Script for FCB1010 in APC emulation mode "
_active_instances = []
def _combine_active_instances():
track_offset = 0
scene_offset = 0
for instance in FCB1020._active_instances:
instance._activate_combination_mode(track_offset, scene_offset)
track_offset += instance._session.width()
_combine_active_instances = staticmethod(_combine_active_instances)
def __init__(self, c_instance):
ControlSurface.__init__(self, c_instance)
#self.set_suppress_rebuild_requests(True)
with self.component_guard():
self._note_map = []
self._ctrl_map = []
self._load_MIDI_map()
self._session = None
self._session_zoom = None
self._mixer = None
self._setup_session_control()
self._setup_mixer_control()
self._session.set_mixer(self._mixer)
self._setup_device_and_transport_control()
self.set_highlighting_session_component(self._session)
#self.set_suppress_rebuild_requests(False)
self._pads = []
self._load_pad_translations()
self._do_combine()
def disconnect(self):
self._note_map = None
self._ctrl_map = None
self._pads = None
self._do_uncombine()
self._shift_button = None
self._session = None
self._session_zoom = None
self._mixer = None
ControlSurface.disconnect(self)
def _do_combine(self):
if self not in FCB1020._active_instances:
FCB1020._active_instances.append(self)
FCB1020._combine_active_instances()
def _do_uncombine(self):
if ((self in FCB1020._active_instances) and FCB1020._active_instances.remove(self)):
self._session.unlink()
FCB1020._combine_active_instances()
def _activate_combination_mode(self, track_offset, scene_offset):
if TRACK_OFFSET != -1:
track_offset = TRACK_OFFSET
if SCENE_OFFSET != -1:
scene_offset = SCENE_OFFSET
self._session.link_with_track_offset(track_offset, scene_offset)
def _setup_session_control(self):
is_momentary = True
self._session = SpecialSessionComponent(8, 5)
self._session.name = 'Session_Control'
self._session.set_track_bank_buttons(self._note_map[SESSIONRIGHT], self._note_map[SESSIONLEFT])
self._session.set_scene_bank_buttons(self._note_map[SESSIONDOWN], self._note_map[SESSIONUP])
self._session.set_select_buttons(self._note_map[SCENEDN], self._note_map[SCENEUP])
self._scene_launch_buttons = [self._note_map[SCENELAUNCH[index]] for index in range(5) ]
self._track_stop_buttons = [self._note_map[TRACKSTOP[index]] for index in range(8) ]
self._session.set_stop_all_clips_button(self._note_map[STOPALLCLIPS])
self._session.set_stop_track_clip_buttons(tuple(self._track_stop_buttons))
self._session.set_stop_track_clip_value(2)
self._session.selected_scene().name = 'Selected_Scene'
self._session.selected_scene().set_launch_button(self._note_map[SELSCENELAUNCH])
self._session.set_slot_launch_button(self._note_map[SELCLIPLAUNCH])
for scene_index in range(5):
scene = self._session.scene(scene_index)
scene.name = 'Scene_' + str(scene_index)
button_row = []
scene.set_launch_button(self._scene_launch_buttons[scene_index])
scene.set_triggered_value(2)
for track_index in range(8):
button = self._note_map[CLIPNOTEMAP[scene_index][track_index]]
button_row.append(button)
clip_slot = scene.clip_slot(track_index)
clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index)
clip_slot.set_launch_button(button)
self._session_zoom = SpecialZoomingComponent(self._session)
self._session_zoom.name = 'Session_Overview'
self._session_zoom.set_nav_buttons(self._note_map[ZOOMUP], self._note_map[ZOOMDOWN], self._note_map[ZOOMLEFT], self._note_map[ZOOMRIGHT])
def _setup_mixer_control(self):
is_momentary = True
self._mixer = SpecialMixerComponent(8)
self._mixer.name = 'Mixer'
#.........这里部分代码省略.........
示例2: X1MK2
# 需要导入模块: from SpecialSessionComponent import SpecialSessionComponent [as 别名]
# 或者: from SpecialSessionComponent.SpecialSessionComponent import set_slot_launch_button [as 别名]
class X1MK2(ControlSurface):
__doc__ = " Script for Traktor X1MK2 in APC emulation mode "
_active_instances = []
def _combine_active_instances():
track_offset = 0
scene_offset = 0
for instance in X1MK2._active_instances:
instance._activate_combination_mode(track_offset, scene_offset)
track_offset += instance._session.width()
_combine_active_instances = staticmethod(_combine_active_instances)
def __init__(self, c_instance):
ControlSurface.__init__(self, c_instance)
self._color_skin = make_rgb_skin()
#self.set_suppress_rebuild_requests(True)
with self.component_guard():
self._to_notify = []
self._clip_map = []
self._note_map = []
self._ctrl_map = []
self._enc_map = []
self._load_MIDI_map()
self._session = None
self._session_zoom = None
self._mixer = None
self._setup_session_control()
self._setup_mixer_control()
self._session.set_mixer(self._mixer)
self._setup_device_and_transport_control()
self.set_highlighting_session_component(self._session)
#self.set_suppress_rebuild_requests(False)
self._pads = []
self._load_pad_translations()
self._do_combine()
def disconnect(self):
self._clip_map = None
self._note_map = None
self._ctrl_map = None
self._pads = None
self._do_uncombine()
self._shift_button = None
self._session = None
self._session_zoom = None
self._mixer = None
ControlSurface.disconnect(self)
def _do_combine(self):
if self not in X1MK2._active_instances:
X1MK2._active_instances.append(self)
X1MK2._combine_active_instances()
def _do_uncombine(self):
if ((self in X1MK2._active_instances) and X1MK2._active_instances.remove(self)):
self._session.unlink()
X1MK2._combine_active_instances()
def _activate_combination_mode(self, track_offset, scene_offset):
if TRACK_OFFSET != -1:
track_offset = TRACK_OFFSET
if SCENE_OFFSET != -1:
scene_offset = SCENE_OFFSET
self._session.link_with_track_offset(track_offset, scene_offset)
def _setup_session_control(self):
is_momentary = True
self._session = SpecialSessionComponent(SESSION_WIDTH, SESSION_HEIGHT, self.log_message, enable_skinning = True)
self._session.set_rgb_mode(color_palette = CLIP_COLOR_TABLE(self.log_message), color_table = None, clip_slots_only = True)
self._session.name = 'Session_Control'
self._session.set_track_bank_buttons(self._note_map[SESSIONRIGHT], self._note_map[SESSIONLEFT])
self._session.set_scene_bank_buttons(self._note_map[SESSIONDOWN], self._note_map[SESSIONUP])
self._session.set_select_buttons(self._note_map[SCENEDN], self._note_map[SCENEUP])
self._scene_launch_buttons = [self._note_map[SCENELAUNCH[index]] for index in range(5) ]
self._track_stop_buttons = [self._note_map[TRACKSTOP[index]] for index in range(SESSION_WIDTH)]
self._session.set_stop_all_clips_button(self._note_map[STOPALLCLIPS])
self._session.set_stop_track_clip_buttons(tuple(self._track_stop_buttons))
self._session.selected_scene().name = 'Selected_Scene'
self._session.selected_scene().set_launch_button(self._note_map[SELSCENELAUNCH])
self._session.set_slot_launch_button(self._note_map[SELCLIPLAUNCH])
for scene_index in range(SESSION_HEIGHT):
scene = self._session.scene(scene_index)
scene.name = 'Scene_' + str(scene_index)
button_row = []
scene.set_launch_button(self._scene_launch_buttons[scene_index])
scene.set_triggered_value(2)
for track_index in range(SESSION_WIDTH):
button = self._clip_map[CLIPNOTEMAP[scene_index][track_index]]
button.num_delayed_messages = 3
delete_button = self._note_map[DELETECLIPNOTEMAP[scene_index][track_index]]
button_row.append(button)
clip_slot = scene.clip_slot(track_index)
clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index)
clip_slot.set_launch_button(button)
#.........这里部分代码省略.........