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Python QLineF.setLength方法代码示例

本文整理汇总了Python中PyQt5.QtCore.QLineF.setLength方法的典型用法代码示例。如果您正苦于以下问题:Python QLineF.setLength方法的具体用法?Python QLineF.setLength怎么用?Python QLineF.setLength使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PyQt5.QtCore.QLineF的用法示例。


在下文中一共展示了QLineF.setLength方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: setWedgeGizmo

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import setLength [as 别名]
    def setWedgeGizmo(self, neighbor_virtual_helix: int,
                            neighbor_virtual_helix_item: GridVirtualHelixItemT):
        """Adds a WedgeGizmo to oriented toward the specified neighbor vhi.

        Called by NucleicAcidPartItem _refreshVirtualHelixItemGizmos, in between
        with beginAddWedgeGizmos and endAddWedgeGizmos.

        Args:
            neighbor_virtual_helix: the id_num of neighboring virtual helix
            neighbor_virtual_helix_item:
            the neighboring virtual helix item
        """
        wg_dict = self.wedge_gizmos
        nvhi = neighbor_virtual_helix_item

        nvhi_name = nvhi.getProperty('name')
        pos = self.scenePos()
        line = QLineF(pos, nvhi.scenePos())
        line.translate(_RADIUS, _RADIUS)
        if line.length() > (_RADIUS*1.99):
            color = '#5a8bff'
        else:
            color = '#cc0000'
            nvhi_name = nvhi_name + '*'  # mark as invalid
        line.setLength(_RADIUS)
        if neighbor_virtual_helix in wg_dict:
            wedge_item = wg_dict[neighbor_virtual_helix]
        else:
            wedge_item = WedgeGizmo(_RADIUS, WEDGE_RECT, self)
            wg_dict[neighbor_virtual_helix] = wedge_item
        wedge_item.showWedge(line.angle(), color, outline_only=False)
        self._added_wedge_gizmos.add(neighbor_virtual_helix)
开发者ID:cadnano,项目名称:cadnano2.5,代码行数:34,代码来源:virtualhelixitem.py

示例2: moveUIPoint

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import setLength [as 别名]
def moveUIPoint(contour, point, delta):
    if point.segmentType is None:
        # point is an offCurve. Get its sibling onCurve and the other
        # offCurve.
        onCurve, otherPoint = _getOffCurveSiblingPoints(contour, point)
        # if the onCurve is selected, the offCurve will move along with it
        if onCurve.selected:
            return
        point.move(delta)
        if not onCurve.smooth:
            contour.dirty = True
            return
        # if the onCurve is smooth, we need to either...
        if otherPoint.segmentType is None and not otherPoint.selected:
            # keep the other offCurve inline
            line = QLineF(point.x, point.y, onCurve.x, onCurve.y)
            otherLine = QLineF(
                onCurve.x, onCurve.y, otherPoint.x, otherPoint.y)
            line.setLength(line.length() + otherLine.length())
            otherPoint.x = line.x2()
            otherPoint.y = line.y2()
        else:
            # keep point in tangency with onCurve -> otherPoint segment,
            # ie. do an orthogonal projection
            line = QLineF(otherPoint.x, otherPoint.y, onCurve.x, onCurve.y)
            n = line.normalVector()
            n.translate(QPointF(point.x, point.y) - n.p1())
            targetPoint = QPointF()
            n.intersect(line, targetPoint)
            # check that targetPoint is beyond its neighbor onCurve
            # we do this by calculating position of the offCurve and second
            # onCurve relative to the first onCurve. If there is no symmetry
            # in at least one of the axis, then we need to clamp
            onCurvePoint = line.p2()
            onDistance = line.p1() - onCurvePoint
            newDistance = targetPoint - onCurvePoint
            if (onDistance.x() >= 0) != (newDistance.x() <= 0) or \
                    (onDistance.y() >= 0) != (newDistance.y() <= 0):
                targetPoint = onCurvePoint
            # ok, now set pos
            point.x, point.y = targetPoint.x(), targetPoint.y()
    else:
        # point is an onCurve. Move its offCurves along with it.
        index = contour.index(point)
        point.move(delta)
        for d in (-1, 1):
            # edge-case: contour open, trailing offCurve and moving first
            # onCurve in contour
            if contour.open and index == 0 and d == -1:
                continue
            pt = contour.getPoint(index + d)
            if pt.segmentType is None:
                pt.move(delta)
    contour.dirty = True
开发者ID:bitforks,项目名称:trufont,代码行数:56,代码来源:uiMethods.py

示例3: rotateUIPointAroundRefLine

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import setLength [as 别名]
def rotateUIPointAroundRefLine(x1, y1, x2, y2, pt):
    """
    Given three points p1, p2, pt this rotates pt around p2 such that p1,p2 and
    p1,pt are collinear.
    """
    line = QLineF(pt.x, pt.y, x2, y2)
    p2p_l = line.length()
    line.setP1(QPointF(x1, y1))
    p1p2_l = line.length()
    if not p1p2_l:
        return
    line.setLength(p1p2_l + p2p_l)
    pt.x = line.x2()
    pt.y = line.y2()
开发者ID:anthrotype,项目名称:trufont,代码行数:16,代码来源:uiMethods.py

示例4: moveUIPoint

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import setLength [as 别名]
def moveUIPoint(contour, point, delta):
    if point.segmentType is None:
        # point is an offCurve. Get its sibling onCurve and the other
        # offCurve.
        siblings = _getOffCurveSiblingPoints(contour, point)
        # if an onCurve is selected, the offCurve will move along with it
        if not siblings:
            return
        point.move(delta)
        for onCurve, otherPoint in siblings:
            if not onCurve.smooth:
                continue
            # if the onCurve is smooth, we need to either...
            if otherPoint.segmentType is None and not otherPoint.selected:
                # keep the other offCurve inline
                line = QLineF(point.x, point.y, onCurve.x, onCurve.y)
                otherLine = QLineF(
                    onCurve.x, onCurve.y, otherPoint.x, otherPoint.y)
                line.setLength(line.length() + otherLine.length())
                otherPoint.x = line.x2()
                otherPoint.y = line.y2()
            else:
                # keep point in tangency with onCurve -> otherPoint segment,
                # i.e. do an orthogonal projection
                point.x, point.y, _ = bezierMath.lineProjection(
                    onCurve.x, onCurve.y, otherPoint.x, otherPoint.y,
                    point.x, point.y, False)
    else:
        # point is an onCurve. Move its offCurves along with it.
        index = contour.index(point)
        point.move(delta)
        for d in (-1, 1):
            # edge-case: contour open, trailing offCurve and moving first
            # onCurve in contour
            if contour.open and index == 0 and d == -1:
                continue
            pt = contour.getPoint(index + d)
            if pt.segmentType is None:
                # avoid double move for qCurve with single offCurve
                if d > 0:
                    otherPt = contour.getPoint(index + 2 * d)
                    if otherPt.segmentType is not None and \
                            otherPt.segmentType != "move" and otherPt.selected:
                        continue
                pt.move(delta)
                maybeProjectUISmoothPointOffcurve(contour, point)
    contour.dirty = True
开发者ID:khaledhosny,项目名称:trufont,代码行数:49,代码来源:uiMethods.py

示例5: _drawGuidelines

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import setLength [as 别名]
def _drawGuidelines(painter, glyph, scale, rect, guidelines, drawLines=True,
                    drawText=True, drawSelection=True, color=None):
    if not (drawLines or drawText):
        return
    xMin, yMin, width, height = rect
    xMax = xMin + width
    yMax = yMin + height
    fontSize = painter.font().pointSize()
    for line in guidelines:
        color_ = color
        if color_ is None:
            if line.color:
                color_ = colorToQColor(line.color)
            else:
                color_ = defaultColor("glyphGuideline")
        painter.save()
        painter.setPen(color)
        line1 = None
        if None not in (line.x, line.y):
            if line.angle is not None:
                # make an infinite line that intersects *(line.x, line.y)*
                # 1. make horizontal line from *(line.x, line.y)* of length
                # *diagonal*
                diagonal = math.sqrt(width**2 + height**2)
                line1 = QLineF(line.x, line.y, line.x + diagonal, line.y)
                # 2. set the angle
                # defcon guidelines are clockwise
                line1.setAngle(line.angle)
                # 3. reverse the line and set length to 2 * *diagonal*
                line1.setPoints(line1.p2(), line1.p1())
                line1.setLength(2 * diagonal)
            else:
                line1 = QLineF(xMin, line.y, xMax, line.y)
        textX = 0
        textY = 0
        if drawLines:
            if line1 is not None:
                # line
                drawLine(
                    painter, line1.x1(), line1.y1(), line1.x2(), line1.y2())
                # point
                x, y = line.x, line.y
                smoothWidth = 8 * scale
                smoothHalf = smoothWidth / 2.0
                painter.save()
                pointPath = QPainterPath()
                x -= smoothHalf
                y -= smoothHalf
                pointPath.addEllipse(x, y, smoothWidth, smoothWidth)
                pen = QPen(color_)
                pen.setWidthF(1 * scale)
                painter.setPen(pen)
                if drawSelection and line.selected:
                    painter.fillPath(pointPath, color_)
                painter.drawPath(pointPath)
                painter.restore()
            else:
                if line.y is not None:
                    drawLine(painter, xMin, line.y, xMax, line.y)
                elif line.x is not None:
                    drawLine(painter, line.x, yMin, line.x, yMax)
        if drawText and line.name:
            if line1 is not None:
                textX = line.x
                textY = line.y - 6 * scale
                xAlign = "center"
            else:
                if line.y is not None:
                    textX = glyph.width + 6 * scale
                    textY = line.y - (fontSize / 3.5) * scale
                elif line.x is not None:
                    textX = line.x + 6 * scale
                    textY = 0
                xAlign = "left"
            drawTextAtPoint(
                painter, line.name, textX, textY, scale, xAlign=xAlign)
        painter.restore()
开发者ID:anthrotype,项目名称:trufont,代码行数:79,代码来源:drawing.py

示例6: showWedge

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import setLength [as 别名]
    def showWedge(self, angle, color,
                  extended=False, rev_gradient=False, outline_only=False):
        """Summary

        Args:
            angle (TYPE): Description
            color (TYPE): Description
            extended (bool, optional): Description
            rev_gradient (bool, optional): Description
            outline_only (bool, optional): Description
        """
        # Hack to keep wedge in front
        # self.setRotation(self.pre_xover_item_group.rotation())

        self._last_params = (angle, color, extended, rev_gradient, outline_only)
        radius = self._radius
        span = self.pre_xover_item_group.partCrossoverSpanAngle() / 2
        radius_adjusted = radius + (_WEDGE_RECT_GAIN / 2)

        tip = QPointF(radius_adjusted, radius_adjusted)
        EXT = 1.35 if extended else 1.0

        # print("wtf", tip, pos)
        base_p2 = QPointF(1, 1)

        line0 = QLineF(tip, QPointF(base_p2))
        line1 = QLineF(tip, QPointF(base_p2))
        line2 = QLineF(tip, QPointF(base_p2))

        quad_scale = 1 + (.22*(span - 5) / 55)  # lo+(hi-lo)*(val-min)/(max-min)
        line0.setLength(radius_adjusted * EXT*quad_scale)  # for quadTo control point
        line1.setLength(radius_adjusted * EXT)
        line2.setLength(radius_adjusted * EXT)
        line0.setAngle(angle)
        line1.setAngle(angle - span)
        line2.setAngle(angle + span)

        path = QPainterPath()

        if outline_only:
            self.setPen(getPenObj(color, 0.5, alpha=128, capstyle=Qt.RoundCap))
            path.moveTo(line1.p2())
            path.quadTo(line0.p2(), line2.p2())
        else:
            gradient = QRadialGradient(tip, radius_adjusted * EXT)
            color1 = getColorObj(color, alpha=80)
            color2 = getColorObj(color, alpha=0)
            if rev_gradient:
                color1, color2 = color2, color1

            if extended:
                gradient.setColorAt(0, color1)
                gradient.setColorAt(radius_adjusted / (radius_adjusted * EXT), color1)
                gradient.setColorAt(radius_adjusted / (radius_adjusted * EXT) + 0.01, color2)
                gradient.setColorAt(1, color2)
            else:
                gradient.setColorAt(0, getColorObj(color, alpha=50))
            brush = QBrush(gradient)
            self.setBrush(brush)

            path.moveTo(line1.p1())
            path.lineTo(line1.p2())
            path.quadTo(line0.p2(), line2.p2())
            path.lineTo(line2.p1())

        self.setPath(path)
        self.show()
开发者ID:cadnano,项目名称:cadnano2.5,代码行数:69,代码来源:gridextras.py


注:本文中的PyQt5.QtCore.QLineF.setLength方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。