当前位置: 首页>>代码示例>>Python>>正文


Python QtCore.QLineF类代码示例

本文整理汇总了Python中PyQt5.QtCore.QLineF的典型用法代码示例。如果您正苦于以下问题:Python QLineF类的具体用法?Python QLineF怎么用?Python QLineF使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了QLineF类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: findNearestPoint

    def findNearestPoint(self, part_item, target_scenepos):
        """
        Args:
            part_item (TYPE): Description
            target_scenepos (TYPE): Description
        """
        li = self._line_item
        pos = li.mapFromScene(target_scenepos)

        line = li.line()
        mouse_point_vec = QLineF(self._CENTER_OF_HELIX, pos)

        # Check if the click happened on the origin VH
        if mouse_point_vec.length() < self._RADIUS:
            # return part_item.mapFromScene(target_scenepos)
            return None

        angle_min = 9999
        direction_min = None
        for vector in self.vectors:
            angle_new = mouse_point_vec.angleTo(vector)
            if angle_new < angle_min:
                direction_min = vector
                angle_min = angle_new
        if direction_min is not None:
            li.setLine(direction_min)
            return part_item.mapFromItem(li, direction_min.p2())
        else:
            print("default point")
            line.setP2(pos)
            li.setLine(line)
            return part_item.mapFromItem(li, pos)
开发者ID:hadim,项目名称:cadnano2.5,代码行数:32,代码来源:abstractslicetool.py

示例2: image

 def image(cls, **kwargs):
     """
     Returns an image suitable for the palette.
     :rtype: QPixmap
     """
     # INITIALIZATION
     pixmap = QPixmap(kwargs['w'], kwargs['h'])
     pixmap.fill(Qt.transparent)
     painter = QPainter(pixmap)
     # INIT THE LINE
     p1 = QPointF(((kwargs['w'] - 54) / 2), kwargs['h'] / 2)
     p2 = QPointF(((kwargs['w'] - 54) / 2) + 54 - 2, kwargs['h'] / 2)
     line = QLineF(p1, p2)
     # CLACULATE HEAD COORDS
     angle = line.angle()
     p1 = QPointF(line.p2().x() + 2, line.p2().y())
     p2 = p1 - QPointF(sin(angle + M_PI / 3.0) * 8, cos(angle + M_PI / 3.0) * 8)
     p3 = p1 - QPointF(sin(angle + M_PI - M_PI / 3.0) * 8, cos(angle + M_PI - M_PI / 3.0) * 8)
     # INITIALIZE HEAD
     head = QPolygonF([p1, p2, p3])
     # DRAW EDGE LINE
     painter.setRenderHint(QPainter.Antialiasing)
     painter.setPen(QPen(QColor(0, 0, 0), 1.1, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
     painter.drawLine(line)
     # DRAW EDGE HEAD
     painter.setPen(QPen(QColor(0, 0, 0), 1.1, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
     painter.setBrush(QColor(0, 0, 0))
     painter.drawPolygon(head)
     return pixmap
开发者ID:gitter-badger,项目名称:eddy,代码行数:29,代码来源:inclusion.py

示例3: plot_vert_line_graph

    def plot_vert_line_graph(self, qp, x_line, color, c, arrow_up=False,
                             arrow_down=False):
        if x_line < self._start_date or x_line > self._end_date:
            return

        x_line -= self._start_date

        qp.save()
        qp.setPen(color)
        qp.setBrush(color)
        qp.setRenderHint(QPainter.Antialiasing)
        arrowSize = 2.0
        x, y = self.origGraph(c)
        line = QLineF(x + self.convX(x_line), y + 10, x + self.convX(x_line),
                      y + 50)
        qp.drawLine(line)
        if arrow_up:
            arrowP1 = line.p1() + QPointF(arrowSize, arrowSize * 3)
            arrowP2 = line.p1() + QPointF(-arrowSize, arrowSize * 3)
            qp.drawLine(line.p1(), arrowP1)
            qp.drawLine(line.p1(), arrowP2)
        if arrow_down:
            arrowP1 = line.p2() + QPointF(arrowSize, - arrowSize * 3)
            arrowP2 = line.p2() + QPointF(-arrowSize, - arrowSize * 3)
            qp.drawLine(line.p2(), arrowP1)
            qp.drawLine(line.p2(), arrowP2)
        qp.restore()
开发者ID:MaximeCheramy,项目名称:simso-gui,代码行数:27,代码来源:Gantt.py

示例4: image

    def image(cls, **kwargs):
        """
        Returns an image suitable for the palette.
        :rtype: QPixmap
        """
        # INITIALIZATION
        pixmap = QPixmap(kwargs['w'], kwargs['h'])
        pixmap.fill(Qt.transparent)
        painter = QPainter(pixmap)
        # INITIALIZE EDGE LINE
        pp1 = QPointF(((kwargs['w'] - 52) / 2), kwargs['h'] / 2)
        pp2 = QPointF(((kwargs['w'] - 52) / 2) + 52 - 2, kwargs['h'] / 2)
        line = QLineF(pp1, pp2)
        # CALCULATE HEAD COORDINATES
        angle = radians(line.angle())
        p1 = QPointF(line.p2().x() + 2, line.p2().y())
        p2 = p1 - QPointF(sin(angle + M_PI / 3.0) * 8, cos(angle + M_PI / 3.0) * 8)
        p3 = p1 - QPointF(sin(angle + M_PI - M_PI / 3.0) * 8, cos(angle + M_PI - M_PI / 3.0) * 8)
        # INITIALIZE EDGE HEAD
        head = QPolygonF([p1, p2, p3])
        # DRAW THE POLYGON
        painter.setRenderHint(QPainter.Antialiasing)
        painter.setPen(QPen(QColor(0, 0, 0), 1.1, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
        painter.drawLine(line)
        # DRAW HEAD
        painter.setPen(QPen(QColor(0, 0, 0), 1.1, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
        painter.setBrush(QColor(0, 0, 0))
        painter.drawPolygon(head)
        # DRAW THE TEXT ON TOP OF THE EDGE
        space = 2 if Platform.identify() is Platform.Darwin else 0
        painter.setFont(Font('Arial', 9, Font.Light))
        painter.drawText(pp1.x() + space, (kwargs['h'] / 2) - 4, 'instanceOf')

        return pixmap
开发者ID:gitter-badger,项目名称:eddy,代码行数:34,代码来源:instance_of.py

示例5: move

    def move(self, item, dest, moveSpeed):
        walkLine = QLineF(item.getGuidedPos(), dest)
        if moveSpeed >= 0 and walkLine.length() > moveSpeed:
            # The item is too far away from it's destination point so we move
            # it towards it instead.
            dx = walkLine.dx()
            dy = walkLine.dy()

            if abs(dx) > abs(dy):
                # Walk along x-axis.
                if dx != 0:
                    d = moveSpeed * dy / abs(dx)

                    if dx > 0:
                        s = moveSpeed
                    else:
                        s = -moveSpeed

                    dest.setX(item.getGuidedPos().x() + s)
                    dest.setY(item.getGuidedPos().y() + d)
            else:
                # Walk along y-axis.
                if dy != 0:
                    d = moveSpeed * dx / abs(dy)

                    if dy > 0:
                        s = moveSpeed
                    else:
                        s = -moveSpeed

                    dest.setX(item.getGuidedPos().x() + d)
                    dest.setY(item.getGuidedPos().y() + s)

        item.setGuidedPos(dest)
开发者ID:Axel-Erfurt,项目名称:pyqt5,代码行数:34,代码来源:guide.py

示例6: setActive5p

    def setActive5p(self, is_active, neighbor_item=None):
        """Summary

        Args:
            is_active (TYPE): Description
            neighbor_item (None, optional): Description
        """
        phos = self.phos_item
        bond = self.bond_3p
        if bond is None:
            return
        if not self.is_active5p and is_active:
            self.pre_xover_item_group.virtual_helix_item.setZValue(styles.ZGRIDHELIX + 10)
            self.is_active5p = True
            if neighbor_item is not None:
                n_scene_pos = neighbor_item.scenePos()
                p2 = self.mapFromScene(n_scene_pos)
                bline = bond.line()
                test = QLineF(bline.p1(), p2)
                # angle = test.angleTo(bline) + self.theta0 if self.is_fwd else -bline.angleTo(test) + self.theta0
                angle = -bline.angleTo(test) + self.theta0 if self.is_fwd else test.angleTo(bline) + self.theta0
            else:
                p2 = self._active_p2_3p
                angle = -90 if self.is_fwd else 90
            self.animate(phos, 'rotation', 300, self.theta0, angle)
            self.animate(bond, 'bondp2', 300, self._default_p2_3p, p2)
        elif self.is_active5p:
            self.pre_xover_item_group.virtual_helix_item.setZValue(styles.ZGRIDHELIX)
            self.is_active5p = False
            self.animate(phos, 'rotation', 300, phos.rotation(), self.theta0)
            self.animate(bond, 'bondp2', 300, bond.line().p2(), self._default_p2_3p)
开发者ID:cadnano,项目名称:cadnano2.5,代码行数:31,代码来源:gridextras.py

示例7: __init__

    def __init__(self, line_or_point, follows=None):
        super(GuideLine, self).__init__(follows)

        if isinstance(line_or_point, QLineF):
            self.line = line_or_point
        elif follows is not None:
            self.line = QLineF(self.prevGuide.endPos(), line_or_point)
        else:
            self.line = QLineF(QPointF(0, 0), line_or_point)
开发者ID:Axel-Erfurt,项目名称:pyqt5,代码行数:9,代码来源:guideline.py

示例8: timerEvent

    def timerEvent(self):
        # Don't move too far away.
        lineToCenter = QLineF(QPointF(0, 0), self.mapFromScene(0, 0))
        if lineToCenter.length() > 150:
            angleToCenter = math.acos(lineToCenter.dx() / lineToCenter.length())
            if lineToCenter.dy() < 0:
                angleToCenter = Mouse.TwoPi - angleToCenter;
            angleToCenter = Mouse.normalizeAngle((Mouse.Pi - angleToCenter) + Mouse.Pi / 2)

            if angleToCenter < Mouse.Pi and angleToCenter > Mouse.Pi / 4:
                # Rotate left.
                self.angle += [-0.25, 0.25][self.angle < -Mouse.Pi / 2]
            elif angleToCenter >= Mouse.Pi and angleToCenter < (Mouse.Pi + Mouse.Pi / 2 + Mouse.Pi / 4):
                # Rotate right.
                self.angle += [-0.25, 0.25][self.angle < Mouse.Pi / 2]
        elif math.sin(self.angle) < 0:
            self.angle += 0.25
        elif math.sin(self.angle) > 0:
            self.angle -= 0.25

        # Try not to crash with any other mice.
        dangerMice = self.scene().items(QPolygonF([self.mapToScene(0, 0),
                                                         self.mapToScene(-30, -50),
                                                         self.mapToScene(30, -50)]))

        for item in dangerMice:
            if item is self:
                continue
        
            lineToMouse = QLineF(QPointF(0, 0), self.mapFromItem(item, 0, 0))
            angleToMouse = math.acos(lineToMouse.dx() / lineToMouse.length())
            if lineToMouse.dy() < 0:
                angleToMouse = Mouse.TwoPi - angleToMouse
            angleToMouse = Mouse.normalizeAngle((Mouse.Pi - angleToMouse) + Mouse.Pi / 2)

            if angleToMouse >= 0 and angleToMouse < Mouse.Pi / 2:
                # Rotate right.
                self.angle += 0.5
            elif angleToMouse <= Mouse.TwoPi and angleToMouse > (Mouse.TwoPi - Mouse.Pi / 2):
                # Rotate left.
                self.angle -= 0.5

        # Add some random movement.
        if len(dangerMice) > 1 and (qrand() % 10) == 0:
            if qrand() % 1:
                self.angle += (qrand() % 100) / 500.0
            else:
                self.angle -= (qrand() % 100) / 500.0

        self.speed += (-50 + qrand() % 100) / 100.0

        dx = math.sin(self.angle) * 10
        self.mouseEyeDirection = 0.0 if qAbs(dx / 5) < 1 else dx / 5

        self.setRotation(self.rotation() + dx)
        self.setPos(self.mapToParent(0, -(3 + math.sin(self.speed) * 3)))
开发者ID:Axel-Erfurt,项目名称:pyqt5,代码行数:56,代码来源:collidingmice.py

示例9: GuideLine

class GuideLine(Guide):
    def __init__(self, line_or_point, follows=None):
        super(GuideLine, self).__init__(follows)

        if isinstance(line_or_point, QLineF):
            self.line = line_or_point
        elif follows is not None:
            self.line = QLineF(self.prevGuide.endPos(), line_or_point)
        else:
            self.line = QLineF(QPointF(0, 0), line_or_point)

    def length(self):
        return self.line.length()

    def startPos(self):
        return QPointF(self.line.p1().x() * self.scaleX,
                self.line.p1().y() * self.scaleY)

    def endPos(self):
        return QPointF(self.line.p2().x() * self.scaleX,
                self.line.p2().y() * self.scaleY)

    def guide(self, item, moveSpeed):
        frame = item.guideFrame - self.startLength
        endX = (self.line.p1().x() + (frame * self.line.dx() / self.length())) * self.scaleX
        endY = (self.line.p1().y() + (frame * self.line.dy() / self.length())) * self.scaleY
        pos = QPointF(endX, endY)
        self.move(item, pos, moveSpeed)
开发者ID:Axel-Erfurt,项目名称:pyqt5,代码行数:28,代码来源:guideline.py

示例10: intersectLineGeometry

 def intersectLineGeometry(self, lineGeo, breakShape):
     """
     Try to break lineGeo with the given breakShape. Will return the intersection points of lineGeo with breakShape.
     """
     # TODO geos should be abs
     intersections = []
     line = QLineF(lineGeo.Ps.x, lineGeo.Ps.y, lineGeo.Pe.x, lineGeo.Pe.y)
     for breakGeo in breakShape.geos.abs_iter():
         if isinstance(breakGeo, LineGeo):
             breakLine = QLineF(breakGeo.Ps.x, breakGeo.Ps.y, breakGeo.Pe.x, breakGeo.Pe.y)
             intersection = QPointF(0, 0)  # values do not matter
             res = line.intersect(breakLine, intersection)
             if res == QLineF.BoundedIntersection:
                 intersections.append(Point(intersection.x(), intersection.y()))
     return intersections
开发者ID:atmelino,项目名称:CNCMaker,代码行数:15,代码来源:breaks.py

示例11: intersection

    def intersection(self, line):
        """
        Returns the intersection of the shape with the given line (in scene coordinates).
        :type line: QLineF
        :rtype: QPointF
        """
        intersection = QPointF()
        path = self.painterPath()
        polygon = self.mapToScene(path.toFillPolygon(self.transform()))

        for i in range(0, polygon.size() - 1):
            polyline = QLineF(polygon[i], polygon[i + 1])
            if polyline.intersect(line, intersection) == QLineF.BoundedIntersection:
                return intersection

        return None
开发者ID:gitter-badger,项目名称:eddy,代码行数:16,代码来源:base.py

示例12: paint

    def paint(self, painter, option, widget):
        if not self.source or not self.dest:
            return

        # Draw the line itself.
        line = QLineF(self.sourcePoint, self.destPoint)

        if line.length() == 0.0:
            return

        painter.setPen(QPen(Qt.black, 1, Qt.SolidLine, Qt.RoundCap,
                Qt.RoundJoin))
        painter.drawLine(line)

        # Draw the arrows if there's enough room.
        angle = math.acos(line.dx() / line.length())
        if line.dy() >= 0:
            angle = Edge.TwoPi - angle

        sourceArrowP1 = self.sourcePoint + QPointF(math.sin(angle + Edge.Pi / 3) * self.arrowSize,
                                                          math.cos(angle + Edge.Pi / 3) * self.arrowSize)
        sourceArrowP2 = self.sourcePoint + QPointF(math.sin(angle + Edge.Pi - Edge.Pi / 3) * self.arrowSize,
                                                          math.cos(angle + Edge.Pi - Edge.Pi / 3) * self.arrowSize);   
        destArrowP1 = self.destPoint + QPointF(math.sin(angle - Edge.Pi / 3) * self.arrowSize,
                                                      math.cos(angle - Edge.Pi / 3) * self.arrowSize)
        destArrowP2 = self.destPoint + QPointF(math.sin(angle - Edge.Pi + Edge.Pi / 3) * self.arrowSize,
                                                      math.cos(angle - Edge.Pi + Edge.Pi / 3) * self.arrowSize)

        painter.setBrush(Qt.black)
        painter.drawPolygon(QPolygonF([line.p1(), sourceArrowP1, sourceArrowP2]))
        painter.drawPolygon(QPolygonF([line.p2(), destArrowP1, destArrowP2]))
开发者ID:heylenz,项目名称:python27,代码行数:31,代码来源:elasticnodes.py

示例13: rotateUIPointAroundRefLine

def rotateUIPointAroundRefLine(x1, y1, x2, y2, pt):
    """
    Given three points p1, p2, pt this rotates pt around p2 such that p1,p2 and
    p1,pt are collinear.
    """
    line = QLineF(pt.x, pt.y, x2, y2)
    p2p_l = line.length()
    line.setP1(QPointF(x1, y1))
    p1p2_l = line.length()
    if not p1p2_l:
        return
    line.setLength(p1p2_l + p2p_l)
    pt.x = line.x2()
    pt.y = line.y2()
开发者ID:anthrotype,项目名称:trufont,代码行数:14,代码来源:uiMethods.py

示例14: setWedgeGizmo

    def setWedgeGizmo(self, neighbor_virtual_helix: int,
                            neighbor_virtual_helix_item: GridVirtualHelixItemT):
        """Adds a WedgeGizmo to oriented toward the specified neighbor vhi.

        Called by NucleicAcidPartItem _refreshVirtualHelixItemGizmos, in between
        with beginAddWedgeGizmos and endAddWedgeGizmos.

        Args:
            neighbor_virtual_helix: the id_num of neighboring virtual helix
            neighbor_virtual_helix_item:
            the neighboring virtual helix item
        """
        wg_dict = self.wedge_gizmos
        nvhi = neighbor_virtual_helix_item

        nvhi_name = nvhi.getProperty('name')
        pos = self.scenePos()
        line = QLineF(pos, nvhi.scenePos())
        line.translate(_RADIUS, _RADIUS)
        if line.length() > (_RADIUS*1.99):
            color = '#5a8bff'
        else:
            color = '#cc0000'
            nvhi_name = nvhi_name + '*'  # mark as invalid
        line.setLength(_RADIUS)
        if neighbor_virtual_helix in wg_dict:
            wedge_item = wg_dict[neighbor_virtual_helix]
        else:
            wedge_item = WedgeGizmo(_RADIUS, WEDGE_RECT, self)
            wg_dict[neighbor_virtual_helix] = wedge_item
        wedge_item.showWedge(line.angle(), color, outline_only=False)
        self._added_wedge_gizmos.add(neighbor_virtual_helix)
开发者ID:cadnano,项目名称:cadnano2.5,代码行数:32,代码来源:virtualhelixitem.py

示例15: getNeighbors

 def getNeighbors(self):
     items = filter(lambda x: type(x) is VirtualHelixItem, self.collidingItems())
     name = self._virtual_helix.getName()
     pos = self.scenePos()
     print("\n%s (%d, %d)" % (name, pos.x(), pos.y()))
     for nvhi in items:
         npos = nvhi.scenePos()
         line = QLineF(pos, npos)
         print("\t%s (%d, %d) %d" % (nvhi.virtualHelix().getName(), npos.x(), npos.y(), line.length()))
开发者ID:sdouglas,项目名称:lr-notebook,代码行数:9,代码来源:bar.py


注:本文中的PyQt5.QtCore.QLineF类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。