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Python QLineF.length方法代码示例

本文整理汇总了Python中PyQt5.QtCore.QLineF.length方法的典型用法代码示例。如果您正苦于以下问题:Python QLineF.length方法的具体用法?Python QLineF.length怎么用?Python QLineF.length使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PyQt5.QtCore.QLineF的用法示例。


在下文中一共展示了QLineF.length方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: paint

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
    def paint(self, painter, option, widget):
        if not self.source or not self.dest:
            return

        # Draw the line itself.
        line = QLineF(self.sourcePoint, self.destPoint)

        if line.length() == 0.0:
            return

        painter.setPen(QPen(Qt.black, 1, Qt.SolidLine, Qt.RoundCap,
                Qt.RoundJoin))
        painter.drawLine(line)

        # Draw the arrows if there's enough room.
        angle = math.acos(line.dx() / line.length())
        if line.dy() >= 0:
            angle = Edge.TwoPi - angle

        sourceArrowP1 = self.sourcePoint + QPointF(math.sin(angle + Edge.Pi / 3) * self.arrowSize,
                                                          math.cos(angle + Edge.Pi / 3) * self.arrowSize)
        sourceArrowP2 = self.sourcePoint + QPointF(math.sin(angle + Edge.Pi - Edge.Pi / 3) * self.arrowSize,
                                                          math.cos(angle + Edge.Pi - Edge.Pi / 3) * self.arrowSize);   
        destArrowP1 = self.destPoint + QPointF(math.sin(angle - Edge.Pi / 3) * self.arrowSize,
                                                      math.cos(angle - Edge.Pi / 3) * self.arrowSize)
        destArrowP2 = self.destPoint + QPointF(math.sin(angle - Edge.Pi + Edge.Pi / 3) * self.arrowSize,
                                                      math.cos(angle - Edge.Pi + Edge.Pi / 3) * self.arrowSize)

        painter.setBrush(Qt.black)
        painter.drawPolygon(QPolygonF([line.p1(), sourceArrowP1, sourceArrowP2]))
        painter.drawPolygon(QPolygonF([line.p2(), destArrowP1, destArrowP2]))
开发者ID:heylenz,项目名称:python27,代码行数:33,代码来源:elasticnodes.py

示例2: paint

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
    def paint(self, painter, option, widget):
        assert self.fromSquare is not None
        assert self.toSquare is not None
        line = QLineF(self.sourcePoint, self.destPoint)

        assert(line.length() != 0.0)

        # Draw the arrows if there's enough room.
        angle = math.acos(line.dx() / line.length())
        if line.dy() >= 0:
            angle = (math.pi*2.0) - angle

        destArrowP1 = self.destPoint + QPointF(
                math.sin(angle - math.pi / 3) * self.arrowSize,
                math.cos(angle - math.pi / 3) * self.arrowSize
        )
        destArrowP2 = self.destPoint + QPointF(
                math.sin(angle - math.pi + math.pi / 3) * self.arrowSize,
                math.cos(angle - math.pi + math.pi / 3) * self.arrowSize
        )

        painter.setPen(self.pen)
        painter.setBrush(self.brush)
        # arrowhead1 = QPolygonF([line.p1(), sourceArrowP1, sourceArrowP2])
        arrowhead2 = QPolygonF([line.p2(), destArrowP1, destArrowP2])
        painter.drawPolygon(arrowhead2)

        painter.setPen(self.pen)
        painter.drawLine(line)
开发者ID:thesmartwon,项目名称:OpenChess-Python,代码行数:31,代码来源:board.py

示例3: timerEvent

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
    def timerEvent(self):
        # Don't move too far away.
        lineToCenter = QLineF(QPointF(0, 0), self.mapFromScene(0, 0))
        if lineToCenter.length() > 150:
            angleToCenter = math.acos(lineToCenter.dx() / lineToCenter.length())
            if lineToCenter.dy() < 0:
                angleToCenter = Mouse.TwoPi - angleToCenter;
            angleToCenter = Mouse.normalizeAngle((Mouse.Pi - angleToCenter) + Mouse.Pi / 2)

            if angleToCenter < Mouse.Pi and angleToCenter > Mouse.Pi / 4:
                # Rotate left.
                self.angle += [-0.25, 0.25][self.angle < -Mouse.Pi / 2]
            elif angleToCenter >= Mouse.Pi and angleToCenter < (Mouse.Pi + Mouse.Pi / 2 + Mouse.Pi / 4):
                # Rotate right.
                self.angle += [-0.25, 0.25][self.angle < Mouse.Pi / 2]
        elif math.sin(self.angle) < 0:
            self.angle += 0.25
        elif math.sin(self.angle) > 0:
            self.angle -= 0.25

        # Try not to crash with any other mice.
        dangerMice = self.scene().items(QPolygonF([self.mapToScene(0, 0),
                                                         self.mapToScene(-30, -50),
                                                         self.mapToScene(30, -50)]))

        for item in dangerMice:
            if item is self:
                continue
        
            lineToMouse = QLineF(QPointF(0, 0), self.mapFromItem(item, 0, 0))
            angleToMouse = math.acos(lineToMouse.dx() / lineToMouse.length())
            if lineToMouse.dy() < 0:
                angleToMouse = Mouse.TwoPi - angleToMouse
            angleToMouse = Mouse.normalizeAngle((Mouse.Pi - angleToMouse) + Mouse.Pi / 2)

            if angleToMouse >= 0 and angleToMouse < Mouse.Pi / 2:
                # Rotate right.
                self.angle += 0.5
            elif angleToMouse <= Mouse.TwoPi and angleToMouse > (Mouse.TwoPi - Mouse.Pi / 2):
                # Rotate left.
                self.angle -= 0.5

        # Add some random movement.
        if len(dangerMice) > 1 and (qrand() % 10) == 0:
            if qrand() % 1:
                self.angle += (qrand() % 100) / 500.0
            else:
                self.angle -= (qrand() % 100) / 500.0

        self.speed += (-50 + qrand() % 100) / 100.0

        dx = math.sin(self.angle) * 10
        self.mouseEyeDirection = 0.0 if qAbs(dx / 5) < 1 else dx / 5

        self.setRotation(self.rotation() + dx)
        self.setPos(self.mapToParent(0, -(3 + math.sin(self.speed) * 3)))
开发者ID:Axel-Erfurt,项目名称:pyqt5,代码行数:58,代码来源:collidingmice.py

示例4: moveUIPoint

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
def moveUIPoint(contour, point, delta):
    if point.segmentType is None:
        # point is an offCurve. Get its sibling onCurve and the other
        # offCurve.
        onCurve, otherPoint = _getOffCurveSiblingPoints(contour, point)
        # if the onCurve is selected, the offCurve will move along with it
        if onCurve.selected:
            return
        point.move(delta)
        if not onCurve.smooth:
            contour.dirty = True
            return
        # if the onCurve is smooth, we need to either...
        if otherPoint.segmentType is None and not otherPoint.selected:
            # keep the other offCurve inline
            line = QLineF(point.x, point.y, onCurve.x, onCurve.y)
            otherLine = QLineF(
                onCurve.x, onCurve.y, otherPoint.x, otherPoint.y)
            line.setLength(line.length() + otherLine.length())
            otherPoint.x = line.x2()
            otherPoint.y = line.y2()
        else:
            # keep point in tangency with onCurve -> otherPoint segment,
            # ie. do an orthogonal projection
            line = QLineF(otherPoint.x, otherPoint.y, onCurve.x, onCurve.y)
            n = line.normalVector()
            n.translate(QPointF(point.x, point.y) - n.p1())
            targetPoint = QPointF()
            n.intersect(line, targetPoint)
            # check that targetPoint is beyond its neighbor onCurve
            # we do this by calculating position of the offCurve and second
            # onCurve relative to the first onCurve. If there is no symmetry
            # in at least one of the axis, then we need to clamp
            onCurvePoint = line.p2()
            onDistance = line.p1() - onCurvePoint
            newDistance = targetPoint - onCurvePoint
            if (onDistance.x() >= 0) != (newDistance.x() <= 0) or \
                    (onDistance.y() >= 0) != (newDistance.y() <= 0):
                targetPoint = onCurvePoint
            # ok, now set pos
            point.x, point.y = targetPoint.x(), targetPoint.y()
    else:
        # point is an onCurve. Move its offCurves along with it.
        index = contour.index(point)
        point.move(delta)
        for d in (-1, 1):
            # edge-case: contour open, trailing offCurve and moving first
            # onCurve in contour
            if contour.open and index == 0 and d == -1:
                continue
            pt = contour.getPoint(index + d)
            if pt.segmentType is None:
                pt.move(delta)
    contour.dirty = True
开发者ID:bitforks,项目名称:trufont,代码行数:56,代码来源:uiMethods.py

示例5: paint

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
    def paint(self, painter, option, widget):
        """
        Customize line adding an arrow head

        :param QPainter painter: Painter instance of the item
        :param option:  Painter option of the item
        :param widget:  Widget instance
        """
        if not self.source or not self.destination:
            return
        line = QLineF(self.source_point, self.destination_point)
        if qFuzzyCompare(line.length(), 0):
            return

        # Draw the line itself
        color = QColor()
        color.setHsv(120 - 60 / self.steps_max * self.steps,
                     180 + 50 / self.steps_max * self.steps,
                     150 + 80 / self.steps_max * self.steps)
        if self.highlighted:
            color.setHsv(0, 0, 0)

        style = self.line_style

        painter.setPen(QPen(color, 1, style, Qt.RoundCap, Qt.RoundJoin))
        painter.drawLine(line)
        painter.setPen(QPen(color, 1, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))

        # Draw the arrows
        angle = math.acos(line.dx() / line.length())
        if line.dy() >= 0:
            angle = (2.0 * math.pi) - angle

        #  arrow in the middle of the arc
        hpx = line.p1().x() + (line.dx() / 2.0)
        hpy = line.p1().y() + (line.dy() / 2.0)
        head_point = QPointF(hpx, hpy)

        painter.setPen(QPen(color, 1, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
        destination_arrow_p1 = head_point + QPointF(
            math.sin(angle - math.pi / 3) * self.arrow_size,
            math.cos(angle - math.pi / 3) * self.arrow_size)
        destination_arrow_p2 = head_point + QPointF(
            math.sin(angle - math.pi + math.pi / 3) * self.arrow_size,
            math.cos(angle - math.pi + math.pi / 3) * self.arrow_size)

        painter.setBrush(color)
        painter.drawPolygon(QPolygonF([head_point, destination_arrow_p1, destination_arrow_p2]))

        if self.metadata["confirmation_text"]:
            painter.drawText(head_point, self.metadata["confirmation_text"])
开发者ID:c-geek,项目名称:sakia,代码行数:53,代码来源:explorer_edge.py

示例6: rotateUIPointAroundRefLine

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
def rotateUIPointAroundRefLine(x1, y1, x2, y2, pt):
    """
    Given three points p1, p2, pt this rotates pt around p2 such that p1,p2 and
    p1,pt are collinear.
    """
    line = QLineF(pt.x, pt.y, x2, y2)
    p2p_l = line.length()
    line.setP1(QPointF(x1, y1))
    p1p2_l = line.length()
    if not p1p2_l:
        return
    line.setLength(p1p2_l + p2p_l)
    pt.x = line.x2()
    pt.y = line.y2()
开发者ID:anthrotype,项目名称:trufont,代码行数:16,代码来源:uiMethods.py

示例7: paint

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
    def paint(self, painter, option, widget):
        """
        Customize line adding an arrow head

        :param QPainter painter: Painter instance of the item
        :param option:  Painter option of the item
        :param widget:  Widget instance
        """
        if not self.source or not self.destination:
            return
        line = QLineF(self.source_point, self.destination_point)
        if qFuzzyCompare(line.length(), 0):
            return

        # Draw the line itself
        color = QColor()
        style = Qt.SolidLine
        if self.status == ARC_STATUS_STRONG:
            color.setNamedColor('blue')
        if self.status == ARC_STATUS_WEAK:
            color.setNamedColor('salmon')
            style = Qt.DashLine

        painter.setPen(QPen(color, 1, style, Qt.RoundCap, Qt.RoundJoin))
        painter.drawLine(line)
        painter.setPen(QPen(color, 1, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))

        # Draw the arrows
        angle = math.acos(line.dx() / line.length())
        if line.dy() >= 0:
            angle = (2.0 * math.pi) - angle

        #  arrow in the middle of the arc
        hpx = line.p1().x() + (line.dx() / 2.0)
        hpy = line.p1().y() + (line.dy() / 2.0)
        head_point = QPointF(hpx, hpy)

        painter.setPen(QPen(color, 1, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
        destination_arrow_p1 = head_point + QPointF(
            math.sin(angle - math.pi / 3) * self.arrow_size,
            math.cos(angle - math.pi / 3) * self.arrow_size)
        destination_arrow_p2 = head_point + QPointF(
            math.sin(angle - math.pi + math.pi / 3) * self.arrow_size,
            math.cos(angle - math.pi + math.pi / 3) * self.arrow_size)

        painter.setBrush(color)
        painter.drawPolygon(QPolygonF([head_point, destination_arrow_p1, destination_arrow_p2]))

        if self.metadata["confirmation_text"]:
            painter.drawText(head_point, self.metadata["confirmation_text"])
开发者ID:zero-code,项目名称:sakia,代码行数:52,代码来源:wot.py

示例8: move

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
    def move(self, item, dest, moveSpeed):
        walkLine = QLineF(item.getGuidedPos(), dest)
        if moveSpeed >= 0 and walkLine.length() > moveSpeed:
            # The item is too far away from it's destination point so we move
            # it towards it instead.
            dx = walkLine.dx()
            dy = walkLine.dy()

            if abs(dx) > abs(dy):
                # Walk along x-axis.
                if dx != 0:
                    d = moveSpeed * dy / abs(dx)

                    if dx > 0:
                        s = moveSpeed
                    else:
                        s = -moveSpeed

                    dest.setX(item.getGuidedPos().x() + s)
                    dest.setY(item.getGuidedPos().y() + d)
            else:
                # Walk along y-axis.
                if dy != 0:
                    d = moveSpeed * dx / abs(dy)

                    if dy > 0:
                        s = moveSpeed
                    else:
                        s = -moveSpeed

                    dest.setX(item.getGuidedPos().x() + d)
                    dest.setY(item.getGuidedPos().y() + s)

        item.setGuidedPos(dest)
开发者ID:Axel-Erfurt,项目名称:pyqt5,代码行数:36,代码来源:guide.py

示例9: GuideLine

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
class GuideLine(Guide):
    def __init__(self, line_or_point, follows=None):
        super(GuideLine, self).__init__(follows)

        if isinstance(line_or_point, QLineF):
            self.line = line_or_point
        elif follows is not None:
            self.line = QLineF(self.prevGuide.endPos(), line_or_point)
        else:
            self.line = QLineF(QPointF(0, 0), line_or_point)

    def length(self):
        return self.line.length()

    def startPos(self):
        return QPointF(self.line.p1().x() * self.scaleX,
                self.line.p1().y() * self.scaleY)

    def endPos(self):
        return QPointF(self.line.p2().x() * self.scaleX,
                self.line.p2().y() * self.scaleY)

    def guide(self, item, moveSpeed):
        frame = item.guideFrame - self.startLength
        endX = (self.line.p1().x() + (frame * self.line.dx() / self.length())) * self.scaleX
        endY = (self.line.p1().y() + (frame * self.line.dy() / self.length())) * self.scaleY
        pos = QPointF(endX, endY)
        self.move(item, pos, moveSpeed)
开发者ID:Axel-Erfurt,项目名称:pyqt5,代码行数:30,代码来源:guideline.py

示例10: setWedgeGizmo

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
    def setWedgeGizmo(self, neighbor_virtual_helix: int,
                            neighbor_virtual_helix_item: GridVirtualHelixItemT):
        """Adds a WedgeGizmo to oriented toward the specified neighbor vhi.

        Called by NucleicAcidPartItem _refreshVirtualHelixItemGizmos, in between
        with beginAddWedgeGizmos and endAddWedgeGizmos.

        Args:
            neighbor_virtual_helix: the id_num of neighboring virtual helix
            neighbor_virtual_helix_item:
            the neighboring virtual helix item
        """
        wg_dict = self.wedge_gizmos
        nvhi = neighbor_virtual_helix_item

        nvhi_name = nvhi.getProperty('name')
        pos = self.scenePos()
        line = QLineF(pos, nvhi.scenePos())
        line.translate(_RADIUS, _RADIUS)
        if line.length() > (_RADIUS*1.99):
            color = '#5a8bff'
        else:
            color = '#cc0000'
            nvhi_name = nvhi_name + '*'  # mark as invalid
        line.setLength(_RADIUS)
        if neighbor_virtual_helix in wg_dict:
            wedge_item = wg_dict[neighbor_virtual_helix]
        else:
            wedge_item = WedgeGizmo(_RADIUS, WEDGE_RECT, self)
            wg_dict[neighbor_virtual_helix] = wedge_item
        wedge_item.showWedge(line.angle(), color, outline_only=False)
        self._added_wedge_gizmos.add(neighbor_virtual_helix)
开发者ID:cadnano,项目名称:cadnano2.5,代码行数:34,代码来源:virtualhelixitem.py

示例11: findNearestPoint

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
    def findNearestPoint(self, part_item, target_scenepos):
        """
        Args:
            part_item (TYPE): Description
            target_scenepos (TYPE): Description
        """
        li = self._line_item
        pos = li.mapFromScene(target_scenepos)

        line = li.line()
        mouse_point_vec = QLineF(self._CENTER_OF_HELIX, pos)

        # Check if the click happened on the origin VH
        if mouse_point_vec.length() < self._RADIUS:
            # return part_item.mapFromScene(target_scenepos)
            return None

        angle_min = 9999
        direction_min = None
        for vector in self.vectors:
            angle_new = mouse_point_vec.angleTo(vector)
            if angle_new < angle_min:
                direction_min = vector
                angle_min = angle_new
        if direction_min is not None:
            li.setLine(direction_min)
            return part_item.mapFromItem(li, direction_min.p2())
        else:
            print("default point")
            line.setP2(pos)
            li.setLine(line)
            return part_item.mapFromItem(li, pos)
开发者ID:hadim,项目名称:cadnano2.5,代码行数:34,代码来源:abstractslicetool.py

示例12: moveUIPoint

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
def moveUIPoint(contour, point, delta):
    if point.segmentType is None:
        # point is an offCurve. Get its sibling onCurve and the other
        # offCurve.
        siblings = _getOffCurveSiblingPoints(contour, point)
        # if an onCurve is selected, the offCurve will move along with it
        if not siblings:
            return
        point.move(delta)
        for onCurve, otherPoint in siblings:
            if not onCurve.smooth:
                continue
            # if the onCurve is smooth, we need to either...
            if otherPoint.segmentType is None and not otherPoint.selected:
                # keep the other offCurve inline
                line = QLineF(point.x, point.y, onCurve.x, onCurve.y)
                otherLine = QLineF(
                    onCurve.x, onCurve.y, otherPoint.x, otherPoint.y)
                line.setLength(line.length() + otherLine.length())
                otherPoint.x = line.x2()
                otherPoint.y = line.y2()
            else:
                # keep point in tangency with onCurve -> otherPoint segment,
                # i.e. do an orthogonal projection
                point.x, point.y, _ = bezierMath.lineProjection(
                    onCurve.x, onCurve.y, otherPoint.x, otherPoint.y,
                    point.x, point.y, False)
    else:
        # point is an onCurve. Move its offCurves along with it.
        index = contour.index(point)
        point.move(delta)
        for d in (-1, 1):
            # edge-case: contour open, trailing offCurve and moving first
            # onCurve in contour
            if contour.open and index == 0 and d == -1:
                continue
            pt = contour.getPoint(index + d)
            if pt.segmentType is None:
                # avoid double move for qCurve with single offCurve
                if d > 0:
                    otherPt = contour.getPoint(index + 2 * d)
                    if otherPt.segmentType is not None and \
                            otherPt.segmentType != "move" and otherPt.selected:
                        continue
                pt.move(delta)
                maybeProjectUISmoothPointOffcurve(contour, point)
    contour.dirty = True
开发者ID:khaledhosny,项目名称:trufont,代码行数:49,代码来源:uiMethods.py

示例13: mouseMoveEvent

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
 def mouseMoveEvent(self, event):
     path, text = self._rulerObject
     baseElem = path.elementAt(0)
     canvasPos = event.localPos()
     if event.modifiers() & Qt.ShiftModifier:
         basePos = QPointF(baseElem.x, baseElem.y)
         canvasPos = self.clampToOrigin(canvasPos, basePos)
     canvasPos = self.magnetPos(canvasPos)
     x, y = canvasPos.x(), canvasPos.y()
     path.setElementPositionAt(1, x, baseElem.y)
     path.setElementPositionAt(2, x, y)
     path.setElementPositionAt(3, baseElem.x, baseElem.y)
     line = QLineF(baseElem.x, baseElem.y, x, y)
     l = line.length()
     # angle() doesnt go by trigonometric direction. Weird.
     # TODO: maybe split in positive/negative 180s (ff)
     a = 360 - line.angle()
     line.setP2(QPointF(x, baseElem.y))
     h = line.length()
     line.setP1(QPointF(x, y))
     v = line.length()
     text = "%d\n↔ %d\n↕ %d\nα %dº" % (l, h, v, a)
     self._rulerObject = (path, text)
     self.parent().update()
开发者ID:mandel59,项目名称:trufont,代码行数:26,代码来源:rulerTool.py

示例14: adjust

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
    def adjust(self):
        if not self.source or not self.dest:
            return

        line = QLineF(self.mapFromItem(self.source, 0, 0),
                self.mapFromItem(self.dest, 0, 0))
        length = line.length()

        self.prepareGeometryChange()

        if length > 20.0:
            edgeOffset = QPointF((line.dx() * 10) / length,
                    (line.dy() * 10) / length)

            self.sourcePoint = line.p1() + edgeOffset
            self.destPoint = line.p2() - edgeOffset
        else:
            self.sourcePoint = line.p1()
            self.destPoint = line.p1()
开发者ID:heylenz,项目名称:python27,代码行数:21,代码来源:elasticnodes.py

示例15: angle_arrow

# 需要导入模块: from PyQt5.QtCore import QLineF [as 别名]
# 或者: from PyQt5.QtCore.QLineF import length [as 别名]
 def angle_arrow(self, path, origin='head'):
     ''' Compute the two points of the arrow head with the right angle '''
     if origin == 'tail':
         path = path.toReversed()
     length = path.length()
     percent = path.percentAtLength(length - 10.0)
     src = path.pointAtPercent(percent)
     #path.moveTo(path.pointAtPercent(1))
     end_point = path.pointAtPercent(1)
     #end_point = path.currentPosition()
     line = QLineF(src, end_point)
     angle = math.acos(line.dx() / (line.length() or 1))
     if line.dy() >= 0:
         angle = math.pi * 2 - angle
     arrow_size = 10.0
     arrow_p1 = end_point + QPointF(
             math.sin(angle - math.pi / 3) * arrow_size,
             math.cos(angle - math.pi / 3) * arrow_size)
     arrow_p2 = end_point + QPointF(
             math.sin(angle - math.pi + math.pi / 3) * arrow_size,
             math.cos(angle - math.pi + math.pi / 3) * arrow_size)
     return (arrow_p1, arrow_p2)
开发者ID:examon,项目名称:opengeode,代码行数:24,代码来源:Connectors.py


注:本文中的PyQt5.QtCore.QLineF.length方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。