本文整理汇总了Python中Base.Base.getIsFull方法的典型用法代码示例。如果您正苦于以下问题:Python Base.getIsFull方法的具体用法?Python Base.getIsFull怎么用?Python Base.getIsFull使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Base.Base
的用法示例。
在下文中一共展示了Base.getIsFull方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: CurrentField
# 需要导入模块: from Base import Base [as 别名]
# 或者: from Base.Base import getIsFull [as 别名]
#.........这里部分代码省略.........
self.one.setNextBase(self.two)
self.two.setNextBase(self.three)
self.three.setNextBase(self.home)
for x in range(0, 4):
for y in range(0, 5):
self.gridFieldArray[x][y] = FieldSquare()
self.gridFieldArray[0][0].setKey("LF", 15)
self.gridFieldArray[0][2].setKey("CF", 15)
self.gridFieldArray[0][4].setKey("RF", 15)
self.gridFieldArray[2][1].setKey("SS", 8)
self.gridFieldArray[2][2].setKey("P", 8)
self.gridFieldArray[2][3].setKey("2B", 8)
self.gridFieldArray[3][0].setKey("3B", 8)
self.gridFieldArray[3][2].setKey("C", 8)
self.gridFieldArray[3][4].setKey("1B", 5)
def reset(self):
self.score = 0
self.resetOuts()
self.home.removePlayerFromBase()
self.one.removePlayerFromBase()
self.two.removePlayerFromBase()
self.three.removePlayerFromBase()
def resetOuts(self):
self.outs = 0
def start(self, FieldingTeam):
self.score = 0
self.outs = 0
self.home.removePlayerFromBase()
self.one.removePlayerFromBase()
self.two.removePlayerFromBase()
self.three.removePlayerFromBase()
self.fieldingTeam = FieldingTeam
self.gridFieldArray[0][0].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("LF"))
self.gridFieldArray[0][2].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("CF"))
self.gridFieldArray[0][4].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("RF"))
self.gridFieldArray[2][1].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("SS"))
self.gridFieldArray[2][2].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("P"))
self.gridFieldArray[2][3].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("2B"))
self.gridFieldArray[3][0].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("3B"))
self.gridFieldArray[3][2].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("C"))
self.gridFieldArray[3][4].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("1B"))
def putBallIntoRandomSquare(self):
self.ball.setPostion(0, randint(0, 5))
#ball.setPostion(0, 0);
def putBallIntoRandomInFieldSquare(self):
self.ball.setPostion(randint(2,3),randint(0, 4))
def wasBallCaught(self, x, y):
return self.gridFieldArray[x][y].wasBallCaught()
def getScore(self):
return self.score
def addScore(self):
self.score = self.score +1
def getOuts(self):
return self.outs
def addOneToOuts(self):
self.outs = self.outs + 1
def printFieldInfo(self):
baseInfo = ""
if(self.one.getIsFull() == False):
baseInfo = "0"
else:
baseInfo = "1"
if(self.two.getIsFull() == False):
baseInfo = baseInfo + "0"
else:
baseInfo = baseInfo + "1"
if(self.three.getIsFull() == False):
baseInfo = baseInfo + "0"
else:
baseInfo = baseInfo + "1"
return baseInfo
def toString(self):
return "base 1 " +one.toString() + "\n" + "base 2 " +two.toString() + "\n"
+ "base 3 " +three.toString() + "\n"