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Python Ship.enableDefense方法代码示例

本文整理汇总了Python中Ship.enableDefense方法的典型用法代码示例。如果您正苦于以下问题:Python Ship.enableDefense方法的具体用法?Python Ship.enableDefense怎么用?Python Ship.enableDefense使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Ship的用法示例。


在下文中一共展示了Ship.enableDefense方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission The Missing Canvoy'

	ship.enableDefense()

	if not overview.activateAccelerationGate():
		return False

	if not overview.switchTo('lcs'):
		return False

	if not overview.lockTarget('powerful_em', 1):
		return False

	ship.enableAfterburn()

	ship.approachFor(120)

	if not drones.launchSmall():
		return False

	ship.fireOnce()

	drones.engage()

	print 'wait for 80 sec'
	time.sleep(80)

	if not overview.lockTarget('lesser_drone_hive', 1):
		return False

	ship.approachFor(60)

	ship.fireOnce()

	drones.engage()

	while not overview.pickCargo():
		time.sleep(2)

	while overview.pickCargo():
		pass

	if not drones.back():
		return False

	print '<-- mission The Missing Canvoy\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:50,代码来源:TheMissingConvoy.py

示例2: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission Dawning The Slavers (2 of 2)'

	if not ship.enableDefense():
		return False

	result = None
	begin = time.time()
	while not result and time.time() - begin < 5:
		time.sleep(0.5)
		result = findAtFull('close')
	if result:
		mouse.leftClickAtP(result)

	if not drones.launchSmall():
		return False

	overview.seekAndDestory()

	if not drones.back():
		return False	

	if not overview.activateAccelerationGate():
		return False

	if not drones.launchSmall():
		return False

	overview.seekAndDestory()

	if not drones.back():
		return False	

	print '<-- mission Dawning The Slavers (2 of 2)\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:37,代码来源:DowningTheSlavers2.py

示例3: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
    print "--> mission Intercept the Pirate Smugglers"

    result = None
    begin = time.time()
    while not result and time.time() - begin < 5:
        time.sleep(0.2)
        result = findAtFull("close")
    if result:
        mouse.leftClickAtP(result)

    if not ship.enableDefense():
        return False

    if not drones.launchSmall():
        return False

    if not general.openMissionDetails():
        return False

    ship.enableAfterburn()

    overview.seekAndDestory()

    if not general.missionObjectiveComplete():
        return False

    if not drones.back():
        return False

    print "<-- mission Intercept the Pirate Smugglers\n"
    return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:34,代码来源:InterceptThePirateSmugglers.py

示例4: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission The Space Telescope'

	if not ship.enableDefense():
		return False

	if not overview.activateAccelerationGate():
		return False

	if not overview.switchTo('lcs'):
		return False

	if not overview.lockTarget('guristas_space', 15):
		return False

	if not drones.launchSmall():
		return False

	ship.fireOnce()

	drones.engage()

	if not general.openMissionDetails():
		return False

	if not general.missionObjectiveComplete():
		return False

	if not drones.back():
		return False

	print '<-- mission The Space Telescope\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:35,代码来源:TheSpaceTelescope.py

示例5: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission The Rogue Slave Trader (1 of 2)'

	if not ship.enableDefense():
		return False

	if not drones.launchSmall():
		return False

	overview.seekAndDestory()

	if not overview.switchTo('lcs'):
		return False

	if not overview.lockTarget('slave_pen'):
		return False

	ship.approach()

	ship.enableAfterburn()

	time.sleep(10)

	if not drones.engage():
		return False

	while not overview.pickCargo():
		pass

	if not drones.back():
		return False

	print '<-- mission The Rogue Slave Trader (1 of 2)\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:36,代码来源:TheRogueSlaveTrader1.py

示例6: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission Smuggler lnterteption'

	if not ship.enableDefense():
		return False

	# 2 pockets
	for i in range(2):

		if not overview.activateAccelerationGate():
			return False

		print 'pocket ' + str(i+1)

		if not drones.launchSmall():
			return False

		ship.enableAfterburn()	

		overview.seekAndDestory()

		if not drones.back():
			return False

	# loot grustas personal transport
	while not overview.pickTarget('guristas_personnel'):
		pass

	print '<-- mission Smuggler lnterteption\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:32,代码来源:Smugglerlnterteption.py

示例7: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission Deadly Arrival'

	if not ship.enableDefense():
		return False

	if not overview.switchTo('lco'):
		return False

	if not overview.lockTarget('ruined_structure'):
		return False

	if not ship.approach():
		return False

	if not ship.enableAfterburn():
		return False

	if not general.openMissionDetails():
		return False

	if not general.missionObjectiveComplete():
		return False

	print '<-- mission Deadly Arrival\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:28,代码来源:DeadlyArrival.py

示例8: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission Retribution'

	if not ship.enableDefense():
		return False

	if not overview.activateAccelerationGate():
		return False

	if not overview.switchTo('lcs'):
		return False

	if not overview.lockTarget('guristas_outpost', 5):
		return False

	if not general.openMissionDetails():
		return False

	if not drones.launchSentry():
		return False

	ship.fireOnce()

	drones.engage()

	if not general.missionObjectiveComplete():
		return False

	if not drones.back():
		return False

	print '<-- mission Retribution\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:35,代码来源:Retribution.py

示例9: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission Rogue Drone Harassment'

	if not ship.enableDefense():
		return False

	# 2 pockets
	for i in range(2):

		if not overview.activateAccelerationGate():
			return False

		print 'pocket ' + str(i+1)

		if not drones.launchSmall():
			return False

		ship.enableAfterburn()	

		overview.seekAndDestory()

		if not drones.back():
			return False

	print '<-- mission Rogue Drone Harassment\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:28,代码来源:RogueDroneHarassment.py

示例10: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission Break Their Will'

	if not ship.enableDefense():
		return False

	if not overview.switchTo('lcs'):
		return False

	if not overview.lockTarget('repair_station'):
		return False

	if not general.openMissionDetails():
		return False

	if not drones.launchSentry():
		return False

	if not drones.engage():
		return False

	if not general.missionObjectiveComplete():
		return False

	if not drones.back():
		return False

	print '<-- mission Break Their Will\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:31,代码来源:BreakTheirWill.py

示例11: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission What Comes Around Goes Around'

	if not ship.enableDefense():
		return False

	if not drones.launchSmall():
		return False

	result = None
	begin = time.time()
	while not result and time.time() - begin < 5:
		time.sleep(0.2)
		result = findAtFull('close')
	if result:
		mouse.leftClickAtP(result)

	if not general.openMissionDetails():
		return False

	if not general.missionObjectiveComplete():
		return False

	if not drones.back():
		return False

	print '<-- mission What Comes Around Goes Around\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:30,代码来源:WhatComesAroundGoesAround.py

示例12: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission The Guristas Spies'

	if not ship.enableDefense():
		return False

	if not overview.activateAccelerationGate():
		return False 

	if not drones.launchSmall():
		return False

	if not general.openMissionDetails():
		return False

	overview.seekAndDestory()

	if not general.missionObjectiveComplete():
		return False

	if not drones.back():
		return False

	print '<-- mission The Guristas Spies\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:27,代码来源:TheGuristasSpies.py

示例13: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission New Frontiers - Asnendanne (7 of 7)'

	if not ship.enableDefense():
		return False

	if not general.openMissionDetails():
		return False

	ship.enableAfterburn()

	if not overview.activateAccelerationGate():
		return False

	print 'pocket 1'

	if not drones.launchSmall():
		return False

	overview.seekAndDestory()

	if not general.missionObjectiveComplete():
		return False

	if not drones.back():
		return False


	print '<-- mission New Frontiers - Asnendanne (7 of 7)\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:32,代码来源:NewFrontiers7.py

示例14: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission Angel Extravaganza'

	if not ship.enableDefense():
		return False

	# 5 pockets
	for i in range(5):

		if not overview.activateAccelerationGate():
			return False

		print 'pocket ' + str(i+1)

		if not drones.launchSmall():
			return False

		ship.enableAfterburn()	

		overview.seekAndDestory()

		if not drones.back():
			return False

	print '<-- mission Angel Extravaganza\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:28,代码来源:AngelExtravaganza.py

示例15: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import enableDefense [as 别名]
def run():
	print '--> mission Unauthorized Military Presence'

	if not ship.enableDefense():
		return False

	if not general.openMissionDetails():
		return False

	ship.enableAfterburn()

	if not overview.activateAccelerationGate():
		return False

	if not overview.switchTo('battle'):
		return False

	if not overview.lockTarget('guristas_personnel'):
		return False

	if not ship.enableAfterburn():
		return False

	if not ship.approachFor(240):
		return False

	if not overview.lockTarget('guristas_personnel', 20):
		return False

	if not drones.launchSmall():
		return False

	if not ship.fireOnce():
		return False

	if not drones.engage():
		return False

	# mission item is in wreck
	while not findAtMissionDetails('v'):
		# collect
		overview.pickWreck()	

	if not general.missionObjectiveComplete():
		return False

	# sometimes we already has millitans
	# but the mission is not complete until all enemy dies
	overview.seekAndDestory()

	# just in case
	overview.pickTarget('guristas_personnel')

	if not drones.back():
		return False

	print '<-- mission Unauthorized Military Presence\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:60,代码来源:UnauthorizedMilitaryPresence.py


注:本文中的Ship.enableDefense方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。