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Python Ship.approach方法代码示例

本文整理汇总了Python中Ship.approach方法的典型用法代码示例。如果您正苦于以下问题:Python Ship.approach方法的具体用法?Python Ship.approach怎么用?Python Ship.approach使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Ship的用法示例。


在下文中一共展示了Ship.approach方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import approach [as 别名]
def run():
	print '--> mission The Rogue Slave Trader (1 of 2)'

	if not ship.enableDefense():
		return False

	if not drones.launchSmall():
		return False

	overview.seekAndDestory()

	if not overview.switchTo('lcs'):
		return False

	if not overview.lockTarget('slave_pen'):
		return False

	ship.approach()

	ship.enableAfterburn()

	time.sleep(10)

	if not drones.engage():
		return False

	while not overview.pickCargo():
		pass

	if not drones.back():
		return False

	print '<-- mission The Rogue Slave Trader (1 of 2)\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:36,代码来源:TheRogueSlaveTrader1.py

示例2: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import approach [as 别名]
def run():
	print '--> mission Deadly Arrival'

	if not ship.enableDefense():
		return False

	if not overview.switchTo('lco'):
		return False

	if not overview.lockTarget('ruined_structure'):
		return False

	if not ship.approach():
		return False

	if not ship.enableAfterburn():
		return False

	if not general.openMissionDetails():
		return False

	if not general.missionObjectiveComplete():
		return False

	print '<-- mission Deadly Arrival\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:28,代码来源:DeadlyArrival.py

示例3: seekAndDestory

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import approach [as 别名]
def seekAndDestory():

	switchTo('battle')

	print '--> seek and destory'

	while not findAtMissionDetails('v'):
		# if findAtDrones('fighting'):
		# 	time.sleep(5)
		# elif lockEnemy():
		if lockEnemy():
			mouse.moveTo(200, 200)
			time.sleep(10)
			ship.approach()
			ship.fireOnce()
			time.sleep(5)
		else:
			break

	print '<-- seek and destory\n'

	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:24,代码来源:Overview.py

示例4: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import approach [as 别名]
def run():
	print '--> mission New Frontiers - Raw Materials (4 of 7)'

	if not ship.enableDefense():
		return False

	if not overview.switchTo('battle'):
		return False

	if not overview.lockTarget('l', 10):
		return False

	ship.enableAfterburn()

	ship.approach()

	if not drones.launchSmall():
		return False

	ship.fireOnce()

	drones.engage()
	
	overview.seekAndDestory()

	while not overview.pickCargo():
		time.sleep(5)

	while overview.pickCargo():
		pass

	if not drones.back():
		return False

	print '<-- mission New Frontiers - Raw Materials (4 of 7)\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:38,代码来源:NewFrontiers4.py

示例5: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import approach [as 别名]
def run():
	print '--> mission The Damsel In Distress'

	if not ship.enableDefense():
		return False

	if not overview.switchTo('lcs'):
		return False

	if not overview.lockTarget('pleasure_hub'):
		return False

	if not ship.approach():
		return False

	if not ship.enableAfterburn():
		return False

	if not drones.launchSmall():
		return False

	if not ship.fireOnce():
		return False

	if not drones.engage():
		return False

	#there are two cargos
	count = 0;
	while count < 2:
		if overview.pickCargo():
			count += 1
			time.sleep(2)

	if not drones.back():
		return False

	print '<-- mission The Damsel In Distress\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:41,代码来源:TheDamselInDistress.py

示例6: run

# 需要导入模块: import Ship [as 别名]
# 或者: from Ship import approach [as 别名]
def run():
	print '--> mission Pick Your Position'

	if not overview.activateAccelerationGate():
		return False

	if not overview.switchTo('battle'):
		return False

	# pocket 1
	result = None
	while not result:
		time.sleep(0.5)
		result = findAtFull('close')
	mouse.leftClickAtP(result)

	if not overview.pickTarget('minmatar_emissary_1'):
		return False

	result = None
	while not result:
		time.sleep(0.5)
		result = findAtFull('close')
	mouse.leftClickAtP(result)

	if not overview.activateAccelerationGate():
		return False
		
	if not overview.switchTo('battle'):
		return False

	# back to pocket 0
	# double click will not open it!
	result = overview.findTarget('cargo')
	if not result:
		return False
	mouse.leftClickAtP(result)
	ship.approach()

	result = findAtSelectedItem('cargo_small')
	if not result:
		result = findAtSelectedItem('cargo_big')
		if not result:
			return False
	mouse.leftClickAtP(result)

	print 'wait until cargo open'
	while not findAtFull('loot_all'):
		time.sleep(0.2)
		mouse.leftClickAtP(result)


	result = findAtFull('ship')
	while not result:
		result = findAtFull('ship')
	mouse.leftClickAtP(result)

	result = findAtFull('minmatar_emissary')
	while not result:
		result = findAtFull('minmatar_emissary')
	mouse.leftDownAtP(result)

	result = findAtFull('ship_hl')
	while not result:
		result = findAtFull('ship_hl')
	mouse.moveTo(result[0] + 40, result[1] + 60)
	mouse.leftUp()

	result = findAtFull('close')
	while not result:
		result = findAtFull('close')
	mouse.leftClickAtP(result)

	time.sleep(1)
	result = findAtFull('ship_hl')
	if not result:
		result = findAtFull('ship')
	if result:
		mouse.moveToP(result)

	result = findAtFull('x')
	if result:
		mouse.leftClickAtP(result)

	print '<-- mission Pick Your Position\n'
	return True
开发者ID:kidsang,项目名称:EVE-Script-2,代码行数:88,代码来源:PickYourPosition.py


注:本文中的Ship.approach方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。