本文整理汇总了Python中Mouse.leftDownAtP方法的典型用法代码示例。如果您正苦于以下问题:Python Mouse.leftDownAtP方法的具体用法?Python Mouse.leftDownAtP怎么用?Python Mouse.leftDownAtP使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Mouse
的用法示例。
在下文中一共展示了Mouse.leftDownAtP方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: unloadItem
# 需要导入模块: import Mouse [as 别名]
# 或者: from Mouse import leftDownAtP [as 别名]
def unloadItem(item):
print '--> unload item ' + item
result = findAtInventory('ship', 0.5)
if not result:
return False
mouse.leftClickAtP(result)
time.sleep(2)
result = findAtInventory(item)
while not result:
mouse.moveToP(panel.center(panel.Inventory))
mouse.wheel(-12)
mouse.moveTo(100, 100)
result = findAtInventory(item)
mouse.leftDownAtP(result)
result = findAtInventory('item_hangar', 0.5)
if not result:
mouse.leftUp()
return False
mouse.moveToP(result)
mouse.leftUp()
time.sleep(1)
print '<-- unload item ' + item + '\n'
return True
示例2: run
# 需要导入模块: import Mouse [as 别名]
# 或者: from Mouse import leftDownAtP [as 别名]
def run():
print '--> mission The Spy Stash'
if not ship.enableDefense():
return False
if not overview.activateAccelerationGate():
return False
# pocket 1 direct access
ship.enableAfterburn()
if not overview.activateAccelerationGate():
return False
# pocket 2
if not drones.launchSmall():
return False
ship.enableAfterburn()
overview.seekAndDestory()
if not drones.back():
return False
result = findAtOverview('officers')
if not result:
return False
mouse.doubleClickAtP(result)
print 'wait until cargo open'
result = None
while not result:
time.sleep(0.5)
result = findAtFull('report')
mouse.leftDownAtP(result)
result = findAtFull('ship', 0.5)
if not result:
mouse.leftUp()
return False
mouse.moveToP(result)
mouse.leftUp()
time.sleep(2)
result = findAtFull('x')
if not result:
return False
mouse.leftClickAtP(result)
print '<-- mission The Spy Stash\n'
return True
示例3: activateAccelerationGate
# 需要导入模块: import Mouse [as 别名]
# 或者: from Mouse import leftDownAtP [as 别名]
def activateAccelerationGate():
switchTo('pilot')
general.enterStarMap()
print '--> activate acceleration gate\n'
mouse.leftDownAtP(panel.center(panel.Full))
mouse.move(500, 200)
mouse.leftUp()
result = findTarget('acceleration_gate')
if not result:
return False
mouse.leftClickAtP(result)
key.pressEx(sc.Activate)
print 'wait to activate gate'
while not findAtDashboard('warp_drive_active'):
result = findAtFull('close')
if not result:
result = findAtFull('ok')
if result:
mouse.leftClickAtP(result)
mouse.moveTo(result[0], result[1] - 200)
handleDangerousAction();
key.pressEx(sc.Activate)
time.sleep(1)
print 'wait until reach location'
while findAtDashboard('warp_drive_active'):
time.sleep(0.5)
result = findAtFull('close')
if not result:
result = findAtFull('ok')
if result:
mouse.leftClickAtP(result)
mouse.moveTo(result[0], result[1] - 200)
time.sleep(1)
while findAtDashboard('warp_drive_active'):
time.sleep(0.5)
print '<-- activate acceleration gate\n'
general.exitStarMap()
return True
示例4: run
# 需要导入模块: import Mouse [as 别名]
# 或者: from Mouse import leftDownAtP [as 别名]
def run():
print '--> mission Pick Your Position'
if not overview.activateAccelerationGate():
return False
if not overview.switchTo('battle'):
return False
# pocket 1
result = None
while not result:
time.sleep(0.5)
result = findAtFull('close')
mouse.leftClickAtP(result)
if not overview.pickTarget('minmatar_emissary_1'):
return False
result = None
while not result:
time.sleep(0.5)
result = findAtFull('close')
mouse.leftClickAtP(result)
if not overview.activateAccelerationGate():
return False
if not overview.switchTo('battle'):
return False
# back to pocket 0
# double click will not open it!
result = overview.findTarget('cargo')
if not result:
return False
mouse.leftClickAtP(result)
ship.approach()
result = findAtSelectedItem('cargo_small')
if not result:
result = findAtSelectedItem('cargo_big')
if not result:
return False
mouse.leftClickAtP(result)
print 'wait until cargo open'
while not findAtFull('loot_all'):
time.sleep(0.2)
mouse.leftClickAtP(result)
result = findAtFull('ship')
while not result:
result = findAtFull('ship')
mouse.leftClickAtP(result)
result = findAtFull('minmatar_emissary')
while not result:
result = findAtFull('minmatar_emissary')
mouse.leftDownAtP(result)
result = findAtFull('ship_hl')
while not result:
result = findAtFull('ship_hl')
mouse.moveTo(result[0] + 40, result[1] + 60)
mouse.leftUp()
result = findAtFull('close')
while not result:
result = findAtFull('close')
mouse.leftClickAtP(result)
time.sleep(1)
result = findAtFull('ship_hl')
if not result:
result = findAtFull('ship')
if result:
mouse.moveToP(result)
result = findAtFull('x')
if result:
mouse.leftClickAtP(result)
print '<-- mission Pick Your Position\n'
return True