当前位置: 首页>>代码示例>>Python>>正文


Python GoalieTransitions.useFarPosition方法代码示例

本文整理汇总了Python中GoalieTransitions.useFarPosition方法的典型用法代码示例。如果您正苦于以下问题:Python GoalieTransitions.useFarPosition方法的具体用法?Python GoalieTransitions.useFarPosition怎么用?Python GoalieTransitions.useFarPosition使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GoalieTransitions的用法示例。


在下文中一共展示了GoalieTransitions.useFarPosition方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: goalieSpinToPosition

# 需要导入模块: import GoalieTransitions [as 别名]
# 或者: from GoalieTransitions import useFarPosition [as 别名]
def goalieSpinToPosition(player):
    nav = player.brain.nav
    if helper.useFarPosition(player):
        player.brain.tracker.activeLoc()
    else:
        player.brain.tracker.trackBall()

    if not nav.atHeading(NogginConstants.OPP_GOAL_HEADING):
        spinDir = MyMath.getSpinDir(player.brain.my.h,
                                    NogginConstants.OPP_GOAL_HEADING)
        player.setSpeed(0, 0, spinDir*10)
        return player.stay()
    else:
        player.stopWalking()
        return player.goLater('goaliePosition')

    return player.stay()
开发者ID:dmcavoy,项目名称:nao-man,代码行数:19,代码来源:GoaliePositionStates.py

示例2: goaliePositionBallClose

# 需要导入模块: import GoalieTransitions [as 别名]
# 或者: from GoalieTransitions import useFarPosition [as 别名]
def goaliePositionBallClose(player):

    nav = player.brain.nav
    player.brain.tracker.trackBall()

    #if not nav.atHeading(NogginConstants.OPP_GOAL_HEADING):
    #    return player.goLater('goalieSpinToPosition')
    if helper.useLeftStrafeCloseSpeed(player):
        helper.strafeLeftSpeed(player)
    elif helper.useRightStrafeCloseSpeed(player):
        helper.strafeRightSpeed(player)
    else:
        player.stopWalking()

    #switch out if we lose the ball for multiple frames
    if helper.useFarPosition(player):
        return player.goNow('goaliePositionBallFar')

    return player.stay()
开发者ID:dmcavoy,项目名称:nao-man,代码行数:21,代码来源:GoaliePositionStates.py

示例3: goalieOutOfPosition

# 需要导入模块: import GoalieTransitions [as 别名]
# 或者: from GoalieTransitions import useFarPosition [as 别名]
def goalieOutOfPosition(player):
    nav = player.brain.nav
    if helper.useFarPosition(player):
        player.brain.tracker.activeLoc()
    else:
        player.brain.tracker.trackBall()

    position = player.brain.play.getPosition()
    if player.firstFrame() or\
            nav.destX != position[0] or nav.destY != position[1]:
        nav.omniGoTo(position)

    if helper.useClosePosition(player):
        return player.goLater('goaliePositionBallClose')
    if nav.isStopped() and player.counter > 0:
        player.framesFromCenter = 0
        player.stepOffCenter = 0
        return player.goLater('goaliePosition')

    return player.stay()
开发者ID:dmcavoy,项目名称:nao-man,代码行数:22,代码来源:GoaliePositionStates.py


注:本文中的GoalieTransitions.useFarPosition方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。