本文整理汇总了Python中GoalieTransitions.strafeLeftSpeed方法的典型用法代码示例。如果您正苦于以下问题:Python GoalieTransitions.strafeLeftSpeed方法的具体用法?Python GoalieTransitions.strafeLeftSpeed怎么用?Python GoalieTransitions.strafeLeftSpeed使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GoalieTransitions
的用法示例。
在下文中一共展示了GoalieTransitions.strafeLeftSpeed方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: goaliePositionForSave
# 需要导入模块: import GoalieTransitions [as 别名]
# 或者: from GoalieTransitions import strafeLeftSpeed [as 别名]
def goaliePositionForSave(player):
if player.firstFrame():
player.stopWalking()
player.brain.tracker.trackBall()
strafeDir = helper.strafeDirForSave(player)
if strafeDir == -1:
helper.strafeRightSpeed(player)
elif strafeDir == 1:
helper.strafeLeftSpeed(player)
else:
player.stopWalking()
return player.stay()
示例2: goaliePositionBallClose
# 需要导入模块: import GoalieTransitions [as 别名]
# 或者: from GoalieTransitions import strafeLeftSpeed [as 别名]
def goaliePositionBallClose(player):
nav = player.brain.nav
player.brain.tracker.trackBall()
#if not nav.atHeading(NogginConstants.OPP_GOAL_HEADING):
# return player.goLater('goalieSpinToPosition')
if helper.useLeftStrafeCloseSpeed(player):
helper.strafeLeftSpeed(player)
elif helper.useRightStrafeCloseSpeed(player):
helper.strafeRightSpeed(player)
else:
player.stopWalking()
#switch out if we lose the ball for multiple frames
if helper.useFarPosition(player):
return player.goNow('goaliePositionBallFar')
return player.stay()
示例3: goaliePositionBallFar
# 需要导入模块: import GoalieTransitions [as 别名]
# 或者: from GoalieTransitions import strafeLeftSpeed [as 别名]
def goaliePositionBallFar(player):
nav = player.brain.nav
player.brain.tracker.activeLoc()
if helper.outOfPosition(player):
player.goLater('goalieOutOfPosition')
#elif not nav.atHeading(NogginConstants.OPP_GOAL_HEADING):
# return player.goLater('goalieSpinToPosition')
elif helper.useLeftStrafeFarSpeed(player):
helper.strafeLeftSpeed(player)
elif helper.useRightStrafeFarSpeed(player):
helper.strafeRightSpeed(player)
else:
player.stopWalking()
#Don't switch out if we don't see the ball
if helper.useClosePosition(player):
return player.goLater('goaliePositionBallClose')
return player.stay()