本文整理汇总了Python中GoalieTransitions.ballReadyToKick方法的典型用法代码示例。如果您正苦于以下问题:Python GoalieTransitions.ballReadyToKick方法的具体用法?Python GoalieTransitions.ballReadyToKick怎么用?Python GoalieTransitions.ballReadyToKick使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GoalieTransitions
的用法示例。
在下文中一共展示了GoalieTransitions.ballReadyToKick方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: positionForGoalieKick
# 需要导入模块: import GoalieTransitions [as 别名]
# 或者: from GoalieTransitions import ballReadyToKick [as 别名]
def positionForGoalieKick(player):
if player.firstFrame():
player.brain.tracker.lookStraightThenTrack()
if clearBall.ballSide == RIGHT:
player.kick = kicks.RIGHT_SHORT_STRAIGHT_KICK
else:
player.kick = kicks.LEFT_SHORT_STRAIGHT_KICK
ball = player.brain.ball
positionForGoalieKick.kickPose = RelRobotLocation(ball.rel_x - player.kick.setupX,
ball.rel_y - player.kick.setupY,
0)
print("Kickpose:", positionForGoalieKick.kickPose.relX, positionForGoalieKick.kickPose.relY)
positionForGoalieKick.speed = nav.GRADUAL_SPEED
player.brain.nav.goTo(positionForGoalieKick.kickPose,
speed = positionForGoalieKick.speed,
precision = nav.CLOSE_ENOUGH)
ball = player.brain.ball
positionForGoalieKick.kickPose = RelRobotLocation(ball.rel_x - player.kick.setupX,
ball.rel_y - player.kick.setupY,
0)
player.brain.nav.updateDest(positionForGoalieKick.kickPose)
if GoalieTransitions.ballReadyToKick(player, positionForGoalieKick.kickPose):
player.brain.nav.stand()
print("Kickpose:", positionForGoalieKick.kickPose.relX, positionForGoalieKick.kickPose.relY)
return player.goNow('kickBall')
return Transition.getNextState(player, positionForGoalieKick)