本文整理汇总了Python中Data.set_v方法的典型用法代码示例。如果您正苦于以下问题:Python Data.set_v方法的具体用法?Python Data.set_v怎么用?Python Data.set_v使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Data
的用法示例。
在下文中一共展示了Data.set_v方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: PooGUI
# 需要导入模块: import Data [as 别名]
# 或者: from Data import set_v [as 别名]
#.........这里部分代码省略.........
def init_sample_frame(self):
self.sample_frame = SampleFrame(self, width=200, height=100)
self.origin_frame = OriginFrame(self, width=200, height=100)
for i in range(4):
self.add_sample( SampleUI(master=self.sample_frame,
data=self.d, config=self.c,
cluster=None, text="SS%d"%i) )
self.d.sList[i].grid(column=0,row=i)
self.sample_frame.grid(column=1, row=1, sticky="ns")
self.origin_frame.grid(column=1, row=2, sticky="ns")
#--------------------------------------------------
def reset_sample_list(self):
#reset everything:
for sampleUI in self.d.sList:
sampleUI.destroy()
self.d.sList = []
self.canvas['H'].samples = []
self.canvas['Psi'].samples = []
def add_sample(self, s):
self.d.sList.append(s)
self.canvas['H'].samples.append(s)
self.canvas['Psi'].samples.append(s)
def changeV(self,ele,val):
"""
function that updates hyperbola when v is changed
"""
#see if the value is actually a float, if not, return
self.d.set_v( float( val.get() ))
#update, whole thing, there might be a more efficient way to do this
self.canvas['H'].update_()
if self.activeCanvas == self.canvas['H']:
self.activeCanvas.redraw()
def changeLwd(self,val):
"""
function that updates hyperbola when v is changed
"""
print "Changing lwd" , val.get()
#see if the value is actually a float, if not, return
self.c.psi_lwd = float( val.get() )
#redraw, whole thing, there might be a more efficient way to do this
self.canvas['Psi'].update_()
if self.activeCanvas ==self.canvas['Psi']:
self.activeCanvas.redraw()
def changeThreshold(self,val):
"""
function that updates hyperbola when v is changed
"""
print "Changing threshold" , val.get()
#see if the value is actually a float, if not, return
self.c.psi_threshold = float( val.get() )
#update, whole thing, there might be a more efficient way to do this
self.canvas['Psi'].update_()
if self.activeCanvas ==self.canvas['Psi']:
self.activeCanvas.redraw()
#---------------------------------------------------------------------