本文整理汇总了PHP中Player::update方法的典型用法代码示例。如果您正苦于以下问题:PHP Player::update方法的具体用法?PHP Player::update怎么用?PHP Player::update使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Player
的用法示例。
在下文中一共展示了Player::update方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: update
public static function update($id)
{
$params = $_POST;
$attributes = array('id' => $id, 'name' => $params['name'], 'password' => $params['password']);
$Player = new Player($attributes);
$errors = $Player->errors();
if (count($errors) != 0) {
View::make('/Player/edit.html', array('errors' => $errors, 'attributes' => $attributes));
} else {
$Player->update();
Redirect::to('/player/' . $Player->id, array('message' => 'Pelaajaa on muokattu onnistuneesti!'));
}
}
示例2:
$origplayer->Email = $email;
$origplayer->OKemail = $okem;
$origplayer->Trivia = $trivia;
$origplayer->Phone = $phone;
$origplayer->Notes = $notes;
$origplayer->Latestcall = $latest == "None" ? "" : $latest;
if ($origplayer->ILdiv == 0) {
if (isset($_POST["join"])) {
$origplayer->ILdiv = assign_ildiv($rank);
}
} else {
if (!$origplayer->ILpaid && !isset($_POST["stayin"])) {
$origplayer->ILdiv = 0;
}
}
$origplayer->update();
if (strlen($passw) != 0 && $passw != $origplayer->get_passwd()) {
$origplayer->set_passwd($passw);
}
?>
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<?php
$Title = "Player details updated OK";
include 'php/head.php';
print <<<EOT
<body>
<script language="javascript" src="webfn.js"></script>
EOT;
include 'php/nav.php';
示例3: Player
break;
case 'join':
// Join an already created game
// Create new player object
$player = new Player($gameId, $playerName);
// joingame() returns player object as JSON to be returned to js
$response = joinGame($player, $gameId);
break;
case 'u':
// Update settings for player
// Create new player object
$player = new Player($gameId, $playerName, $score, $playerId);
// The update() method returns the gameStatus.
// If more than one player is still active, player object is returned as JSON.
// If only one player has lives left, the game is over, and JSON with gameStatus: finished is returned
$u = $player->update($gameId, $playerId, $score);
if ($u == 'updated' || $u == 'ongoing') {
$response = json_encode($player, JSON_UNESCAPED_UNICODE);
} else {
if ($u == 'finished') {
$s = $player->gameStatus;
$response = "{ 'gameStatus': {$s} }";
}
}
default:
//
break;
}
//**
// Actions
//**
示例4: Player
exit;
}
?>
<!-- MAIN SECTION -->
<section class="main-section">
<div class="small-12 columns">
<div class="row">
<h4>joueur - <?php
$player = new Player();
if (isset($_POST["id"])) {
$player->initProperty($_POST["id"], $_POST["firstName"], $_POST["lastName"], $_POST["teamId"]);
$player->PageMode = $_POST["pageMode"];
$player->validate($mySql);
if (!$player->getHasError()) {
if ($player->PageMode == Constants::PAGE_MODE_EDIT) {
$player->update($mySql);
} else {
$player->addNew($mySql);
}
header('Location: player.php');
exit;
}
echo $player->getFullName();
} else {
if (isset($_GET["id"])) {
$player->initDB($_GET["id"], $mySql);
echo $player->getFullName();
$player->PageMode = Constants::PAGE_MODE_EDIT;
} else {
echo "[Nouveau]";
$player->PageMode = Constants::PAGE_MODE_ADD;
示例5: removeMember
/**
* Removes a member from the team
*
* @param int $id The id of the player to remove
* @return void
*/
public function removeMember($id)
{
if (!$this->isMember($id)) {
throw new Exception("The player is not a member of that team");
}
$player = new Player($id);
$player->update("team", null, "s");
$this->update('members', --$this->members, "i");
}
示例6: update
/**
* Update the specified resource in storage.
*
* @param int $id
* @return Response
*/
public function update($id)
{
$players = Player::findOrFail($id);
$data = Input::all();
$validator = Validator::make($data, Player::$rules);
if ($validator->fails()) {
return Redirect::back()->withErrors($validator)->withInput();
}
// Helper: File Upload in Player Model
$data['id_copy'] = Player::uploadFile(Input::file('id_copy'), 'id_copy');
$data['photo'] = Player::uploadFile(Input::file('photo'), 'photo');
$players = new Player($data);
$players->update($data);
return View::make('players.index')->with('message', 'file update was successful');
}
示例7: testUpdateInvalidPlayer
/**
* test updating a Player that already exists
*
* @expectedException PDOException
**/
public function testUpdateInvalidPlayer()
{
// Create a Player with a non null player id and watch it fail
$player = new Player(null, $this->Player->getPlayerId());
$player->update($this->getPDO());
}
示例8: loginAction
/**
* Log in - show the login form or handle a login request
*
* @todo Implement real authentication
*/
public function loginAction()
{
if ($this->getRequest()->getMethod() != 'POST') {
// Not a POST request, show log-in form
$view = $this->initView();
$this->render();
} else {
// Handle log-in form
$username = $this->getRequest()->getParam('user');
if ($username) {
$password = $this->getRequest()->getParam('password');
} else {
$username = $this->getRequest()->getParam('suser');
$password = $this->getRequest()->getParam('spassword');
}
// setup Zend_Auth adapter for a database table
$dbAdapters = Zend_Registry::get('dbAdapters');
$authAdapter = new Zend_Auth_Adapter_DbTable($dbAdapters['user'], 'nukevo_users', 'username', 'user_password', 'MD5(?)');
// Set the input credential values to authenticate against
$authAdapter->setIdentity($username);
$authAdapter->setCredential($password);
// do the authentication
$auth = Zend_Auth::getInstance();
$result = $auth->authenticate($authAdapter);
if ($result->isValid()) {
// success: store database row to auth's storage
// system. (Not the password though!)
$data = $authAdapter->getResultRowObject(null, 'password');
$auth->getStorage()->write($data);
Zend_Session::regenerateId();
$this->session->logged_in = true;
$this->session->username = $username;
$player_table = new Player();
$player = $player_table->getPlayerForUsername($username);
if ($player) {
$this->session->steamid = $player->steamid;
} else {
$member_table = new Members();
$member = $member_table->getMember($user);
if ($member) {
$this->session->steamid = 'STEAM_' . $member->steamid;
// Update player record's username
$player = $player_table->getPlayerForSteamid($this->session->steamid);
if ($player) {
$where = $table->getAdapter()->quoteInto('steamid = ?', $this->session->steamid);
$player_table->update(array('username' => $username), $where);
}
}
}
//$this->_forward('profile');
$this->_redirect('/sc/player/show/user/' . $username);
} else {
$view = $this->initView();
$view->user = $username;
$view->error = 'Wrong user name or password, please try again';
$this->render();
}
}
}
示例9: authenticate
/**
* Checks players password.
*
* @param String $username Username of user attempting to authenticate.
* @param String $password Password of user attempting to authenticate.
*
* @return Player Returns player if authentication was successful. Otherwise returns null.
*/
public static function authenticate($username, $password)
{
$query = DB::connection()->prepare('SELECT * FROM Player WHERE username = :username LIMIT 1');
$query->execute(array('username' => $username));
$row = $query->fetch();
## if($row && password_verify($password, $row['password'])) { ## Usersin php-versio ei tuekaan tätä.. :(
if ($row && $password == $row['password']) {
$player = new Player(array('id' => $row['id'], 'name' => $row['name'], 'courseId' => $row['courseid'], 'username' => $row['username'], 'password' => $row['password'], 'admin' => $row['admin'], 'joined' => $row['joined']));
$player->update();
return $player;
} else {
return null;
}
}