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PHP Player::create方法代码示例

本文整理汇总了PHP中Player::create方法的典型用法代码示例。如果您正苦于以下问题:PHP Player::create方法的具体用法?PHP Player::create怎么用?PHP Player::create使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Player的用法示例。


在下文中一共展示了Player::create方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: run

 public function run()
 {
     DB::table('players')->delete();
     Player::create(array('user_id' => 3, 'nom' => 'Bourdon', 'prenom' => 'Jean-Paul', 'nation_id' => 2, 'hcp' => 2.5, 'langue_id' => 1, 'club_id' => 2, 'statusplayer_id' => 1, 'sexe_id' => 1, 'naissance' => '1961-03-29', 'licence' => '344787'));
     DB::table('managers')->delete();
     Manager::create(array('user_id' => 2, 'nom' => 'Bourdon', 'prenom' => 'Jean-Paul', 'statussocial_id' => 2, 'numtva' => 'BE48-2525-5262', 'adr1' => 'Chss de Nivelles, 41-1', 'cpost' => '7181', 'ville' => 'Arquennes', 'nation_id' => 2, 'langue_id' => 1));
 }
开发者ID:birdiebel,项目名称:G2016,代码行数:7,代码来源:ManagerplayersTableSeeder.php

示例2: run

 public function run()
 {
     DB::table('Players')->delete();
     DB::table('Questions')->delete();
     DB::table('Questionnaires')->delete();
     DB::table('Answers')->delete();
     $kim = Questionnaire::create(array('name' => 'kim'));
     $frage1 = Question::create(array('question' => 'Das Spiel hat mir Spass gemacht', 'questionnaire_id' => $kim->id));
     $playerJustus = Player::create(array('gender' => 'm', 'age' => '21', 'computer' => '4', 'game' => '3', 'questionnaire_id' => $kim->id));
     $Testfrage = Answer::create(array('answer' => 'Test', 'player_id' => $playerJustus->id, 'question_id' => $frage1->id));
 }
开发者ID:sanderdrummer,项目名称:Homepages,代码行数:11,代码来源:DatabaseSeeder.php

示例3: createUsersPlayersTest

 public function createUsersPlayersTest($nbPlayer = 2)
 {
     // Set Php Time Out
     ini_set('max_execution_time', 300);
     //300 seconds = 5 minutes
     // Suppression des Users & Players de Test
     $deletedUsers = User::where('email', 'LIKE', '%aa.be')->delete();
     // Boucle
     $createdUsers = 0;
     $messageRetour = '';
     for ($u = 1; $u <= $nbPlayer; $u++) {
         // 1-Auto Values
         $autoNom = 'Player-' . $u;
         $autoPrenom = 'player ' . $u;
         $autoMail = 'player_' . $u . '@aa.be';
         // 2-Create User with role = Player (3)
         $user = new User();
         $user->email = $autoMail;
         $user->password = '1111';
         $user->username = $autoNom;
         $user->password_confirmation = '1111';
         $user->confirmation_code = md5(uniqid(mt_rand(), true));
         $user->confirmed = 1;
         if (!$user->save()) {
             $messageRetour .= 'Unable to create user ' . $user->email;
             $messageRetour .= print_r($user->errors());
             $messageRetour .= '<hr>';
         } else {
             $messageRetour .= $u . ' Created user ' . $user->email;
             $messageRetour .= '<hr>';
             $userRole = DB::table('roles')->where('name', '=', 'Player')->pluck('id');
             $user->roles()->attach($userRole);
             // 3-Create Player
             $userId = $user->id;
             $autoNation = rand(2, 4);
             $autoHcp = rand(0, 360) / 10;
             $autoLangue = rand(1, 3);
             $autoClub = rand(2, 7);
             $autosexe = rand(1, 2);
             $autoLicence = 'TEST' . $u;
             $year = rand(1950, 2006);
             $month = rand(1, 12);
             $day = rand(1, 28);
             Player::create(array('user_id' => $userId, 'nom' => $autoNom, 'prenom' => $autoPrenom, 'nation_id' => $autoNation, 'hcp' => $autoHcp, 'langue_id' => $autoLangue, 'club_id' => $autoClub, 'statusplayer_id' => 1, 'sexe_id' => $autosexe, 'naissance' => Carbon::createFromDate($year, $month, $day), 'licence' => $autoLicence));
             $createdUsers++;
         }
     }
     return $messageRetour;
 }
开发者ID:birdiebel,项目名称:G2016,代码行数:49,代码来源:UsersController.php

示例4: doAddPlayer

 public function doAddPlayer($data, Form $form)
 {
     $player_exists = Player::get()->filter(array('FirstName' => $data['FirstName'], 'Surname' => $data['Surname']))->count() > 0 ? true : false;
     if ($player_exists) {
         // todo
         // add error message because player already exists
         return $this->redirectBack();
     } else {
         $player = Player::create();
         $player->FirstName = $data['FirstName'];
         $player->Surname = $data['Surname'];
         $player->write();
         $redirectLink = $this->Link() . '?success=1';
         return $this->redirect($redirectLink);
     }
 }
开发者ID:jackmarchant,项目名称:foosfirst,代码行数:16,代码来源:PlayersPage.php

示例5: createRotter

 function createRotter($team_id, $race, $nr)
 {
     global $DEA;
     $pos_id = $DEA[$race]['players']['Rotter']['pos_id'];
     list($exitStatus, $pid) = Player::create($input = array('nr' => $nr, 'f_pos_id' => $pos_id, 'team_id' => $team_id, 'name' => "Rotter" . $nr), $opts = array('free' => true, 'force' => true));
     if (!$exitStatus == Player::T_CREATE_SUCCESS) {
         $this->error = "Failed to add a rotter to the roster.";
         return false;
     }
     return true;
 }
开发者ID:TheNAF,项目名称:naflm,代码行数:11,代码来源:class_upload_botocs.php

示例6: dirname

<?php

namespace bmtmgr;

require_once dirname(__DIR__) . '/src/common.php';
utils\csrf_protect();
$u = user\check_current();
$u->require_perm('admin');
utils\require_get_params(['club_id', 'season_id']);
utils\require_post_params(['firstname', 'lastname', 'gender']);
$season = Season::by_id($_GET['season_id']);
$club = User::by_id($_GET['club_id']);
$name = \sprintf('%s, %s', $_POST['lastname'], $_POST['firstname']);
$textid = \str_replace(' ', '_', $club->name . '-' . $_POST['firstname'] . ' ' . $_POST['lastname']);
try {
    $player = Player::create($season->id, $club->id, $textid, $name, $_POST['gender']);
    $player->save();
} catch (utils\DuplicateEntryException $e) {
    render_ajax_error(sprintf('Ein Spieler mit der Id "%s" existiert bereits', $textid));
    exit;
}
render_ajax('season/' . $season->id . '/club/' . $club->id . '/', ['player' => $player]);
开发者ID:nishad,项目名称:bmtmgr,代码行数:22,代码来源:player_create.php

示例7: __construct

 public function __construct($player1Name, $player2Name)
 {
     $this->players[0] = $this->players[$player1Name] = Player::create($player1Name);
     $this->players[1] = $this->players[$player2Name] = Player::create($player2Name);
     $this->scoreTranslator = new ScoreTranslator();
 }
开发者ID:voxsim,项目名称:tennis-refactoring-kata,代码行数:6,代码来源:TennisGameImpl.php

示例8: _handleActions

 private function _handleActions($ALLOW_EDIT)
 {
     global $coach;
     $team = $this;
     // Copy. Used instead of $this for readability.
     // No request sent?
     if (!isset($_POST['type']) || !$ALLOW_EDIT) {
         return false;
     }
     // Handle request.
     if (get_magic_quotes_gpc()) {
         $_POST['name'] = stripslashes(isset($_POST['name']) ? $_POST['name'] : '');
         $_POST['skill'] = stripslashes(isset($_POST['skill']) ? $_POST['skill'] : '');
         $_POST['thing'] = stripslashes(isset($_POST['thing']) ? $_POST['thing'] : '');
         $_POST['teamtext'] = stripslashes(isset($_POST['teamtext']) ? $_POST['teamtext'] : '');
         $_POST['txt'] = stripslashes(isset($_POST['txt']) ? $_POST['txt'] : '');
     }
     $p = isset($_POST['player']) && $_POST['type'] != 'hire_player' ? new Player($_POST['player']) : null;
     switch ($_POST['type']) {
         case 'hire_player':
             list($exitStatus, $pid) = Player::create(array('nr' => $_POST['number'], 'f_pos_id' => $_POST['player'], 'team_id' => $team->team_id, 'name' => $_POST['name']), array('JM' => isset($_POST['as_journeyman']) && $_POST['as_journeyman']));
             status(!$exitStatus, $exitStatus ? Player::$T_CREATE_ERROR_MSGS[$exitStatus] : null);
             break;
         case 'hire_journeyman':
             status($p->hireJourneyman());
             break;
         case 'fire_player':
             status($p->sell());
             break;
         case 'unbuy_player':
             status($p->unbuy());
             break;
         case 'rename_player':
             status($p->rename($_POST['name']));
             break;
         case 'renumber_player':
             status($p->renumber($_POST['number']));
             break;
         case 'rename_team':
             status($team->rename($_POST['name']));
             break;
         case 'buy_goods':
             status($team->buy($_POST['thing']));
             break;
         case 'drop_goods':
             status($team->drop($_POST['thing']));
             break;
         case 'ready_state':
             status($team->setReady(isset($_POST['bool'])));
             break;
         case 'retire':
             status(isset($_POST['bool']) && $team->setRetired(true));
             break;
         case 'delete':
             status(isset($_POST['bool']) && $team->delete());
             break;
         case 'skill':
             $type = null;
             $p->setChoosableSkills();
             if (in_array($_POST['skill'], $p->choosable_skills['norm'])) {
                 $type = 'N';
             } elseif (in_array($_POST['skill'], $p->choosable_skills['doub'])) {
                 $type = 'D';
             } else {
                 $type = 'C';
             }
             # Assume it's a characteristic.
             status($p->addSkill($type, $type == 'C' ? (int) str_replace('ach_', '', $_POST['skill']) : (int) $_POST['skill']));
             break;
         case 'teamtext':
             status($team->saveText($_POST['teamtext']));
             break;
         case 'news':
             status($team->writeNews($_POST['txt']));
             break;
         case 'newsdel':
             status($team->deleteNews($_POST['news_id']));
             break;
         case 'newsedit':
             status($team->editNews($_POST['news_id'], $_POST['txt']));
             break;
         case 'pic':
             if ($_POST['add_del'] == 'add') {
                 if ($_POST['pic_obj'] == IMGTYPE_TEAMSTADIUM) {
                     list($status, $msg) = $team->saveStadiumPic(ImageSubSys::$defaultHTMLUploadName . '_stad');
                     status($status, !$status ? $msg : '');
                 } elseif ($_POST['pic_obj'] == IMGTYPE_TEAMLOGO) {
                     list($status, $msg) = $team->saveLogo(ImageSubSys::$defaultHTMLUploadName . '_logo');
                     status($status, !$status ? $msg : '');
                 }
             } else {
                 if ($_POST['pic_obj'] == IMGTYPE_TEAMSTADIUM) {
                     status($team->deleteStadiumPic());
                 } elseif ($_POST['pic_obj'] == IMGTYPE_TEAMLOGO) {
                     status($team->deleteLogo());
                 }
             }
             break;
     }
     // Administrator tools used?
//.........这里部分代码省略.........
开发者ID:nicholasmr,项目名称:obblm,代码行数:101,代码来源:class_team_htmlout.php

示例9: signUp

 public static function signUp($username, $password)
 {
     $mysqli = new mysqli("classroom.cs.unc.edu", "zrkaplan", "KMP4president", "zrkaplandb");
     $mysqli->real_escape_string($username);
     $mysqli->real_escape_string($password);
     $result = $mysqli->query("select * from Player where username = '" . $username . "'");
     if ($result->num_rows === 0) {
         return Player::create($username, $password);
     }
     return null;
 }
开发者ID:patrickhahn,项目名称:minimax-game,代码行数:11,代码来源:Player.php

示例10: create_object

 public function create_object($data)
 {
     $agent = Agent::mapper()->create_object(array('id' => $data['agent'], 'alias' => $data['agent_alias'], 'avatar' => $data['agent_avatar']));
     return Player::create(array('id' => $data['id'], 'agent' => $agent, 'target' => $data['target'], 'credits' => $data['credits'], 'pkn' => $data['pkn'], 'status' => $data['status']));
 }
开发者ID:radiosilence,项目名称:trouble,代码行数:5,代码来源:player.php

示例11: Rank

checkclash('igs', $igs);
$player->Rank = new Rank($rank);
$player->Club = new Club($club);
$player->Email = $email;
$player->OKemail = $okem;
$player->Trivia = $trivia;
$player->Phone = $phone;
$player->KGS = $kgs;
$player->IGS = $igs;
$player->Userid = $userid;
$player->Notes = $notes;
$player->Latestcall = $latest == "None" ? "" : $latest;
if ($joinil) {
    $player->ILdiv = assign_ildiv($rank);
}
$player->create();
// If no password specified, invent one
if (strlen($passw) == 0) {
    $passw = generate_password();
}
$player->set_passwd($passw);
newaccemail($email, $userid, $passw);
?>
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<?php 
$Title = "New account {$userid} created OK";
include 'php/head.php';
?>
<body>
<script language="javascript" src="webfn.js"></script>
开发者ID:Britgo,项目名称:Online-League,代码行数:31,代码来源:newacct2.php

示例12: _locationsByIdAndRank

 /**
  * Based on a Location, retrieve the local rankings
  * @param int              $id   the unique identifier of the location
  * @param string|RankingId $rank the kind of ranking you want to retrieve.
  * Based on Clans and based on players is supported at the moment.
  * @return The clans/player who are located at the location id
  */
 private function _locationsByIdAndRank(int $id, $rank)
 {
     $curlClient = curl_init(self::BASE_URL . self::LOCATIONS_URL . '/' . $id . '/rankings/' . $rank);
     curl_setopt($curlClient, CURLOPT_HTTPHEADER, $this->_curlHeader);
     curl_setopt($curlClient, CURLOPT_RETURNTRANSFER, true);
     $results = json_decode(curl_exec($curlClient), true);
     $items = [];
     foreach ($results['items'] as $result) {
         if ($rank === RankingId::CLANS) {
             $items[] = Clan::create($result);
         } else {
             $items[] = Player::create($result);
         }
     }
     return $items;
 }
开发者ID:snowiow,项目名称:cocurl,代码行数:23,代码来源:Client.php

示例13: list

 # Add team
 list($exitStatus, $tid) = Team::create(array_merge(array_intersect_key((array) $t, array_fill_keys(Team::$createEXPECTED, null)), array_combine(array_keys($map), array_values(array_intersect_key((array) $t, array_fill_keys(array_values($map), null))))));
 status(!$exitStatus, $exitStatus ? Team::$T_CREATE_ERROR_MSGS[$exitStatus] : "Created team '{$t->name}'");
 # Add players
 $ROLLBACK = false;
 if (is_numeric($tid) && !$exitStatus) {
     $team = new Team($tid);
     foreach ($t->players->player as $p) {
         $p = (object) (array) $p;
         # Get rid of SimpleXML objects.
         if (!$team->isPlayerPosValid($p->pos_id)) {
             status(false, "Invalid race position ID '{$p->pos_id}' for '{$p->name}'");
             $ROLLBACK = true;
             break;
         }
         list($status1, $pid) = Player::create(array('nr' => $p->nr, 'f_pos_id' => $p->pos_id, 'name' => $p->name, 'team_id' => $tid), array('force' => true, 'free' => true));
         if ($status1) {
             status(false, Player::$T_CREATE_ERROR_MSGS[$status1]);
             break;
         }
         $status2 = true;
         # The status must be set as the "inj" (not agn) field for EVERY match (import) entry.
         # This is because MySQL may pick a random match data entry from which to get the status from.
         $pstatus = $T_INJS_REV[strtoupper($p->status)];
         # Injuries
         foreach (array('ma', 'st', 'ag', 'av', 'ni') as $inj) {
             $agn = $T_INJS_REV[strtoupper($inj)];
             while ($p->{$inj}-- > 0) {
                 $status2 &= Match::ImportEntry($pid, array_merge(array_fill_keys(array_merge($T_PMD_ACH, $T_PMD_IR), 0), array_combine($T_PMD_INJ, array($pstatus, $agn, $p->{$inj}-- > 0 ? $agn : NONE))));
             }
         }
开发者ID:nicholasmr,项目名称:obblm,代码行数:31,代码来源:admin_import.php

示例14: create

 /**
  * Creates a clan object with the given data
  * @param array $data an associative array to fill up the members of the
  * clan class
  * @return Clan a clan object with the data given as it's members
  */
 public static function create(array $data) : Clan
 {
     $clan = new Clan();
     parent::fill($data, $clan);
     if (is_array($clan->location)) {
         $clan->location = Location::create($clan->location);
     }
     if (is_array($clan->memberList)) {
         $members = [];
         foreach ($clan->memberList as $member) {
             $members[] = Player::create($member);
         }
         $clan->memberList = $members;
     }
     return $clan;
 }
开发者ID:snowiow,项目名称:cocurl,代码行数:22,代码来源:Clan.php

示例15: _create_player

 protected function _create_player($agent_id)
 {
     $player = Player::create(array('agent' => $agent_id, 'game' => $this->id, 'status' => 1, 'credits' => 0, 'target' => -1, 'pkn' => str_pad(mt_rand(0, 9999), 4, "0")));
     $this->_storage->save($player);
     return $player;
 }
开发者ID:radiosilence,项目名称:trouble,代码行数:6,代码来源:game.php


注:本文中的Player::create方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。