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Java ItemStack.getType方法代码示例

本文整理汇总了Java中org.bukkit.inventory.ItemStack.getType方法的典型用法代码示例。如果您正苦于以下问题:Java ItemStack.getType方法的具体用法?Java ItemStack.getType怎么用?Java ItemStack.getType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.bukkit.inventory.ItemStack的用法示例。


在下文中一共展示了ItemStack.getType方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onInteract

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST)
public void onInteract(PlayerInteractEvent event) {
    Action action = event.getAction();
    ItemStack item = event.getItem();

    if (item == null) {
        return;
    }

    if (action == Action.RIGHT_CLICK_AIR || action == Action.RIGHT_CLICK_BLOCK) {
        Player player = event.getPlayer();
        InventoryData data = InventoryData.getData(player);
        // check if we are consuming an item.
        if (item.getType().isEdible() || item.getType() == Material.POTION) {
            // update data.
            data.setConsumeTime(System.currentTimeMillis());
        }
    }

}
 
开发者ID:Vrekt,项目名称:Arc-v2,代码行数:21,代码来源:InventoryListener.java

示例2: isApplicableFor

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
public boolean isApplicableFor(Player player)
{
    PlayerInventory playerInventory = player.getInventory();
    ItemStack helmet = playerInventory.getHelmet();
    if ((helmet == null) || (helmet.getType() != Material.LEATHER_HELMET)) {
        return false;
    }
    ItemStack chestplate = playerInventory.getChestplate();
    if ((chestplate == null) || (chestplate.getType() != Material.LEATHER_CHESTPLATE)) {
        return false;
    }
    ItemStack leggings = playerInventory.getLeggings();
    if ((leggings == null) || (leggings.getType() != Material.LEATHER_LEGGINGS)) {
        return false;
    }
    ItemStack boots = playerInventory.getBoots();
    return (boots != null) && (boots.getType() == Material.LEATHER_BOOTS);
}
 
开发者ID:funkemunky,项目名称:HCFCore,代码行数:19,代码来源:ArcherClass.java

示例3: onEntityDeath

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true, priority = EventPriority.NORMAL)
public void onEntityDeath(EntityDeathEvent event) {
    double amount = event.getDroppedExp();
    Player killer = event.getEntity().getKiller();
    if (killer != null && amount > 0) {
        ItemStack stack = killer.getItemInHand();
        if (stack != null && stack.getType() != Material.AIR) {
            int enchantmentLevel = stack.getEnchantmentLevel(Enchantment.LOOT_BONUS_MOBS);
            if (enchantmentLevel > 0L) {
                double multiplier = enchantmentLevel * SettingsYML.EXP_MULTIPLIER_LOOTING_PER_LEVEL;
                int result = (int) Math.ceil(amount * multiplier);
                event.setDroppedExp(result);
            }
        }
    }
}
 
开发者ID:funkemunky,项目名称:HCFCore,代码行数:17,代码来源:ExpMultiplierListener.java

示例4: onClick

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
/**
 * Handle the GUI stuff.
 */
@EventHandler
public void onClick(InventoryClickEvent event) {

    Inventory inventory = event.getInventory();
    if (inventory.getTitle().contains("Summary for ")) {
        event.setCancelled(true);

        ItemStack item = event.getCurrentItem();
        Player viewer = (Player) event.getWhoClicked();
        if (item.getType() == Material.IRON_SWORD) {
            Player player = Bukkit.getPlayer(inventory.getTitle().split(" ")[2]);
            if (player == null) {
                viewer.sendMessage(ChatColor.RED + "This player has logged out.");
                viewer.closeInventory();
                return;
            }

            Arc.getArcPlayerManager().scheduleBan(player);
        }

    }

}
 
开发者ID:Vrekt,项目名称:Arc-v2,代码行数:27,代码来源:InventoryListener.java

示例5: onCommand

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
@Override
  public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
  	if(!(sender instanceof Player)) {
  		sender.sendMessage(ChatColor.RED + "This command is only executable by players.");
  		return true;
  	}
  	Player p = (Player) sender;
  	if(args.length < 1) {
	p.sendMessage(ChatColor.RED + "Usage: " + this.getUsage(label));
	p.sendMessage(ChatColor.translateAlternateColorCodes('&', "&c- &7You should use &e&&7's for colors!"));
} else {
	ItemStack hand = p.getItemInHand();
	if(hand.getType() != Material.AIR) {
		String name = "";
		 for(int i = 0; i != args.length; i++)
			 name += args[i] + " ";
		
		ItemMeta meta = hand.getItemMeta();
		meta.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&r" + name));
		hand.setItemMeta(meta);
		
		p.sendMessage(ChatColor.translateAlternateColorCodes('&', "&7You have successfully renamed your &c" + hand.getType().name().toLowerCase() + " &7to &r" + name));
	} else {
		p.sendMessage(ChatColor.RED + "You cannot rename Air!");
	}
}
  	return true;
  }
 
开发者ID:funkemunky,项目名称:HCFCore,代码行数:29,代码来源:RenameCommand.java

示例6: contains

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
@Override
public boolean contains( Material material, int i ) throws IllegalArgumentException {
    int j = 0;
    for ( ItemStack item : items ) {
        if( item != null && item.getType() == material ) {
            j += item.getAmount();
        }
    }
    return j >= i;
}
 
开发者ID:lukas81298,项目名称:FlexMC,代码行数:11,代码来源:FlexInventory.java

示例7: onPlayerItemHeldEvent

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
@EventHandler
public void onPlayerItemHeldEvent(PlayerItemHeldEvent event) {
	ItemStack itemStack = event.getPlayer().getInventory().getItem(event.getPreviousSlot());
	if (itemStack != null && itemStack.getType() == Material.ENDER_PEARL && itemStack.getItemMeta() != null) {
		ItemMeta itemMeta = itemStack.getItemMeta();
		itemMeta.setDisplayName(null);
		itemStack.setItemMeta(itemMeta);
	}
}
 
开发者ID:HuliPvP,项目名称:Chambers,代码行数:10,代码来源:EnderpearlListener.java

示例8: insertItem

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
@Override
public ItemStack insertItem(WrappedDirection insertDirection, ItemStack insertion) {
	if (!cachedChunk.isLoaded()) {
		return insertion;
	}
	if (isInvLocked(cachedBrewingStand)) {
		return insertion;
	}
	if (insertion.getType() == Material.POTION || insertion.getType() == Material.SPLASH_POTION || insertion.getType() == Material.LINGERING_POTION) {
		if (cachedInv.getItem(0) == null) {
			cachedInv.setItem(0, insertion);
			return null;
		} else if (cachedInv.getItem(1) == null) {
			cachedInv.setItem(1, insertion);
			return null;
		} else if (cachedInv.getItem(2) == null) {
			cachedInv.setItem(2, insertion);
			return null;
		}
	} else if (insertDirection.isSide() && insertion.getType() == Material.BLAZE_POWDER) {
		ItemStack oldFuel = cachedInv.getFuel();
		cachedInv.setFuel(putItemInSlot(insertion, oldFuel));
		if (insertion == null || insertion.getAmount() == 0) {
			insertion = null;
		}
	} else if (isBrewingIngredient(insertion)) {
		ItemStack oldIngredient = cachedInv.getIngredient();
		cachedInv.setIngredient(putItemInSlot(insertion, oldIngredient));
		if (insertion == null || insertion.getAmount() == 0) {
			insertion = null;
		}
	}
	return insertion;

}
 
开发者ID:RoboTricker,项目名称:Transport-Pipes,代码行数:36,代码来源:BrewingStandContainer.java

示例9: isBoots

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
public static boolean isBoots(ItemStack item) {
	switch(item.getType()) {
		case LEATHER_BOOTS:
		case IRON_BOOTS:
		case CHAINMAIL_BOOTS:
		case GOLD_BOOTS:
		case DIAMOND_BOOTS:
			return true;
		default:
			return false;
	}
}
 
开发者ID:benNek,项目名称:AsgardAscension,代码行数:13,代码来源:ItemStackGenerator.java

示例10: dispenserNukes

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void dispenserNukes(BlockTransformEvent event) {
    BlockState oldState = event.getOldState();
    if(oldState instanceof Dispenser &&
       this.properties.dispenserNukeLimit > 0 &&
       this.properties.dispenserNukeMultiplier > 0 &&
       event.getCause() instanceof EntityExplodeEvent) {

        EntityExplodeEvent explodeEvent = (EntityExplodeEvent) event.getCause();
        Dispenser dispenser = (Dispenser) oldState;
        int tntLimit = Math.round(this.properties.dispenserNukeLimit / this.properties.dispenserNukeMultiplier);
        int tntCount = 0;

        for(ItemStack stack : dispenser.getInventory().contents()) {
            if(stack != null && stack.getType() == Material.TNT) {
                int transfer = Math.min(stack.getAmount(), tntLimit - tntCount);
                if(transfer > 0) {
                    stack.setAmount(stack.getAmount() - transfer);
                    tntCount += transfer;
                }
            }
        }

        tntCount = (int) Math.ceil(tntCount * this.properties.dispenserNukeMultiplier);

        for(int i = 0; i < tntCount; i++) {
            TNTPrimed tnt = this.getMatch().getWorld().spawn(BlockUtils.base(dispenser), TNTPrimed.class);

            tnt.setFuseTicks(10 + this.getMatch().getRandom().nextInt(10)); // between 0.5 and 1.0 seconds, same as vanilla TNT chaining

            Random random = this.getMatch().getRandom();
            Vector velocity = new Vector(random.nextGaussian(), random.nextGaussian(), random.nextGaussian()); // uniform random direction
            velocity.normalize().multiply(0.5 + 0.5 * random.nextDouble());
            tnt.setVelocity(velocity);

            callPrimeEvent(tnt, explodeEvent.getEntity(), false);
        }
    }
}
 
开发者ID:OvercastNetwork,项目名称:ProjectAres,代码行数:40,代码来源:TNTMatchModule.java

示例11: testValidity

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
private boolean testValidity(ItemStack[] contents) {
    for (ItemStack stack : contents) {
        if (stack != null && stack.getType() == Material.POTION && stack.getDurability() != 0) {
            Potion potion = Potion.fromItemStack(stack);

            // Just to be safe, null check this.
            if (potion == null)
                continue;

            PotionType type = potion.getType();

            // Mundane potions etc, can return a null type
            if (type == null)
                continue;

            // is 33s poison, allow
            if (type == PotionType.POISON && !potion.hasExtendedDuration() && potion.getLevel() == 1) {
                continue;
            }

            if (potion.getLevel() > getMaxLevel(type)) {
                return false;
            }
        }
    }
    return true;
}
 
开发者ID:funkemunky,项目名称:HCFCore,代码行数:28,代码来源:PotionLimitListener.java

示例12: handleSlotClick

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
@Override
protected void handleSlotClick( int slot ) {
    if( slot == 0 ) {
        for( int i = 1; i < getSize(); i++  ) {
            ItemStack s = getItem( i );
            if( s != null && s.getType() != Material.AIR ) {
                s.setAmount( s.getAmount() - 1 );
                setItem( slot, s.getAmount() <= 0 ? null : s );
            }
        }
    }
}
 
开发者ID:lukas81298,项目名称:FlexMC,代码行数:13,代码来源:FlexWorkbenchInventory.java

示例13: onItemSpawn

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
@EventHandler
public void onItemSpawn(ItemSpawnEvent event) {
	Item item = event.getEntity();
	ItemStack stack = item.getItemStack();
	World world = item.getWorld();
	
	if (world.getEnvironment() != Environment.THE_END || stack.getType() != Material.DRAGON_EGG
			|| stack.hasItemMeta()) return;
	
	DragonTemplate dragon = plugin.getDEDManager().getWorldWrapper(world).getActiveBattle();
	DragonLoot loot = dragon.getLoot();
	
	String eggName = loot.getEggName().replace("%dragon%", dragon.getName());
	List<String> eggLore = loot.getEggLore().stream()
			.map(s -> s.replace("%dragon%", dragon.getName()))
			.collect(Collectors.toList());

	ItemMeta eggMeta = stack.getItemMeta();
	
	if (eggName != null && !eggName.isEmpty()) {
		eggMeta.setDisplayName(eggName);
	}
	if (eggLore != null && !eggLore.isEmpty()) {
		eggMeta.setLore(eggLore);
	}
	
	stack.setItemMeta(eggMeta);
}
 
开发者ID:2008Choco,项目名称:DragonEggDrop,代码行数:29,代码来源:LootListeners.java

示例14: onClick

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
public boolean onClick(VPPlayer clicker, int slot, Long coolDownUntil, MenuLink ml,
		InventoryClickEvent event) {
	Icon icon = this.getIcon(clicker, slot);
	if (icon != null) {
		event.setCancelled(!icon.canMove(clicker));
		long now = System.currentTimeMillis();
		if (coolDownUntil == null || coolDownUntil < now) {
			if(icon.closeOnClick())
				clicker.getPlayer().closeInventory();
			if(icon.onClick(clicker, event.getClick(), ml)){
				return true;
			}
		}
	}
	if(!event.isCancelled()) {

		if(event.getClick() == ClickType.DOUBLE_CLICK || event.getClick() == ClickType.SHIFT_LEFT || event.getClick() == ClickType.SHIFT_RIGHT || event.getClick() == ClickType.NUMBER_KEY) {
			ItemStack item = event.getCurrentItem();
			if(item != null && item.getType() != Material.AIR && MinecraftUtils.getExtra(item, Icon.FREEZE).equals("1"))
				event.setCancelled(true);
			else if(event.getClick() == ClickType.NUMBER_KEY){
				item = event.getWhoClicked().getInventory().getItem(event.getHotbarButton());
				if(item != null && item.getType() != Material.AIR && MinecraftUtils.getExtra(item, Icon.FREEZE).equals("1"))
					event.setCancelled(true);
			}
		}
	}
	return false;
}
 
开发者ID:dracnis,项目名称:VanillaPlus,代码行数:30,代码来源:Menu.java

示例15: onInteract

import org.bukkit.inventory.ItemStack; //导入方法依赖的package包/类
@EventHandler
public void onInteract(PlayerInteractEvent event) {
	if (!event.getAction().name().contains("RIGHT")) {
		return;
	}
	Game game = plugin.getGameManager().getGame();
	if (game.hasStarted()) {
		return;
	}
	Player player = event.getPlayer();
	Profile profile = plugin.getProfileManager().getProfileByUuid(player.getUniqueId());
	ItemStack item = player.getItemInHand();
	if (item == null || item.getType() == Material.AIR) {
		event.setCancelled(true);
		return;
	}
	Material material = item.getType();
	if (!teamMap.containsKey(material)) {
		return;
	}
	Team team = teamMap.get(material);
	if (team == null) {
		plugin.getTeamManager().getRandomTeam().addMember(profile);
	} else {
		if (profile.getTeam() != null && profile.getTeam() == team) {
			event.setCancelled(true);
			return;
		}
		if (team.isFull()) {
			player.sendMessage(ChatColor.RED + "That team is currently full. Please join another team.");
			return;
		}
		team.addMember(profile);
	}
	if (profile.getTeam() != null) {
		event.setCancelled(true);
		profile.sendMessage(ChatColor.GRAY + "You have joined team " + profile.getTeam().getFormattedName() + ChatColor.GRAY + "." + ChatColor.RED + " (" + profile.getTeam().getSize() + "/5)");
	}
}
 
开发者ID:HuliPvP,项目名称:Chambers,代码行数:40,代码来源:GameInteractListener.java


注:本文中的org.bukkit.inventory.ItemStack.getType方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。