本文整理汇总了Java中org.bukkit.entity.Item.remove方法的典型用法代码示例。如果您正苦于以下问题:Java Item.remove方法的具体用法?Java Item.remove怎么用?Java Item.remove使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.entity.Item
的用法示例。
在下文中一共展示了Item.remove方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: checkPedestal
import org.bukkit.entity.Item; //导入方法依赖的package包/类
private void checkPedestal(Block pedestal)
{
Item item = AncientAltarListener.findItem(pedestal);
if(item == null)
{
abort();
} else
{
particles.add(pedestal.getLocation().add(0.5D, 1.5D, 0.5D));
items.add(AncientAltarListener.fixItemStack(item.getItemStack(), item.getCustomName()));
pedestal.getWorld().playSound(pedestal.getLocation(), Sound.ENTITY_ENDERMEN_TELEPORT, 5F, 2.0F);
try
{
ParticleEffect.ENCHANTMENT_TABLE.display(pedestal.getLocation().add(0.5D, 1.5D, 0.5D), 0.3F, 0.2F, 0.3F, 0.0F, 16);
ParticleEffect.CRIT_MAGIC.display(pedestal.getLocation().add(0.5D, 1.5D, 0.5D), 0.3F, 0.2F, 0.3F, 0.0F, 8);
}
catch(Exception e)
{
e.printStackTrace();
}
item.remove();
pedestal.removeMetadata("item_placed", SlimefunStartup.instance);
}
}
示例2: run
import org.bukkit.entity.Item; //导入方法依赖的package包/类
@Override
public void run() {
for(Item item : Bukkit.getWorlds().get(0).getEntitiesByClass(Item.class)) {
if(item.getItemStack().getType() != Material.GHAST_TEAR) continue;
UUID skip = Gizmos.gunGizmo.items.get(item);
for(Entity entity : item.getNearbyEntities(0.5d, 0.5d, 0.5d)) {
if(entity instanceof Player && !entity.getUniqueId().equals(skip)) {
Player player = (Player) entity;
if(player.hasPermission("gizmo.immunity")) continue;
player.damage(0d, item);
Gizmos.gunGizmo.gifts.add(player.getUniqueId());
item.remove();
break;
}
}
if(item.getTicksLived() >= 6000) item.remove();
}
}
示例3: craft
import org.bukkit.entity.Item; //导入方法依赖的package包/类
public boolean craft(Player crafter) {
// TODO Block crafting operation when not allowed for player
String spell = getSpell();
if (spell != null) {
ItemStack tome = SpellTome.getSpellTome(spell, crafter);
Location spawnLoc = block.getLocation().add(0.5, 1.5, 0.5);
spawnLoc.getWorld().spawnParticle(Particle.ENCHANTMENT_TABLE, spawnLoc, 40);
for (Entry<Item, BukkitRunnable> entry : items.entrySet()) {
Item item = entry.getKey();
item.remove();
entry.getValue().cancel();
}
book.setCustomNameVisible(false);
new BukkitRunnable() {
public void run() {
book.setItemStack(tome);
book.setGlowing(false);
book.setPickupDelay(0);
book.getWorld().playSound(book.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, 1, 1);
}
}.runTaskLater(MystiCraft.getInstance(), 32);
return true;
} else {
return false;
}
}
示例4: run
import org.bukkit.entity.Item; //导入方法依赖的package包/类
@Override
public void run(Game game) {
final Arena arena = game.getArena();
if (this.rate == Spawnrate.NONE)
return;
if (this.bumper <= 0) {
if (game.getPlayers().isEmpty()) {
this.clearGroundItems();
this.bumper = 40;
return;
}
for (final Item item : this.getLDroppedItems().keySet().toArray(new Item[this.getLDroppedItems().size()])) {
if (item.isDead() || item.getTicksLived() > 1000) {
item.remove();
this.getLDroppedItems().remove(item);
}
}
if (this.getRandom().nextInt(100) < this.rate.getSpawnChance()) {
if (this.getLDroppedItems().size() < this.rate.getMaxAmount()) {
this.spawnRandomItem(arena);
}
}
this.bumper = 40;
}
this.bumper--;
}
示例5: onPickup
import org.bukkit.entity.Item; //导入方法依赖的package包/类
@EventHandler
public void onPickup(PlayerPickupItemEvent e){
Item item = e.getItem();
if(item.getCustomName()!=null) {
String name = ChatColor.stripColor(item.getCustomName());
// if(name!=null && ChatColor.stripColor(language.get("nameSyntax")).replace("{money}", "").equals(name.replaceAll(regex, ""))){
e.setCancelled(true);
String money = plugin.getMoney(name);
Player p = e.getPlayer();
if (p.hasPermission("PickupMoney.pickup")) {
item.remove();
float amount = Float.parseFloat(money);
if(plugin.pickupMulti.containsKey(p.getUniqueId())) amount*=plugin.pickupMulti.get(p.getUniqueId());
plugin.giveMoney(amount, p);
p.sendMessage(plugin.language.get("pickup").replace("{money}", String.valueOf(amount)));
if (plugin.fc.getBoolean("sound.enable")) {
p.getLocation().getWorld().playSound(p.getLocation(), Sound.valueOf(plugin.fc.getString("sound.type"))
, (float) plugin.fc.getDouble("sound.volumn")
, (float) plugin.fc.getDouble("sound.pitch"));
}
}
// }
}
}
示例6: checkPedestal
import org.bukkit.entity.Item; //导入方法依赖的package包/类
private void checkPedestal(Block pedestal) {
Item item = AncientAltarListener.findItem(pedestal);
if (item == null) abort();
else {
particles.add(pedestal.getLocation().add(0.5, 1.5, 0.5));
items.add(AncientAltarListener.fixItemStack(item.getItemStack(), item.getCustomName()));
pedestal.getWorld().playSound(pedestal.getLocation(), Sound.ENTITY_ENDERMEN_TELEPORT, 5F, 2F);
try {
ParticleEffect.ENCHANTMENT_TABLE.display(pedestal.getLocation().add(0.5, 1.5, 0.5), 0.3F, 0.2F, 0.3F, 0, 16);
ParticleEffect.CRIT_MAGIC.display(pedestal.getLocation().add(0.5, 1.5, 0.5), 0.3F, 0.2F, 0.3F, 0, 8);
} catch (Exception e) {
e.printStackTrace();
}
item.remove();
pedestal.removeMetadata("item_placed", SlimefunStartup.instance);
}
}
示例7: onItemPickup
import org.bukkit.entity.Item; //导入方法依赖的package包/类
@EventHandler
public void onItemPickup(PlayerPickupItemEvent e) {
Game bw = io.github.bedwarsrel.BedwarsRel.Main.getInstance()
.getGameManager().getGameOfPlayer(e.getPlayer());
if (bw == null) {
return;
}
if (!Config.isGameEnabledXP(bw.getName())) {
return;
}
Player p = e.getPlayer();
Item entity = e.getItem();
ItemStack stack = entity.getItemStack();
int count = Res.convertResToXP(stack);
if (count == 0) {
return;
}
e.setCancelled(true);
XPManager.addXP(bw.getName(), p, count);
p.playSound(p.getLocation(),
SoundMachine.get("ORB_PICKUP", "ENTITY_EXPERIENCE_ORB_PICKUP"),
10.0F, 1.0F);
if (!Config.Message.equals("")) {
ActionBarUtils.sendActionBar(p,
Config.Message.replaceAll("%xp%", Integer.toString(count)));
/*
* if (!ActionBarUtils.works) {
* p.sendMessage(Config.Message.replaceAll("%xp%",
* Integer.toString(count))); }
*/
}
entity.remove();
}
示例8: onItemPickup
import org.bukkit.entity.Item; //导入方法依赖的package包/类
@EventHandler
public void onItemPickup(PlayerPickupItemEvent e) {
Game bw = io.github.yannici.bedwars.Main.getInstance().getGameManager()
.getGameOfPlayer(e.getPlayer());
if (bw == null) {
return;
}
if (!Config.isGameEnabledXP(bw.getName())) {
return;
}
Player p = e.getPlayer();
Item entity = e.getItem();
ItemStack stack = entity.getItemStack();
int count = Res.convertResToXP(stack);
if (count == 0) {
return;
}
e.setCancelled(true);
XPManager.addXP(bw.getName(), p, count);
p.playSound(p.getLocation(),
SoundMachine.get("ORB_PICKUP", "ENTITY_EXPERIENCE_ORB_PICKUP"),
10.0F, 1.0F);
if (!Config.Message.equals("")) {
ActionBarUtils.sendActionBar(p,
Config.Message.replaceAll("%xp%", Integer.toString(count)));
/*
* if (!ActionBarUtils.works) {
* p.sendMessage(Config.Message.replaceAll("%xp%",
* Integer.toString(count))); }
*/
}
entity.remove();
}
示例9: onDrop
import org.bukkit.entity.Item; //导入方法依赖的package包/类
@EventHandler
public void onDrop(ItemSpawnEvent event)
{
if(event.isCancelled()) return;
final Item itemDrop = event.getEntity();
if(itemDrop.getItemStack().getType() == Material.BOWL)
{
final Runnable task = new Runnable()
{
public void run()
{
if(itemDrop.getItemStack().getAmount() != 1) return;
Location itemLocation = itemDrop.getLocation();
if(itemLocation.getBlock().getType() == Material.WATER || itemLocation.getBlock().getType() == Material.STATIONARY_WATER)
{
itemDrop.remove();
ItemStack i_beetroot = new ItemStack(Material.BEETROOT_SOUP, 1);
ItemMeta beetrootMeta= i_beetroot.getItemMeta();
beetrootMeta.setDisplayName(ChatColor.RESET + Survival.instance.Words.get("Water Bowl"));
i_beetroot.setItemMeta(beetrootMeta);
itemDrop.getWorld().dropItem(itemLocation, i_beetroot);
}
}
};
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(Survival.instance, task, 20L);
}
}
示例10: clear
import org.bukkit.entity.Item; //导入方法依赖的package包/类
public void clear(boolean doDrop) {
for (Entry<Item, BukkitRunnable> entry : items.entrySet()) {
Item item = entry.getKey();
if (doDrop) {
item.getWorld().dropItemNaturally(item.getLocation(), item.getItemStack()).setPickupDelay(0);
}
item.remove();
entry.getValue().cancel();
}
if (doDrop)
book.getWorld().dropItemNaturally(book.getLocation(), book.getItemStack()).setPickupDelay(0);
book.remove();
}
示例11: clearGroundItems
import org.bukkit.entity.Item; //导入方法依赖的package包/类
public void clearGroundItems() {
for (final Item item : this.getLDroppedItems().keySet()) {
if (!item.isDead())
item.remove();
}
this.getLDroppedItems().clear();
}
示例12: onPlayerDrop
import org.bukkit.entity.Item; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = false, priority = EventPriority.NORMAL)
public void onPlayerDrop(PlayerDropItemEvent event) {
Item item = event.getItemDrop();
if (isSubclaimWand(item.getItemStack())) {
item.remove();
plugin.getClaimHandler().clearClaimSelection(event.getPlayer());
}
}
示例13: onPlayerPickup
import org.bukkit.entity.Item; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = false, priority = EventPriority.NORMAL)
public void onPlayerPickup(PlayerPickupItemEvent event) {
Item item = event.getItem();
if (isSubclaimWand(item.getItemStack())) {
item.remove();
plugin.getClaimHandler().clearClaimSelection(event.getPlayer());
}
}
示例14: onPlayerDrop
import org.bukkit.entity.Item; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = false, priority = EventPriority.NORMAL)
public void onPlayerDrop(PlayerDropItemEvent event) {
Item item = event.getItemDrop();
if (isClaimingWand(item.getItemStack())) {
item.remove();
plugin.getClaimHandler().clearClaimSelection(event.getPlayer());
}
}
示例15: onPlayerPickup
import org.bukkit.entity.Item; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = false, priority = EventPriority.NORMAL)
public void onPlayerPickup(PlayerPickupItemEvent event) {
Item item = event.getItem();
if (isClaimingWand(item.getItemStack())) {
item.remove();
plugin.getClaimHandler().clearClaimSelection(event.getPlayer());
}
}